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KaiserPriebe

Profile Information

  • Last visited: 31 Oct 12 UTC
  • Joined: 18 Sep 12 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 97
  • Peak: 100
  • Position: 29,121
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,563
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 7,608


Game Stats
  • All Game stats:
  • Game messages: 75

  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Resigned: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    KaiserPriebe's games

    Showing results 1 to 2 of 2 total results.

    Finished: 07 PM Tue 06 Nov 12 UTC
    Low Risk game of Risk!!!
    1 day /phase
    Pot: 122 D - Autumn, 2009, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    China
    dilettante (205 D)
    Drawn. 24 supply-centers, 21 units
    Kenya
    T2Paradis (194 D)
    Drawn. 17 supply-centers, 15 units
    South-Africa
    flc64 (1963 D)
    Drawn. 16 supply-centers, 12 units
    Western-Canada
    Dactylic126 (437 D)
    Drawn. 12 supply-centers, 11 units
    USA
    Dassarri (865 D)
    Drawn. 9 supply-centers, 8 units
    Europe
    KaiserPriebe (100 D)
    Resigned. 8 supply-centers, 8 units
    Argentina
    Hubb (881 D)
    Defeated. Bet: 5 D
    Brazil
    DrTenpenny (100 D)
    Defeated. Bet: 5 D
    Frozen-Antarctica
    THE MASTODON (100 D)
    Defeated. Bet: 5 D
    Ghana
    Crocodile (101 D)
    Defeated. Bet: 4 D
    India
    Dariush (140 D)
    Defeated. Bet: 6 D
    Libya
    Utom (954 D)
    Defeated. Bet: 5 D
    Near-East
    babysmurfs (101 D)
    Defeated. Bet: 5 D
    Pacific-Russia
    RT Houk (0 D X)
    Defeated. Bet: 5 D
    Quebec
    quarryman (4806 D)
    Defeated. Bet: 5 D
    Russia
    sheb (144 D)
    Defeated. Bet: 5 D
    Oz
    Defeated. Bet: 5 D
    Civil Disorders
    quarryman (4806 D)Quebec (Spring, 2005) with 6 centres.
    DrTenpenny (100 D)Brazil (Autumn, 2004) with 2 centres.
    KaiserPriebe (100 D)Europe (Spring, 2009) with 14 centres.
    Amulet of Yendor (100 D)India (Spring, 2001) with 5 centres.
    packetmagic (100 D)Ghana (Autumn, 2000) with 3 centres.
    Finished: 07 PM Thu 20 Sep 12 UTC
    The World After SD
    5 minutes /phase
    Pot: 245 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Fortress Door (1842 D)
    Italy
    Fortress Door (1842 D)
    Won. 18 supply-centers, 17 units
    Germany
    T-EX (50 D)
    Survived. 10 supply-centers, 11 units
    Russia
    benguy (157 D)
    Survived. 6 supply-centers, 5 units
    England
    KaiserPriebe (100 D)
    Defeated. Bet: 35 D
    France
    Zmaj (215 D (B))
    Defeated. Bet: 35 D
    Austria
    Bohonk (2055 D)
    Defeated. Bet: 35 D
    Turkey
    Defeated. Bet: 35 D