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A place to discuss topics/games with other webDiplomacy players.
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MadMarx (36299 D(G))
12 Jan 11 UTC
Congrats IKE
For winning my college football bowl pool. Six people paid their entry fee via PayPal, so $30 got donated to Kestas.
2 replies
Open
TitanX7 (134 D)
11 Jan 11 UTC
Ok, I'm a little confused here and any help would be great.
Let's say I have an army in munich and it is ordered to give support. However, someone wants to cut the support and orders a move into munich. If I arrange a standoff by ordering a move into munich from another region does the support move still go through?
8 replies
Open
Eggzavier (444 D)
11 Jan 11 UTC
GET SOME!!
0 replies
Open
Stenrosen (1110 D)
11 Jan 11 UTC
BUG?
The egyptian player moves from Jerusalem to Syrian Sea in 'spring 6' with support from Tyre. Syrian Sea moves to Tyre. The attack is not succesfull though its two against one?
http://webdiplomacy.net/board.php?gameID=43264
2 replies
Open
abgemacht (1076 D(G))
11 Jan 11 UTC
Mods Please Check your Email
I need two GFDT games paused ASAP
Thanks
5 replies
Open
Inspector Rex (0 DX)
11 Jan 11 UTC
Emergency sitter
Needed due to evacuation from queensland floods- pls help- good plaits only
5 replies
Open
steephie22 (182 D(S))
11 Jan 11 UTC
via land/convoy
if you're moving on a coast with an army and there is a fleet adjacent to the begin place and the target you can choose between move via land or via convoy, my question: is there any way it could be better to convoy un such a situation where you can choose??
9 replies
Open
TrustyFriend (260 D)
11 Jan 11 UTC
Convoy problems!
Has anyone else been having problems with convoys? This is the second turn now where the site keeps giving me ¨Parameter 'toTerrID' set to invalid value '39'.¨ The value changes with the territories, but it won´t let me save any convoy moves. What do I do?!
4 replies
Open
general (100 D)
11 Jan 11 UTC
Live games
I've joined a couple of live games and looking for more people...
http://webdiplomacy.net/board.php?gameID=46669
http://webdiplomacy.net/board.php?gameID=46668
1 reply
Open
joey1 (198 D)
06 Jan 11 UTC
Wikileaks game
As an experiment in diplomacy and how a diplomatic society works without secrets, I propose a public press game.

gameID=46260
27 replies
Open
joey1 (198 D)
11 Jan 11 UTC
Anyone interested in a public press game.
Looking for a couple of more people for a public press game. (hopefuly good communicators, so we have lots of public press). 24 hour turns.

gameID=46601
0 replies
Open
principians (881 D)
10 Jan 11 UTC
unitarian universalism
http://en.wikipedia.org/wiki/Unitarian_Universalism
what do you think?
22 replies
Open
obiwanobiwan (248 D)
08 Jan 11 UTC
The NFL Playoffs Are Upon Us! WHO YA GOT?
The Patriots, Steelers, Colts, Chiefs, Ravens, and Jets in the AFC!
The Falcons, Bears, Eagles, Seahawks, Saints, and Packers in the NFC!

12 Teams, 1 Dream...make your playoff picks, people! WHO WILL WIN SUPER BOWL XLV?
106 replies
Open
Serioussham (446 D)
05 Jan 11 UTC
Opinions about organ and tissue donations?
see inside.
121 replies
Open
gjdip (1090 D)
10 Jan 11 UTC
Leagues registration delayed one week
I told several people that the leagues registrations would start last weekend but this being webDiplomacy I found myself compelled to lie. I will start the registrations NEXT weekend after the registrations for the Masters close because TrustMe said it would hurt his brain to have multiple registrations going simultaneously.
33 replies
Open
stratagos (3269 D(S))
06 Jan 11 UTC
Vaccine Panic Fakeout
http://www.washingtonpost.com/wp-dyn/content/article/2011/01/05/AR2011010507052.html
71 replies
Open
abgemacht (1076 D(G))
10 Jan 11 UTC
What is this?
In-game, there is a colored banner below the game info and above your country. It almost looks like the country SC banner, but it is different. In all of my games, this banner is different. Does anyone know what this is, or even what I'm talking about?
13 replies
Open
McChazza (134 D)
10 Jan 11 UTC
new game - 10 mins.
Hi all

#46585 10 min phases. All welcome but (relative) newbies especially so...
2 replies
Open
Putin33 (111 D)
03 Jan 11 UTC
Debate: Israel / Palestine
So we don't hijack a perfectly good thread on games and because I think this is a good discussion.
201 replies
Open
youradhere (1345 D)
09 Jan 11 UTC
Ghost Rating Question
Are live games counted in the Ghost Rating system?
5 replies
Open
Jimbozig (0 DX)
09 Jan 11 UTC
gb-37
Game was cancelled. In case anyone has any comments here is the place for them.
9 replies
Open
McChazza (134 D)
09 Jan 11 UTC
first visit
Hi all
Am I missing something on system requirements? When I set up a game or join a new game I just see a plain empty board with no icons, buttons, etc etc. Can't see any tech help/support on the site, so pointers would be appreciated. Using Firefox 3.6.13.
Thanks
10 replies
Open
Spryboy (103 D)
09 Jan 11 UTC
Seahawks beat Aints
The thread for discussing the embarassing lost by the Aints (which I predicted). Let us all point and laugh at their failure.
45 replies
Open
Crazyter (1335 D(G))
10 Jan 11 UTC
GFDT
Where is the 7th player? Several games have not started yet
1 reply
Open
Crazy Anglican (1067 D)
09 Jan 11 UTC
New Game
500 buy in
anon
regular press
classic board
9 replies
Open
EOG - Chris (43685)
See inside.
http://webdiplomacy.net/board.php?gameID=43685
Result (Game finished Autumn 1911)
ITALY (Duke_of_Marlborough) 18 SCs
FRANCE (masquerade015) 9
GERMANY (extraction) 7
RUSSIA (eca) 0
Defeated: Turkey (talocontxorizo), England (Dodo), Austria (mafaldxxx)

My first full game on site (not taking over a surrendered power, that is) and Italy. I didn't give a "Woohoo!" over that.

EARLY GAME - "On Being a Fucking Traitor"
So, as Italy, more so than most other powers, write, write, write again. With Austria I had a good early correspondence. I offered the Key Lepanto, which he didn't want. The counter-offer of DMZs in Tyl, Tri & Ven I didn't agree to but I did say I wouldn't attack him. I also warned him that Germany wanted a DMZ in Tyl and suggested that meant Mun>Tyl (not sure he believed that). With France I agreed DMZ in Pied and we agreed to stay out of the seas around us.With Russia we had an agreement to dismantle Austria and to then betray Turkey. With Turkey I proposed I wouldn't oppose him in the Balkans... but received nothing back. With Germany... well I have no record of the early conversation with Germany so maybe there wasn't one (or else, if you send enough messages, the system loses the early ones?), but I THOUGHT I had agreed not to over to Tyl.
Anyway, my orders were Ven>Tyl and Nap>ION... and if you're going to attack Tyl you have to order Rome>Ven. Austria had ordered Bud>Ser, Tri>Alb and Vie>Tri. Russia split his forces, taking Gal and BLA. Turkey NMRed. France honoured our agreements.
Austria's response was pretty clear: "I knew that you were a fucking traitor." Which was good coming from someone who had wanted to DMZ Tri and then moved there. His claim was that I had said I would stay out of Tyl, which I hadn't, and when I pointed that out to him that was the last message we exchanged. So with Austria sulking, I made my mind up to go against him. Before that I'd asked France is he felt ordering Bur S Tyl>Mun (and I clearly remember suggesting that with Germany - the Munich Gambit) but had been turned down. I approached Russia over Gal S Tyl-Vie but received no reply to that.
Autumn 1901: I ordered Tyl>Vie (which succeeded), Ven-Tri (bounced) & ION-Tun; AUSTRIA ordered Ser S Tri H, Alb-Gre; RUSSIA surprisingly ordered Gal S BLA-Rum, Fin-Swe and StP-Nwy; ENGLAND messed up with NWG C Edi-Nwy (bounced by Russia) and NTH-Bel. With FRANCE ordering Bur S Ruhr>Bel Germany got 3 builds, France 2 (Spa and Por), and everyone else 2 except Turkey (NMR) and England, although Austria would only be able to build one unit in Bud.
So not a bad start. I then wrote to Russia and proposed he built an army in Sev so we could go after Austria more effectively; he built a fleet. OK. Austria didn't built, not being able to see past his bottom lip? Being a fucking traitor anyway, I went with the attack on Austria and built A Rome, F Naples. I ordered Vie S Ven>Tri, Rome>Ven, Tun S Nap>ION. Russia ordered Gal>Bud, Rum S Sev>BLA, Swe S StP-Nwy and Mos>StP. France moved against England. Nobody else bothered. The new(?) Austria retreated from Tri>Tyl.
Autumn 1901 Germany, England and this time France NMRed. This was good for me as it meant the west would get nowhere. Turkey also NMRed. So three of us in the game. I decided to consolidate as there didn't seem a point in attacking Russia. Vie S Tri H, Tri S Ven>Tyl, Tun>ION, ION>Gre. Austria ordered Gre S Ser>Bul and Tyl>Pied. Russia held in the north, had Bud>Ser, BLA S Rum>Bul. I built A Ven, Russia built armies in Sev, Mos and a fleet in StP(nc). Austria, down to two, disbanded Pied.

MID-GAME: "Once a Fucking Traitor..."
I always think a a game entering the mid-game when one area of the board is sorted out, which wasn't really the case. Turkey still had three SCs and Austria was still on two (the obviously not for too long if Russia and I cooperated). The west was in total civil disorder. However, this was when I changed my target. Russia became the new one.
So: Vie>Gal, Tyl>Vie, Ven>Pied (gotta be opportunistic) ION>AEG & Tun>ION. Thankfully Germany also ordered this time and took Bur from France. I say thankfully because everyone else NMRed, including Russia. France also ordered in retreats: Bur>Mar.
I wrote to France and offered to reinstate the DMZ in Pied, which he accepted. I wrote to Russia and we "agreed" a split, whereby I took all of Austria, Ser and Gre; he took Turkey, Rum and Bul. I also wrote to Germany and had him support me into Mar. So I ordered Pied>Mar which succeeded as France had accepted my offer. I also ordered Tri S Vie>Bud & AEG S ION>Gre, all of which succeeded. Russia had gone after Turkey. As Germany ordered Ber>Pru I had, at last, an ally I was prepared to stick with in Germany. 4 new SCs for me (builds: A Ven, A Rom, F Nap); Russia losing two (NWG & Fin disbanded). France took advantage of England's absence to take Lon.
The game then became one of NMRs and a war against Russia. I made errors in this but always had the advantage.
1904: Germany NMRed the whole year, but remained in the game. I did lose Mar because of this though. But my western fleet prevented France taking WMS. In the east I managed to take Con, Ser and Sev, mainly due to Russia NMRing in Autumn. Three new SCs. (Builds: A Ven, F Rome and Nap).
1905: The first mistake. I allowed Russia to take Rum, but I wasn't worried about that; I ordered Con>Bul(ec) - where does nc come from? - and allowed Russia into Con, but I wasn't bothered about that. What I missed was Russia's retreat to Gre, as I also ordered Gre>AEG. In the meantime, Germany took War but was tied down to defending Bur from France. I allowed France to take WMS, as I had fleets in ION, TYS & GOL by the end of Spring. In Autumn, having messed up in the east, I cut my loses. I kept Bul and surrendered Gre, Rum and Con. I was also prepared to surrender Tun as I wasn't prepared to let Russia try for ION or France get into TYS. Anyway I tried GOL>Spa, which was bounced by WMS & Mar. I used Pied S Bur>Mar, which succeeded. Germany had gained two SCs, but missed his builds. In had to destroy Bul and GOL.
1906: So this was the dangerous year. If Germany sorted something out with France or Russia I was doomed. But he didn't. He agreed to hold in Mar and with support from me in Pied it succeeded. This was almost the only time France fell into the trap, amongst the many I would try and set him, by ordering WMS>Spa. I didn't defend Tun again, wanting to hold TYS. In the east, I was able to get Russia to fall for the traps. I took Gre back, held Bul with a bounce and gave up Sev to take Rum. Russia though didn't move to Sev. In Autumn I was in a much better position. Although France was able to take Mar back, it allowed my order TYS>GOL. I allowed Russia back into Sev, supporting War>Mos for Germany instead, which split Russia's forces. I had regained all the Balkans, though and reversed the loses of the previous year so built a fleet in Nap.
1907: Pied kept plugging away at Mar, preventing France from opening it up for a build. I took Con and Sev from Russia and although Russia took Mos in Spring, Germany was back there in Autumn, with an army in Lvn. It was also the year when I was eventually able to send an army away from the Balkans, through Vie>Tyl to defend should Germany ever switch alliance. Two builds: F Rome & Naples.
1908: Turkey and England were eventually eliminated: France took Edi, I took Smy. I took all of Turkey by the ned of the year. Germany had StP, but had lost Hol/Bel to France over the last couple of years. I had fleets in Tun, Naf, WMS & GOL. A second army had moved to defend against Germany and was in Vie. Two builds for me: A Rome, F Nap.

END GAME: "Am I the Only Traitor?"
At this point, Germany ought to have known what was coming. Russia was finished in the south and only had Swe and Nwy left with two units in. Germany would have time to break through there, but would need to take time to do so. France had no way of breaking through against me, but it wasn't likely that I would break through against him. I don't know whether they were in contact with each other, but never did they try to coordinate moves against me.
1909: Did I fall for a French trap? Mar>Pied succeeded and therefore Tyl>Pied succeeded. In the meantime, he didn't fall for mine and, although I left WMS open to him he didn't take it. Shame; I would have been able to destroy the fleet. By the end of the year (Germany missed a build the previous year and NMRed in Spring) I had held Mar, had six fleets defending the Med, armies in Tyl, Boh, Gal and Ukr. I had made a second mistake and messed up getting Arm into Sev. Germany faced threats in Mun and Gal but didn't ask about it. A build in Ven - army.
It should have been over in 1910. Instead of going for Germany straight away (I was on 16 SCs at this point) I Boh>Sil, Tyl>Boh, Ven>Tyl, making Mun a likelihood. Arm>Sev made War certain. Then I NMRed in Autumn. Good old flu. Whilst shivering and trying to get a fever down France regained Mar and took WMS. I disbanded WMS and rebuilt a fleet in Rome. But Germany had built an army in Kiel and Munich was no longer guaranteed. At this point Germany knew I was after him (at last) but gave me the message: "However, you're welcome to take it all home."
1911: So now three SCs away. Despite Germany's message I still wasn't sure he wouldn't defend. Spring I took just Mos and used Gal to help with a further move north of my armies: Sil>Pru, Boh>Sil, Tyl>Boh> Pied>Tyl, Tus>Ven. Although I also regained WMS that was no longer important. It might not have worked, but Germany NMRed. Autumn: War and Mun fell to me with France and Germany still squabbling. Game over. Solo.

The thing is, I should NEVER have been able to solo in this game. Sometimes you can put this kind of victory down to diplomacy, but not this time. Once I was the only remaining original player in the game, I had mostly stopped negotiating. The messages I was sending were pretty much all to Germany from the mid-game, coordinating against Russia and France. At no point did I have to defend moves against anyone once the early game was over. So why the success? Two possible reasons:
1. I stuck the game out. Austria going off in a sulk meant that I had a great start. Turkey not even bothering once was also an advantage. There were some moves I was proud of, especially manouvres around Turkey and the Balkans to take Russia out in the south. But the fact is that being the only one who stayed there was a major advantage.
2. PPSC. France and Germany both settled for trying to get their SCs and didn't, apparently, try to prevent the solo. Not, in my mind, how the game should be played, but it does fit in with the PPSC variant.

Having said that, the second France played a good game. The second Germany played well when he wasn't NMRing. The second Russia did well to take advantage of the mistakes I made around the Balkans, but really wasn't in a good enough position once Germany and I coordinated.
Wolf89 (215 D)
09 Jan 11 UTC
i red it all :) you deserve credit for the effort made into writing this.
It is a shame that HUGE number of nmr and cd in your game.


2 replies
peterwiggin (15158 D)
29 Dec 10 UTC
New Press WTA anon challenge game!
My games are winding down, and I'd like to start one good game. Bet negotiable, but I think 60 is a good number. Challenges will be issued soon.
26 replies
Open
McChazza (134 D)
09 Jan 11 UTC
new game
Am assuming this is the way we help ourselves to finding new players if we're new round here.
Just want to test out controls as have never played online. Not very experienced Diplomacy player, but can hopefully manage.
gameID=46515
3 replies
Open
salamanda (100 D)
09 Jan 11 UTC
How to differentiate the nationalities of the units
How do you tell which units belong to which Great Power? All fleets are grey; all armeis are green.
3 replies
Open
salamanda (100 D)
09 Jan 11 UTC
Joining a locked game
Some games have a password, and I understand why. But if there's a game where a player has left, and I want to take over his NMR'd Power, how does one get in without the password?
5 replies
Open
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