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RogueMcGyver (455 D)
28 Jun 08 UTC
Accidental Guest Duplication
Diplomacy Redux: http://phpdiplomacy.net/board.php?gameID=4457

A guy tried to join using the game link and accidentally put in two guests as playing... if it is possible could you remove both of these guests from the game so we can get 2 actual players in?

Thanks.
2 replies
Open
amichaels (100 D)
28 Jun 08 UTC
Convoy question
Can you use a docked ship to convoy? For example, can the fleet in SEV convoy an army from Moscow to Armenia? Thanks in advance for any help!
1 reply
Open
Treefarn (6094 D)
27 Jun 08 UTC
New Game - 126 point bet PPSC
http://www.phpdiplomacy.net/board.php?gameID=4462
Called High & Lonesome
2 replies
Open
thewonderllama (100 D)
25 Jun 08 UTC
GFDT 2007 Results
The first ever Grand Festive Diplomacy Tournament has finally come to an end. The winners of the tournament are abab and Signalseven, sharing in a 17/17 split draw in the final round. Third place went to Ironclad, fourth to Chrispminis, fifth to thewonderllama, sixth to figlesquidge, and seventh to Darwyn.

If you are interested, you can see the game at http://www.phpdiplomacy.net/board.php?gameID=3533. If you would like to see more about the tournament (which in the coming day or two will, I hope, include the final overall standings), visit http://www.llamanation.org/grandfestivediplomacytournament2007.

It has been a pleasure organizing the 2nd and final rounds of the tournament, thanks to all who participated in this first of phpDip history!
8 replies
Open
Careless (0 DX)
28 Jun 08 UTC
Game error again!!!!
I joined a game as a replacement and its not letting me in... says error logged and adjudicator wil c to it- games name is "Lawyers only"
1 reply
Open
Blackheath Wanderer (0 DX)
27 Jun 08 UTC
Roll of fame
Where is the link to the roll of fame?
8 replies
Open
jcool18 (100 D)
28 Jun 08 UTC
new game...30 point bet
game is domination-3
0 replies
Open
garistarch (201 D)
27 Jun 08 UTC
Question about Ionian Sea...
I am Turkey in this game:
http://www.phpdiplomacy.net/board.php?gameID=4312

This last turn, I had the orders Fleet Apulia move to Naples. Fleet Ionian Sea supports Apulia to Naples.
The Italian player had the orders Fleet Naples move to Ionian Sea. Fleet Tunis supports fleet Naples to Ionian sea.

I thought we bounce. But my fleet in ionian is now being displaced. I'm trying to figure out if this is my misunderstanding or if it's a bug.

anyone?
4 replies
Open
fwancophile (164 D)
27 Jun 08 UTC
good lord
http://www.independent.co.uk/environment/climate-change/exclusive-no-ice-at-the-north-pole-855406.html
24 replies
Open
Withnail160 (1204 D)
25 Jun 08 UTC
Kestas (if you are out there!)....
http://phpdiplomacy.net/board.php?gameID=4391

In this game I'm pretty sure that I entered my moves and left unfinalised (I was travelling and needed the full time to get where I was going)

If you have 5 minutes can you check to see if this is/is not the case...if it isnt then how did I screw up?

Its a shame because it is quite a high pot game and my lack of moves has really spoilt it in the early crucial stages

Thanks for any response!

Withnail
22 replies
Open
aoe3rules (949 D)
27 Jun 08 UTC
not finalizing
if you don't finalize orders, but do update them, what happens when the game enters the next phase? i remember an argument a long time ago about whether this should be allowed, because it slows down the game for others. there might have been a change in the rules because of that; i can't recall. but this is for another reason - i'm waiting for a message from someone, and i might have to change my orders because of it, and if i finalize the game might move to the next phase before i get back. so... does anyone know?
1 reply
Open
Darwyn (1601 D)
27 Jun 08 UTC
Retreat/Destroy question
I'm trying to destroy one of my own armies in order to get a build...I have my reasons. :)

If I can get an ally to dislodge my unit, can I simply not enter a retreat destination for my unit and let the phase end for it to be destroyed?

Also, can I support my ally in doing this to successfully dislodge my unit?
2 replies
Open
zhomuth (490 D)
24 Jun 08 UTC
Draw Request: sandvine 2 (gameID=4116)
Please draw this game. All parties will post their acceptance to the global forum. http://phpdiplomacy.net/board.php?gameID=4116

Thanks very much.
1 reply
Open
Treefarn (6094 D)
26 Jun 08 UTC
New Game - 124 Bet PPS
http://www.phpdiplomacy.net/board.php?gameID=4444

Called FiveB4Funk.
9 replies
Open
cteno4 (100 D)
26 Jun 08 UTC
Watch this game's history
It's called ...and then we take Berlin

http://phpdiplomacy.net/board.php?gameID=3920

We're in 1917 now and the map's history is one of the most entertaining I've seen in a LONG time. Note the bias brought about from the fact that the person posting this entry is actually a player in the named game.
4 replies
Open
keeper0018 (100 D)
19 Jun 08 UTC
IM BACK!!!
get ready to get your asses kicked!!! >;-p
18 replies
Open
Barra (323 D)
26 Jun 08 UTC
Retreat Question
Can somebody confirm if for example Italy has been forced to retreat and on the map it's unit has 2 options
(a) being Italy's own vacant land
(b) Austria's unoccupied Supply Centre
Does Italy have the option to go to the Austria's Supply Centre in phpDiplmacy
5 replies
Open
fortknox (2059 D)
24 Jun 08 UTC
Remembering one player from the last game?
If you were stabbed or seen bad gameplay from a particular player, do you carry it on to the next game when you see the character again?

For example:
Suppose you are Italy and France (user 'fakename') stabs you and gets you in a war and Russia wins easily because you two were worried about each other instead of the growing threat...

3 games later, you jump in a game as austria, and 'fakename' is germany. Do you purposely go after germany due to the previous game, or do you play 'a fresh stance' on each game?
Bazin (527 D)
24 Jun 08 UTC
I do my best to go into a game with a 'clean slate'. With that said, if the same outcome occurs over the course of several games, then I'd likely find it increasingly more difficult to go into a game fresh and open to a change of tactics from 'fakename'.
dangermouse (5551 D)
24 Jun 08 UTC
Agreed. Don't hold vendettas from game to game. On the other hand, if you play 5 games with him and he's obviously a bad or inconsistent player obviously you have to take that into account.
Chrispminis (916 D)
24 Jun 08 UTC
I hardly take into account the names of the users. I only remember countries. So it's really easy for me to start with a clean slate, the way I think the game should be played. Of course, for many other players, it's hard to ignore what you know, but I would encourage you to at least try to minimize grudges if they are impossible to remove.
Darwyn (1601 D)
24 Jun 08 UTC
Agreed with above. You should always start with a clean slate...unless you identify a pattern with 'fakename'.
q93 (373 D)
24 Jun 08 UTC
I've done both. I've had a guy really piss me off, and got him good the next game, and I've had guys who really pissed me off turn into my best ally the next game. So it can go both ways. Theres nothing wrong with a little revenge as long as your still playing smart.

But never put your anger into your strategy.
fortknox (2059 D)
24 Jun 08 UTC
of course if there is a player named 'fakename', I apologize... I purposely tried to make the name fake.

I try to go in with a clean slate, but its second nature for me to remember previous tactics...

Then again, I like to play games differently. One game play aggressive, another more defensive, etc..., so I guess I need to keep that into consideration.
fwancophile (164 D)
24 Jun 08 UTC
depends. dude like feckless clod - appropriately named indeed - is a complete dickhead so that generally means war straightaway.
fortknox (2059 D)
24 Jun 08 UTC
no need for personal attacks. I purposely used a fake alias to ensure we keep out of personal attacks, please do the same.
Karkand (2167 D)
24 Jun 08 UTC
Theres no such thing as a clean slate. If the player has a good track record with you all is well....if not...
Treefarn (6094 D)
24 Jun 08 UTC
That actually just came up in a game for me, because I 'stabbed' a player. (I was never actually allied with him, said I would do something that I didn't.) But here's the conversation:

Him Autumn 1906: its amazing how you lie
Him Autumn 1906: but dont worry, i ll remember you for next games
Me Autumn 1906: The idea for Diplomacy is that each game stands on its own. You aren't friendly with someone in one game because he helped you in another. Otherwise, thats considered metagaming and against the rules here.
Him Autumn 1906: sure you are friendly with someone in one game beacuse he helped you in another. thats why we can see players names in each game, to remember... i ll see you again
a_fuzzyduck (100 D)
24 Jun 08 UTC
previous form is a good tiebreaker when you can't decide who to turn on...
Karkand (2167 D)
24 Jun 08 UTC
Im not being pedantic, but where does it say metagaming is against the rules?
fwancophile (164 D)
24 Jun 08 UTC
oh personal attacks are just part of the spirit of manly camaraderie :P
fwancophile (164 D)
24 Jun 08 UTC
you aren't a lily livered euro are you?
fwancophile (164 D)
24 Jun 08 UTC
though with a name like ftknox :P
alamothe (3367 D(B))
25 Jun 08 UTC
i don't remember my first game :*-(
Piazza (816 D)
25 Jun 08 UTC
I'm in a couple of games now with players who I've betrayed or they've betrayed me in a past game. And with some of them, I'm at war and with others, we're working together nicely, for now.

The game is based on working with other players until you can turn against them (if that suits your interest), so I don't think holding a grudge is fair. Now, this is of course, unless you play 15 games and everytime the person does the same thing.

And I agree, I think this is metagaming, regardless of if its against the rules or not.
Chrispminis (916 D)
25 Jun 08 UTC
Agreed, Feckless Clod is, well, feckless. He should be attacked on sight. I have no patience for clods like him. =D

It doesn't say that metagaming is against the rule explicitly anywhere, it's just a general consensus upon gamesmanship that metagaming is undesirable. While personal considerations are all very well in F2F games, in this new realm of online play there are a few notable differences. The most primary example of metagaming and perhaps the most obviously wrong is when two people playing here know each other in real life, and as such this drastically affects their play, to the point that say a husband and wife duo will never stab each other and essentially act as a super country. The other players in the game are at a great disadvantage because they don't have a similar relationship, nor should they be expected to. This is not to say that you cannot participate in a game with people you know in real life, it's just that you shouldn't be afraid to stab them or play them in the same way that you would an online stranger.

The problem extends to the issue in the OP. Perhaps you find someone that you work very well with, and so in other games you immediately ally yourself with this reliable person. This is the same sort of issue as you exclude the other players who may be just as qualified and dependable especially given that an individual's reliability is based more around the situation and opportunity rather than personal character. You put players who haven't had the opportunity to play with you in the past at a disadvantage which they don't deserve. This especially runs contrary to phpDip's mandate to spread the joy of Diplomacy to new players as it puts them at a disadvantage.

Sure it's ridiculous to ask someone to un-know what they've learned about other players, but I would definitely encourage them to try anyways. If it can't be altogether eliminated, it does not make the pursuit of it's minimization any less valuable. Be ready to stab your best friend, and co-operate, if perhaps grudgingly, with your nemesis. It's the spirit of Diplomacy.
CountArach (587 D)
25 Jun 08 UTC
Planning on attacking someone out of revenge is often stupid - the game may not develop in such a way to allow you to do this. I go into games with a clean slate, however I do remember people who consistently back-stab me and who are very faithful allies and this does affect my likelihood of trusting them.
fortknox (2059 D)
25 Jun 08 UTC
fwancophile:
No, I'm a good ol'fashioned 'merican :P

And I do like the "oh personal attacks are just part of the spirit of manly camaraderie", though I'm more a peacemaker ;)
Feckless Clod (777 D)
25 Jun 08 UTC
Remembering poor play that gets the player concerned killed is good policy. Bearing a grudge over a stab that helped the stabber to victory is ridiculous. Blaming someone else for your own inadequacies.... well.... thanks for the heads up, dickhead....
TheGhostmaker (1545 D)
25 Jun 08 UTC
You should not hold a grudge at somebody stabbing you- you should with any player take the precautions you judge to be necessary to ensure your safety, and good diplomacy involves making sure of the fact that your allies don't want to stab you.

However it is impossible not to consider how different players approach the game. There are some who stab more, some who stab less, it is necessary to recognise the two as different when they are in order to succeed.
sean (3490 D(B))
25 Jun 08 UTC
i agree with crisp, i often forget the player and just remember the country in a game, especially when im playing more than a few games. however players that never reply to messages...i remember those guys and dont bother all that much to ally with them when i meet them again. If a player stabs me and its the right time for a stab and its something i would have done if i was in their position then thats fine but overly quick hasty annoying stabs that are counterproductive for the stabber in the long run, those guys i remember and play cautious around next time, i still might ally with them but not with a lot of trust.
fwancophile (164 D)
25 Jun 08 UTC
yes, i feel so inadequate - a teacher and a pop psychologist, fierce.
Labond (140 D)
25 Jun 08 UTC
I think it is important to remember that game situations come before prior knowledge of the other players: if the situation forced a stab in the previous game, you don't carry trust issues over unless the situation is similar.

I cannot claim to always have been the best of sports, but I can say that I consider the country before the player (if I have faced the player before). You can't forget your idea of a previous player when a new game begins, saying to yourself 'oh, its so-and-so', but you can try to be fair by working for mutual interest without revenge, grudge-bearing or accepting reputations.
Croaker (370 D)
25 Jun 08 UTC
I do not hold grudges. It is, after all, a game. Moreover, it is a game where lies and duplicity are a fundamental requirement.

What I do carry forward is a slightly better understanding of the other players. I will try to capitalize on this in other games by exercising caution against strong opponents and by being more aggresive against weak ones.
q93 (373 D)
25 Jun 08 UTC
I'm playing a lot of games at the moment and I've been stabbed in about 5 of them in the last 3 days. The funny part is that in two of those the Stabber timmed it so bad they want to work with me again, 2 others its going to mean that everyone but us has a chance to win, cause we are just going to tie up eachothers forses. and One guy I give kudos to because he got me good......and then didn't bother to place the three armies he got for doing it.
Chairman Mao (340 D)
25 Jun 08 UTC
I take each game as a new one (do my best to do so)

LHC2008 (100 D)
25 Jun 08 UTC
I bring the vengeance because then that player will think twice before doing it again. I believe MAD policy, it worked for the cold war.
Chrispminis (916 D)
25 Jun 08 UTC
But in Diplomacy doing that will only have them ensure that their stab is all the more effective so as to cripple you. Any retaliation on your part is quickly drowned out by superior forces.

Haha, oh Feckless. Have we ever played together? We should... you seem like an entertaining player.
kaigem (226 D)
26 Jun 08 UTC
I had the experience of a stab gone so entirely wrong. (and not the one at q93, sorry about that :)) I was playing germany, and i thought england was about to move against me, so i wanted to ask Italy if he would support me. Turns out what i thought was private chat between us was actually the global channel, with myself and italy having been the only 2 contributors. Oops! :)

The odd thing is, while i find it easier to stab people i don't know, i feel less guilty stabbing those i do know. can anyone explain this?
Pandora (100 D)
26 Jun 08 UTC
awww I like feckless clod <3

I go for the clean slate approach, but there are a couple people who I find it hard to remain nuetral with......
Feckless Clod (777 D)
26 Jun 08 UTC
Thanks, Pandora, I like you too.... so don't take it too personally if I'm a little quicker to stab you next time....
No, Chrispminis, we have never played together. I shall have to try to remember to attack you on sight. ;)
wawlam59 (0 DX)
26 Jun 08 UTC
If it was a good stab, it is OK. But if it was not, I'd prefer to keep an eye on him/her.
Samael (100 D)
26 Jun 08 UTC
My 2p worth is just to refer to the following comment from Rod Walker's Gamer's Guide (2nd edition, page 6):

"One member of a group may attempt to 'bully' another into an alliance he otherwise wouldn't want. Some may attempt to negotiate on the basis of personal relationships which exist outside the game. Or, in organizing a game, one may call another and say something like, 'Let's play DIPLOMACY tomorrow and you and I can be allies.' These sorts of tactics have no place in the game."

If you see play in one game that convinces you that another player is inept at negotiation, cannot develop strategy, tactically weak, overly gullible or a trigger-happy stab-hound then *of course* you can use that knowledge in another game. And you pay the price if you get it wrong.

However, I think stabbing someone in one game, just because they stabbed you in an earlier one, goes close to the prohibition on negotiating based on personal relationships which exist outside the game (in this case, a poor one).
Pandora (100 D)
26 Jun 08 UTC
haha clod, havnt you already stabbed me enough?
give a sweet little girl a break lol
fortknox (2059 D)
26 Jun 08 UTC
Great quote, Samael! Thanks.
Feckless Clod (777 D)
26 Jun 08 UTC
She's not a sweet little girl, she's a predator posing as a house pet....
Sicarius (673 D)
26 Jun 08 UTC
amen to that brother


39 replies
ArbysPotatoCakes (117 D)
26 Jun 08 UTC
Wondering
What do the green checkmarks and red X's after countries' names signify?
1 reply
Open
aoe3rules (949 D)
26 Jun 08 UTC
long long story
hi again, everyone. do we still do long long stories?
0 replies
Open
Wombat (722 D)
23 Jun 08 UTC
Anyone interested in a 300-700 pt each WTA?
If I can get 6 more I'll start one up...
32 replies
Open
Ivo_ivanov (7545 D)
26 Jun 08 UTC
DRAW request (game ID=4071)
Please, DRAW http://phpdiplomacy.net/board.php?gameID=4071. Everyone will confirm below - starting with me (France)
1 reply
Open
cteno4 (100 D)
21 Jun 08 UTC
Draw Request: NewGame-2
I, Germany, request a three-person draw with France and Russia. France and Russia, please reply to this thread.

http://phpdiplomacy.net/board.php?gameID=4118 <= and that is the URL for this game.
8 replies
Open
nitish (2087 D(S))
26 Jun 08 UTC
New game - I'd rather be sailing
I created a new game with a relatively small buy-in: 40 points. Anyone interested?

http://phpdiplomacy.net/board.php?gameID=4439
0 replies
Open
Samael (100 D)
25 Jun 08 UTC
New 50-point per player game - Drifting
Is anyone interested in a new 50-point game - Drifting?

http://phpdiplomacy.net/board.php?gameID=4438
3 replies
Open
Croaker (370 D)
25 Jun 08 UTC
Fun Game!
Here's a fun game with a country in CD. Though there is a hint of metagaming present.

http://phpdiplomacy.net/board.php?gameID=4412
3 replies
Open
fortknox (2059 D)
25 Jun 08 UTC
Fast Game?
Anyone up for a really fast game? Try to finalize orders quickly during work hours (9-5 EST)?

http://phpdiplomacy.net/board.php?gameID=4436
4 replies
Open
Ben e Boy (101 D)
23 Jun 08 UTC
Deleting my account?
How would I do that?
13 replies
Open
Alan3 (1097 D)
24 Jun 08 UTC
Please draw the game Moscow Mule 2
France requests the draw.
The link is: http://phpdiplomacy.net/board.php?gameID=4138

Germany & Italy will confirm below
3 replies
Open
scott (1291 D)
25 Jun 08 UTC
Draw Request:Hal Whitehead (gameid = 4164)
As Austria I am initiating a draw in this game. Turkey and England will be posting soon to confirm a draw.

http://phpdiplomacy.net/board.php?gameID=4164

Thank you.
2 replies
Open
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