Spakiz

Profile Information

  • Last visited: 11 May 09 UTC
  • Joined: 25 Jan 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 83
  • Peak: 106
  • Position: 69,186
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,888


Game Stats
  • All Game stats:
  • Game messages: 432

  • Drawn: 1 ( 13% )
  • Survived: 3 ( 38% )
  • Defeated: 4 ( 50% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 13% )
  • Survived: 3 ( 38% )
  • Defeated: 4 ( 50% )
  • Total (finished): 8
  • Classic Press:
  • Drawn: 1 ( 13% )
  • Survived: 3 ( 38% )
  • Defeated: 4 ( 50% )
  • Total (finished): 8
  • Classic Ranked:
  • Drawn: 1 ( 13% )
  • Survived: 3 ( 38% )
  • Defeated: 4 ( 50% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Spakiz's games

    Showing results 1 to 8 of 8 total results.

    Finished: 04 PM Fri 27 Mar 09 UTC
    game 1717
    1 day /phase
    Pot: 81 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by squidge (153D)
    Turkey
    squidge (153D)
    Won. 18 supply-centers, 17 units
    Russia
    48v4stepansk (1915D)
    Survived. 15 supply-centers, 14 units
    France
    allanxo (1179D(G))
    Survived. 1 supply-centers, 2 units
    Germany
    Ethanol (1780D)
    Defeated. Bet: 2D
    England
    mikael_grøn (106D)
    Defeated. Bet: 10D
    Italy
    RaneForsting (100D)
    Defeated. Bet: 10D
    Austria
    Spakiz (100D)
    Defeated. Bet: 10D
    Finished: 01 PM Tue 17 Mar 09 UTC
    Divide and Destroy
    1 day /phase
    Pot: 389 D - Spring, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Freakisharm (1445D)
    Drawn. 17 supply-centers, 17 units
    Austria
    Zideian (245D)
    Drawn. 17 supply-centers, 13 units
    France
    Playdrian (1012D)
    Defeated. Bet: 39D
    Russia
    Atamos (148D)
    Defeated. Bet: 50D
    England
    max_power (126D)
    Defeated. Bet: 50D
    Germany
    Spakiz (100D)
    Defeated. Bet: 50D
    Italy
    Defeated. Bet: 50D
    Finished: 10 PM Thu 05 Mar 09 UTC
    Featured I
    2 days /phase
    Pot: 779 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Frisco Play (642D)
    Drawn. 14 supply-centers, 14 units
    Austria
    BlackKnight (1738D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Skelitor (1116D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    Drawn. 6 supply-centers, 6 units
    Russia
    Forzalex (113D)
    Defeated. Bet: 64D
    England
    Efrim Black (100D)
    Defeated. Bet: 23D
    France
    Spakiz (100D)
    Defeated. Bet: 22D
    Finished: 03 AM Sat 14 Feb 09 UTC
    Genocide-2
    1 day /phase
    Pot: 72 D - Autumn, 1921, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    heufelhunden (124D)
    Drawn. 17 supply-centers, 9 units
    England
    Drawn. 17 supply-centers, 15 units
    Austria
    ThomasB (742D)
    Defeated. Bet: 10D
    Turkey
    lulzworth (366D)
    Defeated. Bet: 10D
    Italy
    Spakiz (100D)
    Defeated. Bet: 10D
    France
    CorvoNero (100D)
    Defeated. Bet: 2D
    Russia
    Sponson (100D)
    Defeated. Bet: 10D
    Finished: 03 PM Mon 09 Feb 09 UTC
    -21
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by franchute (120D)
    France
    franchute (120D)
    Won. 19 supply-centers, 17 units
    Russia
    Spakiz (100D)
    Survived. 9 supply-centers, 8 units
    Austria
    mplay (100D)
    Survived. 4 supply-centers, 4 units
    Italy
    jweiss2001 (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    Almogaver (100D)
    Defeated. Bet: 10D
    Turkey
    lrlcr (100D)
    Defeated. Bet: 10D
    England
    Jaro (0DX)
    Defeated. Bet: 10D
    Finished: 06 PM Tue 03 Feb 09 UTC
    played in real life, new to internet game
    8 hours /phase
    Pot: 92 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by djbent (2572D(S))
    France
    djbent (2572D(S))
    Won. 19 supply-centers, 17 units
    Germany
    Spakiz (100D)
    Survived. 9 supply-centers, 6 units
    Turkey
    omok (1352D)
    Survived. 3 supply-centers, 3 units
    Russia
    shedaos mind (506D)
    Survived. 3 supply-centers, 5 units
    England
    Signalseven (116D)
    Survived. 0 supply-centers, 2 units
    Austria
    winderd (100D)
    Defeated. Bet: 10D
    Italy
    theMatt (100D)
    Defeated. Bet: 4D
    Finished: 07 AM Sun 01 Feb 09 UTC
    No0bs in Ioorop
    1 day /phase
    Pot: 35 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    Telemaco (127D)
    Drawn. 13 supply-centers, 13 units
    France
    Wei.Xiadi (100D)
    Drawn. 12 supply-centers, 12 units
    Russia
    paggas (184D)
    Drawn. 6 supply-centers, 6 units
    Germany
    Spakiz (100D)
    Drawn. 2 supply-centers, 2 units
    Turkey
    Mr.Bobo (100D)
    Drawn. 1 supply-centers, 1 units
    England
    chelseapip (303D)
    Defeated. Bet: 5D
    Austria
    TC1632 (100D)
    Defeated. Bet: 5D
    Finished: 10 AM Mon 26 Jan 09 UTC
    NO PRESS - GUNBOAT
    1 day /phase
    Pot: 448 D - Autumn, 1906, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by sswang (3471D)
    Russia
    sswang (3471D)
    Won. 18 supply-centers, 14 units
    Italy
    mapleleaf (0DX)
    Survived. 9 supply-centers, 9 units
    France
    Gothmog1065 (219D)
    Survived. 5 supply-centers, 5 units
    Austria
    usal (137D)
    Survived. 1 supply-centers, 1 units
    Germany
    Survived. 1 supply-centers, 3 units
    Turkey
    Spakiz (100D)
    Survived. 0 supply-centers, 1 units
    England
    Defeated. Bet: 51D