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Zxylon (0 DX)
20 Sep 07 UTC
Holy Roman Empire
Join Now 30 points to join
0 replies
Open
bihary (2782 D(S))
19 Sep 07 UTC
game "boredom" stuck
What to do?
0 replies
Open
Thirdfain (100 D)
18 Sep 07 UTC
Weird Problem
I just had a fleet defeated on the North Coast of St. Pete's. I control Norway (which is empty) and Barent's Sea is empty. When I go to input my retreat order, however, no provinces at all are available... all I can do is disband. I still control enough SC's to maintain the fleet. What's going on?
6 replies
Open
joao (104 D)
14 Sep 07 UTC
bugs?
Theres somethin wrong at game "Another game".
It was indicanting "end of fase in 8 h" (diplomacy fase) Then sunddenly... calculations done!!
30 replies
Open
berlinerkindl (100 D)
19 Sep 07 UTC
Metagaming in Scarii
Is it possible to have me placed in CD in this game? http://phpdiplomacy.net/board.php?gid=1722

Italy and Austria are friends outside the game, italy has already informed me that this is the overriding determining factor in his decisions regarding Austria. To me this is clearly a case of the predetermination of events by outside factors unknown to the other players before the game even starts.

If it's not possible to have me removed from the game or a CD imposed I just won't be posting any further moves to the game and let it CD on it's own... Honestly.. that is just as much cheating as multi logging.
2 replies
Open
alamothe (3367 D(B))
18 Sep 07 UTC
Why :-)
In the last three games I joined, I always got Turkey. :-(

Why is that... Kestas doesn't like me or it's a statistical anomaly :-)))
13 replies
Open
NotunJeff (140 D)
18 Sep 07 UTC
"incorrect" move orders
In home games I play, one strategy i've used
0 replies
Open
dnorth (131 D)
18 Sep 07 UTC
Supporting Units from a country in Civil Disorder
If I suport a unit from a country in CD. Does it work any differently than if the country was not in CD?
2 replies
Open
crimson (501 D)
17 Sep 07 UTC
Gypped during builds?
In game 1634, France didn't get the build for 5th SC in Autumn 1904. The only reason a unitt was popped was knowing it would be able to be converted...
0 replies
Open
dangermouse (5551 D)
12 Sep 07 UTC
Why there needs to be a bonus for winning
I know this has been pointed out several times and Kestas has submitted that he felt the payout distribution works out well. I've said that it encourages people to play for second place (something which I find very wrong). But since it was all buried in the middle of that extra long thread, many players may not have read it.

The point system discourages losing players from quitting on a game - which is great. But it also actively discourages large powers from working with the smaller nations in end game. (I am currently the smaller power in a number of these games and they're all playing out the same so I think I can speak with a bit of certainty here.)

As an example, say A controls 16 supply depts, B controls 14 supply depots and lowly old C has just 4. In the real game, both A and B would have to try to work with C in order to gain a further advantage/prevent the other from winning. With the current rules, A and B mostly ignore diplomacy from C and split the territories between them.

I just re-read that and it sounded a bit whiney, my apologies...

Here's where my new suggestion comes in. Seperate the bidding amount from the player rankings and ratings. Leave the point distribution the way it is. BUT instead of raking players based on their current pot totals (which doesn't even include the amounts bet in their current game anyway), make it based on percentage of games won.

[Rait will still be in first since he's won an almost statistically impossible 70% (not sure what the actual number is but it's gotta be at least close to that if not higher) of his games.] At the same time, give titles based on the same. Top 5% are Diplomats, next 5% are masterminds and so on.

This will encourage everyone to play even when they are losing a game AND it will make actually winning a game valuable again.
50 replies
Open
Sicarius (673 D)
17 Sep 07 UTC
new game, low bet
game name sicarii

I havnt been on here forawhile and I'm new to the point stuff so this is a low bet game for fun
0 replies
Open
JonnyB.Cool (100 D)
14 Sep 07 UTC
Little change in Game-List
Hi,
i just wanted to say, that there should be a little space between the button "Take over a country" and "View game" - i just made the error to click a little to high and so i took over a country BEFORE i had the chance to see the game...
Another idea would be a little dialogue like "do you really want to take over xyz" (and below that dialogue the map of the game)...
5 replies
Open
Daniel (100 D)
16 Sep 07 UTC
lost before i start
Free For All Spring 1913, Diplomacy
I bet only 3 but i have no choice for move and am killed next turn. do i get my point back. this no fair
2 replies
Open
spinebag (337 D)
14 Sep 07 UTC
Move Time
How much time is there between turns? Is this adjustable?
10 replies
Open
mjlawson (30 D)
16 Sep 07 UTC
supporting support
if country A is supporting country B into C, can country D support A such that it has defense of two? (I understand this wouldn't prevent A's support for B's move being cut, but would it prevent someone with support invading A?)
5 replies
Open
berlinerkindl (100 D)
16 Sep 07 UTC
Points ain't everything...
it never ends... has ended, and you survived and got 0 .

w00t!!!!
0 replies
Open
Rait (10151 D(S))
16 Sep 07 UTC
another try to start Masterminds series game (no VI)
...please feel free to join before the game vanishes
0 replies
Open
stormage (100 D)
15 Sep 07 UTC
Convoy
I cant figure out how to convoy, help will be very appricated^^
5 replies
Open
TeutonicPlague (250 D)
15 Sep 07 UTC
Hang Up on End of Phase
The game, "Bad Boys" has been sitting on "End of Phase Due Now" for about 18 hrs. What's the deal? Is this a common bug? Does the game need to be manually pushed over? Help!
0 replies
Open
bamed (357 D)
14 Sep 07 UTC
Draw
Kestas, is it possible for us to have a draw in this game: http://phpdiplomacy.net/board.php?gid=1440?
And if so, how would the points get distributed?
2 replies
Open
stoni90 (780 D)
15 Sep 07 UTC
pot pot game is open
See above....
0 replies
Open
ChancellorFipp (100 D)
15 Sep 07 UTC
anonymous games
Does anyone know if it's possible to set up anonyous games? That is, the identities of all the players are masked so if you are playing with a group of friends it's impossible to take advantage of the knowledge you have about individual tactics/weaknesses.
1 reply
Open
alwaysspent (100 D)
14 Sep 07 UTC
New Game
JOIN UP
0 replies
Open
Zxylon (0 DX)
12 Sep 07 UTC
High Rollers
I just joined the High Rollers game and I have a question. The pot was 300 a person and 5 joined when the game started with a pot of 1500. 2 people joined in the first turn to fill the civ disorder countries. WHY ISNT THE POT 2100? These people got in on the first turn for less than 300 points WHY? If they win they will have found a flaw in the system and this needs to be fixed right away.
24 replies
Open
Shardz (0 DX)
13 Sep 07 UTC
Random Name (New Game)
There's a new game started (Random Name). The bet is only 10 (as I'm new and didn't want to use a large amount of my points). I'd prefer it if somewhat experienced players joined, but it's completely open to anyone.

If posting a message about a new game is unacceptable, please tell me and I will desist.
2 replies
Open
Noodlebug (1812 D)
01 Sep 07 UTC
Revealing private messages
This is just a random thought and probably a non starter but I thought I would throw it out there...

Does anyone else think it might be a good idea to make all the in-game messages from completed games publicly viewable?

On the plus side:
- this will encourage more thoughtful and less abusive messages, leading to more respect between players
- it will make it easier to spot players who have been communicating with each other outside the game (possible multi-gamers)
- those keen on learning how to improve their skills can see where the game is REALLY won and lost

On the negative side:
- I don't think all the messages are archived, early ones disappear after a while
- some people might prefer to negotiate face to face (brothers, fellow students) or use more readable email to co-ordinate moves
- old pros don't necessarily want the extent of their duplicity revealed to the world!
32 replies
Open
dnorth (131 D)
14 Sep 07 UTC
Player Evaluation
Why could there be a player evaluation that is made like the buyer seller evaluation on ebay. It could be made at the end of each game. Each player evaluating the others in the game. Then everyone could see the ratings of other player and those that got bad ratings for cheating, missing turns, or droping out of game would be known to all.
1 reply
Open
winner1 (154 D)
13 Sep 07 UTC
Unable to retreat from stp/nc
I was on stp/nc and for some reason my fleet wont retreat to barents
http://phpdiplomacy.net/board.php?gid=1597&orders=on#orders

why is this when there is no fleet there or even in norwegian sea. i had to disband the fleet- can some one tell why?
thank u
alamothe (3367 D(B))
13 Sep 07 UTC
It's a bug :-) it won't be fixed soon
winner1 (154 D)
13 Sep 07 UTC
oh, so i should disband- damn- i could have taken stp back and now i lose an sc... oh well


2 replies
saulberardo (2111 D)
12 Sep 07 UTC
another doubt
Folk,

If A moves to C;
and B moves to C (so, there is a stalemate betwim then);
and D moves to B with a move support from D (so displacing B);

can B retreats to C?
7 replies
Open
lzwqmang (869 D)
12 Sep 07 UTC
there is a question about supporting army.
when a army is convoyed to another place, is this army able to accpet any support from other unit?
6 replies
Open
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