EchoEquinox

Profile Information

  • Last visited: Wed 28 Apr UTC
  • Joined: 12 Oct 20 UTC


Ranking Info Help

    Points D:
  • Available: 220
  • In play: 0
  • Total: 220
  • Ghost Rating 1v1 Overall:
  • Rating: 81
  • Peak: 100
  • Position: 4,819
  • Ghost Rating FvA:
  • Rating: 83
  • Peak: 100
  • Position: 3,855
  • Ghost Rating Overall:
  • Rating: 116
  • Peak: 116
  • Position: 7,057
  • Ghost Rating Full Press:
  • Rating: 115
  • Peak: 115
  • Position: 3,469


Game Stats
  • All Game stats:
  • Game messages: 196

  • Drawn: 2 ( 50% )
  • Survived: 1 ( 25% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 69.27027027027%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 95.27027027027%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 4 for a penalty of 20%
    Recent Unexcused Missed Turns: 1 for a penalty of 6%

    Total:

    Reliability Rating: 69.27027027027%

    EchoEquinox's games

    Showing results 1 to 4 of 4 total results.

    Next: 3 hours, 60 minutes (11:15 PM UTC)
    Private So Long Space Cowboy
    1 day /phase
    Pot: 400 D - Autumn, 2001, Diplomacy
    Modern Diplomacy II, Sum-of-Squares Scoring
    1 excused missed turn
    Ready Germany
    19 supply-centers, 19 units
    Completed Turkey
    19 supply-centers, 19 units
    Ready Russia
    9 supply-centers, 9 units
    Completed Ukraine
    Trizeam (60 D)
    8 supply-centers, 7 units
    Ready France
    smaragdine (120 D)
    6 supply-centers, 4 units
    Completed Spain
    2 supply-centers, 2 units
    Italy
    Left. 1 supply-centers, 0 units
    Britain
    Ferrous (238 D)
    Defeated. Bet: 40 D
    Egypt
    EchoEquinox (220 D)
    Defeated. Bet: 40 D
    Poland
    jalmerio (120 D)
    Defeated. Bet: 40 D
    Finished: 05 PM Thu 04 Mar 21 UTC
    Private The Millennial Puzzle
    1 day /phase
    Pot: 600 D - Autumn, 2009, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Drawn. 19 supply-centers, 18 units
    New-York
    smaragdine (120 D)
    Drawn. 16 supply-centers, 16 units
    Mexico
    jalmerio (120 D)
    Drawn. 12 supply-centers, 12 units
    Cuba
    Drawn. 10 supply-centers, 10 units
    California
    EchoEquinox (220 D)
    Drawn. 1 supply-centers, 1 units
    British-Columbia
    Ferrous (238 D)
    Defeated. Bet: 60 D
    Texas
    ScaryGary (100 D)
    Defeated. Bet: 60 D
    Heartland
    modebro (100 D)
    Defeated. Bet: 60 D
    Peru
    Rox1e (100 D)
    Defeated. Bet: 60 D
    Florida
    Defeated. Bet: 60 D
    Civil Disorders
    Rox1e (100 D)Peru (Spring, 2007) with 1 centres.
    Finished: 01 AM Mon 07 Dec 20 UTC
    Private LGM2
    1 day /phase
    Pot: 280 D - Spring, 1912, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Ferrous (238 D)
    Drawn. 17 supply-centers, 16 units
    Germany
    EchoEquinox (220 D)
    Drawn. 17 supply-centers, 14 units
    France
    Jossar (100 D)
    Defeated. Bet: 40 D
    Italy
    Rox1e (100 D)
    Defeated. Bet: 40 D
    Austria
    ScaryGary (100 D)
    Defeated. Bet: 40 D
    Turkey
    Ninjadude (100 D)
    Defeated. Bet: 40 D
    Russia
    modebro (100 D)
    Defeated. Bet: 40 D
    Civil Disorders
    Ninjadude (100 D)Turkey (Autumn, 1902) with 3 centres.
    Finished: 10 PM Tue 13 Oct 20 UTC
    Private Mills Practice Game 2
    20 minutes /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Ferrous (238 D)
    France
    Ferrous (238 D)
    Won. 19 supply-centers, 17 units
    Austria
    EchoEquinox (220 D)
    Survived. 15 supply-centers, 14 units