JeffDG

Profile Information

  • Last visited: 21 Mar 20 UTC
  • Joined: 27 Sep 11 UTC


Ranking Info Help

    PointsD:
  • Available: 234
  • In play: 0
  • Total: 234
  • Ghost Rating Overall:
  • Rating: 111
  • Peak: 111
  • Position: 9,779


Game Stats
  • All Game stats:
  • Game messages: 675

  • Won: 2 ( 29% )
  • Drawn: 2 ( 29% )
  • Survived: 2 ( 29% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Won: 2 ( 33% )
  • Drawn: 2 ( 33% )
  • Survived: 2 ( 33% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    JeffDG's games

    Showing results 1 to 7 of 7 total results.

    Finished: 07 PM Fri 16 Mar 12 UTC
    May the Best Rule the World!
    3 days /phase
    Pot: 114 D - Spring, 2007, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Near-East
    Karatur (0DX)
    Drawn. 17 supply-centers, 16 units
    Libya
    Slyguy270 (532D)
    Drawn. 12 supply-centers, 11 units
    Argentina
    Jetman150 (112D)
    Drawn. 11 supply-centers, 11 units
    South-Africa
    bo_sox48 (5202DMod(G))
    Drawn. 10 supply-centers, 10 units
    Quebec
    JASego (123D)
    Drawn. 10 supply-centers, 10 units
    Western-Canada
    Drawn. 10 supply-centers, 10 units
    Oz
    JeffDG (234D)
    Drawn. 7 supply-centers, 7 units
    Russia
    Drawn. 7 supply-centers, 7 units
    Pacific-Russia
    Jo2h (100D)
    Resigned. 2 supply-centers, 1 units
    Frozen-Antarctica
    Hyperion (983D)
    Defeated. Bet: 5D
    Brazil
    dubmdell (556D)
    Defeated. Bet: 5D
    Europe
    mbond (178D)
    Defeated. Bet: 5D
    China
    PowMacP (140D)
    Defeated. Bet: 5D
    USA
    MarkedRyan (102D)
    Defeated. Bet: 5D
    Kenya
    lyssa24xoxo (100D)
    Defeated. Bet: 2D
    India
    Ninjanrd (100D)
    Defeated. Bet: 5D
    Ghana
    Adam Bomb (100D)
    Defeated. Bet: 5D
    Finished: 04 PM Tue 27 Dec 11 UTC
    Private Rome shall fall
    3 days /phase
    Pot: 28 D - Autumn, 9, Finished
    The Ancient Mediterranean, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game won by PowMacP (140D)
    Rome
    PowMacP (140D)
    Won. 18 supply-centers, 11 units
    Egypt
    JeffDG (234D)
    Survived. 14 supply-centers, 15 units
    Greece
    Survived. 2 supply-centers, 8 units
    Persia
    mbond (178D)
    Defeated. Bet: 3D
    Carthage
    Jetman150 (112D)
    Defeated. Bet: 5D
    Finished: 10 AM Mon 07 Nov 11 UTC
    Private The Revenge of the Empires
    3 days /phase
    Pot: 250 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by mbond (178D)
    Rome
    mbond (178D)
    Won. 18 supply-centers, 16 units
    Persia
    JeffDG (234D)
    Survived. 16 supply-centers, 15 units
    Greece
    PowMacP (140D)
    Survived. 0 supply-centers, 1 units
    Egypt
    vontresc (128D)
    Defeated. Bet: 50D
    Carthage
    Defeated. Bet: 50D
    Finished: 03 PM Sun 13 Nov 11 UTC
    Private Purple Empires Take 3
    1 day /phase
    Pot: 250 D - Autumn, 10, Finished
    The Ancient Mediterranean, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Carthage
    JeffDG (234D)
    Drawn. 12 supply-centers, 12 units
    Rome
    vontresc (128D)
    Drawn. 12 supply-centers, 12 units
    Persia
    tmbg (133D)
    Drawn. 10 supply-centers, 10 units
    Greece
    Defeated. Bet: 50D
    Egypt
    DCat22 (100D)
    Defeated. Bet: 50D
    Finished: 07 PM Thu 20 Oct 11 UTC
    Private Empires-3
    1 day /phase
    Pot: 50 D - Autumn, 17, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by JeffDG (234D)
    Rome
    JeffDG (234D)
    Won. 18 supply-centers, 15 units
    Persia
    tmbg (133D)
    Survived. 16 supply-centers, 17 units
    Greece
    PowMacP (140D)
    Defeated. Bet: 10D
    Egypt
    Jetman150 (112D)
    Defeated. Bet: 10D
    Carthage
    DCat22 (100D)
    Defeated. Bet: 10D
    Finished: 10 AM Tue 18 Oct 11 UTC
    Private No Diplomats allowed part 2
    1 day /phase
    Pot: 140 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by tmbg (133D)
    Russia
    tmbg (133D)
    Won. 18 supply-centers, 15 units
    France
    mbond (178D)
    Survived. 6 supply-centers, 5 units
    Turkey
    PowMacP (140D)
    Survived. 6 supply-centers, 7 units
    Italy
    ehidle (100D)
    Survived. 4 supply-centers, 4 units
    England
    JeffDG (234D)
    Defeated. Bet: 20D
    Germany
    Anymouse2 (100D)
    Defeated. Bet: 20D
    Austria
    DCat22 (100D)
    Defeated. Bet: 20D
    Finished: 06 AM Thu 13 Oct 11 UTC
    Private No Diplomats allowed
    12 hours /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by JeffDG (234D)
    Rome
    JeffDG (234D)
    Won. 18 supply-centers, 16 units
    Greece
    PowMacP (140D)
    Survived. 15 supply-centers, 14 units
    Persia
    Jetman150 (112D)
    Survived. 0 supply-centers, 1 units
    Egypt
    tmbg (133D)
    Defeated. Bet: 10D
    Carthage
    Anymouse2 (100D)
    Defeated. Bet: 10D