> The balloon text when your mouse hovers over a text tab of a
> country in a game shows numbers instead of the country name:
>"open 4's chatbox tab"
This should be fixed now
>"A word in the subject,
>'http://sites.google.com/site/phpdiplomacytournaments/' is
>longer than 25 characters, please choose a subject with normal
>words."
>That's rather annoying.
Well long names break the home-page column sizes in some browsers. With this restriction all browsers look right and the glitchy mouse-overs that some were reporting aren't a problem.
Things like URLs can go in the thread body really, and there are no words longer than 25 characters. I think it's an okay compromise
>There's an error whilst posting as gamemaster (ie a mod-only bug).
>I think you've lost a quotation mark from the SQL, but I'm not
>sure - haven't checked the code.
Ah yes, oops, that should work again now
>Don't know if it was noticed already, but when you you click in
>'messages' in any game, to see the global chat window of a game
>you are not in, the messages are all written in black, so it is
>impossible to know which country wrote them.
This should be fixed now
>Oh, it would be great to have a notification pop up in the game
>warnings alert bar (top of the page) to say when you have a new
>Message on your homepage to look at - would this be alright with
>you? Not hard to add.
Yup it's on the todo list
>What is up with "Turn 0/??" under the small maps instead of
>"Spring, 1901"? And what is this "Pre-game" map that has the
>pre-game borders, no lines or arrows, the units in their present
>positions and mysterious black armies (The real Germany?)?
Can't reproduce black armies or arrowless maps, but I have improved the Turn x/y thing