NSM

Profile Information

  • Last visited: 24 Nov 12 UTC
  • Joined: 10 Mar 12 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 80
  • Peak: 100
  • Position: 70,238


Game Stats
  • All Game stats:
  • Game messages: 137

  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Classic Press:
  • Survived: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Classic Ranked:
  • Survived: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    NSM's games

    Showing results 1 to 5 of 5 total results.

    Finished: 09 PM Tue 12 Jun 12 UTC
    yeti
    1 day /phase
    Pot: 83 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Dassarri (921D)
    Turkey
    Dassarri (921D)
    Won. 18 supply-centers, 15 units
    France
    cardag (100D)
    Survived. 11 supply-centers, 9 units
    Russia
    ksindelar (123D)
    Survived. 4 supply-centers, 5 units
    Italy
    Krythe (100D)
    Resigned. 1 supply-centers, 5 units
    Austria
    Defeated. Bet: 5D
    England
    NSM (100D)
    Defeated. Bet: 10D
    Germany
    Derwydden (100D)
    Defeated. Bet: 8D
    Civil Disorders
    Krythe (100D)Italy (Spring, 1909) with 5 centres.
    Z105z105z105 (0DX)Germany (Spring, 1902) with 3 centres.
    NSM (100D)England (Spring, 1904) with 4 centres.
    yetiking (100D)Austria (Autumn, 1901) with 2 centres.
    TheSuperPower (100D)Austria (Autumn, 1903) with 0 centres.
    Derwydden (100D)Germany (Autumn, 1902) with 1 centres.
    Finished: 08 PM Sat 26 May 12 UTC
    Europe War-2
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by ThaHunters (1380D)
    France
    ThaHunters (1380D)
    Won. 18 supply-centers, 17 units
    Italy
    Magus (117D)
    Survived. 13 supply-centers, 13 units
    Russia
    QuizmoManiac (107D)
    Survived. 3 supply-centers, 4 units
    England
    Gunfighter06 (224D)
    Defeated. Bet: 5D
    Turkey
    NSM (100D)
    Defeated. Bet: 5D
    Germany
    Nabber (100D)
    Defeated. Bet: 5D
    Austria
    Mario4Ever (100D)
    Defeated. Bet: 5D
    Civil Disorders
    NSM (100D)Turkey (Autumn, 1907) with 1 centres.
    Finished: 03 AM Sun 10 Feb 13 UTC
    Its a Small Small World...
    5 days /phase
    Pot: 219 D - Autumn, 2014, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game won by mattsh (775D)
    Libya
    mattsh (775D)
    Won. 46 supply-centers, 40 units
    Brazil
    Survived. 22 supply-centers, 16 units
    Quebec
    Survived. 14 supply-centers, 14 units
    Frozen-Antarctica
    Survived. 3 supply-centers, 3 units
    Oz
    The_Truth (0DX)
    Survived. 1 supply-centers, 7 units
    Europe
    Macchiavelli (2856D)
    Defeated. Bet: 10D
    India
    ChrisVis (1167D)
    Defeated. Bet: 10D
    Near-East
    discordia (870D)
    Defeated. Bet: 10D
    USA
    Vaelant (385D)
    Defeated. Bet: 10D
    Western-Canada
    Magus (117D)
    Defeated. Bet: 10D
    China
    QuizmoManiac (107D)
    Defeated. Bet: 10D
    Ghana
    Cohughes (104D)
    Defeated. Bet: 10D
    Kenya
    gatsbygood (100D)
    Defeated. Bet: 18D
    Pacific-Russia
    Nabber (100D)
    Defeated. Bet: 10D
    Argentina
    NSM (100D)
    Defeated. Bet: 10D
    Russia
    chris-d-9 (0DX)
    Defeated. Bet: 10D
    South-Africa
    crashbang (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    discordia (870D)Near-East (Autumn, 2005) with 1 centres.
    Kyle_Kilroy (0DX)Quebec (Spring, 2003) with 4 centres.
    greenman621`` (100D)Kenya (Spring, 2004) with 7 centres.
    Vaelant (385D)USA (Autumn, 2006) with 1 centres.
    NSM (100D)Argentina (Autumn, 2002) with 0 centres.
    Magus (117D)Western-Canada (Autumn, 2007) with 1 centres.
    QuizmoManiac (107D)China (Autumn, 2003) with 0 centres.
    TomsTacos (100D)Europe (Spring, 2001) with 4 centres.
    Cohughes (104D)Ghana (Autumn, 2002) with 0 centres.
    crashbang (0DX)South-Africa (Autumn, 2002) with 2 centres.
    gatsbygood (100D)Kenya (Autumn, 2004) with 4 centres.
    Finished: 04 PM Mon 16 Apr 12 UTC
    Private Nabber's Practice Game
    1 day /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by QuizmoManiac (107D)
    Turkey
    QuizmoManiac (107D)
    Won. 18 supply-centers, 17 units
    Italy
    Magus (117D)
    Survived. 10 supply-centers, 8 units
    Germany
    Nabber (100D)
    Survived. 3 supply-centers, 2 units
    England
    NSM (100D)
    Survived. 3 supply-centers, 3 units
    Russia
    ralphfan (133D)
    Defeated. Bet: 5D
    Austria
    Mario4Ever (100D)
    Defeated. Bet: 5D
    France
    Toad85 (100D)
    Defeated. Bet: 5D
    Finished: 07 PM Mon 26 Mar 12 UTC
    Private Practice Game
    1 day /phase
    Pot: 35 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Magus (117D)
    Drawn. 17 supply-centers, 15 units
    Italy
    QuizmoManiac (107D)
    Drawn. 17 supply-centers, 16 units
    France
    Defeated. Bet: 5D
    Austria
    Smasher (114D)
    Defeated. Bet: 5D
    Germany
    NSM (100D)
    Defeated. Bet: 5D
    Russia
    Nabber (100D)
    Defeated. Bet: 5D
    England
    Mario4Ever (100D)
    Defeated. Bet: 5D