“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

Pericle

Profile Information

  • Visited in last 24 hours
  • Joined: 19 Aug 24 UTC


Ranking Info Help

    PointsD:
  • Available: 76
  • In play: 10
  • Total: 136
  • Ghost Rating Overall:
  • Rating: 116
  • Peak: 118
  • Position: 7,692
  • Ghost Rating Live:
  • Rating: 114
  • Peak: 114
  • Position: 1,728
  • Ghost Rating Full Press:
  • Rating: 104
  • Peak: 105
  • Position: 7,266


Game Stats
  • All Game stats:
  • Game messages: 560

  • Drawn: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4

  • Playing: 5
  • Civil disorder: 5
  • Civil disorders taken over: 5
  • Classic:
  • Drawn: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Drawn: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Ranked:
  • Drawn: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4


Reliability Rating: 91.1%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Pericle's games

    Showing results 1 to 9 of 9 total results.

    Next: 2 days, 9 hours (Tue 09 AM UTC)
    A diplomacy game-6
    4 days /phase (M) | 3 days /phase (R, B)
    Pot: 35 D - Autumn, 1901, Diplomacy
    Classic, Draw-Size Scoring
    3 excused missed turn
    Completed Russia
    KingRishard (287D)
    4 supply-centers, 4 units
    Completed Italy
    roragons (675D)
    3 supply-centers, 3 units
    Completed England
    Bueger (90D)
    3 supply-centers, 3 units
    Completed Austria
    Pericle (76D)
    3 supply-centers, 3 units
    Not received France
    Thermopoly (75D)
    3 supply-centers, 3 units
    Ready Germany
    Regdot (70D)
    3 supply-centers, 3 units
    Completed Turkey
    Steve88 (60D)
    3 supply-centers, 3 units
    Next: 12 hours, 22 minutes (12:44 PM UTC)
    D-729
    1 day /phase
    Pot: 35 D - Spring, 1903, Diplomacy
    Classic, Draw-Size Scoring
    3 excused missed turn
    Ready Germany
    Bruhlette (154D)
    6 supply-centers, 6 units
    Completed France
    Pericle (76D)
    6 supply-centers, 6 units
    Completed Russia
    6 supply-centers, 6 units
    Ready Austria
    NazratKing (55D)
    5 supply-centers, 5 units
    Completed Turkey
    ShockTaco (88D)
    4 supply-centers, 4 units
    Completed Italy
    XIV (83D)
    4 supply-centers, 4 units
    Not received England
    Bengus (65D)
    3 supply-centers, 3 units
    Next: 21 hours, 2 minutes (09:23 PM UTC)
    Turkish delight-9
    1 day /phase
    Pot: 70 D - Autumn, 1904, Diplomacy
    Classic, Draw-Size Scoring
    2 excused missed turn
    Ready Germany
    10 supply-centers, 10 units
    Ready England
    NazratKing (55D)
    6 supply-centers, 6 units
    Not received Turkey
    LS1 (2D)
    6 supply-centers, 6 units
    Ready Italy
    Mr.E :) (10D)
    5 supply-centers, 5 units
    Not received Austria
    4 supply-centers, 4 units
    Not received France
    Pericle (76D)
    2 supply-centers, 2 units
    Not received Russia
    1 supply-centers, 1 units
    Next: 12 hours, 18 minutes (12:39 PM UTC)
    Fall of America -2
    1 day /phase
    Pot: 50 D - Autumn, 2002, Builds
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Ready Mexico
    KingRishard (287D)
    10 supply-centers, 8 units
    Ready Peru
    tartempion (79D)
    10 supply-centers, 8 units
    Not received New-York
    AsunaStan (60D)
    9 supply-centers, 8 units
    - Florida
    CalLurk1109 (145D)
    7 supply-centers, 7 units
    Not received British-Columbia
    Pericle (76D)
    7 supply-centers, 6 units
    Ready Quebec
    pgkashmir (55D)
    7 supply-centers, 6 units
    - Texas
    D4nLuck (24D)
    4 supply-centers, 4 units
    Ready California
    4 supply-centers, 6 units
    Ready Cuba
    ShanTheMan (93D)
    0 supply-centers, 3 units
    Heartland
    Iamgir24 (75D)
    Defeated. Bet: 5D
    Finished: 10 AM Fri 30 Aug 24 UTC
    1-3202
    5 minutes /phase
    Pot: 35 D - Autumn, 1905, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Italy
    Drawn. 8 supply-centers, 8 units
    Germany
    Pericle (76D)
    Drawn. 7 supply-centers, 6 units
    Austria
    LS1 (2D)
    Resigned. 7 supply-centers, 5 units
    Russia
    Resigned. 4 supply-centers, 4 units
    France
    Peace Inc. (444D)
    Resigned. 3 supply-centers, 2 units
    England
    maciej77 (100D)
    Resigned. 3 supply-centers, 3 units
    Turkey
    rb12345 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    maciej77 (100D)England (Spring, 1901) with 3 centres.
    rb12345 (100D)Turkey (Autumn, 1903) with 3 centres.
    Peace Inc. (444D)France (Spring, 1901) with 3 centres.
    SilverPhantom (90D)Russia (Spring, 1901) with 4 centres.
    LS1 (2D)Austria (Autumn, 1904) with 7 centres.
    Finished: Wed 01 PM UTC
    Reliable Press
    2 days /phase (M) | 1 day /phase (R, B)
    Pot: 175 D - Spring, 1908, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    DakkaDok (18D)
    Drawn. 11 supply-centers, 11 units
    Russia
    Riskoet (471D)
    Drawn. 10 supply-centers, 10 units
    Austria
    Myanin (65D)
    Drawn. 8 supply-centers, 8 units
    England
    Pericle (76D)
    Drawn. 5 supply-centers, 5 units
    Italy
    HappyCrappy (100D)
    Defeated. Bet: 25D
    Germany
    Mataza (128D)
    Defeated. Bet: 25D
    Turkey
    Inoy2378 (52D)
    Defeated. Bet: 25D
    Civil Disorders
    Nic0l0 (100D)Russia (Autumn, 1901) with 4 centres.
    Next: 22 hours, 59 minutes (Sun 11 PM UTC)
    war of '24
    2 days /phase
    Pot: 85 D - Autumn, 2002, Builds
    World Diplomacy IX, Draw-Size Scoring
    3 excused missed turn
    Completed Russia
    RMac (35D)
    9 supply-centers, 7 units
    - Argentina
    Hyperion (1017D)
    7 supply-centers, 7 units
    Completed USA
    7 supply-centers, 5 units
    Ready Frozen-Antarctica
    Mataza (128D)
    7 supply-centers, 6 units
    Completed China
    barswanian (102D)
    7 supply-centers, 5 units
    Not received Ghana
    weloveus (95D)
    7 supply-centers, 5 units
    - South-Africa
    bluedoom96 (80D)
    6 supply-centers, 6 units
    Completed Western-Canada
    6 supply-centers, 4 units
    - Near-East
    Trippy (80D)
    5 supply-centers, 5 units
    Completed India
    Redesdale (5080D)
    4 supply-centers, 5 units
    Completed Kenya
    Hishamaru (90D)
    4 supply-centers, 3 units
    - Brazil
    3 supply-centers, 3 units
    - Pacific-Russia
    Day_rulr (90D)
    3 supply-centers, 3 units
    - Libya
    Pericle (76D)
    3 supply-centers, 3 units
    Completed Oz
    D4nLuck (24D)
    3 supply-centers, 4 units
    Ready Quebec
    3 supply-centers, 5 units
    - Europe
    1 supply-centers, 1 units
    Finished: 10 AM Fri 20 Sep 24 UTC
    Hola-13
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Russia
    Drawn. 11 supply-centers, 10 units
    France
    Riskoet (471D)
    Drawn. 9 supply-centers, 9 units
    Italy
    Smeagol (65D)
    Drawn. 9 supply-centers, 8 units
    Germany
    Pericle (76D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Rockcodder (130D)
    Defeated. Bet: 5D
    Turkey
    miminena (95D)
    Defeated. Bet: 5D
    England
    printz (45D)
    Defeated. Bet: 5D
    Civil Disorders
    sdieg (100D)Russia (Spring, 1901) with 4 centres.
    Meg2024 (100D)Germany (Autumn, 1901) with 4 centres.
    luispedrogt (80D)Italy (Autumn, 1905) with 6 centres.
    Finished: 02 AM Sun 06 Oct UTC
    Hola-11
    1 day /phase
    Pot: 35 D - Autumn, 1914, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game won by Riskoet (471D)
    Turkey
    Riskoet (471D)
    Won. 19 supply-centers, 16 units
    France
    BrianBaru (2991D)
    Survived. 10 supply-centers, 10 units
    Germany
    Rockcodder (130D)
    Survived. 5 supply-centers, 5 units
    Austria
    Trippy (80D)
    Defeated. Bet: 5D
    England
    Defeated. Bet: 5D
    Italy
    Pericle (76D)
    Defeated. Bet: 5D
    Russia
    printz (45D)
    Defeated. Bet: 5D
    Civil Disorders
    sdieg (100D)France (Spring, 1901) with 3 centres.
    Meg2024 (100D)Austria (Spring, 1902) with 3 centres.