Welcome to webDiplomacy.net's new server; providing better performance and stability, more expansion room, the ability to host related projects and dev servers, and managed backups. Please let us know of any problems in the Forum.

-WhiteKnight-

Profile Information

  • Last visited: 31 Aug 10 UTC
  • Joined: 26 Aug 10 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 79
  • Peak: 100
  • Position: 66,232
  • Ghost Rating Live:
  • Rating: 84
  • Peak: 100
  • Position: 18,491
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,562


Game Stats
  • All Game stats:
  • Game messages: 35

  • Defeated: 3 ( 60% )
  • Resigned: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 50% )
  • Resigned: 2 ( 50% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Gunboat:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 2 ( 50% )
  • Resigned: 2 ( 50% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    -WhiteKnight-'s games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 PM Sat 28 Aug 10 UTC
    Is this time for that again?
    5 minutes /phase
    Pot: 175 D - Spring, 1910, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    justinnhoo (2343 D)
    Drawn. 11 supply-centers, 11 units
    Austria
    coffeebean (355 D)
    Drawn. 8 supply-centers, 8 units
    Russia
    liblatte (130 D)
    Drawn. 6 supply-centers, 6 units
    England
    The Czech (42463 D (S))
    Drawn. 5 supply-centers, 5 units
    Turkey
    JesusPetry (258 D)
    Drawn. 3 supply-centers, 3 units
    France
    -WhiteKnight- (100 D)
    Resigned. 1 supply-centers, 1 units
    Germany
    fuzz (0 D X)
    Defeated. Bet: 25 D
    Civil Disorders
    fuzz (0 D X)Germany (Autumn, 1904) with 2 centres.
    -WhiteKnight- (100 D)France (Spring, 1904) with 2 centres.
    Finished: 04 PM Sat 28 Aug 10 UTC
    Join the fight!!!
    10 minutes /phase
    Pot: 70 D - Spring, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    tablesofV (100 D)
    Drawn. 12 supply-centers, 12 units
    Italy
    Litral (100 D)
    Drawn. 12 supply-centers, 10 units
    Turkey
    kurt (0 D X)
    Resigned. 7 supply-centers, 7 units
    Germany
    fuzz123 (100 D)
    Resigned. 1 supply-centers, 1 units
    Russia
    hugo674 (0 D X)
    Resigned. 1 supply-centers, 1 units
    Austria
    hugo (0 D X)
    Resigned. 1 supply-centers, 1 units
    France
    -WhiteKnight- (100 D)
    Defeated. Bet: 10 D
    Civil Disorders
    kurt (0 D X)Turkey (Autumn, 1903) with 9 centres.
    -WhiteKnight- (100 D)France (Spring, 1903) with 5 centres.
    fuzz123 (100 D)Germany (Autumn, 1903) with 4 centres.
    hugo (0 D X)Austria (Autumn, 1903) with 2 centres.
    hugo674 (0 D X)Russia (Spring, 1903) with 5 centres.
    Finished: 12 AM Sat 28 Aug 10 UTC
    Frotigo - Live Med
    5 minutes /phase
    Pot: 200 D - Spring, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Egypt
    LockeLamora (100 D)
    Drawn. 15 supply-centers, 15 units
    Carthage
    Noblepeasant (323 D)
    Drawn. 10 supply-centers, 8 units
    Greece
    tt612 (1089 D)
    Drawn. 9 supply-centers, 9 units
    Persia
    -WhiteKnight- (100 D)
    Defeated. Bet: 40 D
    Rome
    Frotigo (0 D X)
    Defeated. Bet: 40 D
    Civil Disorders
    -WhiteKnight- (100 D)Persia (Autumn, 4) with 0 centres.
    Finished: 06 PM Fri 27 Aug 10 UTC
    God, Will I Ever Get A Game Tonight?-3
    5 minutes /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    samjne (100 D)
    Drawn. 13 supply-centers, 11 units
    Germany
    End Result (155 D)
    Drawn. 10 supply-centers, 9 units
    Turkey
    curtis (8870 D)
    Drawn. 8 supply-centers, 7 units
    England
    Kartheiser (128 D)
    Drawn. 0 supply-centers, 1 units
    Russia
    Miyazaki (0 D X)
    Resigned. 2 supply-centers, 2 units
    Italy
    Goolick (224 D)
    Resigned. 1 supply-centers, 1 units
    Austria
    -WhiteKnight- (100 D)
    Defeated. Bet: 10 D
    Civil Disorders
    Miyazaki (0 D X)Russia (Spring, 1907) with 4 centres.
    Goolick (224 D)Italy (Autumn, 1905) with 2 centres.
    Finished: 10 AM Wed 08 Sep 10 UTC
    newbies only -3
    1 day /phase
    Pot: 101 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by kevinpost (288 D)
    Russia
    kevinpost (288 D)
    Won. 18 supply-centers, 14 units
    Austria
    KingRishard (948 D)
    Survived. 9 supply-centers, 6 units
    Italy
    Karnage (129 D)
    Survived. 7 supply-centers, 7 units
    Turkey
    Survived. 0 supply-centers, 1 units
    England
    -WhiteKnight- (100 D)
    Resigned. 0 supply-centers, 3 units
    France
    Protigo (145 D)
    Defeated. Bet: 10 D
    Germany
    dayan (0 D X)
    Defeated. Bet: 10 D
    Civil Disorders
    kwany111 (100 D)France (Autumn, 1901) with 3 centres.
    spike (100 D)Germany (Autumn, 1901) with 3 centres.
    livas (100 D)England (Spring, 1902) with 3 centres.
    -WhiteKnight- (100 D)England (Autumn, 1905) with 7 centres.