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A place to discuss topics/games with other webDiplomacy players.
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indigo93 (100 D)
19 Jan 17 UTC
Issue with Denmark Capture
Game id 189248

I am Germany and had has a unit in Denmark at multiple points this game, yet the map color has not changed and I gave not
10 replies
Open
pastoralan (100 D)
18 Jan 17 UTC
Convoy confusion
Can a fleet convoy an army and also provide support to another unit?

Paraphrase: have I been playing this game wrong for the last 20 years?
12 replies
Open
fourofswords (415 D)
15 Jan 17 UTC
new world 901
Why isn't New World 901 on the list of games that can be created?
16 replies
Open
slypups (1889 D)
14 Jan 17 UTC
Worst possible 1v1 matchup
What would be the most unbalanced 1v1 matchup possible on the Classic board? I could see England v Russia being awful for England, especially with Russia enjoying 4 builds/turn.
32 replies
Open
Ezio (1676 D)
18 Jan 17 UTC
Highest stakes live game
What is the highest stakes live game ever on the site?
51 replies
Open
Ezio (1676 D)
15 Jan 17 UTC
Ethics
If someone admits they only want to ally with you for meta reasons, are you ethically forced to attack them?
22 replies
Open
brainbomb (285 D)
17 Jan 17 UTC
(+1)
Selena Gomez vs. a Hot platter of Hush puppies and Fried Catfish
Is there an afterlife? Or is there reall just a giant reality tv orb that floats above Ariana Grande's feet.
30 replies
Open
Merirosvo (302 D)
13 Jan 17 UTC
(+1)
Scoring System Proposal
I don't know if this has been suggested but:
1. If there is a winner they get the whole pot
2. If there is a draw, it's always a seven* way draw regardless of elimination.
*Or however many
39 replies
Open
jmo1121109 (3812 D)
16 Jan 17 UTC
(+1)
Congratulations Zultar
On winning the first 1 vs 1 game ever made (paused till now) on this site (gameID=187512).
29 replies
Open
leon1122 (190 D)
15 Jan 17 UTC
Rule Question
Can you support an enemy unit to attack your own unit?
11 replies
Open
WyattS14 (100 D(B))
15 Jan 17 UTC
Med Game
http://webdiplomacy.net/board.php?gameID=189125 This game is with 2 other friends of mine, and we couldn't get a full group together. We are in no way metagaming. The password is lollol
0 replies
Open
WyattS14 (100 D(B))
15 Jan 17 UTC
Posting password games in forum?
Was wondering if I could post a game's password I'm playing with two other friends in the forum? Two others couldn't join last minute
2 replies
Open
Matticus13 (2844 D)
12 Jan 17 UTC
(+1)
Best way to learn code
I want to learn how to code, but am having trouble deciding where to start. Their are many free resources, online classes, boot camps, etc. I would prefer to teach myself, but lack the knowledge to know what language I should be learning first and so on. Any tips from the experienced code writers here on WebDip?
47 replies
Open
taos (281 D)
15 Jan 17 UTC
what happens when to fleets convoy the same army to the same point?
?
3 replies
Open
snowy801 (591 D)
15 Jan 17 UTC
Stalemate Gaming
Is there a rule against holding a stalemate indefinitely even though the situation is clear? I think he's hoping the rest of us give up and leave, which if it isn't against the rules yet then it should be.

http://webdiplomacy.net/board.php?gameID=189100
2 replies
Open
CAPT Brad (40 DX)
01 Jan 17 UTC
The Captain Will See You Now
I am starting my first long term gameID=187773 PM me for the password. It is one day turns and requires an eighty for reliability.
17 replies
Open
zultar (4180 DMod(P))
12 Jan 17 UTC
(+5)
Removing Known World and Keeping World
See inside.
26 replies
Open
CommanderByron (801 D(S))
04 Jan 17 UTC
PPSC discussion thread:
I don't particularly care for PPSC. But saw that another thread was having this discussion as a sidebar and thought it fair to start a discussion thread. There is reasonable support for PPSC and regardless of the majority opinion the minority's should be heard.
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abgemacht (1076 D(G))
04 Jan 17 UTC
That's a very reasonable point, Falcon
Valis2501 (2850 D(G))
04 Jan 17 UTC
Yes Carnage is explicitly designed for a 3-round tournament.
uclabb (589 D)
04 Jan 17 UTC
(+6)
The reason that a game of diplomacy ends when a power reaches 18 centers us that it is implied that they could then conquer the rest of Europe and everyone else would die (obviously this isn't always true with smaller than 17 stalemates but that's a quirk). If someone solos, all of Europe has been captured and everyone else has died. Getting points for a survive is crazy.
CAPT Brad (40 DX)
04 Jan 17 UTC
me, i have no opinion.
So carnage will never be added to WebDip for regular games, then? It's great for tournaments, but not the long-term stats of the site.
jmo1121109 (3812 D)
04 Jan 17 UTC
(+1)
I always enjoyed ppsc as an option on the site. It didn't play as "true" diplomacy, but it did encourage wilder gameplay and more experimental strategies. It always seemed to be more of a sandbox style to me, rewarding people who were willing to try weird new alliances or strategies if they didn't quite work out right, but still had some success. As a way to grow players and have a bit less serious game of diplomacy, but with at least some incentive unlike unranked. Always enjoyed it as a middle ground and was disappointed when it was removed.

That said, I always viewed it as more of a variant and would rather see some of the top rated variants brought on the site. In my mind, getting something like FoG eventually, or click and drag orders would be a better investment of time then in spending more time on ppsc.
Jamiet99uk (1170 D)
04 Jan 17 UTC
(+1)
@ jmo: Thank you for your support and your intelligent observations. I would say that putting PPSC back should not require very much administrative time or effort, surely? It was already here.
abgemacht (1076 D(G))
04 Jan 17 UTC
(+4)
@JMO

Just playing unranked seems like it would accomplish that without the risk of accidentally tricking people into becoming terrible at Diplomacy.
jmo1121109 (3812 D)
04 Jan 17 UTC
I really don't know how much work it would be, but at this point it's more time then I have. There seems to be a bug with order logs for KnownWorld that I need to hunt down. And ultimately adding it back isn't a decision I can make.
For known world, is it at all possible to have a smaller map? The scrolling makes it hard to see the big picture.
captainmeme (1657 DMod)
04 Jan 17 UTC
On firefox the map is smaller to start, and you can click to zoom in. I've noticed it's always zoomed in on Chrome and I'm not entirely sure why.
MajorMitchell (1601 D)
05 Jan 17 UTC
(+1)
From PPSC is flawed ( according to it's opponents ) and not winner takes all, so WebDiplomacy cannot use it, to jump seamlessly to, therefore webdip cannot have any non wta scoring system is quite a leap and not necessarily logically consistent.
I do not demand that a non wta type scoring system be introduced ASAP. However if I felt that there would never be available a non wta scoring system as an option, well then, though that might not be a deal breaker ( ie I would leave WebDiplomacy ) in it's own right, but it might get me more than half way there.
Then all that's needed are the pull of another site and a triggering event.
LeonWalras (865 D)
05 Jan 17 UTC
(+2)
I am quite serious when I say webDip already has a non WTA scoring system available. Unranked has almost all of the advantages people are claiming PPSC had, without any of the undesirable distortions.
Zybodia (355 D)
05 Jan 17 UTC
(+2)
Unranked has a huge psychological disadvantage going against it. Why even try if nothing is on the line?

On a different note, I have seen (and been forced into) far more "bad" play from SoS than I ever saw from PPSC. I don't know that I'm upset about losing PPSC (though I don't see the point), but I'm certainly miffed that we were given such a terrible - albeit highly touted - replacement.
I don't usually like unranked games either, but they are useful for introducing somebody to the game. I have introduced a number of friends to the game of diplomacy and this site, and I have found unranked very helpful as a way to sort of handhold them through their first game as they get a hang of how to handle press and stuff.
kind of like the "open hand round" when you learn a card game.
abgemacht (1076 D(G))
05 Jan 17 UTC
(+3)
"Unranked has a huge psychological disadvantage going against it. Why even try if nothing is on the line?"
"kind of like the "open hand round" when you learn a card game."


I'm confused, when you guys play games irl with friends do you just fuck around and not try to win because there are no points?
no, not usually, but when it's their first game, I want to make sure they really understand how to play.
Zybodia (355 D)
05 Jan 17 UTC
I am a bit of an achievement/point addict, but realistically speaking, my friend group is much smaller than this site. I am satisfied knowing where I rank among my friend group. Honestly, it's not so much the lack of points in unranked games (though that does play a role), but rather the lack of ranking.
JECE (1322 D)
05 Jan 17 UTC
abgemacht: Simply the word 'unranked' leads to it not to be taken seriously.
JECE (1322 D)
05 Jan 17 UTC
LeonWalras: What advantages of PPSC do you believe are reflected in unranked games? How are these advantages relevant given the non-competitive nature of unranked games?
zultar (4180 DMod(P))
05 Jan 17 UTC
(+1)
Hi guys,

I was going to stay out of this altogether, but I'll give my two cents anyway. Similar to jmo, I've played a fair number of PPSC games. I've played my fair share of live, Anc Med, and gunboat games as well. I like variants. I've been able to use PPSC to my advantage the vast majority of the time that I've played and I enjoy it well enough, but here is the rub.

The language of the original game does not support PPSC, as is reflected by how it is played FtF. PPSC was something Kestas and the old mods/developers created because they couldn't think of another method/reason to use points, which was all we had at the beginning. Moreover, it does teach you to play the game poorly; it is entirely too easy to convince someone to play for second best, but there isn't such a thing as second best in Diplomacy. Points aren't meaningful and neither is getting second place. You either win/draw/lose. That's it. If you blame WTA for the draws, I think that's on you because the top players I know don't settle for draws. They go for the win, or in the rare times, for the 2-way draw b/c those are damn rare, but WTA doesn't make you draw. WTA/DSS incentives you to win because you win the whole thing, not just some parts of it or some points of the whole pot. If you don't win more, it's not necessarily the game format that makes it so; your own skill and predilection probably play a key role in that. PPSC incentives many people to settle for second best and then they carry that over to WTA/DSS, which is problematic. It is probably true that the way we made PPSC go away was not the best way. I think we should have given the forum warnings and then a few months to play with it before it was taken away altogether, but for years now, the majority of the players and mods and developers have talked about doing away with PPSC as it is a variant of the original game (as is SoS arguably).
ssorenn (0 DX)
05 Jan 17 UTC
Zultar keeps Saying he played or plays games. Bullshit. As site owner, he padded his own stats. It 2017 Big Z. Come out of the closet. This is a show Me game site
zultar (4180 DMod(P))
05 Jan 17 UTC
(+1)
How do I even pad my own stats if I don't play? :)
Fine, I'll play a couple of 1 v 1 games just so people would shut up about it. There's also the top 6 donor game that I'll play in the summer.
ssorenn (0 DX)
05 Jan 17 UTC
do i make the game @$50
JECE (1322 D)
05 Jan 17 UTC
captainmeme: Thanks for your contribution regarding stalemate lines. Unfortunately, I don't believe the nuance in your interpretation of PPSC is different from those who claim that PPSC produces bad Diplomacy players.

Much like other critics, you paint us as saying that "the correct interpretation of the rulebook was that you should allow someone else to reach 18 if you're doing well" even though no supporter of PPSC agrees with that misreading of both the rulebook and PPSC.

On the contrary, we maintain that PPSC encourages solo play for reasons Jamiet99uk outlined in point 1. of his position. I strongly dislike drawing unless the game reaches a stalemate line or the game is so fluid that more than one player can within within a year. In my most recent game (gameID=187811), I almost brought my opponents to mental breakdown when I failed to draw prematurely as is now the norm. I only got away with not getting ganged up on by the new hidden draw votes feature.

Perhaps you are reacting to comments like the one MajorMitchell made about rewarding so-called 'loyal supporters' of a solo push. The reality, however, is that only Great Powers who would otherwise face certain elimination have a points incentive in PPSC to jump on the solo bandwagon (because eliminated players receive nothing). Because of this, the most 'loyal supports' of a solo push are almost invariably microstates reduced to a handful of SC's, which of course means that these microstates actually lose points since they end up with less than their initial bet.
JECE (1322 D)
05 Jan 17 UTC
"one player can within within a" --> 'one player can win within a'
JECE (1322 D)
05 Jan 17 UTC
captainmeme: To be exact with my final sentence, any player who loses the game but survives with 4 or fewer supply centers will lose webDiplomacy points under PPSC (unless you survive the game with 4 SC's and for some ungodly reason there are still six or more neutrals on the board).
ghug (5068 D(B))
05 Jan 17 UTC
"Perhaps you are reacting to comments like the one MajorMitchell made about rewarding so-called 'loyal supporters' of a solo push. The reality, however, is that only Great Powers who would otherwise face certain elimination have a points incentive in PPSC to jump on the solo bandwagon (because eliminated players receive nothing). Because of this, the most 'loyal supports' of a solo push are almost invariably microstates reduced to a handful of SC's, which of course means that these microstates actually lose points since they end up with less than their initial bet."

This has already been proven wrong. Why do you keep saying it?
captainmeme (1657 DMod)
05 Jan 17 UTC
@JECE, it's only possible to arrive at that conclusion if you don't know what PPSC is. I have no idea how you managed to get there.

"only Great Powers who would otherwise face certain elimination have a points incentive in PPSC to jump on the solo bandwagon (because eliminated players receive nothing)."

Take out the 'only' in this sentence and you have a true statement. If a player is going to get eliminated if the game were to continue, they benefit from another player's solo. Including the 'only', however, makes it completely false.

Clearly, anyone who gains more from the enemy solo than from a draw has an incentive to throw, since it gives them more points.

Imagine you are Italy in this game: gameID=146096. The correct play here in WTA is to hold the stalemate and prevent a French solo. The correct play in PPSC is to take Vienna & Budapest while supporting France into Munich and working towards a French solo, because if the Frenchman solos (with you having taken those two centers) you receive 8921 points, whereas with a three way draw you receive 7777.

Since 34/3 = 11.33, any player with >=12 supply centers gains more in PPSC from letting another player solo than from anything other than a 2-way draw. It's not hard to find situations where that's the case, especially since if someone else is holding a stalemate it is not hard to get to 12 supply centers with a stab on them - the only downside is that that allows the player they were stalemating to solo, but that's not a downside in PPSC - it's a benefit for you!

You say that "the most 'loyal supports' of a solo push are almost invariably microstates reduced to a handful of SC's". I honestly hope that is how you play, only supporting a solo push if you would be eliminated otherwise. However, if you were playing this way in PPSC - holding a stalemate instead of letting another player solo when you had a chance to get >=12 SCs - you were playing contrary to the variant's point reward system and getting a lower reward than you would have gotten if you had thrown the game.

If you believe that the only players who should support a solo should be players who would get eliminated otherwise - I have some great news for you! There's a variant that has precisely that incentive, called WTA. You should try it some time.

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136 replies
Jamiet99uk (1170 D)
13 Jan 17 UTC
(+2)
Abolish Sum-Of-Squares scoring
Ok, so I understand some people don't like PPSC and don't want it back. I disagree. BUT let's talk about SOS instead. It's a terrible scoring system and is directly contrary to the rulebook.
45 replies
Open
CptMike (4384 D)
14 Jan 17 UTC
New varant porposal -> µVariant
I was wondering if the following Variant was not "easy" to develop and it brings a crazy number of exciting possibilities...
13 replies
Open
Sandman99 (95 D)
12 Jan 17 UTC
Where my Libertarians at?
Just wondering if I have any fellow Libertarians on this god-forsaken website
28 replies
Open
VashtaNeurotic (2394 D)
13 Jan 17 UTC
(+3)
New Scoring System Proposal
I don’t know if this has been suggested but:
1. In draws have everyone alive share the pot equally (As they should because SoS is garbage)
2. In a solo, the soloist gains a portion of the pot equal to 18* divided by the number of centers controlled by the soloist or survivors (but not neutral centers or those of resigned powers) and the survivors split the remainder proportionally based on their center count.
*Or however many
7 replies
Open
Chaqa (3971 D(B))
13 Jan 17 UTC
Known World Realistic Speed
gameID=188977

7 days/phase to imitate how long it used to take messengers to move around. Let's do this thing. Rulebook press just to speed it up a little, and because why not
3 replies
Open
LeonWalras (865 D)
09 Jan 17 UTC
ADVERTISE YOUR 1v1 GAMES HERE!
Is that the kind of thing that you think you might be into?
7 replies
Open
David E. Cohen (100 D)
12 Jan 17 UTC
(+10)
From the Creator of Known World 901
I guess I need to look in on this site more often!
8 replies
Open
Rabid Acid Badger (50 DX)
13 Jan 17 UTC
Really want to test new map
Excites about this new map
http://webdiplomacy.net/board.php?gameID=188972 password 901109
4 replies
Open
leon1122 (190 D)
12 Jan 17 UTC
Trump News Conference Discussion Thread
https://youtu.be/SUyAk0bYps0
51 replies
Open
Randomizer (722 D)
07 Jan 17 UTC
Trump wants US to pay to Build the Wall
http://www.cnn.com/2017/01/05/politics/border-wall-house-republicans-donald-trump-taxpayers/?iid=ob_article_footer_expansion

Trump wants US to pay for his wall and then try to bill Mexico for it.
102 replies
Open
DammmmDaniel (100 D)
11 Jan 17 UTC
(+1)
Obama's Farewell Speech
I am a Diehard Republican believe it or not WepDip. But Obama's speech tonight has helped me realize many things tonight......

29 replies
Open
Chaqa (3971 D(B))
06 Jan 17 UTC
Going Away Game for the World Map
I wasn't a huge fan of it, but we should do a going away game for the World Map, similar to the Inaugural Known World 901 game we're running. Same deal, we get a mod to make the game the last one before they officially shut it off.
53 replies
Open
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