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A place to discuss topics/games with other webDiplomacy players.
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A. Smith (100 D)
03 Sep 09 UTC
Need help with a F2F ruling to satisfy players
Under the fold.
28 replies
Open
rlumley (0 DX)
04 Sep 09 UTC
Live game anytime this weekend?
I'm sick. I have nothing to do. Who wants to play some diplomacy?
41 replies
Open
JECE (1248 D)
31 Aug 09 UTC
A game says it paused on my Notices but did not pause
gameID=12152, Acorrding to my Notices:
Plan of peace
Game has been paused. Thu 09 PM
However, the game seems not to have been paused, maybe because of the reset phase times, and Italy has already gone into civil disorder. How is this sort of thing fixed?
16 replies
Open
IKE (3845 D)
05 Sep 09 UTC
new gunboat
http://webdiplomacy.net/board.php?gameID=13189
2 replies
Open
denis (864 D)
01 Sep 09 UTC
Where are you from?
Just curious cause I know this site is diverse and this is a chance to share your geographical heritage or locatoin
132 replies
Open
djbent (2572 D(S))
10 Jun 09 UTC
The School of War
This thread is for ongoing commentary on the School of War games.
See also http://ghost-diplomacy.blogspot.com/ for more info.
New players - see inside for an invitation to improve your play.
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stratagos (3269 D(S))
13 Jul 09 UTC
When is 2 going to unpause?
Chrispminis (916 D)
13 Jul 09 UTC
"This game should have been an FGR 3-way draw... a 6-way is a really shocking to be honest with you all."

That's a very specific "should have". I must disagree. =P
Jacob (2466 D)
13 Jul 09 UTC
SoW 2 FINALLY unpaused today. Thymin is back from his honeymoon - what a stupid reason to pause a game... :P
Pete U (293 D)
13 Jul 09 UTC
More ramblings on Sow IV -gameID 11284

I think there are some key learnings from this game that all students of the SoW should have a look at. It's worth stepping through the moves if you can.

1. The balance between trust & paranoia - Specifically, the Italian/Austrian opening. You have to be very sure of your ally when proposing any opening that risks your home centres (in the case the Key Lepanto), otherwise the results can be fatal.

2. Getting your moves right / getting your orders in on time - France's mid game is a case in point - not taking Portugal/standing still in 1904 made the job much harder, and had a profound influence on the game

3. Going CD - The original Turkey was having a solid game, but going CD made BZD's job so much harder. It unbalances things as well, as it made the R/I alliance even more natural.

4. Don't give up - Austria & Turkey never stopped trying, even when down to single units. That Austrian army cuased Russia so many problems, and is (possibly) a large reason why dj didn't have a better shot at a solo. Turkey was still supporting other units to the end, depsite being stuck in exile. Until you have no units/SCs you still have play

5. 'Back rank' marauders - the Italian fleet in Clyde, the lone Austrian army, the Turkish fleet in Greece - look at how much potential for trouble they cause. If anything is going to break the stalemate lines in a strong game, it's a single unit being chased around.

6. Commit, damnit! The French fleet (MAO-W Med-MAO-W Med-MAO-Spain), the abortive Russian stab of Italy. Both wasted time (tempo) and made the enemies life easier. Speed is important. Also Italy towards the end of the game - passivity is asking to be pushed back - forward defense is the order of the day

7. Co-ordinated forces - part of Russia's problem was that the units in the south never really got together properly. Compare with the north (either Russia or E/G when they sarted working together) - every unit was trying to do something

spyman (424 D(G))
13 Jul 09 UTC
The earlier move to the Western Med was due to the western power negotiating a western triple fairly early on - but then Germany changed his mind. The later move to the Western Med was not supposed to even happen. It was supposed to be a bounce but England entered his orders wrong and supported me instead of his own fleet to NA. The move back to Spain was to cover it after that fleet made it through to the Atantic.
spyman (424 D(G))
13 Jul 09 UTC
In fact Italy would never have broken through to the Atlantic without England mistakingly supporting me to the Western Med.
That said though I think the stray fleet in the Atlantic turned into more of a curse for Italy than a blessing. Remember he was about to lose Marseille back to me if the game hadn't of ended when it did.
spyman (424 D(G))
13 Jul 09 UTC
Italy's move to the MAO was actually a retreat.
Pete U (293 D)
13 Jul 09 UTC
@spyman - Yes, it was a retreat, but the forward retreat can be devastating. It's why co-oridination and clarity of moves is vital - as you said that could have been avoided, and it may well have changed the dynamic of the game
spyman (424 D(G))
13 Jul 09 UTC
This is true.
Babak (26982 D(B))
13 Jul 09 UTC
Pete - a GREAT run-down of the 'lessons to be learned'... I highly recommend that post to any rookie (and even some of us vets ;)

Chirsp - yeah... 'should' was much too strong a word... I could have said 'most likely outcome of the game' or whatever... I am still smarting that this SoW game ended in this fashion... honestly, I just feel its a let down to the idea. I can understand some particular individuals pushing for it (T or even G for example) but many of the others should not have been pressured to accept it.
Babak (26982 D(B))
13 Jul 09 UTC
as in they should not have succumbed to the pressure to accept it.
djbent (2572 D(S))
13 Jul 09 UTC
i like all of those lessons, i learned plenty from them. also the excellent advice on russia. wish it had come earlier! but oh well. it was a good game, though very sorry to disappoint the Dean of the School of War.
wooooo (926 D)
13 Jul 09 UTC
I still think the drawing was the right move, at least from my perspective as the one controlling Germany.
djbent (2572 D(S))
13 Jul 09 UTC
hey wooooo do you want to post an EOG statement in the other thread? that would be great if you would!
wooooo (926 D)
13 Jul 09 UTC
Do I have to?
djbent (2572 D(S))
13 Jul 09 UTC
well no one can force you, but since the point of the game was for newer players to learn from more experienced ones, like you. so it sure would be great if you would write one.
wooooo (926 D)
13 Jul 09 UTC
Okay I'll do it.
djbent (2572 D(S))
13 Jul 09 UTC
thanks!
Chrispminis (916 D)
13 Jul 09 UTC
DIAS - Draws Include All Suckers. =P

I have no doubt that it was the right move for some of you... but only because it was the wrong move for the rest of you. Suckers. =D
wooooo (926 D)
13 Jul 09 UTC
hear that dj? He's calling you a sucker. Wanna ally against him in our next game?
djbent (2572 D(S))
13 Jul 09 UTC
LOL @wooooo, let's do it!! you're going down, chrispy!!
Pete U (293 D)
14 Jul 09 UTC
META! META! META! :-P

orathaic (1009 D(B))
14 Jul 09 UTC
can't spell meta without team. @Chris: i thought DIAS stood for Dublin Institute for Advanced Study... oh well, ant a hand beating djbent and wooo in your next game? I hear they are planning to kill meta up on you... :P
PyroMancer (114 D)
14 Jul 09 UTC
SoW 1 ID = 10755

So, two and a half hours left for the Spring phase, and only two players have finalized orders! Where is everyone!?

It really shows determination when the two nations likely to be dead by the end of this year are the only ones to finalize orders in 45 hours!
orathaic (1009 D(B))
14 Jul 09 UTC
surely finalizing is optional. You can enter your orders without finalizing, especially when you want extra time to negotiate, or are sure you wouldn't be online for the next phase worth of time (so you want the current phase to run out, and you'll be back online half way through the next phase)
PyroMancer (114 D)
14 Jul 09 UTC
While one or two people waiting to finalize is understandable and common, four of six players is less so (at least in my experience), especially with 2 hours left of 48. I'm simply concerned for their stake in the game, and for the continuing fun-ness of this game.
djbent (2572 D(S))
14 Jul 09 UTC
i agree with orathaic, sorry Pyro. if people don't finalize, they don't finalize. it doesn't really reflect anything about their commitment to the game, unless it was set up as a game of finalizing, and even then outside factors can influence it.
Jacob (2466 D)
14 Jul 09 UTC
pyro - when you get into more serious games it is much more common for people not to finalize than to finalize.
PyroMancer (114 D)
14 Jul 09 UTC
Ok, I'm not complaining guys, haha, I'm just making sure they do actually have orders ready! Heaven knows I don't need phases to end quickly. I'm in no hurry to commentate with everything else I get up to.
pootercannon (326 D)
14 Jul 09 UTC
Babak wrote:

"I also have a very good idea for our first graduate SoW course, but we'll wait on that for a while longer."

Dude. I don't like suspense. What's up?

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479 replies
ag7433 (927 D(S))
04 Sep 09 UTC
Random Thoughts
See inside:
1. Time travel
2. Superbowl
3. Diplomacy prime age
37 replies
Open
PakoPenguin (429 D)
05 Sep 09 UTC
New Game for Beginners
http://webdiplomacy.net/board.php?gameID=13187
0 replies
Open
marestyle (185 D)
05 Sep 09 UTC
So, I was wondering...
I'm supporting my fleet with two of my armies to a territory.
The enemy support-holds his army in the aforementioned territory with only one army. Normally, I would win. However, if he attacks one of my supporting armies that are in adjacent territories - does he manage to defend himself? A hasty reply would be good.
Thanx in advance!
2 replies
Open
vexlord (231 D)
05 Sep 09 UTC
A new game
107 D is quite a bit, but it means no first timers = less cd
gameID=13172
18 hr phases is a bit quicker but still workable with only 1 or 2 log ins per weekend
9 replies
Open
DaveH (1611 D)
25 Aug 09 UTC
Are we all dudes?
Clearly everyone on this site is a huge nerd, which is totally cool. Are there any women-nerds who play this game?
103 replies
Open
redcrane (1045 D)
05 Sep 09 UTC
new game... 107 D, 18 hours
http://webdiplomacy.net/board.php?gameID=13172
0 replies
Open
El_Bernardo (148 D)
05 Sep 09 UTC
Locked game: WalnutCreek
I see it sitting there, started with 2 parties having left... I'd be interested in joining it but because it's locked, that's a bit hard. It seems silly to have a game just sitting there unplayable.
0 replies
Open
MadMarx (36299 D(G))
01 Sep 09 UTC
C'mon Man
(a la SportsCenter)

I've drawn Italy in 7 of my last 10 games, including the first round of the TMG's Masters... C'MON MAN!!!!
50 replies
Open
Draugnar (0 DX)
03 Sep 09 UTC
As I've offended so many of you...
see inside.
41 replies
Open
nomoney (532 D)
05 Sep 09 UTC
process the games already
Nothing worse than all moves made and the game not processing the moves
7 replies
Open
`ZaZaMaRaNDaBo` (1922 D)
04 Sep 09 UTC
Winner Takes...Everything
Join the party. http://webdiplomacy.net/board.php?gameID=13155#gamePanel
1 reply
Open
Still can't cancel Pause
This game is still messed up. Everybody shows a Pause vote, but there is no Cancel:Pause button, and the game isn't paused (and we don't want it paused, either).

http://webdiplomacy.net/board.php?gameID=12464
18 replies
Open
Darwyn (1601 D)
02 Sep 09 UTC
Being asked to quicken your pending elimination...
A couple times now on the verge of being eliminated, I've been asked to finalize my orders to "speed" the game along. Have others been asked this? And if so, what is your response?
25 replies
Open
LanGaidin (1509 D)
04 Sep 09 UTC
Just need one more for a little gunboat action - see inside.
Literally, the name is a Little Gunboat Action - Part Deaux.

http://webdiplomacy.net/board.php?gameID=13161
0 replies
Open
Bonotow (782 D)
04 Sep 09 UTC
The green dots telling you that someone is currently logged on
I might be wrong about this but I have the feeling that those green dots also show up sometimes although the person is not online.
Just had that in one of my games where there was a dot after the French, that was then gone some minutes afterwards. Still it says: last logged on some hours ago.
10 replies
Open
Game Frozen
Not sure what happened here. We tried to pause, but it ended up freezing the game. Now it won't unpause.
Moderators please help
http://webdiplomacy.net/board.php?gameID=12385
3 replies
Open
ingwe (100 D)
03 Sep 09 UTC
New Game. "40 Something" for the geriatrics
New game for anyone middle or old aged, with some sense of playing the game for the enjoyment of playing the game. High levels of dialogue and literacy, particularly with regard to correct punctuation, spelling, capitalisation and construction of complex sentences will be assumed.

http://webdiplomacy.net/board.php?gameID=13146
32 replies
Open
obiwanobiwan (248 D)
03 Sep 09 UTC
The Geek Dream Team- YOU Choose
The youth hero, the youth's foil/scoundrel/friend, the comic relief duo, the wise old mentor, the hero's protector, the strong female, and the hero's army, the hero's vehicle- from Star Wars, Trek, LOTR, THHGTTG, POTC- Cast your votes!
26 replies
Open
Phaedrus (248 D)
03 Sep 09 UTC
Updated, not Finalized
Just starting on PHP, though I've played on FB a bit. On FB, if you update but do not Finalize, the updates go through as your moves. Is that the case here?
Looking forward to this site. Hope to see a lot less people bailing on games early.
8 replies
Open
soccerblocker (159 D)
04 Sep 09 UTC
Young Napoleans BDP Club!
post here so I can organize a game!
0 replies
Open
tilMletokill (100 D)
01 Sep 09 UTC
Lock eyes...
from across the room
16 replies
Open
Draugnar (0 DX)
03 Sep 09 UTC
Ivo_ivanov is an admitted metagamer.
I don't normally post names in the header, but look at the global chat log (which everyone can see) in http://webdiplomacy.net/board.php?gameID=12415
37 replies
Open
bonbon (100 D)
03 Sep 09 UTC
Who will win the World series
Any baseball fans out there well if there are who do u guys belive will win the world series this year
12 replies
Open
Another mod help request - same game, same issue
This is the second time this has happened in this game. All my orders entered, it advances me forward with holds for all positions. Can a mod contact me directly at [email protected] to discuss?

Game 12366
16 replies
Open
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