WillWill

Profile Information

  • Last visited: 30 Sep 14 UTC
  • Joined: 13 Jul 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 100
  • Position: 67,829
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 12,938


Game Stats
  • All Game stats:
  • Game messages: 56

  • Survived: 2 ( 33% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 4
  • Classic:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    WillWill's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 PM Wed 01 Oct 14 UTC
    jaka
    1 day /phase
    Pot: 185 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    Gambit (386D)
    Drawn. 13 supply-centers, 11 units
    England
    kojabu (107D)
    Drawn. 12 supply-centers, 11 units
    France
    Sh@dow (3512D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Yarik23 (256D)
    Drawn. 3 supply-centers, 5 units
    Turkey
    Defeated. Bet: 20D
    Germany
    cardag (100D)
    Defeated. Bet: 20D
    Italy
    WillWill (100D)
    Defeated. Bet: 24D
    Civil Disorders
    adamja (100D)Russia (Autumn, 1901) with 4 centres.
    The Republic of Texas (100D)Italy (Spring, 1902) with 4 centres.
    Finished: 12 PM Sun 09 Nov 14 UTC
    Later
    1 day /phase
    Pot: 65 D - Spring, 2017, Finished
    Fall of the American Empire IV, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Texas
    savwa4 (121D)
    Drawn. 30 supply-centers, 29 units
    Heartland
    Fuentas (331D)
    Drawn. 28 supply-centers, 28 units
    British-Columbia
    WillWill (100D)
    Defeated. Bet: 3D
    California
    jd97504 (111D)
    Defeated. Bet: 5D
    Florida
    Chatnoir (1266D)
    Defeated. Bet: 5D
    Mexico
    Baalirg (161D)
    Defeated. Bet: 7D
    New-York
    Ricgraz (100D(B))
    Defeated. Bet: 5D
    Peru
    rkcommander (100D)
    Defeated. Bet: 5D
    Quebec
    Demonique (0DX)
    Defeated. Bet: 5D
    Cuba
    MattyLav (100D)
    Defeated. Bet: 2D
    Civil Disorders
    Will16 (100D)Cuba (Autumn, 2000) with 2 centres.
    MrPresident2016 (100D)Cuba (Autumn, 1999) with 3 centres.
    rkcommander (100D)Peru (Autumn, 2015) with 0 centres.
    crossfit (0DX)Mexico (Spring, 2000) with 6 centres.
    MattyLav (100D)Cuba (Spring, 2003) with 2 centres.
    Finished: 07 PM Fri 19 Sep 14 UTC
    Quiet Mediterranean
    2 days /phase
    Pot: 52 D - Autumn, 7, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by danerob98 (100D)
    Rome
    danerob98 (100D)
    Won. 21 supply-centers, 17 units
    Persia
    l5068 (179D)
    Survived. 9 supply-centers, 7 units
    Greece
    Survived. 4 supply-centers, 7 units
    Carthage
    WillWill (100D)
    Survived. 0 supply-centers, 1 units
    Egypt
    Defeated. Bet: 10D
    Civil Disorders
    SavagePatches (100D)Carthage (Autumn, 4) with 5 centres.
    Finished: 07 PM Sun 21 Sep 14 UTC
    murcia
    14 hours /phase
    Pot: 162 D - Autumn, 2006, Finished
    Modern Diplomacy II, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by ALEXTREME333 (0DX)
    Poland
    Won. 34 supply-centers, 29 units
    Spain
    acornist (1023D)
    Survived. 13 supply-centers, 12 units
    Italy
    Jefe (100D(S))
    Survived. 12 supply-centers, 11 units
    France
    ydiplomacy (855D)
    Survived. 5 supply-centers, 7 units
    Egypt
    Airbag (100D)
    Survived. 0 supply-centers, 4 units
    Britain
    JamesYanik (548D)
    Defeated. Bet: 12D
    Germany
    WillWill (100D)
    Defeated. Bet: 9D
    Russia
    icu85 (95D)
    Defeated. Bet: 12D
    Turkey
    SteadyJoe (241D)
    Defeated. Bet: 12D
    Ukraine
    CalvinX (100D)
    Defeated. Bet: 12D
    Civil Disorders
    OuFeRRaT (1126D)France (Autumn, 2001) with 13 centres.
    WillWill (100D)Germany (Autumn, 1997) with 0 centres.
    CalvinX (100D)Ukraine (Autumn, 2001) with 0 centres.
    icu85 (95D)Russia (Spring, 1995) with 5 centres.
    Alex the diplomat (100D)Germany (Autumn, 1994) with 4 centres.
    Finished: 11 PM Fri 12 Sep 14 UTC
    [gun boat] Let there be chaos!
    1 day /phase
    Pot: 78 D - Autumn, 1920, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by seth24c (5659D)
    Germany
    seth24c (5659D)
    Won. 18 supply-centers, 14 units
    Turkey
    Jackdalyhhi (1994D)
    Survived. 16 supply-centers, 13 units
    Italy
    WillWill (100D)
    Survived. 0 supply-centers, 2 units
    England
    PaulaA (0DX)
    Defeated. Bet: 10D
    France
    Farrox (19DX)
    Defeated. Bet: 10D
    Austria
    bdipaola (100D)
    Defeated. Bet: 10D
    Russia
    Re.V (259D)
    Defeated. Bet: 10D
    Civil Disorders
    bdipaola (100D)Austria (Spring, 1902) with 3 centres.
    PaulaA (0DX)England (Autumn, 1905) with 1 centres.
    Farrox (19DX)France (Autumn, 1911) with 0 centres.
    J Street (100D)Italy (Spring, 1902) with 3 centres.
    Finished: 11 AM Mon 11 Aug 14 UTC
    Private bigone
    1 day /phase
    Pot: 350 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 16 supply-centers, 16 units
    Italy
    whatsup42 (270D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    malnut (167D)
    Drawn. 8 supply-centers, 8 units
    France
    Jdawg85 (100D)
    Defeated. Bet: 50D
    Austria
    Hoplite (100D)
    Defeated. Bet: 50D
    England
    WillWill (100D)
    Defeated. Bet: 50D
    Russia
    Hisenburg (10DX)
    Defeated. Bet: 50D
    Civil Disorders
    Jdawg85 (100D)France (Autumn, 1904) with 5 centres.
    Hisenburg (10DX)Russia (Spring, 1903) with 2 centres.