“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

DavyCroquett

Profile Information

  • Last visited: 15 Aug 24 UTC
  • Joined: 24 Mar 20 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 97
  • Peak: 100
  • Position: 34,290
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 26,566
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,599


Game Stats
  • All Game stats:
  • Game messages: 395

  • Won: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 8
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    DavyCroquett's games

    Showing results 1 to 6 of 6 total results.

    Finished: 07 PM Tue 12 Apr 22 UTC
    Post-Quantum Succession
    1 day /phase
    Pot: 100 D - Autumn, 2007, Finished
    Fall of the American Empire IV, Public messaging only, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Lhikevikk (124D)
    Drawn. 21 supply-centers, 20 units
    California
    CyrusG (707D)
    Drawn. 14 supply-centers, 14 units
    Peru
    VonEconomo (350D)
    Drawn. 13 supply-centers, 11 units
    Mexico
    Flame (125D)
    Drawn. 10 supply-centers, 10 units
    British-Columbia
    sideroxylon1 (1510D)
    Defeated. Bet: 10D
    Florida
    Defeated. Bet: 10D
    Heartland
    Whatshisface (102D)
    Defeated. Bet: 10D
    Texas
    Nimbusss (100D)
    Defeated. Bet: 10D
    New-York
    Thajaenker (100D)
    Defeated. Bet: 0D
    Cuba
    DavyCroquett (100D)
    Defeated. Bet: 10D
    Civil Disorders
    drnewman (95D)Peru (Autumn, 2002) with 6 centres.
    sorskari (121D)California (Autumn, 2003) with 7 centres.
    lunauna (0DX)Mexico (Autumn, 1999) with 4 centres.
    Whitecuz (100D)New-York (Spring, 2000) with 6 centres.
    Finished: 11 PM Tue 08 Nov 22 UTC
    Gunboat-2022A
    1 day /phase
    Pot: 175 D - Spring, 1907, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Russia
    Theoneandonly (12898D)
    Drawn. 14 supply-centers, 14 units
    Germany
    Drawn. 7 supply-centers, 7 units
    Italy
    Rancher (1652D(S))
    Drawn. 6 supply-centers, 6 units
    France
    JRoz (96D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Sawdust (100D)
    Drawn. 2 supply-centers, 2 units
    England
    DavyCroquett (100D)
    Defeated. Bet: 25D
    Turkey
    celaph (1465D)
    Defeated. Bet: 25D
    Civil Disorders
    TheDrownedGod (218D)Austria (Spring, 1905) with 4 centres.
    Finished: 01 PM Sat 02 Apr 22 UTC
    This old town can slow you down
    2 days /phase
    Pot: 175 D - Spring, 1907, Finished
    Classic, Rulebook press, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Turkey
    Litsch (1053D)
    Drawn. 11 supply-centers, 11 units
    Germany
    Drawn. 9 supply-centers, 9 units
    England
    VonEconomo (350D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Freddyboy020 (1070D)
    Drawn. 7 supply-centers, 7 units
    France
    DavyCroquett (100D)
    Defeated. Bet: 25D
    Austria
    jj337 (100D)
    Defeated. Bet: 25D
    Russia
    Defeated. Bet: 25D
    Finished: 11 AM Wed 06 Apr 22 UTC
    Strike of the Sea Peoples
    2 days /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by DavyCroquett (100D)
    Rome
    DavyCroquett (100D)
    Won. 18 supply-centers, 15 units
    Greece
    Survived. 15 supply-centers, 14 units
    Egypt
    beej_meister (105D)
    Survived. 1 supply-centers, 2 units
    Carthage
    Defeated. Bet: 10D
    Persia
    Nimbusss (100D)
    Defeated. Bet: 10D
    Finished: 11 PM Sat 07 May 22 UTC
    ENM 1
    1 day /phase
    Pot: 50 D - Spring, 2013, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Heartland
    Macchiavelli (2856D)
    Drawn. 15 supply-centers, 15 units
    New-York
    thamrick (958D)
    Drawn. 14 supply-centers, 14 units
    Peru
    KeyboardFire (567D)
    Drawn. 13 supply-centers, 13 units
    Texas
    groundhog (2202D)
    Drawn. 11 supply-centers, 11 units
    British-Columbia
    aardvarkarmy (454D)
    Drawn. 5 supply-centers, 5 units
    California
    jhoffer007 (100D)
    Defeated. Bet: 0D
    Florida
    DavyCroquett (100D)
    Defeated. Bet: 5D
    Mexico
    TartaDeQueso (494D)
    Defeated. Bet: 5D
    Quebec
    SirWain (109D)
    Defeated. Bet: 0D
    Cuba
    Ravintsara (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Mastermind9513 (100D)Quebec (Spring, 2002) with 5 centres.
    Kylo (468D)Texas (Autumn, 2007) with 11 centres.
    BBmolla (95D)California (Autumn, 2002) with 1 centres.
    SurrenderToSquirrel (100D)Cuba (Autumn, 2005) with 2 centres.
    Atrahasis (126D)California (Spring, 2002) with 3 centres.
    Marquis de Lafayette (95D)California (Autumn, 2001) with 4 centres.
    Finished: 07 PM Tue 05 May 20 UTC
    Je me gratte
    1 day /phase
    Pot: 210 D - Autumn, 1908, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by PAPY (0DX)
    England
    PAPY (0DX)
    Won. 19 supply-centers, 14 units
    Austria
    DavyCroquett (100D)
    Survived. 10 supply-centers, 10 units
    Turkey
    Survived. 4 supply-centers, 5 units
    France
    GalahadIII (5001D)
    Survived. 1 supply-centers, 1 units
    Germany
    Maxim (193D)
    Survived. 0 supply-centers, 1 units
    Russia
    Naratheen (100D)
    Survived. 0 supply-centers, 1 units
    Italy
    Defeated. Bet: 30D
    Civil Disorders
    admirsk (567D)Turkey (Autumn, 1903) with 6 centres.
    vive l'empereur (0DX)Germany (Autumn, 1903) with 6 centres.
    HoJiiiz (0DX)France (Spring, 1907) with 5 centres.
    FasoJohnOlds (100D)Turkey (Spring, 1901) with 3 centres.