Herrerle

Profile Information

  • Last visited: 31 Aug 23 UTC
  • Joined: 06 Jun 23 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 130
  • Peak: 144
  • Position: 4,709
  • Ghost Rating Full Press:
  • Rating: 123
  • Peak: 134
  • Position: 3,055
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,936


Game Stats
  • All Game stats:
  • Game messages: 281

  • Won: 3 ( 50% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 91.3%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Herrerle's games

    Showing results 1 to 6 of 6 total results.

    Finished: 10 AM Mon 24 Jul 23 UTC
    botbot-61
    3 days /phase
    Pot: 35 D - Spring, 1907, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Germany
    Jane (160D)
    Drawn. 9 supply-centers, 9 units
    France
    Zultar Bot (165D)
    Drawn. 8 supply-centers, 8 units
    Italy
    Skynet (165D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    Cortana (150D)
    Drawn. 8 supply-centers, 8 units
    England
    Kestas Bot (115D)
    Drawn. 1 supply-centers, 1 units
    Russia
    Data (165D)
    Defeated. Bet: 5D
    Austria
    Herrerle (100D)
    Defeated. Bet: 5D
    Finished: 03 PM Thu 17 Aug 23 UTC
    Classic Gun Boat-20
    14 hours /phase (M) | 10 hours /phase (R, B)
    Pot: 210 D - Autumn, 1917, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by Chritarn (620D)
    Russia
    Chritarn (620D)
    Won. 20 supply-centers, 16 units
    Italy
    OldGreyWolf (100D)
    Survived. 6 supply-centers, 7 units
    Turkey
    higginsboat (971D)
    Survived. 6 supply-centers, 8 units
    Austria
    Maximus c23 (2038D)
    Survived. 2 supply-centers, 2 units
    England
    DakkaDok (75D)
    Defeated. Bet: 30D
    France
    BrianBaru (2222D)
    Defeated. Bet: 30D
    Germany
    Herrerle (100D)
    Defeated. Bet: 30D
    Civil Disorders
    Iamgir24 (100D)France (Spring, 1903) with 3 centres.
    Finished: 02 PM Tue 15 Aug 23 UTC
    Private Urmulee III
    1 day /phase
    Pot: 210 D - Spring, 1915, Finished
    Classic, Sum-of-Squares Scoring
    3 excused missed turn
    Game drawn
    Russia
    Hekke (182D)
    Drawn. 17 supply-centers, 17 units
    England
    Cosula (129D)
    Drawn. 16 supply-centers, 16 units
    Turkey
    Alpi (95D)
    Resigned. 1 supply-centers, 1 units
    France
    Herrerle (100D)
    Defeated. Bet: 30D
    Austria
    bystroi_ (100D)
    Defeated. Bet: 30D
    Germany
    Defeated. Bet: 30D
    Italy
    Defeated. Bet: 30D
    Civil Disorders
    bystroi_ (100D)Austria (Spring, 1907) with 5 centres.
    Alpi (95D)Turkey (Autumn, 1913) with 1 centres.
    Finished: 01 PM Sat 24 Jun 23 UTC
    Kokeilua
    3 days /phase
    Pot: 35 D - Autumn, 1911, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game won by Herrerle (100D)
    Russia
    Herrerle (100D)
    Won. 19 supply-centers, 16 units
    France
    Zultar Bot (165D)
    Survived. 11 supply-centers, 11 units
    Italy
    Skynet (165D)
    Survived. 4 supply-centers, 5 units
    Turkey
    Data (165D)
    Defeated. Bet: 5D
    Germany
    Jane (160D)
    Defeated. Bet: 5D
    Austria
    Cortana (150D)
    Defeated. Bet: 5D
    England
    Kestas Bot (115D)
    Defeated. Bet: 5D
    Finished: 01 PM Wed 05 Jul 23 UTC
    Private Urmulee II
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Sum-of-Squares Scoring
    3 excused missed turn
    Game won by Herrerle (100D)
    England
    Herrerle (100D)
    Won. 18 supply-centers, 17 units
    Austria
    Survived. 10 supply-centers, 9 units
    Turkey
    bystroi_ (100D)
    Survived. 5 supply-centers, 5 units
    France
    Cosula (129D)
    Survived. 1 supply-centers, 1 units
    Italy
    tonkka (100D)
    Survived. 0 supply-centers, 2 units
    Germany
    Hekke (182D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Finished: 08 AM Tue 20 Jun 23 UTC
    Private Urmulee
    1 day /phase
    Pot: 25 D - Autumn, 11, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    3 excused missed turn
    Game won by Herrerle (100D)
    Greece
    Herrerle (100D)
    Won. 18 supply-centers, 16 units
    Rome
    Cosula (129D)
    Survived. 9 supply-centers, 8 units
    Egypt
    Survived. 5 supply-centers, 5 units
    Carthage
    Hekke (182D)
    Survived. 2 supply-centers, 2 units
    Persia
    bystroi_ (100D)
    Defeated. Bet: 5D