Forum
A place to discuss topics/games with other webDiplomacy players.
Page 78 of 1419
FirstPreviousNextLast
Braveheart (2408 D(S))
11 Mar 08 UTC
Convoy Bug
Hi Kestas,

Excellent effort with the latest version - but think there might be an issue with the following attempted convoy not working:

http://phpdiplomacy.net/board.php?gameID=3001
8 replies
Open
Crusoe (823 D)
12 Mar 08 UTC
Kestas? Non appearing forces
I don't know if this has been mentioned before, but in this private game, in which I am France, I got two builds but they don't show up on the map. I am able to give them orders. Why aren't they visible?

http://phpdiplomacy.net/board.php?gameID=3172
0 replies
Open
Thucydides (864 D(B))
11 Mar 08 UTC
Map representation meanings
A red arrow is a move, a yellow is support move, a green is support hold, but what I don't understand are these things:
What does a pink/magenta-ish arrow mean?
How do you tell where a stalemate took place without having to just figure it out from the orders? (I don't really have a problem with just figuring it though)
5 replies
Open
Stevelers (3084 D(G))
11 Mar 08 UTC
Units not showing on map
Game: Hespler http://www.phpdiplomacy.net/board.php?gameID=3114

Units at Rome and Tuscany are not showing on map.
1 reply
Open
Sorel (846 D)
11 Mar 08 UTC
Unit dissapeared instead of retreated
Can admin check lol-2 game. I retreated an army into Vienna, but when new round came that army is nowhere to be seen.
2 replies
Open
Sirither (100 D)
11 Mar 08 UTC
Building phase
Orders were entered, but not processed: gid=3110


0 replies
alamothe (3367 D(B))
11 Mar 08 UTC
hahahaa
Civil Disorder Italy (100) as Germany, in civil disorder: 3 supply centers
Last logged in: 04:10 PM

it looks like Civil Disorder Italy started playing germany too?
1 reply
Open
Feckless Clod (777 D)
11 Mar 08 UTC
Global Conversation
I'm still not sure how I feel about the Global tab.... it could be a liability, or it could be quite fun....
But anyway, since it's there, how about making those conversations viewable to non-participants?
3 replies
Open
keeper0018 (100 D)
10 Mar 08 UTC
Kestas, Draw Game Request
Kestas, please draw game "Megatron"

http://www.phpdiplomacy.net/board.php?gameID=2938

I am Austria, and I am confirming here. "gameover" is France, and "GSharp" is Russia. They will confirm with separate replies.
4 replies
Open
kestasjk (95 DMod(P))
10 Mar 08 UTC
The map
As many have been pointing out the map is pretty ugly, this is because I wanted to get the code up and didn't spend long tweaking things.

But now that it's up and people can look at it and think about it; how would you draw the map?

There are three problems:
- Contrast; the orders need to contrast well with *all* of the country colors. A failed order needs to be easy to tell from a succeeded order

- Space- when many orders apply to the same place, or when two units are attacking each other, it should still be clear what's going on, and all orders should be distinguishable. You need to know what the move is, where it came from and what it applied to, and whether or not it succeeded

- Code performance; The most obvious first thing to change is to make those blocky, pilexated orders nice and smooth, but doing that means that the map would use more than 256 colors, but that would make the map use far more memory than it can use.
54 replies
Open
ryanwsmith (108 D)
11 Mar 08 UTC
map bug
In Go Chargers ( http://www.phpdiplomacy.net/board.php?gameID=2973), one of Germany's retreating units (Liv -> Pru) doesn't appear on the map, although it is on the list of units. Is this a known bug? I know I've heard that newly created units aren't showing up, but I haven't heard of retreating units disappearing...
1 reply
Open
GuanShao (537 D)
11 Mar 08 UTC
Army Creation Problem
http://phpdiplomacy.net/board.php?gameID=3187

No one's armies were created.
0 replies
Open
XiangYu (144 D)
11 Mar 08 UTC
[BUG} Stealth Activated Units

It's a serious ISSUE

http://phpdiplomacy.net/board.php?gameID=3188

No ones newly gained units are visible, i feel as if i'm playing a game with a herde of Predators!

0 replies
Open
bflynn (146 D)
11 Mar 08 UTC
kestas please end this game
http://phpdiplomacy.net/board.php?gameID=3007
We have reached a stalemate and all the players have decided to end it as a draw. So Kestas please end it thanks.
2 replies
Open
Wombat (722 D)
11 Mar 08 UTC
BUG!!!
http://phpdiplomacy.net/board.php?gameID=2766

game name "Ng Wang Ho"

The map has gone a funny colour. If you could fix that it would be great. Thanks.

A round of applause for Kestas and his hard work people!
3 replies
Open
XiangYu (144 D)
11 Mar 08 UTC
Colouring the Map *Tips*

Okay, i keep seeing Kestas mention saturation will help the map, and it won't on its own, a saturation will increase the colour definition, but that alone won't solve the problem.

a good technique when colourising is to set the saturation for all colours *individually* to +20, and then to add a darker filter for -35/40, people think the darkening filter will actually counter act the colouring, but it won't simply because their completely different.

You want all of the colours to have the same shading, i think even basic graphic allowances can offer that, if all of your colours were simular in shade, then they'd blend perfectly, as for the arrows, maybe change the colour of the support, since it's yellow, it might be weird seeing yellow on dark yellow.

I leave the colours to you, but if you make the arrows maybe smaller, visible, but not so IN YOUR FACE as the current ones, and then make them stand out a little more, it should work...the picture in my head works anyway, and thats how i'd do it.

Also about room, you could revamp the map, i know its based on the diplomacy game, but places like moscow and saint peteresburg really don't need to be so big, when other countries are pretty tight. Still thats for an entirely different thing.
1 reply
Open
nelsnelson (100 D)
11 Mar 08 UTC
Orders?
Little question....
If I make orders, but do not finalize, will they still be enacted when the clock winds down to Zero?
Or will they be thrown away?
6 replies
Open
dangermouse (5551 D)
11 Mar 08 UTC
[BUG] Finalizing Orders
Minor bug, but now when I click finalize the page doesn't seem to refresh completely. As such, though my moves are shown as finalized, there is still the red X next to my name until I reload the page.
1 reply
Open
el_maestro (14722 D(B))
11 Mar 08 UTC
Fleet missing after Unit-placing In the Newcomers' Game
In the Newcomers' Game , I am playing french.

The game is on Fall 1902, after Unit-placing in Autumn 1901.
I had one extra build and put it in Brest. However I can not see the fleet in Brest but It sems that I am able to give an order to the Fleet in Fall-02

1 reply
Open
abab (1312 D)
11 Mar 08 UTC
Gamemaster tab
The old Gamemaster tab has gone, since orders should be made clear by means of graphics (arrows).
I am afraid this results in a poor overall graphic outcome for the map: too many constraints on the color scheme, too many elements reported in the map.

I fully agree with the final purpose of arrows: let anyone know what has been ordered. Then, why not completely suppressing arrows and added graphics and simply making available (e.g. with a new tab) the complete listing of the orders?

In each turn there are at most 34 orders, so organizing them into tables (and corresponding data structures) should not be a big problem. Besides, we would not ask the program to figure out what happened, but we just let anyone know what has been ordered...and let all use their own brain, as in the board game.
4 replies
Open
flashman (2274 D(G))
10 Mar 08 UTC
Big, Winner-takes-all game...
I would like to start one soon, but must wait until I finish a trip to Europe - I do not want to have access problems on the road.

I would like to know who would be interested though...

How about 500 points...?
16 replies
Open
JamedAlBeyad (252 D)
11 Mar 08 UTC
[BUG] Army not showing on map
http://www.phpdiplomacy.net/board.php?gameID=3045

There is a German army at Burgundy, but it is not showing, it is showing a red explosion graphic instead.
9 replies
Open
Locke (1846 D)
10 Mar 08 UTC
High rollers!
I'm in the mood for a bit of a blow out, maybe a buy in of about 250?
Just wondering whether anyone that can afford to join would prefer a winner takes all or an SC decided game?
18 replies
Open
el_maestro (14722 D(B))
11 Mar 08 UTC
Is it a bugg or the rule ?
In the Newcomers' Game game, I am playing french.
The game is on Autumn 1901, Unit-placing. I've got an army in Portugal which was coming from Spain, but only the portugal is blue not spain, as a result, intead of having 2 new builds I have only one.

Is it a bugg or the rule ?
1 reply
Open
keeper0018 (100 D)
11 Mar 08 UTC
Map Arrows
Does anyone else hate the new move arrows on the map? I definitely think the old green ones were much, much better...
17 replies
Open
sean (3490 D(B))
11 Mar 08 UTC
Good Things About .8 Thread
love the new stats, im at 32% wins.... felt good till i saw rait's percentages;(
convoy supports- The English Strike Back!
5 replies
Open
kestasjk (95 DMod(P))
11 Mar 08 UTC
Games getting stuck
The games getting stuck was occurring due to something that was left from my debugging at home: phpDip games are automatically recognized as crashed when processing fails, but during debugging this just means you need to unset the "Crashed" marker constantly. I left this on, so the same game was getting reprocessed and crashing over and over.
I've fixed this, so games that aren't crashing should begin processing again.

Other bugs also seem to be occurring. Yesterday I noticed a bug to do with character collations with returned ENUM values, which were messing up coast/non-coast conversions. The fix I applied for this may be to blame, I'm currently downloading the database so that I can debug locally, where I can set breakpoints to see exactly what's going wrong.

Again, remember this is beta software; the bugs in the new release will clear up quickly. Thanks again for helping with the beta testing and putting up with the problems, I'd never be able to debug phpDip so thoroughly without your help.
2 replies
Open
Kenneth I (206 D)
11 Mar 08 UTC
Pre-game? Diplomacy?
http://www.phpdiplomacy.net/board.php?gameID=3205

The game allows me to make move, shows to be a diplomacy stage, but gave me a pregame map.
0 replies
Open
Qing Shi Hwang (100 D)
11 Mar 08 UTC
Bug
Same problem as Dscho too, in the game here
http://phpdiplomacy.net/board.php?gameID=3100
0 replies
Open
Dscho (170 D)
11 Mar 08 UTC
Units missing on map
I have got 7 supply centers and in the unit list there are 7 units, too. But on the map there are only 5 ones.
3 replies
Open
Page 78 of 1419
FirstPreviousNextLast
Back to top