Aurzel

Profile Information

  • Last visited: 08 Feb 11 UTC
  • Joined: 08 Dec 09 UTC


Ranking Info Help

    PointsD:
  • Available: 159
  • In play: 0
  • Total: 159
  • Ghost Rating Overall:
  • Rating: 116
  • Peak: 130
  • Position: 7,495
  • Ghost Rating Live:
  • Rating: 100
  • Peak: 100
  • Position: 6,107


Game Stats
  • All Game stats:
  • Game messages: 319

  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Press:
  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Ranked:
  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Aurzel's games

    Showing results 1 to 7 of 7 total results.

    Finished: 03 PM Tue 29 Jun 10 UTC
    Guns of June...
    1 day /phase
    Pot: 85 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Snorri (1327D)
    Turkey
    Snorri (1327D)
    Won. 18 supply-centers, 17 units
    Germany
    NiccoloM (812D)
    Survived. 9 supply-centers, 9 units
    England
    Indybroughton (3407D(G))
    Survived. 7 supply-centers, 7 units
    Italy
    Cybertrand (100D)
    Resigned. 0 supply-centers, 1 units
    Austria
    Aurzel (159D)
    Defeated. Bet: 10D
    Russia
    shadowlurker (108D)
    Defeated. Bet: 10D
    France
    Piri (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Cybertrand (100D)Italy (Autumn, 1907) with 1 centres.
    Ardorous (100D)England (Autumn, 1905) with 6 centres.
    Finished: 12 AM Sun 27 Jun 10 UTC
    Rage
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Yuul (327D(B))
    Russia
    Yuul (327D(B))
    Won. 20 supply-centers, 16 units
    France
    Piri (100D)
    Survived. 12 supply-centers, 11 units
    Italy
    Qlorplox (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    Placidaa (180D)
    Survived. 0 supply-centers, 2 units
    Turkey
    Cybertrand (100D)
    Resigned. 0 supply-centers, 1 units
    England
    Aurzel (159D)
    Defeated. Bet: 10D
    Austria
    Calvin (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Aurzel (159D)England (Autumn, 1906) with 1 centres.
    Cybertrand (100D)Turkey (Autumn, 1908) with 0 centres.
    Finished: 06 PM Wed 03 Feb 10 UTC
    Wyoming Knott
    1 day /phase
    Pot: 88 D - Spring, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    J-Dobs (0DX)
    Drawn. 15 supply-centers, 15 units
    Russia
    greyface07 (100D)
    Drawn. 13 supply-centers, 13 units
    Italy
    twoods_ca (336D)
    Drawn. 6 supply-centers, 5 units
    England
    jsmith3321 (100D)
    Defeated. Bet: 8D
    Germany
    Chickenhawk (100D)
    Defeated. Bet: 10D
    Austria
    mroberts (121D)
    Defeated. Bet: 10D
    Turkey
    Aurzel (159D)
    Defeated. Bet: 10D
    Civil Disorders
    ChinStrap (100D)England (Spring, 1902) with 4 centres.
    Grubenwaldner (100D)England (Autumn, 1902) with 3 centres.
    jsmith3321 (100D)England (Spring, 1904) with 1 centres.
    Finished: 07 PM Thu 11 Feb 10 UTC
    introgame
    1 day /phase
    Pot: 88 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by jotti (100D)
    England
    jotti (100D)
    Won. 18 supply-centers, 15 units
    Italy
    Aurzel (159D)
    Survived. 13 supply-centers, 11 units
    Turkey
    lukes924 (1518D)
    Survived. 2 supply-centers, 4 units
    Russia
    Viscera (165D)
    Survived. 1 supply-centers, 2 units
    Germany
    GlueDuck (129D)
    Survived. 0 supply-centers, 1 units
    Austria
    happyjo (330D)
    Defeated. Bet: 18D
    France
    johnfoxarmy (100D)
    Defeated. Bet: 10D
    Civil Disorders
    bigworm (390D)Austria (Autumn, 1904) with 7 centres.
    Finished: 07 PM Fri 11 Dec 09 UTC
    Isotrope
    5 minutes /phase
    Pot: 35 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by doofman (201D)
    Turkey
    doofman (201D)
    Won. 19 supply-centers, 17 units
    France
    Aurzel (159D)
    Survived. 5 supply-centers, 5 units
    England
    Babbler (100D)
    Survived. 5 supply-centers, 7 units
    Germany
    ChaosNinji (203D)
    Survived. 3 supply-centers, 2 units
    Russia
    frito (408D)
    Survived. 2 supply-centers, 2 units
    Austria
    danwalsh34 (114D)
    Defeated. Bet: 5D
    Italy
    SmartyGuy11 (100D)
    Defeated. Bet: 5D
    Finished: 07 AM Wed 06 Jan 10 UTC
    gamegame-4
    1 day /phase
    Pot: 80 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Aurzel (159D)
    Drawn. 11 supply-centers, 9 units
    England
    Hamish (579D)
    Drawn. 10 supply-centers, 10 units
    France
    ug987 (0DX)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Arbitrage (0DX)
    Resigned. 3 supply-centers, 2 units
    Italy
    nerdking (220D)
    Defeated. Bet: 10D
    Austria
    papula (116D)
    Defeated. Bet: 10D
    Russia
    hatsios (100D)
    Defeated. Bet: 10D
    Civil Disorders
    rubberlips (100D)Russia (Autumn, 1901) with 4 centres.
    Finished: 06 AM Sat 13 Feb 10 UTC
    Newbie Testing Ground
    2 days /phase
    Pot: 149 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Aurzel (159D)
    Russia
    Aurzel (159D)
    Won. 18 supply-centers, 15 units
    France
    TravBot (386D)
    Survived. 11 supply-centers, 12 units
    Germany
    Cloud64 (100D)
    Survived. 5 supply-centers, 4 units
    England
    kungfumarcus (179D)
    Survived. 0 supply-centers, 1 units
    Austria
    Defeated. Bet: 20D
    Turkey
    vexlord (231D)
    Defeated. Bet: 20D
    Italy
    Darkaisa (100D)
    Defeated. Bet: 9D
    Civil Disorders
    imday (0DX)Italy (Spring, 1902) with 2 centres.
    Darkaisa (100D)Italy (Spring, 1904) with 2 centres.