“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

Pipo_

Profile Information

  • Last visited: Tue 01 PM UTC
  • Joined: 06 Aug 24 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: -5
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 111
  • Peak: 116
  • Position: 2,146
  • Ghost Rating FvA:
  • Rating: 109
  • Peak: 116
  • Position: 1,806
  • Ghost Rating Overall:
  • Rating: 84
  • Peak: 100
  • Position: 69,556
  • Ghost Rating Full Press:
  • Rating: 85
  • Peak: 100
  • Position: 30,518
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,993


Game Stats
  • All Game stats:
  • Game messages: 655

  • Won: 1 ( 11% )
  • Survived: 4 ( 44% )
  • Defeated: 3 ( 33% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 4
  • Civil disorders taken over: 4
  • Classic:
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Survived: 2 ( 50% )
  • Defeated: 1 ( 25% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Variant stats:
  • Won: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 94.6%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Pipo_'s games

    Showing results 1 to 9 of 9 total results.

    Next: 2 hours, 20 minutes (01:43 PM UTC)
    @@@@
    1 day /phase
    Pot: 35 D - Autumn, 1907, Diplomacy
    Classic, Draw-Size Scoring
    3 excused missed turn
    Ready France
    BrianBaru (2991D)
    8 supply-centers, 8 units
    Completed Austria
    helloworld82 (103D)
    8 supply-centers, 8 units
    Completed Russia
    Myanin (65D)
    6 supply-centers, 5 units
    Ready Italy
    6 supply-centers, 6 units
    Completed Germany
    echidna (7359D)
    5 supply-centers, 5 units
    Ready England
    pgkashmir (55D)
    1 supply-centers, 1 units
    Turkey
    Pipo_ (100D)
    Defeated. Bet: 5D
    Finished: 03 AM Tue 20 Aug 24 UTC
    Speed Diplomacy-3
    5 minutes /phase (M) | 1 minutes /phase (R, B)
    Pot: 35 D - Spring, 1901, Finished
    Classic, Draw-Size Scoring
    0 excused missed turn
    Game won by Max.Blend (95D)
    Russia
    Max.Blend (95D)
    Won. 4 supply-centers, 4 units
    Germany
    Resigned. 3 supply-centers, 3 units
    England
    Resigned. 3 supply-centers, 3 units
    Italy
    Pipo_ (100D)
    Resigned. 3 supply-centers, 3 units
    Austria
    Resigned. 3 supply-centers, 3 units
    Turkey
    Resigned. 3 supply-centers, 3 units
    France
    printz (45D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    idiot convention (103D)England (Spring, 1901) with 3 centres.
    PrototypePulsar (62D)Turkey (Spring, 1901) with 3 centres.
    printz (45D)France (Spring, 1901) with 3 centres.
    Pipo_ (100D)Italy (Spring, 1901) with 3 centres.
    ArchitectOfFate (136D)Germany (Spring, 1901) with 3 centres.
    luispedrogt (80D)Austria (Spring, 1901) with 3 centres.
    Finished: 09 AM Mon 12 Aug 24 UTC
    Private pipo gameplay-2
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    3 excused missed turn
    Game won by Pipo_ (100D)
    Austria
    Pipo_ (100D)
    Won. 18 supply-centers, 10 units
    France
    Zozotruc (100D)
    Survived. 15 supply-centers, 11 units
    Finished: 12 PM Wed 14 Aug 24 UTC
    1v1 gaming
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    0 excused missed turn
    Game won by Bob Al Hubob (723D)
    Austria
    Bob Al Hubob (723D)
    Won. 18 supply-centers, 12 units
    France
    Pipo_ (100D)
    Survived. 13 supply-centers, 11 units
    Finished: 08 PM Sun 29 Sep UTC
    vultures 1
    1 day, 1 hours /phase
    Pot: 105 D - Spring, 1913, Finished
    Classic, Anonymous players, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Russia
    Formmelon (115D)
    Drawn. 15 supply-centers, 15 units
    France
    ShoBL (175D)
    Drawn. 12 supply-centers, 12 units
    Italy
    scrawford (316D)
    Drawn. 7 supply-centers, 7 units
    England
    Pipo_ (100D)
    Defeated. Bet: 15D
    Germany
    helms (120D(B))
    Defeated. Bet: 15D
    Austria
    Creigh (2491D(G))
    Defeated. Bet: 15D
    Turkey
    Sasanov (85D)
    Defeated. Bet: 15D
    Civil Disorders
    Zozotruc (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 02 PM Mon 09 Sep 24 UTC
    Errare Humanum Est-12
    1 day /phase
    Pot: 35 D - Autumn, 1914, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by JoGa (205D)
    Turkey
    JoGa (205D)
    Won. 18 supply-centers, 17 units
    France
    Survived. 16 supply-centers, 16 units
    England
    MerryBBuck (1272D(G))
    Defeated. Bet: 5D
    Italy
    printz (45D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Austria
    Pipo_ (100D)
    Defeated. Bet: 5D
    Russia
    MytharGT (120D)
    Defeated. Bet: 5D
    Civil Disorders
    masopias (100D)England (Spring, 1901) with 3 centres.
    Kaylor13 (75D)Turkey (Spring, 1901) with 3 centres.
    Armador (80D)France (Spring, 1905) with 8 centres.
    Finished: 08 AM Fri 30 Aug 24 UTC
    Austrian Crown Crisis
    1 day /phase (M) | 12 hours /phase (R, B)
    Pot: 210 D - Autumn, 1907, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Shuyako (280D)
    Turkey
    Shuyako (280D)
    Won. 18 supply-centers, 13 units
    Russia
    Glaukos (90D)
    Survived. 7 supply-centers, 9 units
    England
    SkiingDragon (100D)
    Survived. 5 supply-centers, 4 units
    France
    Greenhouse (84D)
    Survived. 3 supply-centers, 4 units
    Germany
    Pipo_ (100D)
    Survived. 1 supply-centers, 2 units
    Italy
    Survived. 0 supply-centers, 1 units
    Austria
    Defeated. Bet: 30D
    Finished: 08 PM Thu 26 Sep UTC
    Classic Showdown 4
    1 day /phase (M) | 1 day /phase (R, B)
    Pot: 119 D - Autumn, 1914, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by ronish (243D)
    Germany
    ronish (243D)
    Won. 20 supply-centers, 15 units
    Austria
    printz (45D)
    Survived. 12 supply-centers, 9 units
    Italy
    Pipo_ (100D)
    Survived. 2 supply-centers, 2 units
    England
    Lamburgs (100D)
    Defeated. Bet: 17D
    France
    DreamTrawler (577D)
    Defeated. Bet: 17D
    Turkey
    Riskoet (471D)
    Defeated. Bet: 17D
    Russia
    wifik (3D)
    Defeated. Bet: 17D
    Civil Disorders
    GEN.NEDROW (245D)France (Autumn, 1906) with 8 centres.
    JRoz (96D)Italy (Autumn, 1902) with 4 centres.
    Guney (100D)Turkey (Spring, 1905) with 2 centres.
    SkyeTheBeautiful (100D)Turkey (Spring, 1901) with 3 centres.
    Isaac1939 (100D)Austria (Spring, 1911) with 14 centres.
    Falcon21 (75D)France (Autumn, 1906) with 7 centres.
    Finished: 01 AM Tue 03 Sep 24 UTC
    Med-37
    3 days /phase
    Pot: 25 D - Autumn, 11, Finished
    4 excused missed turn
    Game won by Redesdale (5080D)
    Greece
    Redesdale (5080D)
    Won. 18 supply-centers, 17 units
    Egypt
    BrianBaru (2991D)
    Survived. 9 supply-centers, 9 units
    Carthage
    Pipo_ (100D)
    Survived. 7 supply-centers, 8 units
    Rome
    Nurelya (237D)
    Defeated. Bet: 5D
    Persia
    Defeated. Bet: 5D
    Civil Disorders
    Zach0805 (100D)Carthage (Spring, 9) with 10 centres.
    Big Mister (901D)Egypt (Autumn, 7) with 10 centres.
    Seb33 (95D)Rome (Spring, 7) with 4 centres.
    JCC (100D)Persia (Spring, 7) with 1 centres.
    datman (100D)Greece (Autumn, 6) with 11 centres.
    Golden_Pharoah (80D)Carthage (Spring, 7) with 8 centres.
    WilliamTitshaw (85D)Egypt (Spring, 7) with 10 centres.