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A place to discuss topics/games with other webDiplomacy players.
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lulzworth (366 D)
02 Feb 09 UTC
Game needs unpausing
http://phpdiplomacy.net/board.php?gameID=7674
Paused due to long-eliminated player being banned. All orders finalized for this round, but due to 72 hour phases some players only log in every few days. Would be nice if it could be unpaused sooner.
3 replies
Open
New Game - 80 Points 25 hours
http://phpdiplomacy.net/board.php?gameID=8485
"Speech to the Second Virginia Convention"
Come one come all!
0 replies
Open
vamosrammstein (757 D(B))
01 Feb 09 UTC
CHAMPION
I don't know if anybody on this site follows professional tennis, but this is to say that Rafael Nadal is the best player in the world, this is not open for discussion, this is a statement of fact:]
14 replies
Open
Robyrt (113 D)
02 Feb 09 UTC
Quick interface questions
Starting my first game and a couple things weren't really clear...
1. What does a blue dot next to a country's name mean?
2. Am I required to finalize orders, or will the game use the last ones I have currently selected?
6 replies
Open
fortknox (2059 D)
30 Jan 09 UTC
Jeopardy
I was watching Jeopardy two days ago, and what do I see as a category for the Double Jeopardy round, but "Diplomacy, the Game".
24 replies
Open
xgongiveit2ya55 (789 D)
02 Feb 09 UTC
CD takeover
In our Gunboat game, we have two CD countries in good shape. They haven't lost too much ground since they border each other (France and Germany).

http://phpdiplomacy.net/board.php?gameID=8178
0 replies
Open
qwerty (100 D)
30 Jan 09 UTC
SERIOUS
I LIKE SEX
47 replies
Open
cteno4 (100 D)
31 Jan 09 UTC
Alternative to balance Italy
Please discuss. I posted this in another thread but that thread seems to have died. The idea requires the Italian map to be slightly redrawn but it may have quite good results.
cteno4 (100 D)
31 Jan 09 UTC
Somebody else just posted a topic on the "Fleet Rome" variant; it was discussed by many as a very problematic arrangement, so why not try something else?

Perhaps a better alternative would be making the Italian home supply centers Venice, Apulia, and Rome-Naples (combined to form one province). With an army in Venice and fleets in both Apulia and Rome-Naples, Italy would have the flexibility to attack Austria in 1901 (F APU-ADR), to fully defend against an Austro-French attack (A VEN-TRI, F APU-ADR, F ROMNAP-ION), or to even set up defensively for a Lepanto-style attack on Turkey (F APU-VEN, A VEN-ROMNAP, F ROMNAP-ION).

That alternative was something I just pulled out of my arse so go ahead and rip it apart if you like :)
Akroma (967 D)
31 Jan 09 UTC
that would literaly fuck turkey 3 ways to sunday
Akroma (967 D)
31 Jan 09 UTC
I guess if you want to balance italy, putting a supply center into the tuscany would be worth a shot
kestasjk (95 DMod(P))
31 Jan 09 UTC
We could always make a map that's 7 ways symmetrical, but maybe a small amount of imbalance is what gets the diplomacy started. I think Avalon Hill knew what they were doing
maintgallant (100 D)
31 Jan 09 UTC
The board does have a vague symmetry that runs diagonally from England through Turkey with Scandinavia balancing out Italy. My guess is this was the justification for the fourth Russian supply center.

Games that retain symmetry in game design, like chess, checkers, and go and create asymmetry due to the move order are considered close to ideal and have good replay-ability. Topographical asymmetry most often causes severe game imbalance (as with Australia in Risk and the power issues with Axis and Allies). So I'm pretty impressed with how Diplomacy is designed. Stronger players may challenge themselves with Italy and Austria while weaker players may find handicaps with France and Russia. The various hints of asymmetry create character for the various powers. But I think the even game mechanic of Diplomacy forced small asymmetries in the game board so that a stalemate was not necessarily the result of best play.

Could it be better? Sure. Various scenario maps are exciting to try. If it were up to me, I would give France a second fleet rather than an army in Marseilles in order to put a bit more pressure on England, to occupy Italy a bit, and to slow France down some against Germany. this would be in addition to a second fleet for Italy.
Centurian (3257 D)
31 Jan 09 UTC
I don't see why everyone has a problem with Italy. Learn to play better.

There are no major cities in Apulia so that doesn't really make sense. The only viable Italy change was to make Tuscany Milan to remove the Venice-Trieste thing. But I like it and I think any possible Diplomacy imbalances are balanced out by the players perceiving them.
Noirin (2827 D)
31 Jan 09 UTC
There actually is a major city in Apulia (Bari, 9th italian city in population), but nonetheless I believe Italy isn't really damaged by the current map. It is true that Italy has less room to expand, but it is also out of the two major conflict areas, and can thus wait and see what happens without being in any conflict.
Savlian (100 D)
31 Jan 09 UTC
Honestly, I think Italy is very fun to play just as it is, and should be left alone.
Pulsout (653 D)
31 Jan 09 UTC
Diplomacy should not be balanced, the whole fun of it is that you have to use ur disadvantages to diplomacize with other people.
Chrispminis (916 D)
31 Jan 09 UTC
Imbalances are much less pronounced in Diplomacy than in Risk because of diplomacy! If everyone knows that Italy has the lowest win ranking and Turkey has the highest, it's just one more reason to leave Italy alone and take out that Turk before he's painted Europe yellow. It makes variants much more robust because less attention has to be payed to board balance because once the balances are recognized they are naturally counteracted by players negotiating.
Invictus (240 D)
31 Jan 09 UTC
Turkey has the highest wins? I always thought it was Russia.

Risk. All you have to do is finagle Australia or maybe South America early on and the game's yours. Not really a fun game, just fun with people.
Savlian (100 D)
31 Jan 09 UTC
Risk. My strategy is always North America, and South America as a secondary goal. People always see it as too hard to take, and thus not worth reinforcing in the first rounds. Then launch an assault into South America.
Captain Dave (113 D)
31 Jan 09 UTC
Savlian, I agree with you... although I only realised this the last time I played. I took N America really easily and then South America fell... everything just fell into place from there!

Regarding Italy, I always feel you need to ally with Russia (and hope they haven't allied with Turkey) to stand any real chance. Oh, and having an Anglo-German alliance helps your cause, too.
The biggest problem with Italy (and also, therefore, with Austria-Hungary) is that you have a home SC that can be lost in Spring 1901, so you're instantly on the back foot.
maintgallant (100 D)
31 Jan 09 UTC
Australia has the largest win percentage in tournament Risk games. Something like 70%. Eventually the countries just don't matter much, and the cards are everything, which is where Australia really excels.

As far as Italy goes, I love playing it because of its difficulty and its ability to expand once it really gets moving.
EdiBirsan (1469 D(B))
31 Jan 09 UTC
The most common complaint about Italy and Austria is their adjacent supply centers. The oldest variant approach was to place a province between Venice and Trieste called Perrijavo (after Larry Peery who ran a few of these games postally).

Personally I am not a big fan of altering the map, but this was an approach way back when.
airborne (154 D)
31 Jan 09 UTC
There are plenty of articles in the DP pouch and the Diplomay Archives that have great plans for Italy to win.
airborne (154 D)
31 Jan 09 UTC
http://www.diplom.org/Zine/F1997M/Bergman/Italy.html
http://www.diplom.org/Zine/F2000M/Ray/italy.html
kaner406 (356 D)
02 Feb 09 UTC
thank-you airborne, the DP pouch has the best articles on such matters.
personally I think the best variant is a SC-free zone in BTW Venice and Trieste. call it Milan if you have to.


18 replies
Gobbledydook (1389 D(B))
02 Feb 09 UTC
Unpause please:
http://www.phpdiplomacy.net/board.php?gameID=7659

We have an inactive, 0-SC Russia who won't pause.
Unpause please, mods...
3 replies
Open
TURIEL (205 D)
02 Feb 09 UTC
INTERESTING CHARACTERS NEEDED!!! :)
The non-verbal sort need not apply. Need 6 players for a new game with 24 hour phases. Game Name: INTO THE GARDEN OF DEATH.
0 replies
Open
LitleTortilaBoy (124 D)
31 Jan 09 UTC
I ended up in a strange position as Turkey in this game.
http://www.phpdiplomacy.net/board.php?gameID=7629

He couldn't do anything to me, and I can maybe get a few SC's now.
7 replies
Open
Unpause please
http://phpdiplomacy.net/board.php?gameID=7659

Would be appreciated if a mod unpaused this game
1 reply
Open
Babak (26982 D(B))
01 Feb 09 UTC
Real Time game - Sunday at 10am EST (3pm GMT) - 2 needed
we'll create a one hr deadline game (but try to keep to 15 minute deadlines) so all need to finalize. 10am on Sunday (yes, Superbowl Sunday) but should finish before the Superbowl.
49 replies
Open
airborne (154 D)
01 Feb 09 UTC
Live Game after the Super Bowl?
It will be a 5 point buy-in, PPSC, no password.
2 replies
Open
Mikeburk (479 D)
01 Feb 09 UTC
Creating Pleasant Gaming Experiences
Is there or should there be a way when you create a game to specifically exclude people?
3 replies
Open
ldrut (674 D)
01 Feb 09 UTC
New Game - Do No Taunt Happy Funball
125 pt buy-in, 72 hr, PPSC. For those who just can't get to the computer every day. Join only if you like lots of posts and negotiations.

http://phpdiplomacy.net/board.php?gameID=8458
2 replies
Open
RammsteinFTW (100 D)
01 Feb 09 UTC
World of Warcraft
does ANYBODY actually play this game anymore?
16 replies
Open
lkruijsw (100 D)
01 Feb 09 UTC
Comparison of sites, article for the Pouch
You need a subject for writing an article??
5 replies
Open
LoneSlyFox (0 DX)
01 Feb 09 UTC
Hey, Signalseven!
I'm back! Did you miss me?
9 replies
Open
airborne (154 D)
01 Feb 09 UTC
Live Game. Orginal name eh?
http://phpdiplomacy.net/board.php?gameID=8464
Forgot to change the time limit. regardless its still a live game.
10 buy-in
PPSC
0 replies
Open
letup67 (100 D)
01 Feb 09 UTC
new game
the id is newbie-6. please join.
2 replies
Open
Pimpernel (115 D)
01 Feb 09 UTC
MODERATOR???
Why have I made 3 posts about a game being unpaused without myself unpausing and they have not been responded to? I didn't even make a move because I did not have knowledge of the game being unpaused. Hispano hablantes is the game and you will find the link on my other posts if you scroll down.
7 replies
Open
Mole24 (100 D)
01 Feb 09 UTC
Attack!
Join "Attack!" Now! It's only 5 points!
0 replies
Open
captainkirk (299 D)
01 Feb 09 UTC
draw
how does a draw happen?
2 replies
Open
Babak (26982 D(B))
31 Jan 09 UTC
150pt ppsc game for mid-level players
30 hour deadlines - 150 pts to play

"Politics is NOT a spectator sport"
http://www.phpdiplomacy.net/board.php?gameID=8442
11 replies
Open
Matematico (162 D)
30 Jan 09 UTC
To all Portuguese players
If you speak Portuguese and want to play in a Portuguese server visit www.ptdiplomacy.com. Its the same game translated to portuguese. Its still on beta phase but you can now play it.
11 replies
Open
General Greivous (479 D)
31 Jan 09 UTC
One Hour Game on Saturday Afternoon?
Anyone interested?
20 replies
Open
Leon Rey17 (1838 D)
01 Feb 09 UTC
Unpausing a game
Kestas, please unpause this game. Got two jokers that just don't feel like voting and I'd like to break the 2,000 limit. The game is Battle for Europe-3, this is the web address http://www.phpdiplomacy.net/board.php?gameID=7580 .
1 reply
Open
Adorno (100 D)
01 Feb 09 UTC
Negative Dialectic: Let the battle begin
http://phpdiplomacy.net/board.php?gameID=8454
0 replies
Open
Jacob (2466 D)
29 Jan 09 UTC
NEW GAME: Were Not the Right Man on Our Side
101 point buy-in, 36 hour phases, WTA

http://phpdiplomacy.net/board.php?gameID=8403
6 replies
Open
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