the hunting goat

Profile Information

  • User Comment:
  • "Some me get dirty so others don’t have to, these are our soldiers respect them "


  • Last visited: 03 Dec 23 UTC
  • Joined: 16 Dec 22 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 88
  • Peak: 100
  • Position: 65,829
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 25,637


Game Stats
  • All Game stats:
  • Game messages: 22

  • Drawn: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4


Reliability Rating: 78.9%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    the hunting goat's games

    Showing results 1 to 5 of 5 total results.

    Finished: 09 AM Fri 12 May 23 UTC
    Private Ye old Diplomacy
    1 day, 12 hours /phase
    Pot: 250 D - Autumn, 11, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Rome
    chip.dip (546D)
    Drawn. 17 supply-centers, 17 units
    Egypt
    TheGrandLyle (422D)
    Drawn. 17 supply-centers, 17 units
    Greece
    Lemon Man (187D)
    Defeated. Bet: 50D
    Persia
    TommyV (137D)
    Defeated. Bet: 50D
    Carthage
    Defeated. Bet: 50D
    Civil Disorders
    the hunting goat (100D)Carthage (Autumn, 7) with 1 centres.
    Finished: 05 PM Tue 25 Apr 23 UTC
    Private GL's Classic
    1 day, 12 hours /phase
    Pot: 350 D - Spring, 1925, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Austria
    chip.dip (546D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    Lemon Man (187D)
    Drawn. 17 supply-centers, 16 units
    England
    JCreates (543D)
    Defeated. Bet: 50D
    Germany
    TheGrandLyle (422D)
    Defeated. Bet: 50D
    Italy
    Xen0 (100D)
    Defeated. Bet: 50D
    Russia
    Defeated. Bet: 50D
    France
    Naror (100D)
    Defeated. Bet: 50D
    Civil Disorders
    JCreates (543D)England (Spring, 1918) with 8 centres.
    TheGrandLyle (422D)Germany (Autumn, 1919) with 6 centres.
    Finished: 11 AM Fri 07 Apr 23 UTC
    Private Modern Diplomacy(Second Attempt)
    1 day, 12 hours /phase
    Pot: 500 D - Spring, 2008, Finished
    Modern Diplomacy II, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    chip.dip (546D)
    Drawn. 21 supply-centers, 21 units
    Poland
    Lemon Man (187D)
    Drawn. 21 supply-centers, 21 units
    Italy
    TommyV (137D)
    Drawn. 21 supply-centers, 21 units
    Egypt
    JCreates (543D)
    Drawn. 1 supply-centers, 1 units
    Britain
    TheGrandLyle (422D)
    Defeated. Bet: 50D
    Turkey
    HudObi (100D)
    Defeated. Bet: 50D
    Ukraine
    Defeated. Bet: 50D
    Russia
    LocoCocoYT (100D)
    Defeated. Bet: 50D
    Germany
    Xen0 (100D)
    Defeated. Bet: 50D
    Spain
    Defeated. Bet: 50D
    Civil Disorders
    HudObi (100D)Turkey (Spring, 2001) with 4 centres.
    Finished: 03 PM Tue 28 Feb 23 UTC
    Private Ancient Diplomacy-13
    1 day, 12 hours /phase
    Pot: 250 D - Autumn, 14, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by JCreates (543D)
    Egypt
    JCreates (543D)
    Won. 18 supply-centers, 17 units
    Carthage
    TheGrandLyle (422D)
    Survived. 16 supply-centers, 15 units
    Greece
    chip.dip (546D)
    Survived. 0 supply-centers, 1 units
    Persia
    Xen0 (100D)
    Defeated. Bet: 50D
    Rome
    Defeated. Bet: 50D
    Finished: 09 AM Tue 31 Jan 23 UTC
    Private Four Kingdoms V2
    1 day, 12 hours /phase
    Pot: 500 D - Autumn, 2013, Finished
    Fall of the American Empire IV, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Texas
    chip.dip (546D)
    Drawn. 19 supply-centers, 19 units
    California
    JCreates (543D)
    Drawn. 19 supply-centers, 19 units
    British-Columbia
    TheGrandLyle (422D)
    Drawn. 19 supply-centers, 19 units
    Peru
    Drawn. 1 supply-centers, 1 units
    Cuba
    TommyV (137D)
    Defeated. Bet: 50D
    Quebec
    Defeated. Bet: 50D
    Florida
    Xen0 (100D)
    Defeated. Bet: 50D
    Mexico
    Defeated. Bet: 50D
    New-York
    Defeated. Bet: 50D
    Heartland
    Defeated. Bet: 50D
    Civil Disorders
    Fishingbigfoot (100D)New-York (Autumn, 2004) with 5 centres.
    Sussyamogusbenjie (100D)Heartland (Spring, 2000) with 5 centres.