Johannus Maximus

Profile Information

  • Last visited: 18 Aug 20 UTC
  • Joined: 26 Apr 20 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 63,656
  • Ghost Rating Live:
  • Rating: 98
  • Peak: 100
  • Position: 10,520
  • Ghost Rating 1v1 Overall:
  • Rating: 86
  • Peak: 100
  • Position: 4,073
  • Ghost Rating GvI:
  • Rating: 85
  • Peak: 100
  • Position: 2,490
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 13,756


Game Stats
  • All Game stats:
  • Game messages: 196

  • Drawn: 4 ( 44% )
  • Defeated: 4 ( 44% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 4 ( 50% )
  • Defeated: 3 ( 38% )
  • Resigned: 1 ( 13% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Johannus Maximus's games

    Showing results 1 to 9 of 9 total results.

    Finished: 05 PM Thu 03 Sep 20 UTC
    Private Vici Vici Vici
    1 day /phase
    Pot: 50 D - Spring, 1999, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 17 supply-centers, 17 units
    Poland
    Drawn. 16 supply-centers, 16 units
    Britain
    abeljones (142D)
    Drawn. 15 supply-centers, 15 units
    Egypt
    Drawn. 14 supply-centers, 14 units
    Russia
    tjackson456 (100D)
    Drawn. 2 supply-centers, 2 units
    Italy
    greenverde (114D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Turkey
    Stanislaus (100D)
    Defeated. Bet: 5D
    Ukraine
    ipeter (100D)
    Defeated. Bet: 5D
    Spain
    Defeated. Bet: 5D
    Civil Disorders
    kimchiandcoke (107D)Germany (Spring, 1996) with 5 centres.
    Stanislaus (100D)Turkey (Spring, 1994) with 4 centres.
    Johannus Maximus (100D)Spain (Autumn, 1995) with 5 centres.
    ipeter (100D)Ukraine (Autumn, 1997) with 2 centres.
    Finished: 09 PM Wed 29 Jul 20 UTC
    Private DC Beatdown-modern 2
    1 day /phase
    Pot: 100 D - Spring, 2002, Finished
    Modern Diplomacy II, Sum-of-Squares Scoring
    0 excused missed turn
    Game drawn
    Italy
    abeljones (142D)
    Drawn. 18 supply-centers, 18 units
    Egypt
    Drawn. 15 supply-centers, 15 units
    Poland
    greenverde (114D)
    Drawn. 15 supply-centers, 15 units
    Britain
    Drawn. 13 supply-centers, 13 units
    Spain
    MichaelCrum (100D)
    Drawn. 2 supply-centers, 2 units
    Turkey
    Resigned. 1 supply-centers, 0 units
    France
    Defeated. Bet: 10D
    Ukraine
    JunnDack (100D)
    Defeated. Bet: 10D
    Russia
    Mr.Dinoswar (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    JunnDack (100D)Ukraine (Spring, 1998) with 4 centres.
    Mr.Dinoswar (100D)Russia (Autumn, 1994) with 6 centres.
    King Arthur the V (100D)Turkey (Autumn, 1999) with 13 centres.
    Finished: 07 PM Wed 10 Jun 20 UTC
    Private veni vidi vici 18-2
    1 day /phase
    Pot: 25 D - Autumn, 1, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Egypt
    Drawn. 3 supply-centers, 3 units
    Rome
    abeljones (142D)
    Drawn. 3 supply-centers, 3 units
    Carthage
    greenverde (114D)
    Drawn. 3 supply-centers, 3 units
    Greece
    tjackson456 (100D)
    Drawn. 3 supply-centers, 3 units
    Persia
    Drawn. 3 supply-centers, 3 units
    Finished: 07 PM Sat 20 Jun 20 UTC
    Private VENI-2
    1 day /phase
    Pot: 60 D - Autumn, 2002, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    California
    Drawn. 12 supply-centers, 10 units
    Florida
    jjonesnine (103D)
    Drawn. 9 supply-centers, 7 units
    Quebec
    tjackson456 (100D)
    Drawn. 9 supply-centers, 9 units
    Cuba
    abeljones (142D)
    Drawn. 6 supply-centers, 6 units
    Peru
    Drawn. 6 supply-centers, 5 units
    Mexico
    greenverde (114D)
    Drawn. 5 supply-centers, 5 units
    Heartland
    JunnDack (100D)
    Drawn. 4 supply-centers, 5 units
    British-Columbia
    Drawn. 3 supply-centers, 3 units
    New-York
    Ian42 (125D)
    Resigned. 3 supply-centers, 4 units
    Texas
    Stanislaus (100D)
    Resigned. 1 supply-centers, 3 units
    Civil Disorders
    Ian42 (125D)New-York (Autumn, 2002) with 3 centres.
    Stanislaus (100D)Texas (Autumn, 2002) with 1 centres.
    Finished: 07 PM Thu 28 May 20 UTC
    Private World Conqueror-2
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Isaiah the Friendmaker (154D)
    Russia
    Won. 19 supply-centers, 15 units
    France
    Ian42 (125D)
    Survived. 6 supply-centers, 6 units
    Italy
    greenverde (114D)
    Survived. 4 supply-centers, 4 units
    England
    tjhanssen (0DX)
    Survived. 3 supply-centers, 4 units
    Germany
    abeljones (142D)
    Survived. 2 supply-centers, 3 units
    Austria
    Defeated. Bet: 5D
    Turkey
    Patton123 (0DX)
    Defeated. Bet: 5D
    Finished: 02 AM Tue 02 Jun 20 UTC
    Private World Conqueror -2
    1 day /phase
    Pot: 25 D - Spring, 11, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Drawn. 12 supply-centers, 12 units
    Rome
    Resigned. 12 supply-centers, 11 units
    Egypt
    tjhanssen (0DX)
    Resigned. 6 supply-centers, 5 units
    Persia
    Patton123 (0DX)
    Resigned. 4 supply-centers, 4 units
    Greece
    Defeated. Bet: 5D
    Civil Disorders
    tjhanssen (0DX)Egypt (Autumn, 10) with 6 centres.
    Patton123 (0DX)Persia (Autumn, 10) with 4 centres.
    Johannus Maximus (100D)Rome (Spring, 11) with 12 centres.
    Finished: 04 PM Thu 07 May 20 UTC
    Private John/Isaiah
    7 minutes /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by Isaiah the Friendmaker (154D)
    Germany
    Won. 17 supply-centers, 12 units
    Italy
    Defeated. Bet: 5D
    Finished: 06 PM Wed 10 Jun 20 UTC
    Private VENI VIDI VICI-13
    1 day /phase
    Pot: 50 D - Autumn, 2005, Finished
    Modern Diplomacy II, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Ukraine
    Drawn. 32 supply-centers, 30 units
    France
    Drawn. 15 supply-centers, 15 units
    Britain
    Drawn. 10 supply-centers, 9 units
    Spain
    abeljones (142D)
    Drawn. 5 supply-centers, 4 units
    Italy
    Drawn. 2 supply-centers, 3 units
    Russia
    greenverde (114D)
    Defeated. Bet: 5D
    Turkey
    NateDawg (100D)
    Defeated. Bet: 5D
    Egypt
    tjhanssen (0DX)
    Defeated. Bet: 5D
    Germany
    Patton123 (0DX)
    Defeated. Bet: 5D
    Poland
    thomas#2 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    NateDawg (100D)Turkey (Autumn, 2004) with 0 centres.
    Finished: 08 PM Sun 26 Apr 20 UTC
    Private Sunday Deluxe
    10 minutes /phase
    Pot: 25 D - Spring, 6, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Rome
    Drawn. 11 supply-centers, 11 units
    Persia
    Drawn. 11 supply-centers, 11 units
    Carthage
    tjhanssen (0DX)
    Drawn. 6 supply-centers, 6 units
    Egypt
    Drawn. 3 supply-centers, 3 units
    Greece
    Chunga Champ (100D)
    Drawn. 3 supply-centers, 3 units