TeachMeToAim

Profile Information

  • Last visited: 02 Jun 17 UTC
  • Joined: 01 Apr 15 UTC


Ranking Info Help

    Points D:
  • Available: 106
  • In play: 0
  • Total: 106
  • Ghost Rating Overall:
  • Rating: 123
  • Peak: 136
  • Position: 5,633
  • Ghost Rating Full Press:
  • Rating: 128
  • Peak: 137
  • Position: 2,346
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 12,558


Game Stats
  • All Game stats:
  • Game messages: 25

  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 1 ( 20% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 6
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 25% )
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Won: 1 ( 50% )
  • Drawn: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Won: 1 ( 25% )
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Variant stats:
  • Resigned: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    Ghost Rating Overall Trending

    TeachMeToAim's games

    Showing results 1 to 5 of 5 total results.

    Finished: 01 AM Wed 07 Jun 17 UTC
    Americans
    1 day /phase
    Pot: 50 D - Autumn, 2011, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Florida
    Skirmisher001 (100 D)
    Drawn. 25 supply-centers, 23 units
    Mexico
    Inquistor (326 D)
    Drawn. 20 supply-centers, 19 units
    Texas
    irelandball (134 D)
    Drawn. 13 supply-centers, 13 units
    Quebec
    TeachMeToAim (106 D)
    Resigned. 0 supply-centers, 1 units
    New-York
    Carson20 (197 D)
    Defeated. Bet: 5 D
    Heartland
    moresunward (100 D)
    Defeated. Bet: 5 D
    Peru
    TitusDeimos (100 D)
    Defeated. Bet: 0 D
    British-Columbia
    LordRomulus (100 D)
    Defeated. Bet: 0 D
    Cuba
    420thReich (100 D)
    Defeated. Bet: 5 D
    California
    PutinPower (0 D X)
    Defeated. Bet: 5 D
    Civil Disorders
    TeachMeToAim (106 D)Quebec (Autumn, 2011) with 0 centres.
    420thReich (100 D)Cuba (Autumn, 2004) with 0 centres.
    Stockey1 (5 D X)Peru (Autumn, 2003) with 4 centres.
    smurpjy19 (100 D)Florida (Autumn, 2001) with 6 centres.
    Richeliu (100 D)British-Columbia (Spring, 2007) with 3 centres.
    panoptic10N (0 D X)Peru (Spring, 2005) with 4 centres.
    grevemoeskr (100 D)Peru (Autumn, 2005) with 2 centres.
    Bubonic Plague (100 D)Peru (Autumn, 2006) with 1 centres.
    TitusDeimos (100 D)Peru (Autumn, 2007) with 0 centres.
    Finished: 01 PM Thu 25 May 17 UTC
    !!
    18 hours /phase
    Pot: 84 D - Autumn, 1916, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by speudebradeos (287 D)
    France
    speudebradeos (287 D)
    Won. 18 supply-centers, 16 units
    England
    GoToChurch (743 D)
    Survived. 9 supply-centers, 11 units
    Turkey
    TeachMeToAim (106 D)
    Survived. 7 supply-centers, 7 units
    Italy
    ramboxerez (100 D)
    Defeated. Bet: 12 D
    Germany
    mcafeen (113 D)
    Defeated. Bet: 12 D
    Austria
    y33t (200 D)
    Defeated. Bet: 0 D
    Russia
    ishirkmywork (1401 D)
    Defeated. Bet: 12 D
    Civil Disorders
    Toro K (279 D)Austria (Spring, 1911) with 1 centres.
    y33t (200 D)Austria (Autumn, 1911) with 0 centres.
    Finished: 06 AM Sat 13 May 17 UTC
    Regular Game-10
    1 day /phase
    Pot: 175 D - Spring, 1907, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Italy
    user1981 (619 D)
    Drawn. 9 supply-centers, 9 units
    Germany
    DammmmDaniel (100 D)
    Drawn. 9 supply-centers, 9 units
    Austria
    Ozymandias1 (141 D)
    Drawn. 9 supply-centers, 9 units
    France
    TeachMeToAim (106 D)
    Drawn. 3 supply-centers, 3 units
    Russia
    Skirmisher001 (100 D)
    Drawn. 3 supply-centers, 3 units
    England
    CAPT Brad (40 D X)
    Drawn. 1 supply-centers, 1 units
    Turkey
    Creigh (2736 D (G))
    Defeated. Bet: 25 D
    Civil Disorders
    I AM JESUS (80 D X)Russia (Autumn, 1901) with 4 centres.
    KellyAnanas (100 D)Russia (Autumn, 1902) with 3 centres.
    Finished: 08 AM Wed 10 Feb 16 UTC
    Cheap Game-8
    1 day /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by lepanto22 (335 D)
    Turkey
    lepanto22 (335 D)
    Won. 18 supply-centers, 15 units
    England
    pi3 (625 D)
    Survived. 11 supply-centers, 11 units
    Germany
    Farka (1486 D)
    Survived. 3 supply-centers, 3 units
    Italy
    shadow2 (2434 D)
    Survived. 2 supply-centers, 1 units
    France
    ggy (690 D)
    Defeated. Bet: 10 D
    Austria
    TeachMeToAim (106 D)
    Defeated. Bet: 10 D
    Russia
    Grey Area (0 D)
    Defeated. Bet: 10 D
    Finished: 08 AM Thu 16 Apr 15 UTC
    CISA - Sec1
    1 day /phase
    Pot: 104 D - Autumn, 1905, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by TeachMeToAim (106 D)
    Russia
    TeachMeToAim (106 D)
    Won. 21 supply-centers, 14 units
    France
    Survived. 7 supply-centers, 7 units
    Italy
    iketches (187 D)
    Survived. 3 supply-centers, 3 units
    England
    AR47 (100 D X)
    Survived. 3 supply-centers, 3 units
    Germany
    RichardNixon (100 D)
    Survived. 0 supply-centers, 1 units
    Turkey
    onyxunit (100 D)
    Survived. 0 supply-centers, 1 units
    Austria
    N3M3SI5 (25 D X)
    Survived. 0 supply-centers, 1 units
    Civil Disorders
    nickstelter (100 D)England (Autumn, 1902) with 3 centres.
    fobulator (100 D)Austria (Autumn, 1901) with 3 centres.
    JKRONIE (100 D)Germany (Autumn, 1901) with 3 centres.
    hannayaa (100 D)Turkey (Autumn, 1901) with 3 centres.
    T.H.E. (100 D)Italy (Spring, 1902) with 4 centres.
    podgypig (100 D)Turkey (Autumn, 1902) with 3 centres.