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A place to discuss topics/games with other webDiplomacy players.
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RBrock (132 D)
28 Nov 09 UTC
Live Gunboat
Is anyone interested? I don't want to make a new game and not have enough people join.
15 replies
Open
`ZaZaMaRaNDaBo` (1922 D)
28 Nov 09 UTC
High Stakes-Live Game
gameID=15990

200 Pot, WTA, Starts in 6-8 hours, 10 minute phases. Game on.
5 replies
Open
rlumley (0 DX)
28 Nov 09 UTC
Live Gunboat
Anyone up for one?

gameID=16001
3 replies
Open
ottovanbis (150 DX)
28 Nov 09 UTC
LIVE WTA GUNBOAR FUNBOAT
http://webdiplomacy.net/board.php?gameID=15998
Please Join
6 replies
Open
mapleleaf (0 DX)
26 Nov 09 UTC
GHOSTMAKER.......
Can you please remove me from my league. You know why.....
43 replies
Open
Sys_Error (998 D)
26 Nov 09 UTC
Timer bug
In all of my games, the timer says the handling of the phase is NOW. The correct time blinks for a split second if I refresh.
8 replies
Open
IKE (3845 D)
26 Nov 09 UTC
I don't want to win
http://webdiplomacy.net/board.php?gameID=15097
C'mon are you kidding me? I have never complained about a gunboat before, but this is just stupid. Maybe it's just me.
C'mon man!!
23 replies
Open
Draugnar (0 DX)
28 Nov 09 UTC
Bizarre
gameID=13241 - So, what's undefined in it?

Next: 7 days (Sat 5 undefined)
0 replies
Open
RBrock (132 D)
28 Nov 09 UTC
Live Gunboat
10 pt buy in, WTA, 10 min phases
gameID=15992
1 reply
Open
`ZaZaMaRaNDaBo` (1922 D)
28 Nov 09 UTC
Peanut Butter Pickle Sandwiches
Am I the only one?
13 replies
Open
sk2185 (100 D)
28 Nov 09 UTC
Live game!
10 bet, 5 min phases, starts in 1 hour!
1 reply
Open
PunxsutawneyPhil (382 D)
28 Nov 09 UTC
http://webdiplomacy.net/board.php?gameID=15986
new game, 10 D, 1day, points-per-supply-centre. Join if you want to
0 replies
Open
jarrah (185 D)
28 Nov 09 UTC
Live game - anyone??
If I get a few takers I'll set up a 5 minute game, starting any time in the next hour or so.
There's 42 people currently online...
Thoughts?
8 replies
Open
DipperDon (6457 D)
28 Nov 09 UTC
lol no builds bug, I swear.
five minute game.

I built F Bre, F Mar, hit "Ready". Game processed....no builds. :sigh:
9 replies
Open
Geofram (130 D(B))
28 Nov 09 UTC
New Live Gunboat
Let's do it!
gameID=15975
24 replies
Open
MercuryEnigma (517 D)
28 Nov 09 UTC
Variants?
I am sure this has been discussed loads of times but...
tilMletokill (100 D)
28 Nov 09 UTC
What?
MercuryEnigma (517 D)
28 Nov 09 UTC
I am currently playing a CHAOS! game in goondip. I checked out the variants that they are currently offering, and they seem very cool. I was curious why this site does not hold such variants? This is one of the biggest Diplomacy sites on the web. Discuss.
MercuryEnigma (517 D)
28 Nov 09 UTC
http://goondip.com/map/7Islands/initialMap-smallmap.png
http://goondip.com/map/MIL/initialMap-smallmap.png
http://goondip.com/map/AMED/initialMap-smallmap.png
http://goondip.com/map/SA5/initialMap-smallmap.png
http://goondip.com/map/Migraine/initialMap-smallmap.png
http://goondip.com/map/Chaos/initialMap-smallmap.png

^Just some of the variants that seem very cool.
denis (864 D)
28 Nov 09 UTC
I think that variants would corrupt this site because they don't offer the pure diplomacy.
MercuryEnigma (517 D)
28 Nov 09 UTC
Well, regular diplomacy would still be offered. That would never be taken away. Unless by pure, you mean the basic/circular "pure diplomacy."
denis (864 D)
28 Nov 09 UTC
One of the things that attracted me to this site is that it was variant less cause all the others confused me when I first started with all the other versions
kestasjk (95 DMod(P))
28 Nov 09 UTC
I'll write a full response here and add it to the FAQ, because its a fair question which is coming up often:

We are going to offer variants eventually, as well as the instant chat code they use at gilgatex's goondip, the problem is we have several times as many users, which really means we can't dive into adding new code.

If there's a 1 in 100 chance of something screwing up on gilgatex or jayp's server it'll happen fairly infrequently so there'd be no big problem, and things can be dealt with one at a time. But if there's a 1/100 chance of something screwing up here we'll have a couple dozen games crashing constantly (and things are bad enough already).

Also if on another server an update means a piece of code has to do double the amount of work it's no big deal, there's plenty of breathing room for expansion.
Here we're only just barely running with our constraints, and until recently we were getting daily crashes just due to overloading; pretty much all of the code I've been writing recently has been about trying to make things more efficient so we can keep running on this server, which makes adding code to do more stuff is hard right now.

e.g. with jayp's live code I just added it in without thinking too much about the difference in size between servers, and even though it's a great update it has caused a lot of problems which we're still adjusting to.
With adding variants and live chat I'll be taking more time to get it right and only introduce them when I think the server can handle it.


Finally jayp's system for variants is really rather kludgy as he'd admit, added bit-by-bit, involving many patches spread all throughout the code, which will make adding more variants as time goes on increasingly hard. The system we'll be using here will separate all the variant code out so variants can't interfere with each other and can be added without needing patches

Client-side orders, live-game efficiency improvements, caching, etc, are all steps towards efficient, stable variant support; it's taking longer but the server won't implode when we get there
MercuryEnigma (517 D)
28 Nov 09 UTC
Ah okay. I figured that it had something to do with the server. Hopefully you guys can get nice efficient code. :D I have faith.


8 replies
denis (864 D)
28 Nov 09 UTC
Live game anyone!!
Who's up for one
44 replies
Open
denis (864 D)
27 Nov 09 UTC
Bug report
I can't enter orders!
http://webdiplomacy.net/board.php?gameID=13759
3 replies
Open
DipperDon (6457 D)
28 Nov 09 UTC
Two "Next Phase" clocks running at same time?
When it is near deadline on a game, I see two different "Next Phase" times. The first is only up for a second or two, and is replaced by another which has two extra minutes on it.

But the phase happens at the earlier time, not shown, which is two minutes less than the time shown in the countdown.
15 replies
Open
ottovanbis (150 DX)
28 Nov 09 UTC
Problem in Live Game
Build phase was skipped and then spring turn that followed was thirty seconds long!!! Help! http://webdiplomacy.net/board.php?gameID=15973
6 replies
Open
Geofram (130 D(B))
28 Nov 09 UTC
Join this live gunboat game you fools!
gameID=15973
Need 3 more.
5 replies
Open
Geofram (130 D(B))
28 Nov 09 UTC
Pantomime Paradise - 4
New Live Gunboat.
I made this one anon in hopes most of the players from the other game would join.
34 replies
Open
hellalt (70 D)
27 Nov 09 UTC
Live Fast Gunboat
gameID=15971
wta anon 10 D 5min
57 replies
Open
jireland20 (0 DX)
27 Nov 09 UTC
Live game few more people
Come play http://www.webdiplomacy.net/board.php?gameID=15969
4 replies
Open
no_bananas (100 D)
27 Nov 09 UTC
Live Challenge starting as soon as possible!
Join here
http://webdiplomacy.net/board.php?gameID=15969
31 replies
Open
Rule Britannia (737 D)
27 Nov 09 UTC
live game super quick-5 min and gunboat!!!!
1 reply
Open
jireland20 (0 DX)
27 Nov 09 UTC
One more spot
http://www.webdiplomacy.net/board.php?gameID=15969
1 reply
Open
no_bananas (100 D)
27 Nov 09 UTC
Live Challenge 3
We are recruiting! Game play starts in 30 minutes, so please join!
http://webdiplomacy.net/board.php?gameID=15966
6 replies
Open
Puddle (413 D)
27 Nov 09 UTC
Live game ends in 2 minutes, Join!
1 reply
Open
hellalt (70 D)
27 Nov 09 UTC
Live Game Now
gameID=15967
10 D WTA anon 5min/turn
30 minutes to join in so hurry up
1 reply
Open
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