DEATHWATCH

Profile Information

  • Last visited: 28 Feb 14 UTC
  • Joined: 13 Nov 13 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 93
  • Peak: 100
  • Position: 54,088


Game Stats
  • All Game stats:
  • Game messages: 9

  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Resigned: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    DEATHWATCH's games

    Showing results 1 to 2 of 2 total results.

    Finished: 01 AM Mon 02 Dec 13 UTC
    Whatever.
    12 hours /phase
    Pot: 102 D - Autumn, 2007, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Florida
    Haiopai (1566 D)
    Drawn. 20 supply-centers, 15 units
    Mexico
    tvrocks (388 D)
    Drawn. 9 supply-centers, 8 units
    Peru
    Drawn. 8 supply-centers, 8 units
    British-Columbia
    Resigned. 11 supply-centers, 8 units
    Heartland
    andre72 (100 D)
    Resigned. 8 supply-centers, 7 units
    Quebec
    taco6 (130 D)
    Resigned. 1 supply-centers, 1 units
    California
    DEATHWATCH (100 D)
    Resigned. 1 supply-centers, 1 units
    New-York
    Kivati (90 D)
    Resigned. 0 supply-centers, 1 units
    Texas
    azmaeve (100 D)
    Defeated. Bet: 2 D
    Cuba
    emeryguy (100 D)
    Defeated. Bet: 10 D
    Civil Disorders
    andre72 (100 D)Heartland (Spring, 2007) with 11 centres.
    taco6 (130 D)Quebec (Spring, 2005) with 1 centres.
    ss6816@ms.wasatch.edu (0 D X)British-Columbia (Autumn, 2006) with 12 centres.
    Puggsworth (100 D)Texas (Spring, 2002) with 1 centres.
    DEATHWATCH (100 D)California (Autumn, 2007) with 1 centres.
    emeryguy (100 D)Cuba (Spring, 2003) with 1 centres.
    Kivati (90 D)New-York (Autumn, 2003) with 7 centres.
    azmaeve (100 D)Texas (Autumn, 2002) with 0 centres.
    Finished: 12 PM Fri 24 Jan 14 UTC
    End of the world-7
    2 days, 2 hours /phase
    Pot: 73 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by FightMeKid (169 D)
    Germany
    FightMeKid (169 D)
    Won. 19 supply-centers, 17 units
    Austria
    Mugug (394 D)
    Survived. 14 supply-centers, 12 units
    England
    Kazzar (100 D)
    Survived. 1 supply-centers, 3 units
    Italy
    Bruschev Tito (100 D)
    Defeated. Bet: 5 D
    Russia
    Defeated. Bet: 5 D
    Turkey
    DEATHWATCH (100 D)
    Defeated. Bet: 5 D
    France
    Defeated. Bet: 2 D
    Civil Disorders
    Bruschev Tito (100 D)Italy (Spring, 1906) with 1 centres.
    daniel14vt (128 D)France (Autumn, 1904) with 1 centres.
    hippymoejagger (100 D)Russia (Spring, 1906) with 3 centres.
    ss6816@ms.wasatch.edu (0 D X)Austria (Spring, 1908) with 10 centres.
    King of the Uzbeks (100 D)France (Autumn, 1903) with 4 centres.
    DEATHWATCH (100 D)Turkey (Spring, 1913) with 2 centres.
    oneunitremaining (0 D X)France (Spring, 1906) with 1 centres.