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A place to discuss topics/games with other webDiplomacy players.
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jed (501 D)
25 Aug 06 UTC
cvs
Hey is the version in sourceforge cvs kept current?
8 replies
Open
Salmaneser (6055 D)
26 Aug 06 UTC
Questions
How do you actualy conquer a city in which there is an army. I give the order to one army to move to that territory, and the second one to support move to that one. But if I finalize my orders, it says that my second army will hold.

And hwo/when do cities you own turn neutral (orange)?
2 replies
Open
rasteroid (119 D)
21 Aug 06 UTC
which turns can I take?
Games in which you haven't finalized moves should be deliniated somehow on the "My Games" page.
4 replies
Open
kestasjk (99 DMod(P))
02 Aug 06 UTC
Welcome!
Welcome to the maintenance release 0.72.
2 replies
Open
jed (501 D)
23 Aug 06 UTC
Changing your orders
It is very annoying not to be able to change your orders. For instance I'm playing in the game "Hero", germany just went into civil disorder so I would really like to change what I'm doing based on this. But I can't, the only people that can are those that are slow to get their moves in.
Not to mention that it makes it much harder to cooperate with another power if you can't change your orders.
6 replies
Open
wlievens (105 D)
23 Aug 06 UTC
Victories and Draws
Specifically addressed to the game designer: how, if at all, does the game handle draw victories? If in some game two players don't want to fight to the death at the end, is there an option for them to declare together that they are the victors?
2 replies
Open
AJCrowley (100 D)
21 Aug 06 UTC
what status are the bugfixes/official file release at ?
i'd like to wait until the few reported bugs are on the download before i do an install is all :)
2 replies
Open
Mikhail (100 D)
21 Aug 06 UTC
Private Messages
Also, i think it would be very helpful to implement a private messaging system on the boards in order to conduct secret diplomacy.
2 replies
Open
jed (501 D)
20 Aug 06 UTC
SC capture
Does this allow you to capture SC's after the spring move? The color changes so it makes it seem as if they are captured.
4 replies
Open
jed (501 D)
18 Aug 06 UTC
Upcoming Feature list
Is there some list of features that are planned. I already have a big request list in my mind :) And I want to make sure tey are not already on the todo before I post them all here.

One of which is the ability to see what move everyone made. I'm just told my fleet was bounced but I'm not told by who?
5 replies
Open
Nirrey (100 D)
20 Aug 06 UTC
Unit building
I can't understand how other players are getting new units, and I don't.
1 reply
Open
clanger164 (100 D)
18 Aug 06 UTC
Password
Can i have my password for clanger165 mailed to me, there is no forgot your password link that I can see.

thanks
4 replies
Open
Salmaneser (6055 D)
18 Aug 06 UTC
New
Hi, I'm new on this game. Is there any starters guide, with tips and how to play this game?

I also play LastKnights btw (www.lastknights.com)
1 reply
Open
jed (501 D)
17 Aug 06 UTC
assuming command
I just took over england in the game hero. It won't let me submit orders for this turn? I think it is a bug?

Also it would be nice if you could change your orders once you submit them.
kestasjk (99 DMod(P))
17 Aug 06 UTC
I'll paste the reply I gave to volker:

he reason I don't create new orders for people who are new to the
game is that other players may have submitted their orders without
knowing that someone was about to take over the country in civil
disorder; I think it's fairer to start the new player's orders from
the next turn so no-one will have finalized orders when the player
joins.

And about being able to change your orders once you've submitted them; that defeats the whole object of submitting them. If you want to change them later just don't finalize them until later.
jed (501 D)
17 Aug 06 UTC
Well I think it allows for more diplomacy if you allow people to change their moves until the turn flips. If I submit my moves and then someone offers me a deal I can't act on it till next round.
You should at least make it an option when you create the game.
kestasjk (99 DMod(P))
18 Aug 06 UTC
The whole point of finalizing your orders is that you cannot change them, if you want to be able to change them later simply don't finalize them..


3 replies
volker (156 D)
17 Aug 06 UTC
more on "Bouncing turns SC neutral"
You explained to Sutech why this problem remains, I just want to say that I think this should be really on top of your to-do list: it´s a bug that can be exploited easily and which seriously threatens the gameplay!
Why? Because it happens very often and changes the game very much! For example, in the game "Anachronism", I had control over Denmark for a long time. Then I moved out of it, retaining control since no one moved in. Next turn, I tried to move in again, Russia did the same, and we bounced - turning Denmark neutral which cost me one built.
In the same game, there are currently three situations (Brest, Serbia and Rumania) where an attacker could simply turn the territory neutral without winning the battle! And if I look at my other games, there are even more situations like that - in fact, it´s a quite common strategy to move out of your centers and defend it by moving in again.
3 replies
Open
volker (156 D)
15 Aug 06 UTC
convoy
I still have some trouble with convoys.
While the convoying fleet now seems to behave correctly, the convoyed army can´t choose the correct target province.
I´m also still unsure about support to a convoyed army - should the "from" be the original province or the last province before the target province?
4 replies
Open
Thrawn369 (196 D)
15 Aug 06 UTC
Very big bug in Hero
In the game hero, I suddenly gained control over Armenia, Smyrna and Greece without moving there. I have no idea why that happened.
6 replies
Open
AJCrowley (100 D)
14 Aug 06 UTC
feature requests:
ok, these are long term ideas/requests, and mr kestasjk i'm not *demanding* these

1. new maps. is the ruleset specific to a map? in other words, to allow this to happen, would rulesets need to be developed for any map desired?

2. admin options : change duration of play (already mentioned), hide player names (already mentioned, but i thought i'd concur)
2 replies
Open
sadun (124 D)
14 Aug 06 UTC
New game
A new game named bigplan is waiting players pls join
1 reply
Open
Thrawn369 (196 D)
14 Aug 06 UTC
Is it a bug?
In the game PublicWar, everyone except the defeated nations have made their orders and the next turn still hasn't begun. Is this a bug caused by the game waiting for the two defeated players to make their moves?
2 replies
Open
Sutech (100 D)
13 Aug 06 UTC
Feature-request
It'd be nice to be able to decide how long time it should be, as a minimum, between turns. As it is now, it's 24h and if everybody finalize a new turn is started.
3 replies
Open
volker (156 D)
13 Aug 06 UTC
another feature request: withdrawing from a game
So far, if a player quits the game, his country falls into civil disorder after 3 days. Only then can another player take over.
I believe it would be good to have the opportunity to withdraw from a game so another player could take over directly.
I do not want to encourage anyone from simply quitting the game, but if a player doesn´t do anything for 3 days, the game will change dramatically as not all other players benefit equally from such a situation.
2 replies
Open
AJCrowley (100 D)
13 Aug 06 UTC
2 moves in 2 games gone a tad wierd.
in 1 game i told it to retreat rather than disband a unit, and the finalised order came through as "disband"

on another, i told it to create an army, and the finalised order said "not to create a unit".

is this an effect of clicking finalise when selecting orders instead of "update" ?

guess it must be actually. grrr.
2 replies
Open
Sutech (100 D)
13 Aug 06 UTC
Bouncing turns SC neutral
In a game at http://how.gnallspik.net/diplomacy the following occured:
Berling was in german hands. A german army moved to Berlin, and a Russian armty moved there as well. When they "bounced" in Berlin, the SC in Berlin changed from German control to neutral. That's not the way it behaves in 'real' dippy, so my questions are: is it like that on purpose, and is there any easy way to make it behave the way it "should"?

// Wille
4 replies
Open
sadun (124 D)
12 Aug 06 UTC
new game
new game named hero is started pls join
0 replies
Open
clanger165 (100 D)
11 Aug 06 UTC
bug
i asked for 2 units at brest today but only got 1
6 replies
Open
kestasjk (99 DMod(P))
08 Aug 06 UTC
For those that say that terrkey id = 0 error:
I saw it too, it's an order validation problem and I'm trying to find the bug
7 replies
Open
Thrawn369 (196 D)
12 Aug 06 UTC
Hard Truth
We need just one more person to join this game.
0 replies
Open
volker (156 D)
10 Aug 06 UTC
small error
Just reporting a minor error: when I open the forum, it says "You're not currently playing in any games" - even though I am playing in a game. Two, to be precise ;-)
Keep up the good work!
3 replies
Open
AJCrowley (100 D)
10 Aug 06 UTC
so, to backstab or not to backstab
i wonder how easy it's going to be to be diplomatic with a player if you've already screwed him over in another game.....?
4 replies
Open
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