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nelsnelson (100 D)
14 Mar 08 UTC
Facebook phpDip group
"phpDip - Diplomacy Online Enthusiasts"
Come join the Facebook group and put a face to your name here, or get together for games (and possibly make it harder for meta gamers?)
http://www.facebook.com/group.php?gid=9694802475
4 replies
Open
happyklim (154 D)
14 Mar 08 UTC
Bug in game Boludo!!!4
Dear Kestas,

In the game "Boludo!!!4", I ordered the army at Piedmont to support hold at Marseilles. I am sure the fleet in Marseilles wasn't ordered to move to anywhere but now, the fleet there was forced to retreat, please check.

(http://phpdiplomacy.net/board.php?gameID=2971)
1 reply
Open
Xerxes (294 D)
14 Mar 08 UTC
Is it still possible to diplace your units
by attacking one with support?
4 replies
Open
bc2000 (990 D)
14 Mar 08 UTC
[BUG] Retreat with army from Rumania
Dear Kestas
in game "Aint Dip w/o a Stab" I had an army in Rumania which should retreat, but I can't give the order.

(http://phpdiplomacy.net/board.php?gameID=3117)
0 replies
Open
figlesquidge (2131 D)
14 Mar 08 UTC
Map bug
When drawing a support-move, it points to the move line. However, when the move is to a bi-coastal territory, the line point to the line at the center of the nation. However, it doesn't always happen like this, look at the map below. support into spain from GoL is incorrectly drawn.
Perhaps best would be all move arrows point to the center of the territory?
http://www.phpdiplomacy.net/map.php?gameID=3125&turn=7&largemap=on
0 replies
Open
amathur2k (100 D)
14 Mar 08 UTC
Problem in moves
Hi Kestas, please take a look at the game lol-7
i am sure i had ordered a move from black sea to con and con to bulg.
the second one matured, but the first one seems to have gone missing.
2 replies
Open
figlesquidge (2131 D)
14 Mar 08 UTC
Red Spots
Please could we have the red spots back. If we're having green for on-line players, then we should have the red ones back for those who are off-line.
This won't take much more coding, although depends how you do it (using a php script to make the image, or to change the image link based on the main page generation, which is probably quicker overall)
0 replies
Open
ednos (529 D(S))
13 Mar 08 UTC
Players can resign?
If I go to joinable games, I see that, for a small fee, I can take over for players. It says their nation is in civil disorder. What exactly does that mean?
10 replies
Open
Hyperactive Jam (299 D)
12 Mar 08 UTC
Unable to create winner takes all
Under new game there is simply no option for it for me.
12 replies
Open
Wombat (722 D)
14 Mar 08 UTC
Settings?
Just noticed that you can't change your password anymore- is that deliberate?
1 reply
Open
Puebloune (608 D)
11 Mar 08 UTC
New way to do rankings. (humble proposition)
Would it be possible to take in consideration the points you actually put in one game? This would make the ranking more accurate. Some people have a lot of points invest in games but are close to 0 actual point and are very low in the rankings, which is very far from being accurate.

I guess its been proposed before, but I am just saying.
mapleleaf (0 DX)
11 Mar 08 UTC
I disagree. It's like poker. Once you throw your money in the pot, it's not your money anymore. You have to be judicious with your betting.
Tman401 (126 D)
11 Mar 08 UTC
does it mean you ae online?
Tman401 (126 D)
11 Mar 08 UTC
sorry didnt mean to post hear
Puebloune (608 D)
11 Mar 08 UTC
Thing is that its not exactly like poker. If you have 3k points worth in games, it means something, that you're good enough to deserve a ranking.

If I play a poker tournament that cost me 5$ and you do the same with a tournament that cost 100$, does it means we're uqually good since our pockets are empty?

You can have money to play poker because you're rich, here you have points because you showed some skills, I think the rankings should be more accurate for that specific issue.

I think it would raise the number of high stakes games as well since players wont have to hold off their points to have a decent ratings (some people do have pride about that... me included!!!).

That was my 2 cents, I think it would just make the game to actually see what the player you're facing has accomplished before.
Feckless Clod (777 D)
11 Mar 08 UTC
You can see what the player you're facing has accomplished before by viewing his profile.
figlesquidge (2131 D)
11 Mar 08 UTC
I'm not sure, but I think that for a short while Kestas did have on the 'Gross Value' points - visible only through the little table at the bottom of a game. I would like to have them, but debugging is more important
Puebloune (608 D)
11 Mar 08 UTC
@Feckless Clod
Of course you can check all the games for a given players, but having more accurate rankings is just a lot lot shorter way to have an idea of who you are facing.
Noodlebug (1812 D)
12 Mar 08 UTC
I still advocate showing games won + games played (eg 3/10) next to players names rather than Diplo points. I think that's a more meaningful indicator to other players, and wouldn't affect the running of the Diplo points system - players would still know how many points they had to bet, and could still look at the Dip-points ranking table.
Gobbledydook (1389 D(B))
12 Mar 08 UTC
We got those percentages beside the profile already.
figlesquidge (2131 D)
12 Mar 08 UTC
What I most want to gain is the ability to see someones recent stats. I expect I am not alone in having joined this site barely knowing the game, and learnt to play through numerous errors here. People then improve, and their later games have better performances, and the statistics are unbalanced...
Braveheart (2408 D(S))
14 Mar 08 UTC
but the % stats are also potentially quite misleading.... you might have won all your games against newbies with lots of countires going CD, but never survive when playing higher stakes.

So the points system is fairer in that also reflects the standard of game you've done well in or not.

It might be useful to - at some point - have the points updated each Autumn during the course of a game as your SC count goes up/down to reflect the share of the pot you'd get if the game ended there and then. But not a priority I don't think.


11 replies
ednos (529 D(S))
14 Mar 08 UTC
Phase End
I thought the phase should end when everyone finalizes, but apparently that's not the case. Do we still have to wait the seventeen hours left, or is there a way to get it to move faster?
2 replies
Open
Petr Dlouhý (100 D)
11 Mar 08 UTC
New map
Hello, I am currently working on the svg version of the map. There are several things, that should be fixed up, before it will be usable. Although it is not finished yet it looks quite nice, I thing. Here you can see preview:
http://stary.czp.cuni.cz/petr/dipl/map.svg.php?gid=3&gdate=0
It is freely scalable:
http://stary.czp.cuni.cz/petr/dipl/map.svg.php?gid=3&gdate=0&scale=0.5

The main problem now is, that I can't get correct data about history from database. I also should make it working in IE with plugin (currently it is workink only in Opera or Firefox).

(this is related to previous thread, but I prefered to post it like new one)
37 replies
Open
kestasjk (95 DMod(P))
14 Mar 08 UTC
The outdated map problem
I think I finally got to the root of the problem: The code was saving pre-determined map folders, so that it wouldn't need to check that the game's map-cache folder exists over and over. It used a static variable to do this, and I thought a static variable's scope would be limited to a single object's initialization. Turned out the same map-cache-folder variable was being used by other games too, and static variable scope is global

So game ID 1234 would wipe its maps successfully, but gameID 1235 would be processed right after that, and would try to wipe its maps from 1234's map-cache folder

Now that has been resolved I think maps should always be up to date from now on.
1 reply
Open
FreeSample (160 D)
13 Mar 08 UTC
Choosing countries
It would be hard to implement an option to select the country you would like to play with? Guess that can be optional, since, if I am right, in the tabletop game there's no choosing.

What do you think of it?
6 replies
Open
sean (3490 D(B))
13 Mar 08 UTC
CD Explosion
Just scrolling down the list of joinable games...seems to have expanded quite rapidly recently. There are a lot of players going into CD in 1902. new players i think.
whats up with this? are new people joining the site and games and not realizing you need to check the game every 24 hours? some more sinsiter reason?
just recently ive had a few games where some players have joined but failed to make even the spring 01 move.
6 replies
Open
abgemacht (1076 D(G))
13 Mar 08 UTC
Map Update Please
http://phpdiplomacy.net/board.php?gameID=3135
New builds show up on drop down bars but not on map. Could someone please update the map. Thanks
1 reply
Open
Argento (5723 D)
13 Mar 08 UTC
I see dead units
I can't see the created or disbanded untis in two games.

http://phpdiplomacy.net/board.php?gameID=3167
http://phpdiplomacy.net/board.php?gameID=3220
1 reply
Open
XiangYu (144 D)
13 Mar 08 UTC
PHP Map V3

Small map: http://i16.photobucket.com/albums/b13/Nadagashi/PHPMapSmallcopy.jpg

Large Map : http://i16.photobucket.com/albums/b13/Nadagashi/PHPMapv3.jpg

___________

I tried to tone down the colours but keep the saturation levels quite high, i dont think i could tweak it a little more without specific details on what people would want doing. If i get no feedback concerning detailed improvements, or if we know for sure the SVG map is being used, then i'll stop making new ones.

Thanks to everyone who rated the other maps i did though, i appreciated it.

19 replies
Open
Sirither (100 D)
13 Mar 08 UTC
Map not adjusted
gid=2886
0 replies
Open
el_maestro (14722 D(B))
13 Mar 08 UTC
Question about move
Can a fleet from Norway go to St.Petersburg or it has first to go to Barents sea ?
Can a fleet from Norway support St.Petersburg ?

Thanks
2 replies
Open
figlesquidge (2131 D)
13 Mar 08 UTC
Old links
Kestas, please will you add in little checks making old links valid again. As many will have noticed game id's are now called gameID instead of gid, and user's have userID instead of uid. Please would you add in a little element so that old links which use the old definitions still work
10 replies
Open
abgemacht (1076 D(G))
13 Mar 08 UTC
Destroy Bug
http://phpdiplomacy.net/board.php?gameID=3107
I have forces in Venice, Vienna, Tyrrhenian Sea, and Sevastopol. I need to destroy a unit, but instead of given a choice of Sevastopol, I'm given a choice of Galicia.
2 replies
Open
el_maestro (14722 D(B))
13 Mar 08 UTC
Bug or Rule ?
I am playing England in the following game ( see map http://phpdiplomacy.net/mapstore/317/3176/3176-3-largemap.png)

I did attack the Russia Denmark Fleet from Fleet in North Sea supported by Fleet in Belgium. Was it a valid move?.
Looks like it had been refused whereas Denmark had not support.

Thanks
3 replies
Open
abgemacht (1076 D(G))
13 Mar 08 UTC
Rule Clarification
Hey, this is my first time playing diplomacy; could someone please clarify a rule for me?
In http://phpdiplomacy.net/board.php?gameID=3107 Austria has a force in Sevastopol and Turkey has a force in Galicia. It is currently the build season, so why weren't those lands conquered by those respective players?
Thanks
2 replies
Open
Asriel Belacqua (285 D)
13 Mar 08 UTC
Bug at Rumania?
http://phpdiplomacy.net/board.php?gameID=3210

Why no stand off?

Sev supports Ukraine into Rumania
Serbia supports Bulgaria into Rumania
4 replies
Open
Lawrance82 (156 D)
13 Mar 08 UTC
Setting of new game
Is difficult to define setting for new games such as: turn duration, number of players, ecc.
2 replies
Open
thewonderllama (100 D)
12 Mar 08 UTC
[BUG] (minor) html escaped < and >
in game win message (maybe in the other game ending messages too?), the < and > in the img tag are html escaped, so i see "<img src="images/coin.png" />!" instead of the coin image.
4 replies
Open
Kangaroo (0 DX)
13 Mar 08 UTC
game frozen, due now
my little pony frozen!
1 reply
Open
figlesquidge (2131 D)
13 Mar 08 UTC
Order Text
Whilst I think having the orders on the map will be much neater, I am going to join the crowd asking for text orders to return. There are some occasions when with many nations all supporting each other in almost circular moves that it becomes very difficult to understand quite which is which. Please could we have another tab which just lists the orders from last phase, using the same wording as when they are finalized.
0 replies
Open
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