“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

gabetomunoz

Profile Information

  • Visited in last 24 hours
  • Joined: 04 Sep 24 UTC


Ranking Info Help

    PointsD:
  • Available: 112
  • In play: 15
  • Total: 127
  • Ghost Rating Overall:
  • Rating: 102
  • Peak: 103
  • Position: 17,975
  • Ghost Rating Full Press:
  • Rating: 104
  • Peak: 104
  • Position: 7,123


Game Stats
  • All Game stats:
  • Game messages: 453

  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4

  • Playing: 1
  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 99%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    gabetomunoz's games

    Showing results 1 to 5 of 5 total results.

    Finished: 06 AM Mon 07 Oct UTC
    Private La batalla del Pool
    18 hours /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    France
    estebarrio (104D)
    Drawn. 14 supply-centers, 12 units
    England
    Pedraza92 (104D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    gabetomunoz (112D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Wolf_Winters (100D)
    Drawn. 3 supply-centers, 3 units
    Russia
    slopez (106D)
    Defeated. Bet: 5D
    Italy
    juanleal92 (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Civil Disorders
    LaBarracuda05 (100D)Germany (Autumn, 1904) with 1 centres.
    Finished: Wed 08 AM UTC
    Easy going Europe1994
    12 hours /phase
    Pot: 100 D - Spring, 2007, Finished
    Modern Diplomacy II, Rulebook press, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Spain
    vanedco (153D)
    Drawn. 32 supply-centers, 32 units
    Ukraine
    Drawn. 32 supply-centers, 32 units
    Italy
    Mithrandir54 (295D)
    Defeated. Bet: 10D
    Russia
    gabetomunoz (112D)
    Defeated. Bet: 10D
    Turkey
    slopez (106D)
    Defeated. Bet: 10D
    Egypt
    Aramis (100D)
    Defeated. Bet: 10D
    France
    Wolf_Winters (100D)
    Defeated. Bet: 10D
    Poland
    Defeated. Bet: 10D
    Britain
    D4nLuck (24D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    Pericle (76D)Italy (Autumn, 1998) with 4 centres.
    tf0559 (95D)Germany (Autumn, 1998) with 7 centres.
    cixzejy (34D)Poland (Spring, 1998) with 1 centres.
    GrumpyTurtle (100D)Britain (Autumn, 1998) with 3 centres.
    greentealover (41D)Germany (Autumn, 1999) with 7 centres.
    mdeutsch2 (95D)Italy (Autumn, 1999) with 1 centres.
    UnaFelpa34 (80D)Germany (Autumn, 1999) with 3 centres.
    Finished: 11 AM Thu 19 Sep 24 UTC
    Private The Rise of Rome Colombia
    1 day /phase
    Pot: 25 D - Spring, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Persia
    slopez (106D)
    Drawn. 16 supply-centers, 16 units
    Rome
    Drawn. 14 supply-centers, 14 units
    Carthage
    Wolf_Winters (100D)
    Drawn. 4 supply-centers, 4 units
    Egypt
    vanedco (153D)
    Defeated. Bet: 5D
    Greece
    gabetomunoz (112D)
    Defeated. Bet: 5D
    Finished: 11 AM Fri 20 Sep 24 UTC
    The Rise of Rome… or not (?)
    1 day /phase (M) | 12 hours /phase (R, B)
    Pot: 250 D - Spring, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Carthage
    vanedco (153D)
    Drawn. 13 supply-centers, 13 units
    Egypt
    gabetomunoz (112D)
    Drawn. 12 supply-centers, 12 units
    Greece
    slopez (106D)
    Drawn. 9 supply-centers, 8 units
    Rome
    legaala (144D)
    Defeated. Bet: 50D
    Persia
    Defeated. Bet: 50D
    Civil Disorders
    Pipo_ (100D)Rome (Autumn, 5) with 11 centres.
    Welter Krieg (100D)Rome (Spring, 2) with 6 centres.
    Next: 9 hours, 57 minutes (10:56 AM UTC)
    Diplomatic Chaos
    1 day /phase (M) | 12 hours /phase (R, B)
    Pot: 510 D - Autumn, 1908, Retreats
    Classic - Chaos, Sum-of-Squares Scoring
    0 excused missed turn
    - Serbia
    8 supply-centers, 7 units
    - Liverpool
    bsbellmore (296D)
    6 supply-centers, 6 units
    - Tunis
    gabetomunoz (112D)
    6 supply-centers, 4 units
    - Holland
    Rylanzor (1874D)
    4 supply-centers, 3 units
    - Trieste
    vanedco (153D)
    3 supply-centers, 3 units
    - Rumania
    slopez (106D)
    3 supply-centers, 1 units
    - Denmark
    Glassglobe (85D)
    2 supply-centers, 2 units
    Ready Moscow
    Shotpun95 (50D)
    2 supply-centers, 4 units
    - Paris
    Josch (213D)
    0 supply-centers, 1 units
    Not received Berlin
    0 supply-centers, 1 units
    Not received Spain
    D4nLuck (24D)
    0 supply-centers, 1 units
    Kiel
    BrianBaru (2991D)
    Defeated. Bet: 15D
    Belgium
    Jacob (2466D)
    Defeated. Bet: 15D
    Marseilles
    Pantalone (1999D(S))
    Defeated. Bet: 15D
    Budapest
    Mithrandir54 (295D)
    Defeated. Bet: 15D
    Sweden
    KingRishard (287D)
    Defeated. Bet: 15D
    Ankara
    montalvo (157D(B))
    Defeated. Bet: 15D
    Naples
    Mataza (128D)
    Defeated. Bet: 15D
    Portugal
    Defeated. Bet: 15D
    Vienna
    Defeated. Bet: 15D
    Constantinople
    Pearly (100D)
    Defeated. Bet: 15D
    Rome
    GrumpyTurtle (100D)
    Defeated. Bet: 15D
    Norway
    TJK735 (95D)
    Defeated. Bet: 15D
    London
    Jest (95D)
    Defeated. Bet: 15D
    Warsaw
    wrpen (95D)
    Defeated. Bet: 15D
    St-Petersburg
    Hishamaru (90D)
    Defeated. Bet: 15D
    Munich
    Defeated. Bet: 15D
    Brest
    AKeeFa (85D)
    Defeated. Bet: 15D
    Venice
    Defeated. Bet: 15D
    Bulgaria
    Defeated. Bet: 15D
    Greece
    Xander8 (50D)
    Defeated. Bet: 15D
    Smyrna
    NuttyButtr (44D)
    Defeated. Bet: 15D
    Sevastopol
    RMac (35D)
    Defeated. Bet: 15D
    Edinburgh
    Defeated. Bet: 15D