If you are personally impacted by a natural disaster and have the chance, you can use the emergency pause tool, found under “Need help?” on your game screen, or you can contact the moderators at webdipmod@gmail.com, to have your games paused.

DyingFlutchman

Profile Information

  • Last visited: 16 Aug 21 UTC
  • Joined: 02 May 19 UTC


Ranking Info Help

    Points D:
  • Available: 166
  • In play: 5
  • Total: 171
  • Ghost Rating Overall:
  • Rating: 191
  • Peak: 191
  • Position: 861
  • Ghost Rating Full Press:
  • Rating: 192
  • Peak: 192
  • Position: 183
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 4,223


Game Stats
  • All Game stats:
  • Game messages: 140

  • Won: 3 ( 43% )
  • Drawn: 2 ( 29% )
  • Survived: 1 ( 14% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7

  • Playing: 1
  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 3 ( 75% )
  • Survived: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Won: 3 ( 75% )
  • Survived: 1 ( 25% )
  • Total (finished): 4
  • Classic Ranked:
  • Won: 3 ( 75% )
  • Survived: 1 ( 25% )
  • Total (finished): 4
  • Variant stats:
  • Drawn: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    Ghost Rating Overall Trending

    DyingFlutchman's games

    Showing results 1 to 8 of 8 total results.

    Paused
    Private GFS Diplomacy Boogaloo for Unreliable People and S
    5 days /phase
    Pot: 35 D - Spring, 1904, Diplomacy
    Classic, Draw-Size Scoring
    1 excused missed turn
    Completed England
    GizmoAutismo (95 D)
    6 supply-centers, 6 units
    Not received Germany
    Pineapples (95 D)
    6 supply-centers, 6 units
    Completed Austria
    5 supply-centers, 5 units
    Completed France
    Robelsson (95 D)
    5 supply-centers, 5 units
    Completed Turkey
    DeBeukinator (95 D)
    5 supply-centers, 5 units
    Completed Italy
    4 supply-centers, 4 units
    Ready Russia
    Guuske (95 D)
    3 supply-centers, 3 units
    Finished: 06 PM Wed 18 Mar 20 UTC
    Private El Diplomacio Extraordinaire! Part Deux: Part Five
    4 days /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by DyingFlutchman (166 D)
    England
    Won. 18 supply-centers, 16 units
    Turkey
    Tieske (100 D)
    Survived. 9 supply-centers, 9 units
    France
    Si3ge (100 D)
    Survived. 5 supply-centers, 6 units
    Austria
    DeBeukinator (95 D)
    Survived. 2 supply-centers, 2 units
    Russia
    Caswie (100 D)
    Defeated. Bet: 5 D
    Italy
    My Hero (100 D)
    Defeated. Bet: 5 D
    Germany
    _Armand_ (100 D)
    Defeated. Bet: 5 D
    Finished: 09 PM Mon 07 Oct 19 UTC
    Private GFS Part 2 Part III(?) Egaloo Boolectric - The Pre
    1 day /phase
    Pot: 25 D - Spring, 8, Finished
    The Ancient Mediterranean, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Persia
    AitchPeeBee (106 D)
    Drawn. 13 supply-centers, 13 units
    Rome
    Tieske (100 D)
    Drawn. 11 supply-centers, 11 units
    Carthage
    Drawn. 10 supply-centers, 10 units
    Greece
    Guuske (95 D)
    Defeated. Bet: 5 D
    Egypt
    Defeated. Bet: 5 D
    Finished: 11 PM Wed 02 Oct 19 UTC
    1914-4
    1 day, 12 hours /phase
    Pot: 140 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Theoneandonly (11284 D)
    England
    Theoneandonly (11284 D)
    Won. 19 supply-centers, 17 units
    Austria
    GalahadIII (1939 D)
    Survived. 9 supply-centers, 8 units
    France
    Survived. 4 supply-centers, 4 units
    Russia
    VonEconomo (161 D)
    Survived. 2 supply-centers, 2 units
    Italy
    Roger Mexico (100 D)
    Defeated. Bet: 0 D
    Turkey
    Defeated. Bet: 20 D
    Germany
    TheHuns (0 D X)
    Defeated. Bet: 0 D
    Civil Disorders
    Peanut Buddha (0 D X)England (Spring, 1902) with 5 centres.
    Halahath (100 D)Austria (Autumn, 1910) with 8 centres.
    Tvdybgggh (122 D)Italy (Autumn, 1901) with 3 centres.
    Kagotzu (100 D)Russia (Autumn, 1901) with 4 centres.
    PumpkinSmashMe (100 D)Germany (Spring, 1901) with 3 centres.
    Finished: 02 PM Mon 09 Sep 19 UTC
    GFS 2: Electric Diplomacy Boogaloo
    2 days, 2 hours /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by DyingFlutchman (166 D)
    Russia
    Won. 18 supply-centers, 12 units
    France
    Tieske (100 D)
    Survived. 11 supply-centers, 8 units
    Italy
    Caswie (100 D)
    Survived. 4 supply-centers, 5 units
    Germany
    DeBeukinator (95 D)
    Survived. 1 supply-centers, 3 units
    England
    Harbinger (222 D)
    Defeated. Bet: 5 D
    Austria
    Guuske (95 D)
    Defeated. Bet: 5 D
    Turkey
    Defeated. Bet: 5 D
    Finished: 02 PM Fri 23 Aug 19 UTC
    Make America Great Again-4
    2 days /phase
    Pot: 100 D - Autumn, 2006, Finished
    Modern Diplomacy II, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Germany
    svenubl (3350 D)
    Drawn. 31 supply-centers, 30 units
    Turkey
    Salmaneser (5937 D)
    Drawn. 27 supply-centers, 26 units
    France
    Drawn. 3 supply-centers, 4 units
    Spain
    czechveck (481 D)
    Drawn. 3 supply-centers, 3 units
    Britain
    Defeated. Bet: 10 D
    Egypt
    Caswie (100 D)
    Defeated. Bet: 10 D
    Italy
    Silverblaze (346 D)
    Defeated. Bet: 10 D
    Poland
    Dez21 (100 D)
    Defeated. Bet: 10 D
    Russia
    Defeated. Bet: 10 D
    Ukraine
    zerosignal (174 D)
    Defeated. Bet: 10 D
    Finished: 06 PM Wed 21 Aug 19 UTC
    Private GFS Diplomacy - Part III - Gringo Edition-2
    2 days, 2 hours /phase
    Pot: 50 D - Spring, 2010, Finished
    Fall of the American Empire IV, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    British-Columbia
    Drawn. 13 supply-centers, 13 units
    New-York
    Drawn. 13 supply-centers, 13 units
    Quebec
    Guuske (95 D)
    Drawn. 11 supply-centers, 11 units
    Cuba
    Tieske (100 D)
    Drawn. 7 supply-centers, 6 units
    Peru
    Resigned. 7 supply-centers, 7 units
    Texas
    My Hero (100 D)
    Resigned. 7 supply-centers, 5 units
    Florida
    AitchPeeBee (106 D)
    Defeated. Bet: 5 D
    California
    Caswie (100 D)
    Defeated. Bet: 5 D
    Heartland
    Robelsson (95 D)
    Defeated. Bet: 5 D
    Mexico
    DeBeukinator (95 D)
    Defeated. Bet: 5 D
    Civil Disorders
    PresidentAladdin (100 D)Peru (Autumn, 2009) with 9 centres.
    My Hero (100 D)Texas (Autumn, 2009) with 9 centres.
    Finished: 05 PM Mon 24 Jun 19 UTC
    Private GFS Diplomacy - Part II
    5 days /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by DyingFlutchman (166 D)
    Turkey
    Won. 18 supply-centers, 15 units
    England
    Caswie (100 D)
    Survived. 8 supply-centers, 8 units
    Germany
    Guuske (95 D)
    Survived. 5 supply-centers, 6 units
    Italy
    DeBeukinator (95 D)
    Survived. 2 supply-centers, 2 units
    France
    My Hero (100 D)
    Survived. 1 supply-centers, 1 units
    Russia
    Tieske (100 D)
    Defeated. Bet: 5 D
    Austria
    Robelsson (95 D)
    Defeated. Bet: 5 D