“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

TheBearofJares

Profile Information

  • Last visited: 10 Oct 14 UTC
  • Joined: 25 Jun 14 UTC


Ranking Info Help

    PointsD:
  • Available: 134
  • In play: 0
  • Total: 134
  • Ghost Rating Overall:
  • Rating: 94
  • Peak: 101
  • Position: 56,116
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,784
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 8,241


Game Stats
  • All Game stats:
  • Game messages: 103

  • Drawn: 4 ( 50% )
  • Survived: 2 ( 25% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 1
  • Civil disorders taken over: 5
  • Classic:
  • Drawn: 4 ( 57% )
  • Survived: 1 ( 14% )
  • Defeated: 2 ( 29% )
  • Total (finished): 7
  • Classic Press:
  • Drawn: 3 ( 60% )
  • Survived: 1 ( 20% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Classic Gunboat:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 4 ( 57% )
  • Survived: 1 ( 14% )
  • Defeated: 2 ( 29% )
  • Total (finished): 7
  • Variant stats:
  • Survived: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    TheBearofJares's games

    Showing results 1 to 8 of 8 total results.

    Finished: 01 AM Tue 01 Jul 14 UTC
    The dexterity of luck
    1 day, 12 hours /phase
    Pot: 70 D - Autumn, 1901, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    boylee (2103D)
    Drawn. 6 supply-centers, 3 units
    Austria
    Ricgraz (100D(B))
    Drawn. 5 supply-centers, 3 units
    Russia
    laocoonte (240D)
    Drawn. 5 supply-centers, 4 units
    England
    Fukushu (100D)
    Drawn. 4 supply-centers, 3 units
    Turkey
    Drawn. 4 supply-centers, 3 units
    Italy
    Resigned. 3 supply-centers, 3 units
    Germany
    Mr. Timn (344D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Mr. Timn (344D)Germany (Autumn, 1901) with 3 centres.
    AustroHungarianDiplomacy (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 01 AM Tue 23 Sep 14 UTC
    Sherpa
    3 days /phase
    Pot: 98 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by jengamaster (2132D)
    Russia
    jengamaster (2132D)
    Won. 22 supply-centers, 17 units
    France
    Survived. 8 supply-centers, 9 units
    Turkey
    Survived. 4 supply-centers, 7 units
    Italy
    Birchford (167D)
    Defeated. Bet: 10D
    Austria
    Fukushu (100D)
    Defeated. Bet: 10D
    England
    sheepslayer (100D)
    Defeated. Bet: 9D
    Germany
    Bradruch (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    MossyF (196D)England (Spring, 1904) with 3 centres.
    Bradruch (0DX)Germany (Spring, 1907) with 5 centres.
    MrSnowflake (100D)France (Autumn, 1901) with 3 centres.
    Nietzsche Double Feature (100D)France (Autumn, 1903) with 4 centres.
    sheepslayer (100D)England (Spring, 1905) with 2 centres.
    Finished: 11 AM Thu 26 Jun 14 UTC
    Soccer is War!
    5 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Michigander (0DX)
    England
    Won. 19 supply-centers, 17 units
    Turkey
    lambda (1792D)
    Survived. 12 supply-centers, 11 units
    Italy
    Gtlblx (919D)
    Survived. 3 supply-centers, 4 units
    France
    Jeff Kuta (2066D)
    Survived. 0 supply-centers, 2 units
    Germany
    kang77 (0DX)
    Defeated. Bet: 10D
    Austria
    menachemp (100D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Civil Disorders
    kang77 (0DX)Germany (Autumn, 1901) with 3 centres.
    menachemp (100D)Austria (Autumn, 1901) with 2 centres.
    Finished: 07 PM Sun 29 Jun 14 UTC
    Neander Valley
    16 hours /phase
    Pot: 135 D - Autumn, 1902, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    daytonanerd (100D)
    Drawn. 6 supply-centers, 6 units
    Austria
    Gonshu (110D)
    Drawn. 5 supply-centers, 5 units
    England
    Drawn. 4 supply-centers, 4 units
    Italy
    Pikmin (221D)
    Drawn. 3 supply-centers, 3 units
    Turkey
    Drawn. 3 supply-centers, 3 units
    France
    madraven (108D)
    Drawn. 3 supply-centers, 3 units
    Russia
    rufushannah (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    bma1865 (100D)France (Autumn, 1901) with 3 centres.
    AustroHungarianDiplomacy (100D)Turkey (Autumn, 1901) with 3 centres.
    rufushannah (100D)Russia (Autumn, 1901) with 3 centres.
    Finished: 10 AM Mon 21 Jul 14 UTC
    The guy who aims the turret of the gunboat
    1 day /phase
    Pot: 78 D - Spring, 1910, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Rancher (1652D(S))
    Drawn. 14 supply-centers, 14 units
    England
    binny (670D)
    Drawn. 6 supply-centers, 6 units
    Austria
    owen roe (621D)
    Drawn. 6 supply-centers, 6 units
    Italy
    Drawn. 4 supply-centers, 4 units
    Turkey
    kassandra (366D)
    Drawn. 4 supply-centers, 4 units
    France
    lukemm (100D)
    Defeated. Bet: 10D
    Russia
    kojabu (107D)
    Defeated. Bet: 10D
    Civil Disorders
    lukemm (100D)France (Autumn, 1905) with 0 centres.
    btcannavo (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 03 AM Thu 21 Aug 14 UTC
    Kurzweil
    1 day /phase
    Pot: 49 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by kassandra (366D)
    Russia
    kassandra (366D)
    Won. 18 supply-centers, 16 units
    Turkey
    Bennett (177D)
    Survived. 15 supply-centers, 13 units
    England
    khoudja (310D)
    Survived. 0 supply-centers, 1 units
    France
    Jetsfan2431 (257D)
    Resigned. 1 supply-centers, 3 units
    Austria
    DaddyO (350D)
    Defeated. Bet: 5D
    Italy
    plong42 (341D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Civil Disorders
    JOELTHELIONHEART (100D)Turkey (Spring, 1908) with 6 centres.
    Jetsfan2431 (257D)France (Spring, 1917) with 4 centres.
    keith (100D)Germany (Spring, 1902) with 4 centres.
    Finished: 06 AM Sun 29 Jun 14 UTC
    Total Newbie
    1 day /phase
    Pot: 97 D - Autumn, 1902, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    captcosmo (118D)
    Drawn. 7 supply-centers, 4 units
    Turkey
    kassandra (366D)
    Drawn. 6 supply-centers, 5 units
    Italy
    DrGav (232D)
    Drawn. 5 supply-centers, 4 units
    Austria
    Drawn. 2 supply-centers, 2 units
    England
    the_david (100D)
    Resigned. 4 supply-centers, 4 units
    Germany
    RinaldoForti (100D)
    Resigned. 3 supply-centers, 3 units
    France
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    abeschenck (100D)Germany (Autumn, 1901) with 3 centres.
    blinkdragoon (100D)France (Autumn, 1901) with 3 centres.
    the_david (100D)England (Autumn, 1902) with 4 centres.
    lynroadskyroad (100D)Austria (Autumn, 1901) with 2 centres.
    RinaldoForti (100D)Germany (Autumn, 1902) with 3 centres.
    hellawaitsyou (100D)France (Autumn, 1902) with 3 centres.
    Finished: 05 PM Tue 12 Aug 14 UTC
    Cheap - Ancient Times
    2 days /phase
    Pot: 33 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by McFly (976D)
    Rome
    McFly (976D)
    Won. 19 supply-centers, 17 units
    Persia
    Survived. 9 supply-centers, 9 units
    Egypt
    Dracon33 (139D)
    Survived. 6 supply-centers, 8 units
    Carthage
    Finnollo (100D)
    Defeated. Bet: 5D
    Greece
    gerbit (100D)
    Defeated. Bet: 5D
    Civil Disorders
    gerbit (100D)Greece (Autumn, 4) with 3 centres.
    LordBuuba (100D)Persia (Autumn, 4) with 8 centres.