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A place to discuss topics/games with other webDiplomacy players.
Page 15 of 1419
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opripom (2853 D)
15 Mar 07 UTC
Gamemaster messaging zone
the space seems to be too small for all the messages of one turn. I cannot see if all my supports were given or if an enemy army cut my support. And I only have 13 armies&fleets. Could the space for those messages be increased?
10 replies
Open
Mendoek (298 D)
20 Mar 07 UTC
dumb game name
new game. interesting name. join up. :)
0 replies
Open
Emerson (108 D)
20 Mar 07 UTC
Join Dog Pit
new game, no password
0 replies
Open
Zogg (411 D)
19 Mar 07 UTC
Friendly Fire Bug
You cant defeat your own army, however, this happened:

10:21 PM Autumn 1912, Diplomacy: Your fleet at Tuscany successfully supported the fleet at Tyrrhenian Sea move to Gulf of Lyons.
10:21 PM Autumn 1912, Diplomacy: Your fleet at Tyrrhenian Sea moving into Gulf of Lyons recieved move support from the fleet at Tuscany.

10:21 PM Autumn 1912, Diplomacy: Your fleet at Ionian Sea successfully supported the fleet at Naples move to Tyrrhenian Sea.
10:21 PM Autumn 1912, Diplomacy: Your fleet at Naples moving into Tyrrhenian Sea recieved move support from the fleet at Ionian Sea.

10:21 PM Autumn 1912, Diplomacy: Your fleet at Tyrrhenian Sea attempted to attack the fleet at Gulf of Lyons, but failed.
10:21 PM Autumn 1912, Diplomacy: Your fleet at Naples sucessfully defeated the fleet and moved into Tyrrhenian Sea.
10:21 PM Autumn 1912, Diplomacy: Your fleet at Tyrrhenian Sea was overwhelmed by an attack from the fleet from Naples, and forced to retreat.

Game ID:354
5 replies
Open
Rait (10151 D(S))
19 Mar 07 UTC
Not able to retreat....
In the game 'warrr' I'm forced to retreat from Spanish SC - for some reason I'm not given any places to retreat in the menu although I should be able to retreat either to Western Mediterranean or GOL.
1 reply
Open
admiralnelliott (3783 D)
18 Mar 07 UTC
Full List of Orders
I was recently playing as Austria game where a German army was supported into Vienna. The problem is, I don't know who supported it- either the Russians or the Italians could have. It would be nice to have a place where everybody's orders were laid out for that particular turn. Is that possible? It would also be useful in other situations, for example, if you were trying to see how an opponent tended to move. Thanks!
4 replies
Open
KaaRoy (0 DX)
18 Mar 07 UTC
Conversation history
I don't seem to be able to look at conversations older than a couple of days with any of the other players. Is this intentional, or is this a bug?
4 replies
Open
braddles31 (100 D)
18 Mar 07 UTC
battlefield
pls join
0 replies
Open
braddles31 (100 D)
18 Mar 07 UTC
warcraft 1 game open...
pl join
0 replies
Open
fastspawn (1625 D)
16 Mar 07 UTC
I can't enter Prague Spring
I have this error when i enter one of this games we are playing

------------------------------------------------------------
Error triggered: mysql_connect() [<a href='function.mysql-connect'>function.mysql-connect</a>]: Can't connect to MySQL server on 'mysql.phpdiplomacy.net' (115).

The details of this error have been successfully logged and will be attended to by a developer.
-----------------------------------------------
13 replies
Open
Rait (10151 D(S))
16 Mar 07 UTC
Sorting letters in forum
I see continuously people asking the same questions over & over again & raising the same problems or refering the same bugs. I think this issue might have been also already discussed in the forum, but wouldn't it make sence to create some kind of folders to Forum which would help at least a little bit to differentiate & sort letters (like 'bugs & fixes', 'technical errors & problems', 'genral discussion', 'diplomacy rules', 'new games' etc.) thus make it easier to people to participate in discussions & find answers to questions (perhaps also some type of FAQ would help).

I have to admit that I don't have also have either time or will to go through all the letter-pile to make sure that this hasn't been discussed before.
6 replies
Open
eoin (360 D)
16 Mar 07 UTC
Anonymous games?
I don't know if it's been brought up here before but I can't find it with a quick search of the forum.

Is there any possibility of anonymous games? I know it would take quite a bit of a change in the way games are created and joined.

I.e. If I want to start an anonymous game I hit create game selecting some kind of option on the way. Then it shows up on the join game screen as a "There are anonymous games available, click this to join one of them" Obviously there would have to be a number of them or it'd be easy to figure out who was playing where.

Then in the game user names are blank, just country names available. There's no way to stop players telling each other who they are but why would they.

Then after the game, all the players are unmasked.

Apart from is it possible, is it something people would like or use?
13 replies
Open
Ralyndi (1106 D)
16 Mar 07 UTC
Away message
I'll be away for a week, starting tomorrow. I'm sorry if I had any games with you, but I won't be moving anymore. xD I'll start up again when I get back. Byebye!
2 replies
Open
Gautman (289 D)
16 Mar 07 UTC
Submitting moves
Question - if a player updates his orders but does not finalize, do the updated orders go through at the end of the phase, or do all of this pieces hold as if he had not submitted orders. Thanks.
4 replies
Open
benny (100 D)
15 Mar 07 UTC
Switching between countries
In the game "The Great Powers" I got these messages in GameMaster:

12:53 AM Spring 1913, Diplomacy: Your army at Trieste engaged the army at Budapest head on, but your unit lost.
12:53 AM Spring 1913, Diplomacy: Your army at Trieste was overwhelmed by an attack from the army from Budapest, and forced to retreat.

Why didn't my unit in Trieste switch places with Tyrkey's unit in Budapest? It is obvious that he moved with Budapest to Trieste and had support from Serbia, so he definitely should have gotten Trieste, but there is no reason why my army at Trieste is now forced to retreat or disband. It should have moved in to Budapest as it was ordered...
And just to be clear, Turkey didn't order any of his other units to move into Budapest as well, so that couldn't have been the reason.
5 replies
Open
hyperbolic (233 D)
14 Mar 07 UTC
unit creation
what happens if you create two units in the same territory?
9 replies
Open
figlesquidge (2131 D)
14 Mar 07 UTC
Another Poll: Linear Convoy's
Right, as the thread below has got very very long, I'm starting this to ask:
Do people think that convoys should be linear or not? It is not to much more work to make them non-linear as far as the adjudicator goes, but it's the user interface that would become complicated.
Comments . . .
6 replies
Open
Noodlebug (1812 D)
12 Mar 07 UTC
Disbanding order
If someone doesn't enter orders, and they need to disband units, how does the game decide which units are disbanded? Can this be predicted to influence strategy?
7 replies
Open
kestasjk (99 DMod(P))
11 Mar 07 UTC
Changes:
figlesquidge made a couple of neat changes which have taken me way too long to merge in:
- You can now select whether to build fleets in the north or south of coastal territories
- The game now ends when you have 18 supply centers, not 18 units
Good stuff :)
Locke (1846 D)
11 Mar 07 UTC
are these on effect in all games or new games from now on?
oh yeah and Brilliant work by the way figlesquidge, should make games more interesting. =)
Salmaneser (6055 D)
11 Mar 07 UTC
Great!
Rait (10151 D(S))
11 Mar 07 UTC
These are good news!
Rait (10151 D(S))
11 Mar 07 UTC
Does this change apply only creating units or does this fix solve also problem with moving units to spesific coast?
Rait (10151 D(S))
11 Mar 07 UTC
*specific
kestasjk (99 DMod(P))
11 Mar 07 UTC
It only applies to creating units, and affects all games
Rait (10151 D(S))
11 Mar 07 UTC
so basically it gives additional bonus only to Russia who is able to create fleet to the north coast of STP
kestasjk (99 DMod(P))
11 Mar 07 UTC
Yup, that and having games end when they should.
figlesquidge (2131 D)
12 Mar 07 UTC
Glad their in, embarressed I didnt pick up on a bug.
It is possible I've sent you too newer version Kestas - If its the bug I think, then I've corrected it on the debug server...
Chrispminis (916 D)
12 Mar 07 UTC
Cool!
Noodlebug (1812 D)
13 Mar 07 UTC
I dunno if it's the change to the "game end" code, or just a bogstandard game crash, but Newbies Armageddon (which by my maths I've just won!) is hanging in Retreats with all three remaining players ticked.
I'm glad we've changed, but this means that we can no longer do what Worldbeing did, and control all provinces at the end of a game, right?
Physics (231 D)
13 Mar 07 UTC
^^^Technically it is still possible, but everyone has to let all 17 of your units enter unopposed into the other 17 supply centers.
Noodlebug (1812 D)
13 Mar 07 UTC
Should the game be ending at the end of the Autumn Diplomacy phase if someone controls 18 territories? Because as well as Newbies Armageddon, Axis+Allies+Italy and Newbie1 are also doing a retreats phase after I have enough territories to win. (yeah, I'm having a good day!)
Noodlebug (1812 D)
13 Mar 07 UTC
Sorry, ignore that last post, it must be right to have the retreat phase as retreating armies might theoretically take back some supply centres.

But it doesn't explain why Newbies Armageddon is hanging.
figlesquidge (2131 D)
13 Mar 07 UTC
I've found it's fine personally, but that you have to wait for the next phase to process . . .
kestasjk (99 DMod(P))
13 Mar 07 UTC
> But it doesn't explain why Newbies Armageddon is hanging.
All games are crashing because of the slow query speed, causing timeouts. One of my support requests has been passed on to the MySQL queue, but apparently that means it'll take longer.. It really sucks that we move to Dreamhost just as it's going through this
rogé (100 D)
14 Mar 07 UTC
On the game map in the middle of france and german the is a country that is black. what acutally is it?
Noodlebug (1812 D)
14 Mar 07 UTC
Switzerland, neutral as always.
zaldin (100 D)
14 Mar 07 UTC
ya just think if we could take switzerland that would be a pretty powerful position has alot of borders around many nations....
dangermouse (5551 D)
14 Mar 07 UTC
That's exactly why it's there. If you go looking for Diplomacy strategies you'll read all about how the most important territory in the game can't even be occupied.
l_tibike (100 D)
14 Mar 07 UTC
Another tips.
1, If an army cann't retreat to anywhere dismiss it automaticly!
It could fasten the games.

2, If a country loses his last supply center for the and of the Autumn diplomatic turn, abandon him immediatly.
(The palyer won't enter the game, because he knows that he has lost. But the others have to wait two days for his retreat and dismiss.)


22 replies
Omar87 (100 D)
13 Mar 07 UTC
How do I actually get on the games?
I have tried getting on a new game, and I type in my password and then it won't let me on. I know I have been typing it correctly, but it's still not working. Any help lol?
3 replies
Open
eonwe (411 D)
13 Mar 07 UTC
Game "EatersofWorld" hanging
The message "due now" has been up, and all of our players finalized a few hours ago. Is there anyway to fix this?
4 replies
Open
benny (100 D)
13 Mar 07 UTC
not finalizing orders
What would happen if you give orders and update untill all orders are complete, but don't hit the finalize button? I'm asking because it would be good if you enter orders which you're not yet completely sure of, but you might not have time to log in later and finalize them or change them.
4 replies
Open
KaaRoy (0 DX)
13 Mar 07 UTC
Self dislodgement suspected
I suspect that in game "Magyar", in Spring, 1909, an Italian fleet moving from Naples dislodged another Italian fleet on the Ionian Sea. Please check if this is what really happened. The original Diplomacy rules do not allow self dislodgement.
3 replies
Open
Gautman (289 D)
13 Mar 07 UTC
Support hold didn't work
I'm France in the game Norloch. Autumn 1909: Gamemaster says my army at Ruhr successfully supported hold at Kiel, but it also says my army at Kiel was overwhelmed by an attack from the Baltic. Not sure why this happened - any help/info would be appreciated. Thank.
2 replies
Open
eoin (360 D)
13 Mar 07 UTC
skipped a turn
Hi there in game "European Vacation" - http://phpdiplomacy.net/board.php?gid=427 we seem to have skipped a turn? It is now spring 1906 when I think it should be autumn 1905?
2 replies
Open
kenny199 (100 D)
12 Mar 07 UTC
support hold
is it true that two units can support hold eachother and if so wouldnt constantinople/smyrna be inpentrable unless someone was in the black sea. in a game i play turkey and i only have my homeland territories left but they cant get into con. because they cant get into constantinople
6 replies
Open
benny (100 D)
12 Mar 07 UTC
what would happen?
if two of my own units attack another one of my own units (unit C), normally, this would be impossible. But what would happen if two enemy units attack that same unit C? Would unit C be forced to retreat of disband and would there be a stand off? Or would no unit move at all? Or perhaps unit C would be disbanded and the enemy would just control the territory that used to be controlled by unit C?
11 replies
Open
Worldbeing (1063 D)
07 Mar 07 UTC
A Game I've Won...
Sorry for the frivolous post, but I had to show off this game;
http://phpdiplomacy.net/map.php?gid=225

Impossible in official rules, of course, but perfectly possible on phpDip.
6 replies
Open
zulzu (100 D)
13 Mar 07 UTC
JOIN
JOIN wvss GAME
0 replies
Open
dangermouse (5551 D)
13 Mar 07 UTC
Adjudicator Error: Switching territories via a convoy
Found a new bug I think. I am trying to move one army directly from A to B. At the same time, I am convoying an army from B through C to A. This set of moves should work unless interupted by an attack. Unfortunately everything bounced and gamemaster claimed the two units tried to engage headon.
1 reply
Open
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