Autumn, 1995: treacherous poland, i guess themittani is playing!-) | |
Autumn, 1995: MSpam sends his regards <3 | |
Autumn, 1995: Since this map is based on 1994 - I really wonder if all this war would happen without nukes getting tossed around :) | |
Spring, 1996: Never go out drinking... you miss a turn and end up having to retreat half your force -.- haha | |
Spring, 1996: I was up till... 5 or 6 am on Wednesday night. Don't know how I got my turn punched in. Also got cashed out for an anomaly or WH or something that i have no recollection of doing. |
|
Spring, 1996: I need to do some WHs. My poor wallet has a hard time losing auguries | |
Spring, 1996: We prolly should have a disclaimer for new people. The game gets kinda funky and slow moving if people miss turns | |
Autumn, 1996: Spanish treachery! | |
Autumn, 1996: How could a pro like you fall for that :p | |
Autumn, 1996: I didn't really 'fall' for it :P | |
Autumn, 1996: I'm pretty happy with my corner of the world. | |
Autumn, 1997: Well Poland is bent over the table and waiting... | |
Autumn, 1997: The central countries are usually hard to play. | |
Autumn, 1997: Thanks Spain. | |
Autumn, 1998: ukraine just wasnt meant to be | |
Autumn, 1998: Have a good game guys | |
Autumn, 1998: well, never let an austrian lead germany!-) | |
Spring, 1999: To Spain and France: The Malcoreh sends his regards. | |
Spring, 1999: Oh, shit. can't edit. That was supposed to be a 't' and not a 'g' | |
Spring, 1999: lol | |
Spring, 1999: England is the new NC :( | |
Spring, 1999: lol | |
Spring, 2001: Four powers drawing it out is boooooorrrrrriiiiiiiinnnngggg. | |
Spring, 2001: If you are bored then maybe you should not have sucked up Spain and gave yourself an easy game. | |
Spring, 2001: God bless the Queen! | |
Autumn, 2001: seems that this can go on for some time, are you ready for a second game? | |
Autumn, 2001: Backstory to what germy said: Germy, italy, rusrus, and (MWAHAHA) I "decided" to donkey punch egypt, and then draw the game, calling that a win. I repeat, a draw to the three is a win. So, since I double crossed them, they are trying to use social engineering. lol |
|
Autumn, 2001: I'm fine with starting a second (third) game, but we really need people who won't drop out in the beginning. Losing France and Spain as players really screwed up the balance of the game. | |
Autumn, 2001: yes but how can you guarantee that?-) | |
Autumn, 2001: How about a pause in normal play if someone drops? Peoples can make proposals, in the open (required), for what spoils of an AFK everyone gets. that way, the game stays balanced. Like, in this game, when france dropped, it could have been split between myself, germy, italy, and spain. Sure, that would have given thus all an advantage, but with the new "no aggression during acquisition of dropped players by players that are gaining from it" rule, the other would have been able to do other things with impunity. | |
Autumn, 2001: this would have worked for france, but often people drop because they are loosing like spain, in this case you killed spain, ahy shouldnt you collect his stuff only because he dropped also i think you cant pause the game without everyone agreeing, or? |
|
Autumn, 2001: Well, not a pause pause, but of a temp peace pause. Like, no attacking non-afk players. Only talking, moving, holding, and such. Here's how I would see it go down. 1. player drops. 2. each active player's number of SCs is divided by the total number of actively owned SCs, giving each player a percentage of total active SCs. 3. afk SCs are then distributed, in global chat, in such a way that those percentages shift as little as possible. 4.if there is too much shit, find out who has to give up what in order to get back to the closest balance, then peaceably give those SCs up to the players that would need them to get back to that balance. 5. If every player, at the start of the game, agrees to this, then any player that breaks this is immediately doomsdayed by every other player, regardless of previous alliances. This way, balance is kept in such a way that, because everyone else is in favor of not letting one guy get too powerful from someone leaving, it is nearly impossible for the game to get too unbalanced. Because we will annihilate your ass if you break the contract. |
|
Autumn, 2001: will that game go on for quite a long time? certainly. will it be awesome cause super serious strategy and alliances will be what wins it? absolutely | |
Autumn, 2001: and ffs germy, ready up. Your ass is mine. | |
Autumn, 2001: I think the hardest part is when a country quits when they're not getting killed off, ie France. When Spain left he was basically already toast. | |
Autumn, 2001: Honorable party would have left spain be :p | |
Autumn, 2001: there were no stipulations in this game. | |
Autumn, 2001: It's war, basically I think the most important thing is that folks play through a rough start, like Spain played long enough for it to not change the outcome. France just leaving was a bigger balance problem. Although the current situation with England as a super-power could've been checked by Russia/Germany :) I'm not going to win this game by any stretch, but I'm having fun defending my hard earned territory from a three power assualt. | |
Spring, 2002: Anybody up for a game on the regular Diplomacy board next game? | |
Spring, 2002: Me? A superpower? Lol. I have no idea what I'm doing. | |
Spring, 2002: This is all because I was handed spain and france with a foothold in norway. | |
Ha, well, super-power might be a bit of a stretch. I'd be fine with a new 7 player game, but people need to keep play out til the end. Last couple of games I've played have been 'Whoever is next to a country that gives up completely wins'. Although I think eventually a Russia-German-Italian alliance will win this game if you're going for a shared victory. | |
i ll set up a second game tomorrow | |
Yah, mail me ingame. I'm going to be unreliable this week cause business trip and shit like that, but I *should* be good. | |
Okay, cool if we agree that it's a Italy-Germany-Russia joint victory, vote "Draw". I readily admit that I can't hold back the russians for more than two turns :) | |
voted | |
new game is up http://webdiplomacy.net/board.php?gameID=140645#gamePanel pw: 7o |
|
gg | |
voted. I guess... | |
Wait, nonnak is in... shiiiiiiiiitttttt |
Britain |
Malcoreh Vakarhn
(127
![]()
Drawn. Bet: 10
![]() ![]() 16 supply-centers, 17 units | |||
Russia |
Chocodiles
(121
![]()
Drawn. Bet: 10
![]() ![]() 14 supply-centers, 13 units | |||
Germany |
shrinkie
(121
![]()
Drawn. Bet: 10
![]() ![]() 14 supply-centers, 13 units | |||
Egypt |
Malatar
(100
![]()
Drawn. Bet: 10
![]() ![]() 11 supply-centers, 11 units | |||
Italy |
tessa_wintersun
(121
![]()
Drawn. Bet: 10
![]() ![]() 8 supply-centers, 9 units | |||
Turkey |
theamazingyant
(0
![]() ![]()
Resigned. Bet: 10
![]() 1 supply-centers, 1 units | |||
Spain |
Malphas
(100
![]()
Defeated. Bet: 10
![]() | |||
Poland |
MSpamQ
(100
![]()
Defeated. Bet: 10
![]() | |||
Ukraine |
ZackLayton
(100
![]()
Defeated. Bet: 10
![]() | |||
France |
Tarus
(100
![]()
Defeated. Bet: 10
![]() |
theamazingyant (0 ![]() ![]() | Turkey (Autumn, 1997) with 7 centres. |
ZackLayton (100 ![]() | Ukraine (Autumn, 1999) with 0 centres. |
Malphas (100 ![]() | Spain (Spring, 1999) with 3 centres. |
MSpamQ (100 ![]() | Poland (Autumn, 1998) with 0 centres. |
Tarus (100 ![]() | France (Spring, 1996) with 5 centres. |