Seraphiel

Profile Information

  • Last visited: 15 Sep 10 UTC
  • Joined: 20 Apr 10 UTC


Ranking Info Help

    PointsD:
  • Available: 114
  • In play: 0
  • Total: 114
  • Ghost Rating Overall:
  • Rating: 117
  • Peak: 121
  • Position: 7,331
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,817


Game Stats
  • All Game stats:
  • Game messages: 211

  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 1 ( 17% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 33% )
  • Drawn: 1 ( 33% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Seraphiel's games

    Showing results 1 to 6 of 6 total results.

    Finished: 03 AM Tue 21 Sep 10 UTC
    Ancient Med-12
    1 day /phase
    Pot: 100 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by turbomursu (100D)
    Rome
    turbomursu (100D)
    Won. 19 supply-centers, 16 units
    Persia
    Thinger (100D)
    Survived. 11 supply-centers, 11 units
    Egypt
    Deia (196D)
    Survived. 3 supply-centers, 4 units
    Greece
    Seraphiel (114D)
    Resigned. 1 supply-centers, 1 units
    Carthage
    feek (180D)
    Defeated. Bet: 20D
    Civil Disorders
    Seraphiel (114D)Greece (Spring, 9) with 4 centres.
    Finished: 02 AM Wed 15 Sep 10 UTC
    League of Cambrai
    1 day /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Torstensson (368D)
    Germany
    Torstensson (368D)
    Won. 18 supply-centers, 12 units
    Turkey
    Seraphiel (114D)
    Survived. 15 supply-centers, 13 units
    Russia
    Sacchie (100D)
    Survived. 1 supply-centers, 4 units
    Austria
    jaydesai (100D)
    Defeated. Bet: 5D
    France
    Defeated. Bet: 5D
    England
    Gun_A (100D)
    Defeated. Bet: 5D
    Italy
    Graeme (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    Graeme (0DX)Italy (Autumn, 1905) with 2 centres.
    diplomacy ruler (100D)France (Autumn, 1903) with 3 centres.
    Finished: 08 AM Wed 22 Sep 10 UTC
    Pikemen
    1 day /phase
    Pot: 78 D - Autumn, 1908, Finished
    Classic, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by fuzz123 (100D)
    Italy
    fuzz123 (100D)
    Won. 18 supply-centers, 16 units
    England
    disenchanted (210D)
    Survived. 7 supply-centers, 5 units
    Germany
    Victor (100D)
    Survived. 6 supply-centers, 8 units
    Russia
    Dorian (246D)
    Survived. 2 supply-centers, 3 units
    Turkey
    wogboy (1236D)
    Survived. 1 supply-centers, 1 units
    France
    Seraphiel (114D)
    Defeated. Bet: 10D
    Austria
    Bootscum (100D)
    Defeated. Bet: 8D
    Civil Disorders
    Seraphiel (114D)France (Spring, 1907) with 4 centres.
    sexualPREDATOR (100D)Austria (Autumn, 1901) with 3 centres.
    Finished: 08 PM Sun 06 Jun 10 UTC
    The WORLD!!! MWAHAHA
    1 day /phase
    Pot: 183 D - Autumn, 2011, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Wouter|offs (126D)
    Drawn. 23 supply-centers, 21 units
    Kenya
    him (1269D)
    Drawn. 19 supply-centers, 19 units
    India
    Drawn. 13 supply-centers, 14 units
    Argentina
    Drawn. 11 supply-centers, 12 units
    Frozen-Antarctica
    The Donkey (479D)
    Drawn. 8 supply-centers, 8 units
    Near-East
    Seraphiel (114D)
    Drawn. 8 supply-centers, 8 units
    Ghana
    Iguard52 (673D)
    Drawn. 4 supply-centers, 3 units
    Europe
    AdmiralDave (156D)
    Drawn. 0 supply-centers, 1 units
    Russia
    Nbordin (671D)
    Defeated. Bet: 10D
    China
    awxz (100D)
    Defeated. Bet: 10D
    USA
    Defeated. Bet: 10D
    Pacific-Russia
    emperor_paz (100D)
    Defeated. Bet: 13D
    Oz
    boondude (100D)
    Defeated. Bet: 10D
    South-Africa
    gman314 (100D)
    Defeated. Bet: 10D
    Libya
    litao (100D)
    Defeated. Bet: 10D
    Western-Canada
    Lofoten (100D)
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    Civil Disorders
    Lofoten (100D)Western-Canada (Autumn, 2001) with 0 centres.
    wrighty77 (415D)Pacific-Russia (Autumn, 2006) with 6 centres.
    BartSimpson (0DX)Brazil (Autumn, 2006) with 0 centres.
    Finished: 07 PM Fri 14 May 10 UTC
    I've never played this map...
    1 day /phase
    Pot: 59 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Seraphiel (114D)
    Rome
    Seraphiel (114D)
    Won. 18 supply-centers, 14 units
    Persia
    Denigo (145D)
    Survived. 14 supply-centers, 11 units
    Greece
    Survived. 2 supply-centers, 8 units
    Egypt
    chow-mein (100D)
    Defeated. Bet: 10D
    Carthage
    Silviiro (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Eva_Braun (100D)Persia (Autumn, 1) with 4 centres.
    Finished: 08 PM Mon 10 May 10 UTC
    BA06-2-2
    1 day /phase
    Pot: 78 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by erik.dannstedt (243D)
    Turkey
    Won. 19 supply-centers, 15 units
    France
    Seraphiel (114D)
    Survived. 10 supply-centers, 10 units
    England
    Jenkers (100D)
    Resigned. 5 supply-centers, 6 units
    Russia
    dzoni (129D)
    Defeated. Bet: 10D
    Germany
    zolson1021 (100D)
    Defeated. Bet: 8D
    Austria
    MufFyn8r (100D)
    Defeated. Bet: 10D
    Italy
    chow-mein (100D)
    Defeated. Bet: 10D
    Civil Disorders
    BeanderSnatch (127D)Germany (Autumn, 1901) with 3 centres.
    Jenkers (100D)England (Spring, 1908) with 8 centres.