One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine… – From a Soviet Junior Lt’s Notebook

Feltrix

Profile Information

  • Last visited: 17 Apr 22 UTC
  • Joined: 27 Oct 21 UTC


Ranking Info Help

    PointsD:
  • Available: 103
  • In play: 0
  • Total: 103
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 100
  • Position: 36,176
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 14,120


Game Stats
  • All Game stats:
  • Game messages: 155

  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Feltrix's games

    Showing results 1 to 4 of 4 total results.

    Finished: 08 PM Sat 16 Apr 22 UTC
    Private Zuesastrianism
    2 days /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Egypt
    Tallboi (103D)
    Drawn. 14 supply-centers, 14 units
    Rome
    Drawn. 9 supply-centers, 9 units
    Persia
    Feltrix (103D)
    Drawn. 7 supply-centers, 6 units
    Greece
    Derpvic (100D)
    Resigned. 4 supply-centers, 4 units
    Carthage
    Solver (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Derpvic (100D)Greece (Autumn, 9) with 7 centres.
    Finished: 01 AM Sat 12 Feb 22 UTC
    Live Press
    7 minutes /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Anonymous players, Draw-Size Scoring, Hidden draw votes
    0 excused missed turn
    Game won by chluke (12292D(G))
    France
    chluke (12292D(G))
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 11 supply-centers, 10 units
    Russia
    GalahadIII (5001D)
    Survived. 5 supply-centers, 5 units
    England
    thamrick (958D)
    Defeated. Bet: 0D
    Italy
    Feltrix (103D)
    Defeated. Bet: 0D
    Germany
    Uiltje (100D)
    Defeated. Bet: 5D
    Austria
    slink1385 (75D)
    Defeated. Bet: 0D
    Civil Disorders
    thamrick (958D)England (Autumn, 1908) with 1 centres.
    Diplomat_20 (100D)England (Spring, 1901) with 3 centres.
    Feltrix (103D)Italy (Spring, 1905) with 1 centres.
    GreyBatt (100D)Russia (Autumn, 1905) with 4 centres.
    joshuate (100D)Italy (Spring, 1901) with 3 centres.
    Uiltje (100D)Germany (Spring, 1901) with 3 centres.
    tswizz (100D)Russia (Spring, 1901) with 4 centres.
    Diplo-cat (100D)Austria (Spring, 1901) with 3 centres.
    Finished: 11 PM Sat 26 Mar 22 UTC
    chaos-11
    1 day /phase
    Pot: 170 D - Spring, 1910, Finished
    Classic - Chaos, Draw-Size Scoring
    0 excused missed turn
    Game drawn
    Spain
    KMP (211D)
    Drawn. 8 supply-centers, 8 units
    Rumania
    The Fox (115D)
    Drawn. 8 supply-centers, 8 units
    London
    Jeroen88 (193D)
    Drawn. 7 supply-centers, 7 units
    Budapest
    Litsch (1053D)
    Drawn. 6 supply-centers, 6 units
    Trieste
    Drawn. 5 supply-centers, 5 units
    Liverpool
    qrzy (6924D)
    Defeated. Bet: 0D
    Berlin
    Redesdale (5080D)
    Defeated. Bet: 5D
    Marseilles
    GalahadIII (5001D)
    Defeated. Bet: 0D
    Warsaw
    Creigh (2491D(G))
    Defeated. Bet: 5D
    Norway
    boylee (2103D)
    Defeated. Bet: 0D
    Rome
    MerryBBuck (1272D(G))
    Defeated. Bet: 0D
    Bulgaria
    LeonWalras (865D)
    Defeated. Bet: 5D
    Portugal
    Chari (555D)
    Defeated. Bet: 0D
    Constantinople
    mitomon (511D)
    Defeated. Bet: 5D
    Brest
    Frank9 (509D)
    Defeated. Bet: 5D
    St-Petersburg
    Defeated. Bet: 5D
    Greece
    CRaven (229D)
    Defeated. Bet: 5D
    Edinburgh
    Bejmim (228D)
    Defeated. Bet: 5D
    Serbia
    Defeated. Bet: 0D
    Tunis
    Nine Rivers (219D)
    Defeated. Bet: 5D
    Kiel
    dudedudelar (164D)
    Defeated. Bet: 5D
    Paris
    MangoDude (103D)
    Defeated. Bet: 5D
    Smyrna
    Feltrix (103D)
    Defeated. Bet: 5D
    Naples
    Defeated. Bet: 5D
    Venice
    Defeated. Bet: 0D
    Vienna
    Gourmet (100D)
    Defeated. Bet: 0D
    Ankara
    Defeated. Bet: 5D
    Munich
    Defeated. Bet: 5D
    Moscow
    Ddavis (100D)
    Defeated. Bet: 0D
    Belgium
    OliverTook92 (100D)
    Defeated. Bet: 0D
    Sevastopol
    Prague (100D)
    Defeated. Bet: 5D
    Sweden
    drnewman (95D)
    Defeated. Bet: 0D
    Holland
    Defeated. Bet: 5D
    Denmark
    Ginge86 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    Ursa (1617D)Belgium (Spring, 1906) with 1 centres.
    Flame (125D)Rumania (Spring, 1901) with 1 centres.
    Squibit (135D)Liverpool (Autumn, 1904) with 3 centres.
    Garacus the hammer (123D)Marseilles (Spring, 1901) with 1 centres.
    Tallboi (103D)Norway (Spring, 1902) with 1 centres.
    DarthPorg36 (102D)Venice (Autumn, 1903) with 2 centres.
    VVVVVVV (100D)Serbia (Spring, 1901) with 1 centres.
    Solver (100D)Portugal (Autumn, 1901) with 2 centres.
    Regular Person (105D)Moscow (Autumn, 1904) with 2 centres.
    rhaa (80D)Rome (Spring, 1901) with 1 centres.
    a587425 (100D)Vienna (Spring, 1901) with 1 centres.
    lunauna (0DX)Sweden (Spring, 1901) with 1 centres.
    Troodon (100D)Sweden (Spring, 1902) with 1 centres.
    Fionaaaa (100D)Belgium (Autumn, 1907) with 1 centres.
    Finished: 11 PM Thu 10 Mar 22 UTC
    Private Clan War
    3 days /phase
    Pot: 25 D - Autumn, 8, Finished
    The Ancient Mediterranean, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Greece
    mayhplumb (104D)
    Drawn. 9 supply-centers, 9 units
    Carthage
    Feltrix (103D)
    Drawn. 7 supply-centers, 7 units
    Rome
    arandom (101D)
    Drawn. 7 supply-centers, 7 units
    Persia
    N8theGr8 (113D)
    Drawn. 6 supply-centers, 6 units
    Egypt
    sorskari (121D)
    Drawn. 5 supply-centers, 5 units