Grumpyoldking

Profile Information

  • Last visited: 12 Oct 20 UTC
  • Joined: 29 May 20 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 98
  • Peak: 100
  • Position: 30,084
  • Ghost Rating 1v1 Overall:
  • Rating: 74
  • Peak: 100
  • Position: 5,974
  • Ghost Rating FvA:
  • Rating: 84
  • Peak: 100
  • Position: 3,628
  • Ghost Rating GvI:
  • Rating: 88
  • Peak: 100
  • Position: 2,267
  • Ghost Rating Full Press:
  • Rating: 100
  • Peak: 100
  • Position: 9,364


Game Stats
  • All Game stats:
  • Game messages: 457

  • Drawn: 2 ( 25% )
  • Survived: 2 ( 25% )
  • Defeated: 2 ( 25% )
  • Resigned: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 5
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 1 ( 17% )
  • Resigned: 2 ( 33% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Grumpyoldking's games

    Showing results 1 to 8 of 8 total results.

    Finished: 04 AM Mon 14 Sep 20 UTC
    1v1-504
    5 minutes /phase
    Pot: 10 D - Autumn, 1906, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    0 excused missed turn
    Game won by Roadhog (100D(G))
    Italy
    Roadhog (100D(G))
    Won. 19 supply-centers, 16 units
    Germany
    Survived. 14 supply-centers, 13 units
    Finished: 06 AM Thu 10 Sep 20 UTC
    Private Mike Ock
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    1 excused missed turn
    Game drawn
    France
    Zhangtian (116D)
    Drawn. 3 supply-centers, 3 units
    Austria
    Drawn. 3 supply-centers, 3 units
    Civil Disorders
    Grumpyoldking (100D)Austria (Spring, 1901) with 3 centres.
    Zhangtian (116D)France (Spring, 1901) with 3 centres.
    Finished: 04 AM Mon 05 Oct 20 UTC
    Private Epic Games
    16 hours /phase
    Pot: 85 D - Autumn, 2010, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Brazil
    Drawn. 31 supply-centers, 25 units
    China
    Drawn. 24 supply-centers, 23 units
    South-Africa
    Zhangtian (116D)
    Drawn. 13 supply-centers, 13 units
    Oz
    Drawn. 5 supply-centers, 5 units
    Russia
    BigJ (100D)
    Resigned. 6 supply-centers, 4 units
    Kenya
    Resigned. 4 supply-centers, 3 units
    Western-Canada
    Resigned. 3 supply-centers, 1 units
    Argentina
    Mr_Tucc (108D)
    Defeated. Bet: 5D
    Ghana
    17424 (108D)
    Defeated. Bet: 5D
    USA
    LolMeU (100D)
    Defeated. Bet: 5D
    Libya
    BigSean (100D)
    Defeated. Bet: 5D
    Europe
    Gustha05 (100D)
    Defeated. Bet: 0D
    Quebec
    Defeated. Bet: 5D
    India
    trollio2020 (100D)
    Defeated. Bet: 5D
    Near-East
    mannybananny (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    The Zlynch (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    BowB*tch (100D)
    Defeated. Bet: 0D
    Civil Disorders
    17424 (108D)Ghana (Spring, 2007) with 1 centres.
    Grumpyoldking (100D)Western-Canada (Spring, 2009) with 4 centres.
    BigJ (100D)Russia (Autumn, 2008) with 11 centres.
    Mr_Tucc (108D)Argentina (Spring, 2006) with 5 centres.
    The Noodles Empire (100D)Kenya (Autumn, 2007) with 13 centres.
    LolMeU (100D)USA (Spring, 2002) with 4 centres.
    BigSean (100D)Libya (Autumn, 2002) with 0 centres.
    Lrg_Willy47 (100D)Europe (Spring, 2001) with 3 centres.
    Iamliterallyadog (100D)Quebec (Autumn, 2005) with 1 centres.
    trollio2020 (100D)India (Spring, 2002) with 2 centres.
    mannybananny (100D)Near-East (Spring, 2004) with 7 centres.
    The Zlynch (100D)Frozen-Antarctica (Spring, 2005) with 4 centres.
    sox (100D)Pacific-Russia (Autumn, 2000) with 3 centres.
    BowB*tch (100D)Pacific-Russia (Spring, 2004) with 1 centres.
    Douglas_Slapper (100D)Europe (Spring, 2003) with 3 centres.
    Gustha05 (100D)Europe (Autumn, 2003) with 1 centres.
    Finished: 02 AM Wed 19 Aug 20 UTC
    1v1 GI live-15
    5 minutes /phase
    Pot: 10 D - Spring, 1903, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by Roadhog (100D(G))
    Germany
    Roadhog (100D(G))
    Won. 11 supply-centers, 9 units
    Italy
    Resigned. 8 supply-centers, 8 units
    Civil Disorders
    Grumpyoldking (100D)Italy (Spring, 1903) with 8 centres.
    Finished: 04 PM Sun 06 Sep 20 UTC
    Private b>average
    16 hours /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    3 excused missed turn
    Game drawn
    France
    Drawn. 13 supply-centers, 13 units
    Turkey
    Drawn. 11 supply-centers, 8 units
    Russia
    Drawn. 10 supply-centers, 10 units
    England
    17424 (108D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Germany
    LordBond (100D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Civil Disorders
    LordBond (100D)Germany (Spring, 1902) with 4 centres.
    Finished: 02 AM Sun 23 Aug 20 UTC
    Private Classic Map Game by Rarry
    1 day /phase
    Pot: 35 D - Spring, 1913, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    England
    Drawn. 17 supply-centers, 17 units
    France
    Mr_Tucc (108D)
    Drawn. 17 supply-centers, 17 units
    Austria
    Defeated. Bet: 5D
    Italy
    BigJ (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Turkey
    LordBond (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    LordBond (100D)Turkey (Autumn, 1908) with 12 centres.
    Finished: 03 AM Thu 23 Jul 20 UTC
    Private Get Anton's Reliability Up
    1 day /phase
    Pot: 10 D - Autumn, 1903, Finished
    1 excused missed turn
    Game won by ThatNerdRarry (216D)
    Austria
    Won. 20 supply-centers, 9 units
    France
    Survived. 8 supply-centers, 6 units
    Finished: 01 PM Thu 02 Jul 20 UTC
    Private The massive game of awesomeness
    12 hours /phase
    Pot: 85 D - Spring, 2012, Finished
    World Diplomacy IX, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    China
    17424 (108D)
    Drawn. 31 supply-centers, 31 units
    South-Africa
    Drawn. 22 supply-centers, 22 units
    Ghana
    Drawn. 13 supply-centers, 13 units
    USA
    Dr. Billl (100D)
    Drawn. 12 supply-centers, 12 units
    Europe
    Drawn. 8 supply-centers, 8 units
    Oz
    Dioptre (201D)
    Defeated. Bet: 5D
    Near-East
    Niikuinii (103D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Kenya
    levie (100D)
    Defeated. Bet: 5D
    Libya
    mackenzie07 (100D)
    Defeated. Bet: 5D
    Quebec
    KLEC_Sloth (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    caelanisagod (100D)
    Defeated. Bet: 5D
    India
    Defeated. Bet: 5D
    Pacific-Russia
    Defeated. Bet: 5D
    Brazil
    Defeated. Bet: 0D
    Argentina
    ScoutSquid (100D)
    Defeated. Bet: 5D
    Western-Canada
    Defeated. Bet: 5D
    Civil Disorders
    Dioptre (201D)Oz (Spring, 2004) with 5 centres.
    Niikuinii (103D)Near-East (Autumn, 2004) with 6 centres.
    KLEC_Sloth (100D)Quebec (Autumn, 2004) with 1 centres.
    Weirdperson19 (100D)Pacific-Russia (Autumn, 2005) with 0 centres.
    Checkmate - Qxf7 (100D)Brazil (Spring, 2000) with 3 centres.
    ScoutSquid (100D)Argentina (Spring, 2002) with 3 centres.
    Grumpyoldking (100D)Brazil (Autumn, 2003) with 2 centres.