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A place to discuss topics/games with other webDiplomacy players.
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trip (696 D(B))
17 Mar 11 UTC
Gunboat Means Never Having to Say You're Sorry
48 replies
Open
curtis (8870 D)
19 Mar 11 UTC
Ancient Med Live
7 replies
Open
mr.crispy (0 DX)
18 Mar 11 UTC
So quiet
you know, on a friday night I would have totally expected more people here on diplomacy, there's only 4 other people online hahaha... WHERE IS EVERYBODY!
11 replies
Open
MODS UNPLAUSE THIS GAME PLEASE
HE TOLD U GUYS TO PAUSE THIS GAME AND HE WAS THE ONLY ONE ME AND THE OTHER PEOPLE WANT IT UPAUSED NOW
http://webdiplomacy.net/board.php?gameID=53828
23 replies
Open
feartheroos (0 DX)
18 Mar 11 UTC
MODS UNPAUSE THIS GAME PLEASE
0 replies
Open
maltizok (787 D)
18 Mar 11 UTC
Mods Pause this live game please!
14 replies
Open
Chester (0 DX)
16 Mar 11 UTC
Game private
If anyone want to enter in a private game send me a message please.

gameID=53607
10 replies
Open
TrustMe (106 D)
13 Mar 11 UTC
2011 Masters, Needs more alternates
Please send me your userID (number), UserName via email to [email protected]. We have had several people drop out for various reasons and my list of alternates is about empty. We need 49 active players or this tournament cannot be run. Thanks for you help.
13 replies
Open
WhiteSammy (132 D)
18 Mar 11 UTC
Game Messages
What falls in this category and when are they tabulated?
4 replies
Open
Philalethes (100 D(B))
18 Mar 11 UTC
The Best Techniques Are Passed on by the Survivors
Only three hours left and one spot- join the fun! :D
0 replies
Open
peter25 (0 DX)
18 Mar 11 UTC
We need for guys to join.
Please join to the game: "lets use the strength". Will start in two hours, minutes turns and the bet is 30. PLEASE JOIN.
0 replies
Open
obiwanobiwan (248 D)
16 Mar 11 UTC
Japan Goes Nuclear
CNN is reporting that the last 50 workers have been recalled from the plant...that and a new fire...

Can this become Chernobyl II? And how is this going to affect the rest of the world, Japan being an economic power...
90 replies
Open
ginger (183 D)
17 Mar 11 UTC
quick question
Is it possible for a unit to retreat to the region it was attacked from? (pretty sure I know the answer, just don't want to mess up)
3 replies
Open
IKE (3845 D)
17 Mar 11 UTC
Fast gunboat- 12 hr phase
http://webdiplomacy.net/board.php?gameID=53697
Not much time to join. Need 2 more people.
1 reply
Open
curtis (8870 D)
17 Mar 11 UTC
Ancient Med Live
0 replies
Open
Эvalanche (100 D)
05 Mar 11 UTC
Anarchy
Do we need government?
327 replies
Open
Wolf89 (215 D)
14 Mar 11 UTC
EOG - Join only if you are talkative
The EOG statements for this game. see inside
Wolf89 (215 D)
14 Mar 11 UTC
I think that germany is a nice country to play, but a relevant dose of luck (or outstanding diplomacy skills) are a must if you want to see the end of game on a relevant position
I was also the host of the game, and i specified on the title that i wanted only talkative players, since i am pretty tired of gunboaters furing a full press game.

since the start of the game, i found that France and Austria has been the most talkative (with me at least) and therefore i decided to work closely with them: Austria shall be used as a buffer on my southern flank (just in case Russia/turkey/italy get uppity and head for my centers) and France shall be used to slow down England. I did not want France to defeat England too quick, so i offered cooperation to England, suggesting support to a possible land on belgium and norway. Sadly, the England ruler was silent (he went CD in a couple of years' time)

Also, i said italy that any moves against Austria will be taken as an offence to germany, and then to move accordingly.

Relevant notes of spring 1901, i managed to build a dmz all over the border with russia, including Baltic sea and Gulf of Bothnia (!), thus allowing me to an easy entrance of Sweden next turn, and a classic dmz over burgundy

The main lines of the combined attack on england have been drawn with france: he will take the islands, i will get belgium and scandinavia. This is good: i would be able to grow and in the meanwhile help england... with words.

In autumn, the plan did not survive the contact with the enemy. Looking again at the board, i suppose that France has something to do with that... anyway, it was good enough. I grabbed Sweden and Denmark, and bounced in holland. Nevermind, that SC will be mine next year (and that's good, a 6 center opening often backfires). Belgium was temporarily lent to France, it was a 50-50 on where England will try, and the objective is to slow him, for now.

On the east, Russia is doing a mess: even without that NMR, his opening was so clumsy that he lost sevastopol on the first year. This is good, my border grows even securer, even if with words i am still with him, suggesting moves and looking friendly.
My two alliances still look solid, and england is still silent.

Regular builds for everybody, france builds fleets as agreed. Good sign!

1902 rolls around, and my diplomacy is going great. Russia is on my side (he can't afford another enemy and he is willing to give me anything i need), France is willing and actively following the agreed plan, Austria and Turkey are eating Russia easily, and they will soon need to fight, italy tried a weak stab against Austria.
I immediately offered my help to Austria, as promised, but he was (pretty) sure that his diplomacy will solve this issue. I did as he preferred, saying that my next build in munich will be at his disposal if needed. (reputation++ for free, yay :D )
France now is looking not so eager to leave belgium, but i can afford it, as long as he keeps it empty or with a fleet only. Further talks to improve the burgundy's dmz took place, and we decided to DMZ pretty much the whole regions within 2 steps from burgundy... Pretty much the whole mainland. This is ok, i trust France and this will let me grab Russia before A/T

England is still silent, not that things would have changed anyway: without russia, and against me and france, he would be out soon.

At this point, RL interfered and a trip to Barcelona was scheduled: I would have been back on Tuesday, but i made a mess and asked for a pause until Monday. I caused some headache to my game mates (which was a bit scared and hurried to alert the mods xD) but i managed to resume the game in time. Sorry pals for the mistake! :D

Autumn moves went as planned, and i scored another +2. My friendly austria told the truth, and italy moved away. I supposed that using a support to smyrna did the trick.
France is quietly pushing me against Russia, and since this is my own plan, i agree on his pressing, but my own times and moves: france is even helping me luring out Russia, which is every turn more desperate in the south.
Note: England went CD and a new one took his place, but no relevant things happened.

If i have to give a title to this year, it will be "Operation Barbarossa 2.0"
I placed myself in a position where Russia wouldn't be able to stop me even if he tried as hard as he wanted: i will attack his regions from three directions, and he won't be able to defend. The plan is to grab stp, war and mos centers in one single, massive attack: pretty ambitious, but possible.

Meanwhile, Italy and austria are doing good on a NMR turkey. He is that kind of player that as soon as the game goes ok he keeps going, but when things blow up, he leaves.

Seeing that the things in the southest are going to be settled soon, i must find something else for Italy and Austria to do: I suggested Italy to go against France, and Austria... against Italy.
Austria wanted some more time before attacking his ally, and Italy did not answered but acted accordingly.

In autumn, i was pretty surprised that neither warsaw or stp fell to my attacks: i hoped that at least ukraine was directed to retake sev, but i was wrong. Nevermind, in a year's time russia will be my new colony!

Talks with france were steady and friendly: now he must defend from those green units crawling along the mediterranean, and he cannot even think about attacking me, even if i was really really open to attacks, with no builds and a lone unit in holland as border police.

SO, 1904 is up. I managed to convince Austria to help me, in exchange of Moscow... in a not defined near future. He took it well, since he has the whole anatolia + sevastopol to take care before: Stp and Warsaw fell to my control. The first half of the plan went perfectly in place.

I kept stirring things up in the mediterranean, with discrete results. The marseilles-tunis line is now really busy!

In autumn, moscow fell to my hands too. the plan has been perfectly executed, with only 1 turn of delay. This one has been my best plan on Diplomacy, and i hope to be able to use that again soon! ;)

My german-speaking brother decided to follow my suggestion with great timing: now that he has sevastopol, he took also smyrna from the italian, gaining 2 builds (and the italian 0) condemning the greens to the defeat, by his hands and the french ones. Too bad, i hoped for a longer warfare on the seas, but this will have to do.

England went out of the picture too: 1904 saw the defeat of 3 nations the same time. Isn't this a record?

1905 was a pretty quiet year for me, tactically speaking, but very intense on a Diplomacy point of view. Austria was pushing me against France, and he has also the weight of an incoming +3, while i wasn't going to take anything. France was going to a +1 only, so it looked more promising, anyway at least less crowded.
I decided to temporize, not willing to alarm anyone ( i know that is what precluded my chances to solo at all!) and moved to all my borders on the defensive. I arranged a bounce with france on burgundy, so i would be able to sell it for an attack and eventually the self standoff in nth as an order mistake.

Surprisingly france forgot of the bounce, and therefore i entered burgundy. I must say that i do not know what i would have done if it failed, but most probably i would have attacked nonetheless. A +3 in austria's homeland was too hard to break through alone, even with a massive attack from the whole switzerland-moscow line.

Anyway, i sensed that Austria smelled the chance of a solo win, and I prepared myself for the inevitable war that will come in 1-2 years time.

In the meantime, i attacked france as strong as i could: i entered belgium, nth sea and nwg sea. I made a mistake with that F kie build, but i was still thinking good of Austria so i went for a fleet anyway.
I know that a 1sc stab sucks, but it was all i can do :( i did not like to stab france which worked with me so well.

1906. Austria began to move against me, even if with a lot of sublety, using the same reason i used with him the last year. I was forced to believe him, how can i tell him "liar"?
I kept attacking france on the seas, and i entered edi. On land, anyway, i took a defensive stance, supporting-hold all my units. I could have entered paris, but i did not take that chance. Anyway the center would have been undefendable, if i needed to defend my mainland too.

The last turns are recent history.

I think that we agreed on the draw only because as soon as one of us would have taken the lead, the other two would have stopped fighting each other and turned on him
In fact, i agreed with france to stop hostilities and turn on Austria, and i am sure that the cycle would have been infinite. Hence the draw.

Small question, to france. What were you going to do with burgundy?


Thanks for the game, nicely played!
cjva (374 D)
14 Mar 11 UTC
http://webdiplomacy.net/board.php?gameID=49540#gamePanel was the game we played. =)

Burgundy was about to cut support from Ruh and I was about to take back all that was mine.

I agree to most of the things you write here, and I don't know how much credit I should take for Austria attacking you at the time he did, but I was working my diplomacy with him pretty eagerly.
cjva (374 D)
14 Mar 11 UTC
And yea, thanks for a great game.
Katsarephat (100 D)
15 Mar 11 UTC
AUSTRIA EOG

(Warning: I spent a LOT of time on 1901-1902, sorry!)

What a joy this game is going to be! "Join only if you're talkative", right? Well, sure, I can talk. And I don't have to deal with gunboaters, hopefully no CDs either. Yay! All I have to do is not draw--

Austria! FFFFFFFFF--!

Yeah, I have an okay record with Austria honestly, but I just hate being surrounded by everyone like that. So I'll be straight with you, I thought I wasn't lasting past 1903.

As might be expected of an Austria player, my 1901 diplomacy was largely focused on sounding Italy, Turkey, and Russia out to see who might not want to kill me right away. France sounded me out right away, just for well wishing. I replied, that's all well and good but we can definitely talk about what we'd like to do with each of the countries in between us, Germany and Italy. Neutral to Italy, fine, war would at least mean I wouldn't have to worry about him but he made a good point about A/I needing to stop a R/T. And I wasn't unfriendly to Italy at this point either.

Sounded Italy out properly now that I had finished talking to France. Sounded England out, no response (all effing game). Germany: Live long and prosper, and what are you thinking about France and Italy? Turkey: Thoughts about Russia? Russia: Vice versa? You get the idea. Pretty standard.

Russia tells me he's opening north to beat England back from Scandanavia. Italy says he's happy with an alliance. I offer Lepanto and hedgehog options, he accepts the Lepanto but then decides to go with the hedgehog. I'm okay with that. Germany gets back to me and promises to pressure Italy against moving against me. I can afford to leave Russia alone and there's a decent chance Italy will play it cool. I talk to Italy about bouncing in Trieste so I can defend against a Russian move to Galicia. France corroborates the intel I got from Russia, Germany keeps offering to help me diplomatically, threatening to bounce Russia out of Sweden if Russia moves to Galicia.

Maybe I'll survive 1902/1903 after all, just hope I didn't screw up on the moves...

I decide to take a small chance and open more south, so I can get a shot at Greece (but of course I cover Trieste, since we had agreed on hedgehogging a bit). Italy holds, yay for me. Now I am in a safe position and have a decent shot at 2 builds for 1901. Not bad! Russia opened really weirdly, though, moving to Livonia. I later learn that this is due to clever diplomacy on Germany's part-- and I hate to say it, but probably a hint of inexperience (or worse) for the Russian.

Germany's press is interesting to me-- he did sound rather belligerent against the Italian, which struck me as a little unusual, so I challenged him to tell me who his ally was that he could afford not to be "diplomatically correct" if you will. And I was still hoping for answers from France. Both were pretty coy in that regard, and I think that was probably the right thing to do.

Italy forgets to bounce me in Trieste, which he later says was just flaking. I'm a little upset at this point, because I was talking to Turkey about surprising Russia in Fall 1901, but now of course I can't do that. But Russia didn't open to Galicia, so at least I'm still safe. I wasn't about to cry over spilled milk at this point, but of course this meant I couldn't really attack Russia. "Damn that Italian," I say to Turkey-- here I had a ready-made excuse not to go to Russia.

At this point I had two real options-- Lepanto with Italy against Turkey, or an A/T against Russia and keep encouraging Italy to Lepanto so I didn't have an I/T banging down my door. Now my hand was forced. Sorry Turkey, but I had to pursue the best strategy I could.

Okay, so I tell Turkey I'm gonna try to get back into position to move into Russia-- what a terrible opening, right? Better jump on it! And I'm working with Italy to figure out that Lepanto, and working with Russia to try to figure out why he opened like he did and try to help him avoid getting owned up north (which I didn't completely want because then Turkey had a good chance of steamrollering him and Italy and I would have had a harder time against him). I was literally three-faced in Autumn 1901, not gonna lie.

Then the moves came. I get Greece. I do a good job of prodding Italy, as if hoping for a quick stab. Oh yeah, 6 center Austria, what an idiot I must be to try it. Oh, except Italy and I agreed on it, so no big deal. Italy convoys to Tunis, good step towards the Lepanto. Turkey gains Sevastopol easily. Russia... NMRs. Well, okay, this is excellent, now I wish I were Turkey so I could completely own Russia. I'm in no real position to take advantage and anyway I'm still working on that Lepanto with Italy even though it looks like I'm trying to stab him prematurely.

Builds... nothing surprising. Fleet Constantinople is a little worrisome, I really wanted Aegean Sea in Spring 1902 but there's a good chance Turkey's just using it to provide convoy support. And he didn't build Fleet Smyrna, thank God. We can still make the Lepanto happen, I think. Italy builds Fleet Naples, no worries. I build two armies, no surprise. Germany builds two armies, England builds Fleet Edinburgh, no surprise. France gets three builds, two of which are fleets.

That's a small surprise to me, and not a completely pleasant one. I need to know where they're going. Spring 1901 I was okay with an attack on Italy; 1901 adjustments, and now I wanted France to stay the **** away. I immediately try to probe him; after a long while, he reluctantly tells me they're for England and I promise not to pass that on. (For the record, I stuck to that promise. I was happy to just tell Italy that he was safe.)

I bring up to Turkey the notion of a controlled trade in centers, in the hopes that I can conveniently misunderstand him later.

Russia won't listen to my advice, and he offers to help me take Bulgaria. That would almost be a good idea, but I'm trying to keep appearing friendly to Turkey and I also don't really want him alive any more, so... "sounds good" I say, "but not really" I mutter. Turkey so kindly offers to support me to Rumania. Great. "Where's that Con fleet going?" North. Awesome, better and better.

Spring 1902 are where everything gets interesting. Italy and I had been bouncing, I didn't say anything to him this phase, he assumed it was still on. Or so he says. In my mind I'm stabbed and the game is suddenly going to hell. Maybe. (Remember my prediction about 1903?) Now I have either a ready-made or a REAL excuse about why I moved to Aegean, that Italian swine, I'm gonna kick his ass.

Naturally, I talk to him, what the hell is this, he tells me his story... Okay. I figure either he's lying and I'm basically screwed no matter what, or I can trust him and get him to move to Albania, puts him in a really good position to convoy into Turkey, and he can keep going with the Lepanto. He did move to Eastern Mediterranean after all. And I can support him into Smyrna. Turkey probably wouldn't see it coming at all.

Well, you all know the rest. Italy repays my trust, and suddenly Turkey is in MAJOR trouble. I'm going to remember this game for a while-- this is probably my favorite stab ever. I'm biased, of course, but I feel that the 1902 year was a work of Diplomatic art.

The game turns a little more tactical from then on, for me. Italy and I work together to dismantle Turkey, Germany and I are on good terms, Russia is unable to do anything about my taking Rumania. Not a lot to say for the next year or two. Greece falls in 1903. I'm at 7 centers and Italy is at 6. R/T are becoming irrelevant. Not bad. France builds 2 fleets, and somehow I doubt they're meant for further pillaging of England. He doesn't have a great position to stab Germany. So he must be moving south.

1904, I slowly realized that my only way forward was through Italy. Autumn 1904, with much regret, I take one of Italy's centers to get a second build. As Germany pointed out, he couldn't really mass against me, so he had to convince me to move more fully against Italy. I build a fleet, ostensibly against Italy but figuring I might need it against France later on. It's also a sign of good will to Germany.

1905 is a good year. Solid tactics against Italy in Turkey, gaining me two more centers. Oh, make that three, I got Venice too. I was afraid I was about to acquire Tall Poppy Syndrome, but I managed to get Germany to stop at building a wall. I build another fleet instead of an army, and the two armies are well positioned to defend against Germany. I can set up a line against either France or Germany and I'm pretty much guaranteed to come out with a draw. But I wasn't sure how to go about soloing-- I needed to get France to back off of Italy, so of course I had to encourage Germany to go after France. But he was reluctant, putting it off for one infuriating phase even after moving to Burgundy. Finally he at least built a fleet, but by this time we had a good stalemate line.

Oh, except it had a flaw in Warsaw. Of course I'm happy to try to see if France and I can break Germany somehow, so naturally I go for it. But France keeps playing defensively in the Med and I can see that he doesn't trust me. If I moved against him I knew I had no chance of a solo at that point, and honestly I was happy to draw. So in Spring 1907, after missing adjustments for 1906 (sorry all, I was on vacation and forgot to tell everyone/request a pause!), Italy is finally down and I decide to go with the 3-way draw.

In retrospect, I wonder if I could have gone for the solo by building one less fleet and focusing on armies a little longer. But unfortunately, when I inevitably would need to crank out fleets, I'd be disadvantaged by having the one port.

I think I have to credit my lack of solo to two things. One, of course, was moving slowly against my former ally Italy-- maybe I could have gotten more of a jump on him if I'd waited a little longer and gone for a bigger stab. But as I said, I was already afraid of Tall Poppy Syndrome, so in another sense I *had* to be slow every way I could be. I think I did a pretty good job in balancing my alliances with France and Germany at the end, but unfortunately for me they were both really smart players and were very careful not to let me get too much of an edge. I tried really hard to get a broader conflict going on, too.

Maybe if I'd moved against France properly, and not bothered with setting up a stalemate line, perhaps Germany might have kept his word and moved west with me. But I had no way of knowing, and he was holding his own against France very well already.

GERMANY: Would you have kept your word if I didn't militarize the borders? Or would you have stabbed me?

FRANCE: Am I right in thinking that you didn't really trust me?

ITALY: I'm really sorry about the stab. You were a really good ally and we pulled off the most artful stab I've ever been a part of against Turkey. But as I said, I didn't feel I had much of a choice if I wanted to keep growing. I'm sorry.
Katsarephat (100 D)
15 Mar 11 UTC
...I warned of spending a lot of time on 1901/1902... I think I should have warned that I would be spewing for a God-awfully long time! Sorry everyone!
cjva (374 D)
15 Mar 11 UTC
Well, Trust in diplomacy is hard to come by, and I would not trust my own mother in this game so. ofc not.

The point being, it was not at all about trust, I was in a position where I probably could not win, and my best EV was if I went for a draw, I needed for you and Germany to start fighting but if Germany would keep going for me, I would have chosen you to win the game.
cjva (374 D)
15 Mar 11 UTC
oki, here is my EOG.

French EOG

S1901 I was talking around, trying to figure out where all was going, who was about to ally with who, and if I would go for Germany or England. Germany talked, England did not (at least not enough) so I naturally picked England to be my prey.

Italy and I seemed to be on a good term and I was stressing Turkey and Russia to go for the RT. My view on RT is this, the strongest possible alliance in the game except for FEG, and when Germany, Austria, Italy and England are gone, hopefully diplomatic skills can get Russia and Turkey to stab eachother and France get into a winning position.

A1901

Talked with England about bouncing Germany in denmark, guess he picked his own bounce and had it in Holland instead. Germany in Sweden and and a rather inexperienced Russian player. Ahh well, no RT for me.

I talked to England, telling him my fleet was only for taking Belgium, and that my fleets was going for Mediterranean, since we had an alliance, where could my fleets otherwise go? ... I also was talking with Germany, about giving him Belgium in 1903, since I did not want to get stick my troops defending 1 center. And I was planning for a stab once England was gone.

S1902

Promissed England to support him into Holland, cause, ya know, we had an alliance and all. I ended up going for the channel instead. Keeping an eye at Germany's moves, and was pretty happy with the Italian A ven - tri move. Going for eachother rahter then Italy going for me with the help of Germany. Yippie!

A1902

Back door into England ftw, and now that he lost Norway it seemed like there was nothing he could do. Could be an interesting guessing game if England had not gone somewhere. ahh well. DMZ allmost the entire hearth of Europe with Germany, or at least trying. Was a bit afraid of his build in Mun tho.

S1903

Agreed to a bounce in Bel with Germany, and got my army into Lvp and a fleet into north sea. Germany moving away from me, going for Russia instead, and all was well and good.

I wonder, when should I stab Germany for the best result?

A1903

I senced that Italy was coming for me, and I feelt that I should not stab Germany here. Given Italian moves, it was probably for the best as well, and with all my fleets I would probably win the fleet war in Mediterranean.

S1904

Still bouncing with Germany in Bel. But now, moving all my fleets down to take Mediterranean.

A1904

Working to get fleets in naf, wes med and GoL. Having more fleets then Italy and gaining centers in England sounded like a good idea. I feelt that I needed more armies in my mainland, to prevent Germany from taking it, but I did not want him to have a reason to break our DMZ so I opted to build A bre over A Par. But I was rely scared of how he moved and built. When I'm stuck in a fight with Italy over Mediterranean he could probably take all my bases.

S1905

I was sure that the stab was coming, but did not know what to go for in order to stop it. I was not in a position to make the first move, to put myself in a position to fight Germany and Italy, every turn I could get before Germany stabbing me was another turn to get done with the fight over Italian centers. And we agreed to a bounce in Bur that I forgot about. It would probably be all for the same, difference now was that we had a fun guessing game going on. Would he help Italy to gor for Mar, or would he try to take Paris?

I desperatly needed the Austrian player to help me with Italy and then with Germany, and Austria was happy to help. =)

A1905

I guessed right that Germany would go for Par rather then trying to give Italy a build. When It comes to diplomacy greed seem's to be one of the true forces. I lost Belgium to the evil Germany empire, but Italy was nice and gave me a center in Tunis so I did not have to dislodge any builds. It was somewhere here that I understood that my best EV came from working for a draw, so I was trying with all my force and Diplomatic skill to get Austria to stab Germany and try for the solo. He talked about a stalement line, but we found out that it had a flaw in War, and later on, also in Mun with my help.

S1906

Moving my troops back up, just keeping two fleets in Mediterranean to prevent Austria from going for my centers. Trying to beg on my knees to get a build in Nap, so I did not have to dislodge, I was working for him to get a solo win after all...

A1906

Germany took Edi from me, but Austria was keeping his word, and I got Nap. No need for a dislodge this turn Either. Bouncing with Germanys army in Bur over par with pic, and dismantle his army in Burgundy. Sweet, and I was able to start putting myself in a position here I had power to back up my words again. Austria stabbed Germany for warsaw, and know all I needed was for Germany to go for Austria instead of me, but how do I best get the talking going?

I figured out that Germany was a talkative player, and decided to wait for him to initiate the first contact, and so he did.

S1907

3-way draw everone! plz, its the best! I promisse!

I truly believe it was a bad decission from Austria to draw right now, yes me and Germany was about to go for him (more or less, I was about to take back Edi and Bel from the evil German). He should probably have waited for to see if we could get an Alliance going before he decided not to go for the solo.

All in all, a great game. It was fun to play against you all.
Katsarephat (100 D)
15 Mar 11 UTC
I knew I could have afforded to draw it out another couple of years, but honestly I wanted to just draw in recognition of the great play from all three of us.
Katsarephat (100 D)
15 Mar 11 UTC
That said, I knew I wouldn't have been able to solo. I needed to somehow get Tunis and/or Marseilles to win.
Wolf89 (215 D)
15 Mar 11 UTC
http://webdiplomacy.net/board.php?gameID=53520

join only if you are talkative, the return.
do you all fancy another round? this time it will be anon to prevent pre-game alliances ;)
cjva (374 D)
15 Mar 11 UTC
sounds sweet. =)
Katsarephat (100 D)
16 Mar 11 UTC
I'd play but the last one tuckered me out a bit, quite honestly. It was a tough game! :-)
Katsarephat (100 D)
16 Mar 11 UTC
I'd love to play again later on, maybe in a few weeks.
Wolf89 (215 D)
16 Mar 11 UTC
maybe i will launch a game series. why not? maybe invite only to ensure quality. any thoughts?
cjva (374 D)
17 Mar 11 UTC
great idea. but invite i rather play non-anon. =)


15 replies
miskin (106 D)
17 Mar 11 UTC
Come on kids lets play
not in a bad way.
5 replies
Open
President Eden (2750 D)
15 Mar 11 UTC
Study: Posting cheating accusations on the forum leads to death by lightning
NEW YORK (AP) -- Scientists at the NYC College of Technology have discovered that posting cheating accusations on the webdiplomacy forum increases the likelihood of the poster being struck by lightning 2500%.
46 replies
Open
thatonekid (0 DX)
16 Mar 11 UTC
Fast Gunboat-16
England, Fucking ready up
builds don't require 5 minutes
38 replies
Open
Mujus (1495 D(B))
17 Mar 11 UTC
gunboat 11-3-11 Question
I just checked out this game in the New listings, and it shows four players @200 each, but the total is @1000. What kind of new math is that? I signed up just for a minute to see if the total would adjust, but with me there were five total players and the total showed @1200. There's an extra @200 there. Anyone have an explanation?
11 replies
Open
Yonni (136 D(S))
16 Mar 11 UTC
Resolved order outputs?
Weird, it can only be 4 lines. I'll post the rest in a reply a guess...
8 replies
Open
The_Master_Warrior (10 D)
17 Mar 11 UTC
New Game
http://webdiplomacy.net/board.php?gameID=53685
PPSC, 24 Hour turns, Classic Map, all chat types allowed, 5 point buy-in, game starts in 48 hours, "Ready, not Save"
0 replies
Open
baumhaeuer (245 D)
02 Mar 11 UTC
The Seperation of Church and State...
...is good! And I'm Christian. Details inside. I'm starting my own thread, though, I doubt anyone will really disagree with me. But still, you may find my thinking interesting. Almost none of it is original with me.
267 replies
Open
tquiring (325 D)
16 Mar 11 UTC
Question about CD and automatic disbanding of units.
I think the wrong units were disbanded in this game, can anyone explain why.
http://webdiplomacy.net/map.php?gameID=52742&turn=3&mapType=large
3 replies
Open
terry32smith (0 DX)
16 Mar 11 UTC
We need 1 more for a Live game! starts in 4 minutes!
http://www.webdiplomacy.net/board.php?gameID=53648
6 replies
Open
rayNimagi (375 D)
16 Mar 11 UTC
How to Stop Players in FtF from Refusing to Talk
Details and specific situations inside
20 replies
Open
Lando Calrissian (100 D(S))
16 Mar 11 UTC
eog
3 replies
Open
Chester (0 DX)
12 Mar 11 UTC
2 cheaters in this server!
Hello, i've reported but didn't happened nothing. I don't know if the message was been sended but here it goes... http://webdiplomacy.net/board.php?gameID=53036

Italy and Austria are roommates and always play a lot of games together
56 replies
Open
fabiobaq (444 D)
16 Mar 11 UTC
Ancient Mediterranean
Hi, just to invite people into an Ancient Mediterranean new game. 20 hours/phase, PPSC.
http://webdiplomacy.net/board.php?gameID=53600
0 replies
Open
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