“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

Spacecamp

Profile Information

  • Last visited: 04 Oct 22 UTC
  • Joined: 20 Apr 20 UTC


Ranking Info Help

    PointsD:
  • Available: 118
  • In play: 0
  • Total: 118
  • Ghost Rating Overall:
  • Rating: 84
  • Peak: 100
  • Position: 69,703
  • Ghost Rating Full Press:
  • Rating: 84
  • Peak: 100
  • Position: 30,869
  • Ghost Rating Gunboat:
  • Rating: 101
  • Peak: 101
  • Position: 3,261


Game Stats
  • All Game stats:
  • Game messages: 59

  • Drawn: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7

  • Civil disorder: 5
  • Civil disorders taken over: 5
  • Classic:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Spacecamp's games

    Showing results 1 to 7 of 7 total results.

    Finished: 10 PM Mon 03 Aug 20 UTC
    Practice-681
    3 days /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    France
    Zultar Bot (165D)
    Drawn. 8 supply-centers, 9 units
    Russia
    Jane (160D)
    Drawn. 7 supply-centers, 9 units
    Germany
    Cortana (150D)
    Drawn. 7 supply-centers, 5 units
    Turkey
    Spacecamp (118D)
    Drawn. 7 supply-centers, 6 units
    Italy
    Data (165D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Skynet (165D)
    Defeated. Bet: 5D
    England
    Kestas Bot (115D)
    Defeated. Bet: 5D
    Finished: 06 PM Mon 03 Aug 20 UTC
    Practice-680
    3 days /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Turkey
    Zultar Bot (165D)
    Drawn. 8 supply-centers, 8 units
    Germany
    Kestas Bot (115D)
    Drawn. 7 supply-centers, 7 units
    England
    Skynet (165D)
    Drawn. 6 supply-centers, 5 units
    Russia
    Data (165D)
    Drawn. 5 supply-centers, 5 units
    France
    Cortana (150D)
    Drawn. 4 supply-centers, 4 units
    Italy
    Spacecamp (118D)
    Drawn. 3 supply-centers, 3 units
    Austria
    Jane (160D)
    Drawn. 1 supply-centers, 0 units
    Finished: 06 AM Tue 08 Sep 20 UTC
    Inexperienced on the Modern Map :)
    1 day, 12 hours /phase
    Pot: 50 D - Spring, 2002, Finished
    Modern Diplomacy II, Anonymous players, Sum-of-Squares Scoring
    3 excused missed turn
    Game drawn
    Turkey
    whackamapob (372D)
    Drawn. 16 supply-centers, 16 units
    Russia
    groundhog (2202D)
    Drawn. 13 supply-centers, 13 units
    Germany
    Babyburger (1564D)
    Drawn. 10 supply-centers, 10 units
    Egypt
    Heffomite (1141D)
    Drawn. 9 supply-centers, 9 units
    Spain
    Drawn. 9 supply-centers, 9 units
    Britain
    Shesk0S (103D)
    Drawn. 7 supply-centers, 7 units
    France
    bret_pollack (100D)
    Defeated. Bet: 0D
    Italy
    Jefe (100D(S))
    Defeated. Bet: 5D
    Poland
    doogitus (114D)
    Defeated. Bet: 5D
    Ukraine
    Spacecamp (118D)
    Defeated. Bet: 5D
    Civil Disorders
    Celtaidd (100D)Germany (Spring, 1994) with 4 centres.
    Day_rulr (90D)France (Autumn, 1996) with 4 centres.
    ArianatorKing (100D)Russia (Autumn, 1995) with 9 centres.
    Finished: 11 PM Wed 29 Jul 20 UTC
    Big Diplomacy
    1 day /phase
    Pot: 35 D - Spring, 1911, Finished
    Classic, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    France
    TintinS3D (100D)
    Drawn. 12 supply-centers, 12 units
    Germany
    Eventine (179D)
    Drawn. 11 supply-centers, 11 units
    England
    winya (102D)
    Drawn. 11 supply-centers, 11 units
    Turkey
    C66_Hardie (510D)
    Defeated. Bet: 5D
    Italy
    Spacecamp (118D)
    Defeated. Bet: 0D
    Russia
    Minyonman (100D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Civil Disorders
    Blueweaksauce (100D)Italy (Spring, 1903) with 3 centres.
    Finished: 04 PM Sun 16 Aug 20 UTC
    A Glorious Day for Europe
    1 day /phase
    Pot: 35 D - Spring, 1911, Finished
    Classic, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Germany
    qrzy (6924D)
    Drawn. 14 supply-centers, 14 units
    Austria
    Drawn. 7 supply-centers, 7 units
    Turkey
    CRaven (229D)
    Drawn. 6 supply-centers, 6 units
    France
    Mjm3788 (100D)
    Drawn. 5 supply-centers, 5 units
    England
    D0ublesh0ts (494D)
    Drawn. 2 supply-centers, 2 units
    Italy
    Stacee_Jaxx (187D)
    Defeated. Bet: 5D
    Russia
    Spacecamp (118D)
    Defeated. Bet: 0D
    Civil Disorders
    CondiRice (100D)England (Spring, 1904) with 4 centres.
    salems24 (100D)Russia (Spring, 1903) with 3 centres.
    ajayrv (100D)England (Autumn, 1905) with 4 centres.
    gonchik (100D)Russia (Spring, 1901) with 4 centres.
    theFee (116D)Germany (Spring, 1909) with 12 centres.
    Finished: 06 AM Wed 22 Jul 20 UTC
    America no press-2
    1 day /phase
    Pot: 100 D - Spring, 2015, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    0 excused missed turn
    Game drawn
    Peru
    Drawn. 16 supply-centers, 16 units
    British-Columbia
    TomareUtsuZo (185D)
    Drawn. 7 supply-centers, 7 units
    Texas
    Spacecamp (118D)
    Drawn. 7 supply-centers, 7 units
    Quebec
    musceleguy (102D)
    Resigned. 28 supply-centers, 26 units
    California
    sheylmann (117D)
    Defeated. Bet: 10D
    Florida
    GalahadIII (5001D)
    Defeated. Bet: 0D
    Heartland
    bobbytang (1127D)
    Defeated. Bet: 10D
    Mexico
    emperorjeb (220D)
    Defeated. Bet: 10D
    New-York
    D0ublesh0ts (494D)
    Defeated. Bet: 10D
    Cuba
    Marshal_Law (1450D)
    Defeated. Bet: 10D
    Civil Disorders
    OuFeRRaT (1126D)British-Columbia (Autumn, 2014) with 10 centres.
    gnatnewman (120D)Texas (Spring, 2014) with 7 centres.
    JackAbbott (100D)Florida (Autumn, 2004) with 8 centres.
    musceleguy (102D)Quebec (Spring, 2015) with 28 centres.
    Jalgorithm (100D)Peru (Spring, 2015) with 16 centres.
    TotalWar (109D)Texas (Autumn, 2013) with 7 centres.
    Finished: 08 PM Fri 12 Jun 20 UTC
    Private MU Diplomacy #2
    2 days /phase
    Pot: 35 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Apoc (115D)
    Drawn. 15 supply-centers, 15 units
    Turkey
    Lads (102D)
    Drawn. 10 supply-centers, 10 units
    Russia
    Mill Crab (107D)
    Drawn. 9 supply-centers, 9 units
    Italy
    Mantichora (134D)
    Defeated. Bet: 5D
    Germany
    Spacecamp (118D)
    Defeated. Bet: 5D
    France
    lendunistus (100D)
    Defeated. Bet: 0D
    Austria
    Relm (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Michael De Santa (100D)France (Spring, 1902) with 3 centres.