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A place to discuss topics/games with other webDiplomacy players.
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figlesquidge (2131 D)
17 Jan 08 UTC
250?
Are there enough people up for another 250point game?
3 replies
Open
oziodip (297 D)
16 Jan 08 UTC
help
just a simple question

green1 move to red1
green2 support green1 to red 1
but
red 1 move to green1
red 2 support red 1 to green1
what happen?

and in this different case:
green1 move to red1
green2 support green1 to red 1
but
red 2 move to green1
red 1 support red 2 to green1

here what happen?

thank you!
3 replies
Open
sonicspeed720 (100 D)
16 Jan 08 UTC
0 pot money?
what will happen when we have 0 pot money? are we not allowed to join games anymore? or what?
1 reply
Open
Chairman Mao (340 D)
16 Jan 08 UTC
New Game:
Taipei 101 (pot: 101) is now opened, would anyone interested plz join......
time's ticking......30 mins left
0 replies
Open
samson93 (95 D)
16 Jan 08 UTC
New Game
Guys, a new game is set up, welcome to all newbies (as I am also a newbie). No veterans allowed (Rait, Oziodip, etc.) People above 100 points - better not join. Just leave some chance for newbies.
0 replies
Open
mapleleaf (0 DX)
16 Jan 08 UTC
New Game THIRTY ONE
The bet is 31 and the password is 12345.
0 replies
Open
Rait (10151 D(S))
15 Jan 08 UTC
Kestas, could You please draw the game tournament Game #1
http://phpdiplomacy.net/board.php?gid=2132

You will find all the necessary approvals from the thread below
2 replies
Open
csibadajoz (527 D)
15 Jan 08 UTC
A new bug?
At game http://www.phpdiplomacy.net/board.php?gid=2681 a fleet at St.Peterburgo-NorthCoast has been disloged by a unit from Norway supported by a fleet at BarentSea.

Now we are waitting to see where does he retreats, but..... where can do that?

He can retreat !!! Why are waitting?
11 replies
Open
Chairman Mao (340 D)
15 Jan 08 UTC
Tournament Games
how's all the tournament games now? they seem to have submerged for a while, is there anyone who can report their status respectively and when or how are we having the 2nd round?

P.S. Game 4 was finished quite some time ago....
2 replies
Open
Chairman Mao (340 D)
15 Jan 08 UTC
New Game: Taipei 101
Taipei 101 is inviting interested tenants...those who are seriously interested in this block please join the game........
0 replies
Open
tigertony (0 DX)
15 Jan 08 UTC
Like im a rookie an check this out
http://phpdiplomacy.net/board.php?gid=2621
1 reply
Open
warrenthegreat (147 D)
12 Jan 08 UTC
UN Diplomacy
This is another variant which works good in face to face dip, the cool kids call it ftf. Basically if a player agrees to do or not to do something then a rule is created in regards. For example say England and Germany agree not to occupy the English Channel for 10 years. A new rule is created in the game saying just that, and if for instance England orders a fleet to the channel it is disallowed. The order is invalid and logged as a no move recieved, the cool kids call it nmr. Russia could agree to not build navies in exchange for all the other countries not attacking her for 3 years. Well i think u get the picture. So I open this thread on this variant for your debate.
19 replies
Open
Comrade (100 D)
11 Jan 08 UTC
new dulles game
I just made a new dulles game, password is the name of our mascot, singular

http://phpdiplomacy.net/board.php?gid=2705
7 replies
Open
yeunghauyip (1654 D)
14 Jan 08 UTC
Wow & Question
Wow, just realized that I became a Diplomat.

I've been really busy these days & I managed to finish all my games so that I don't get CD, but if I must continue to be unable to play any games for another week, will I be banned or penalized?
5 replies
Open
Sirither (100 D)
08 Jan 08 UTC
Tournament Game #1 Finished
http://phpdiplomacy.net/board.php?gid=2132

The players of this game have detemined that the following players will be moving on to the semifinals:
Sirither
SlkySmoothOtter
Rait (james3838 wishes to drop, and has ceded his position to the fourth place player)

I'm not sure whether everyone in this game wants to draw now or play on for fun, so I'll wait for others to post before requesting a draw, but this should help organize the semi-finals.
15 replies
Open
sean (3490 D(B))
14 Jan 08 UTC
differences between support and attack in the outcome
lil bit confused baout this

A attacks B
B attacks A
C supports A
D supports B
a stalemate
but if

B attacks A
A supports C
C attacks B
D supports B
stalemate or does B move into A and C move into the B?
6 replies
Open
Lynius (100 D)
31 Dec 07 UTC
Grand Festive Diplomacy Tournament
Just wondering about the status of the games - how soon until the next round starts, etc.

Game 6:
http://phpdiplomacy.net/board.php?gid=2136
Spring 1911
thewonderllama - 14 units
Otto Von Bismark - 11 units
Darwyn - 9 units
Eliminated: Lynius, Chrispminis, AteTrack13, Ironclad

I'm really looking forward to seeing how the semifinals and finals are played.
15 replies
Open
DumbDrummer (150 D)
14 Jan 08 UTC
Conflict Resolution
New game, 30 point bet
0 replies
Open
johndong (51 D)
14 Jan 08 UTC
disappearing armies
I was playing as austria in this game. I had an army in galicia being supported into the ukraine by rumainia. I had another army in vienna, moving to galcia. unfortunately, galicia to ukraine bounced, and that army was forced to retreat. Sevastapol and warsaw were occupied, so the only option was to retreat to bohemia. I then finalize this order, wait a couple minutes, then check back on this game. For some reason, there was no army at bohemia, and I was short a unit. Is this another bug, or am i just doing something wrong =p
1 reply
Open
figlesquidge (2131 D)
14 Jan 08 UTC
Banned Players Points
I know there are now quite a few accounts that have been banned, but haven't been deleted. I assume the reason for this is that deleting them would mean any games that had involved that player wouldn't show up correctly, and so that makes sense. However, I think that all the banned accounts should have their points set to 0, thus keeping them out of the way and indeed the high scores table. (This isn't just me being bitter that I'm just below RTC Cracker, but it was that that reminded me of the point)
0 replies
Open
Thucydides (864 D(B))
14 Jan 08 UTC
Question about Game Interface.
If I made a move and supported it, and the move was successful, is there a way to tell if it was challenged, but overpowered? And if so, by whom? What I mean is if I move Burgundy to Belgium and support with Picardy, but Holland moved in alone, is there a way I can see that after the fact? This is important in one of my games for diplomatic reasons, and the example I used is not the case in question, so in my France games no one be getting worried...
1 reply
Open
Dant818 (100 D)
13 Jan 08 UTC
Is there a way to retrieve my password?
I forgot my password and I'm logged on because I never log out. Is there a way to get it back?
3 replies
Open
anlari (8640 D)
09 Jan 08 UTC
No Press Tournament
Anyone interested?

We could even play the games simultaneously since it takes so little time.
58 replies
Open
Rait (10151 D(S))
13 Jan 08 UTC
Something nice to see :)
http://phpdiplomacy.net/board.php?gid=2423
11 replies
Open
Laszlo (8 D)
12 Jan 08 UTC
red 'x'
I'm playing a game at the moment (Magic Bunny) and several players have a red 'x' by their name right up until their move is due indicating that they haven't moved. Yet when the orders come through they have moved. How is this possible? Is it a glitch. Or do these other players know something I don't and are able to conceal that fact that they've already placed their move?
3 replies
Open
Chrispminis (916 D)
04 Jan 08 UTC
Traveler IQ Challenge
I love this game. I always play it whenever I StumbleUpon it. I've found that my knowledge of the Diplomacy board helps me immensely. I'm interested in knowing how the rest of the player's here stack up in their geographical knowledge.

My current highest IQ is 114 (I got lucky, lots of Europe instead of Africa), with my average usually around 110.

It's always the African countries and those small Caribbean and Oceanic islands that get me. Otherwise, I'm always pleasantly surprised at how much geography I know.
29 replies
Open
Smithereens (153 D)
12 Jan 08 UTC
Newbie would like to know more
I just came across this website today and I'm waiting for a game that I joined to get started. In the meantime, I'm curious about the basics of how it works. How do you communicate with the other players to talk about alliances, etc.? Is it done via e-mail or is there some type of chat feature? How do you know when it's time for the next season/year - do you just have to keep checking back every so often?

My brother has the board game Diplomacy and we're getting a group together to play it for the first time in a couple weeks. I thought I'd try this out to learn a little more about the game before then. Any help/thoughts would be appreciated.
nyases (100 D)
12 Jan 08 UTC
A built in chat will showup over the maponce the game starts. There is a timer under the map telling when the next turn/season will start. Also, if all players submit their moves the next turn will begin immedently. Some of the rules on this site are a bit off from the real ones, if you want to know what just visit the help section.
nyases (100 D)
12 Jan 08 UTC
Also, it is probally a good idea to only play one game at a time in the begining, and dont ever join any of the cheap lost cause games that others dropped out of.
Darwyn (1601 D)
12 Jan 08 UTC
Basically, what nyases said...

Also, if the game hasn't started yet, then you will be assigned a country at random as soon as seven people join or when 24 hours is up.

Knowing that you've never played, now would be a good time to look up some strategy for the country you are playing...this is a good place to start...

http://www.diplomacy-archive.com/resources/strategy.htm

Alot of the interface is fairly intuitive (thanks to Kestas, the creator), each country will have it's own tab above the map that you can click to enter messages. Use the GameMaster tab to view the outcomes (adjudication) of your moves.

As nyases suggested, it is a good idea to just play one...it being your first. Engross yourself into the diplomacy part...take your time. You don't have to finalize. Simply enter your orders like you would by clicking the Update button until you see the Finalize button. If Finalize has NOT been pressed, the orders that you Updated will be carried out.

There are two turns (Spring and Fall) to each round and there are a few "phases" of 24 hour periods during each turn.

Spring 1901 is the first turn and it starts at a phase called "Diplomacy". This is negotiation time. You make plans, you negotiate, you set orders (see above). You Finalize when you are certain of your plans.

The orders you Finalize then get carried out or adjudicated by the PHP program (bow to Kestas) as soon as either: everyone has finalized or the 24 hour period has run out.

After the Spring "Diplomacy" phase, comes the "Retreat" phase, where you order your units that have been dislodged to an adjacent territory.

That ends the Spring turn.

The Fall turn starts the same as Spring, with "Diplomacy". The moves are carried out and then there is the "Retreat" phase, but in the Fall there's a third phase..."Unit Placement".

"Unit Placement" is comparing your occupied Supply Centers with your number of units and disbanding or placing accordingly. You lose some from last turn, you disband....you gain some, you place.

And so the balance of power shifts.

The game is about the stab. Eventually you have to do it, but I'd recommend stabbing someone once and ONLY once. In other words, be sure you can defeat the guy you are stabbing. Trust is a commodity in this game.

I'd have to say that good diplomacy skills and recognizing when to stab are the keys to winning. Maybe that's arguable. But they are important.

I hope this helps...I felt like writing it anyway...I've only joined 5 months ago and I'm hooked, just wanted to drop some knowledge.

Good luck!
thewonderllama (100 D)
12 Jan 08 UTC
@darwyn: miss the much press game, huh? :P
Darwyn (1601 D)
12 Jan 08 UTC
lol...a bit yes. :)
figlesquidge (2131 D)
13 Jan 08 UTC
<rantingSuggestion>I think when people join the FAQ should be shown, and they should be given a short test on the rules, which the answers will be in the FAQ, but they must get them right. If wrong the page comes up and they can try again. That way by the time people get through to this point they will know the basics and we won't always get the same questions coming up in the forum! </rantingSuggestion>
swood (107 D)
13 Jan 08 UTC
I recommed if you're playing WITH diplomacy at your friends... make sure you have a good 7 hours together.. if not u wont be able to play more then 4 years :P
Noodlebug (1812 D)
13 Jan 08 UTC
I would recommend joining a civil disorder game, even one where you've only one unit and no chance of survival, just to see how the in-game process works.


8 replies
MATV1701 (886 D)
12 Jan 08 UTC
Draw request for 2513
The remaining players have agreed to a draw. Other consents to follow. Thank you.
6 replies
Open
BluParrot (100 D)
12 Jan 08 UTC
DUDE!!!
DUDE!!! Spring 1901, Pre-game

* End of phase: in 24 hours
* Pot: 10
* Players:
o BluParrot (81)
Last logged in: Currently logged in

Let's start the game :D
0 replies
Open
Glaucus (100 D)
09 Jan 08 UTC
funny story...
...I accidentally entered my build orders incorrectly, and put fleet at marseilles and army at marseilles instead of fleet at BREST and army at marseilles. Normally I wouldn't bother anyone with this, but it is the first build phase and it could (read: will) have a drastic effect on politics and the battle plans in the game. If it is possible to correct this it would be much appreciated... if not then the bright side is if I lose an SC, I won't have to disband any armies. silver lining? :/
10 replies
Open
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