“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

jahoooshua

Profile Information

  • User Comment:
  • "yah"


  • Last visited: 19 May 21 UTC
  • Joined: 05 Mar 20 UTC


Ranking Info Help

    PointsD:
  • Available: 120
  • In play: 0
  • Total: 120
  • Ghost Rating Overall:
  • Rating: 94
  • Peak: 100
  • Position: 57,742
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 13,862
  • Ghost Rating Live:
  • Rating: 97
  • Peak: 100
  • Position: 11,151


Game Stats
  • All Game stats:
  • Game messages: 42

  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    jahoooshua's games

    Showing results 1 to 4 of 4 total results.

    Finished: 03 AM Thu 20 May 21 UTC
    Private Juan the imposter
    1 day /phase
    Pot: 85 D - Spring, 2003, Finished
    World Diplomacy IX, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Near-East
    Probob12 (160D)
    Drawn. 10 supply-centers, 9 units
    Oz
    noahc127 (24D)
    Drawn. 8 supply-centers, 8 units
    Kenya
    Drawn. 7 supply-centers, 7 units
    Russia
    grants55 (127D)
    Drawn. 7 supply-centers, 7 units
    Western-Canada
    X3rxes (393D)
    Drawn. 7 supply-centers, 7 units
    USA
    IwsForced (172D)
    Drawn. 6 supply-centers, 6 units
    China
    Zacurious (128D)
    Drawn. 5 supply-centers, 5 units
    Libya
    stvmike (3075D)
    Drawn. 5 supply-centers, 5 units
    Pacific-Russia
    Golden (133D)
    Drawn. 5 supply-centers, 5 units
    South-Africa
    Novel (100D)
    Drawn. 5 supply-centers, 5 units
    Quebec
    Invisabro (100D)
    Drawn. 3 supply-centers, 3 units
    Europe
    jahoooshua (120D)
    Drawn. 1 supply-centers, 1 units
    Argentina
    Nathan12 (100D)
    Resigned. 5 supply-centers, 3 units
    Ghana
    SteelNeptune (110D)
    Resigned. 5 supply-centers, 5 units
    Brazil
    Resigned. 4 supply-centers, 4 units
    Frozen-Antarctica
    Resigned. 2 supply-centers, 2 units
    India
    Zjiang (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    SteelNeptune (110D)Ghana (Spring, 2003) with 5 centres.
    lydiia (100D)Libya (Autumn, 2000) with 3 centres.
    Nathan12 (100D)Argentina (Autumn, 2001) with 5 centres.
    Zjiang (100D)India (Spring, 2003) with 1 centres.
    MalewifexGirlboss (100D)Frozen-Antarctica (Spring, 2003) with 2 centres.
    Raul Budie Al Achmude of the A (100D)Brazil (Spring, 2003) with 4 centres.
    Finished: 05 AM Wed 19 May 21 UTC
    Private World Without End 28
    18 hours /phase
    Pot: 425 D - Spring, 2005, Finished
    World Diplomacy IX, Anonymous players, Draw-Size Scoring
    0 excused missed turn
    Game drawn
    Kenya
    Invisabro (100D)
    Drawn. 12 supply-centers, 12 units
    Brazil
    Novel (100D)
    Drawn. 10 supply-centers, 10 units
    India
    Crasher742 (143D)
    Drawn. 10 supply-centers, 10 units
    USA
    stvmike (3075D)
    Drawn. 9 supply-centers, 9 units
    Oz
    jahoooshua (120D)
    Drawn. 8 supply-centers, 8 units
    Europe
    Probob12 (160D)
    Drawn. 7 supply-centers, 7 units
    Near-East
    student123 (118D)
    Drawn. 6 supply-centers, 6 units
    Frozen-Antarctica
    Ezie_P (118D)
    Drawn. 4 supply-centers, 4 units
    Quebec
    msc3 (155D)
    Drawn. 4 supply-centers, 4 units
    China
    Golden (133D)
    Drawn. 3 supply-centers, 3 units
    Ghana
    Justin_C (100D)
    Resigned. 7 supply-centers, 7 units
    Western-Canada
    Joemomma01 (100D)
    Resigned. 6 supply-centers, 6 units
    Argentina
    CalebLoehrke (100D)
    Defeated. Bet: 25D
    Libya
    Defeated. Bet: 25D
    Pacific-Russia
    Diplomacygov (100D)
    Defeated. Bet: 0D
    Russia
    FishJenga (100D)
    Defeated. Bet: 25D
    South-Africa
    Jake_ (100D)
    Defeated. Bet: 25D
    Civil Disorders
    Diplomacygov (100D)Pacific-Russia (Autumn, 2004) with 0 centres.
    Justin_C (100D)Ghana (Spring, 2005) with 7 centres.
    FishJenga (100D)Russia (Autumn, 2003) with 3 centres.
    Jake_ (100D)South-Africa (Autumn, 2004) with 0 centres.
    Joemomma01 (100D)Western-Canada (Spring, 2005) with 6 centres.
    AlexSmith07 (100D)India (Autumn, 2001) with 4 centres.
    Kassidyholman (100D)Pacific-Russia (Autumn, 2002) with 6 centres.
    diegot41 (100D)Europe (Spring, 2004) with 6 centres.
    Caleb04 (100D)China (Spring, 2001) with 4 centres.
    salmawaheed (100D)Brazil (Autumn, 2001) with 6 centres.
    Finished: 04 AM Sat 28 Mar 20 UTC
    Private 5 man General
    5 minutes /phase
    Pot: 25 D - Autumn, 11, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Zacurious (128D)
    Rome
    Zacurious (128D)
    Won. 20 supply-centers, 17 units
    Egypt
    grants55 (127D)
    Survived. 8 supply-centers, 9 units
    Persia
    Boski (106D)
    Survived. 6 supply-centers, 7 units
    Carthage
    jahoooshua (120D)
    Defeated. Bet: 5D
    Greece
    Nigeria Car (106D)
    Defeated. Bet: 5D
    Civil Disorders
    Nigeria Car (106D)Greece (Spring, 6) with 1 centres.
    jahoooshua (120D)Carthage (Spring, 7) with 4 centres.
    Finished: 06 AM Tue 10 Mar 20 UTC
    Private Ap Euro2
    1 day /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Russia
    Zacurious (128D)
    Drawn. 13 supply-centers, 10 units
    Italy
    AlexPSmith (100D)
    Drawn. 9 supply-centers, 9 units
    Germany
    Nigeria Car (106D)
    Drawn. 8 supply-centers, 6 units
    England
    Boski (106D)
    Drawn. 3 supply-centers, 4 units
    Austria
    LivingRoom (100D)
    Drawn. 1 supply-centers, 2 units
    France
    keaton (100D)
    Drawn. 0 supply-centers, 1 units
    Turkey
    jahoooshua (120D)
    Defeated. Bet: 5D