SuperGalaxy

Profile Information

  • Last visited: 08 Aug 14 UTC
  • Joined: 10 Jun 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 73
  • Peak: 100
  • Position: 72,479


Game Stats
  • All Game stats:
  • Game messages: 29

  • Drawn: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6

  • Civil disorder: 8
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6
  • Classic Press:
  • Drawn: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6
  • Classic Ranked:
  • Drawn: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    SuperGalaxy's games

    Showing results 1 to 6 of 6 total results.

    Finished: 11 PM Sun 09 Feb 14 UTC
    a game-21
    16 hours /phase
    Pot: 39 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Lev (100D)
    Turkey
    Lev (100D)
    Won. 18 supply-centers, 16 units
    England
    Survived. 13 supply-centers, 13 units
    France
    Survived. 3 supply-centers, 3 units
    Italy
    eli32 (130D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 4D
    Austria
    SuperGalaxy (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    Supremecommand69 (0DX)Russia (Autumn, 1903) with 2 centres.
    SuperGalaxy (100D)Austria (Spring, 1904) with 1 centres.
    David.mg.katz (100D)Germany (Spring, 1903) with 3 centres.
    cullinan (100D)Germany (Autumn, 1901) with 3 centres.
    Finished: 12 AM Sun 16 Feb 14 UTC
    Euro trash
    12 hours /phase
    Pot: 175 D - Autumn, 1913, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Lev (100D)
    Russia
    Lev (100D)
    Won. 19 supply-centers, 17 units
    Turkey
    thokk2 (103D)
    Survived. 15 supply-centers, 14 units
    France
    Beaumont (569D)
    Survived. 0 supply-centers, 3 units
    England
    pill (473D)
    Defeated. Bet: 25D
    Italy
    SuperGalaxy (100D)
    Defeated. Bet: 25D
    Germany
    Lackbeard (262D)
    Defeated. Bet: 25D
    Austria
    SteevoKun (588D)
    Defeated. Bet: 25D
    Civil Disorders
    SteevoKun (588D)Austria (Autumn, 1910) with 0 centres.
    SuperGalaxy (100D)Italy (Autumn, 1904) with 1 centres.
    Finished: 08 PM Wed 02 Oct 13 UTC
    total
    1 day /phase
    Pot: 175 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    akton (725D)
    Drawn. 16 supply-centers, 13 units
    Turkey
    bigworm (390D)
    Drawn. 14 supply-centers, 12 units
    France
    gehrfel (155D)
    Resigned. 4 supply-centers, 4 units
    Italy
    moses (124D)
    Defeated. Bet: 25D
    Germany
    SuperGalaxy (100D)
    Defeated. Bet: 25D
    Austria
    C-Slate (117D)
    Defeated. Bet: 25D
    Russia
    Defeated. Bet: 25D
    Civil Disorders
    moses (124D)Italy (Spring, 1909) with 2 centres.
    gehrfel (155D)France (Autumn, 1909) with 9 centres.
    C-Slate (117D)Austria (Spring, 1907) with 1 centres.
    Supremecommand69 (0DX)Russia (Autumn, 1907) with 0 centres.
    SuperGalaxy (100D)Germany (Autumn, 1903) with 1 centres.
    Finished: 07 AM Sat 13 Jul 13 UTC
    Battle Royale-4
    1 day /phase
    Pot: 83 D - Spring, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 15 supply-centers, 15 units
    France
    dragodon64 (381D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Drawn. 9 supply-centers, 9 units
    England
    SuperGalaxy (100D)
    Defeated. Bet: 10D
    Austria
    Dubs Step (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    Dubs Step (100D)Austria (Spring, 1907) with 1 centres.
    SuperGalaxy (100D)England (Autumn, 1902) with 1 centres.
    Cpldfox (100D)Russia (Autumn, 1901) with 3 centres.
    I'm a Frayed Knot (100D)Russia (Autumn, 1902) with 2 centres.
    Finished: 08 AM Fri 21 Jun 13 UTC
    Occupy Smyrna
    1 day /phase
    Pot: 93 D - Autumn, 1902, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    SuperGalaxy (100D)
    Drawn. 6 supply-centers, 6 units
    France
    thehamster (3263D)
    Drawn. 5 supply-centers, 3 units
    Germany
    Smerdyakov (100D)
    Drawn. 5 supply-centers, 5 units
    England
    Gemini (111D)
    Drawn. 4 supply-centers, 4 units
    Italy
    komodo (0DX)
    Drawn. 4 supply-centers, 4 units
    Turkey
    ZanglingZack (100D)
    Resigned. 4 supply-centers, 3 units
    Austria
    crasman61 (0DX)
    Resigned. 4 supply-centers, 2 units
    Civil Disorders
    ZanglingZack (100D)Turkey (Spring, 1902) with 4 centres.
    Napoleon_12 (100D)Austria (Spring, 1902) with 4 centres.
    Finished: 02 AM Sun 30 Jun 13 UTC
    Meneame
    1 day /phase
    Pot: 232 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    makjak2 (100D)
    Drawn. 12 supply-centers, 11 units
    France
    Floodgates (2079D)
    Drawn. 11 supply-centers, 12 units
    Turkey
    cardag (100D)
    Drawn. 11 supply-centers, 10 units
    Austria
    Jester (911D)
    Defeated. Bet: 30D
    Italy
    esrie (226D)
    Defeated. Bet: 30D
    Germany
    SuperGalaxy (100D)
    Defeated. Bet: 22D
    Russia
    Daystrom (100D)
    Defeated. Bet: 30D
    Civil Disorders
    Culoman (148D)Germany (Autumn, 1901) with 3 centres.
    Jester (911D)Austria (Autumn, 1904) with 2 centres.