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A place to discuss topics/games with other webDiplomacy players.
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azapcap (0 D)
22 Dec 07 UTC
C oin system.
I came back after several months, and it happens that i only have 5 coins left, I find this an impossible number to win back coins with. I have only one game and I already am at a disadvantage because i was unable to play on the first turn. I think that there should be a minimum number of coins like 50 or so.
2 replies
Open
aoe3rules (949 D)
02 Dec 07 UTC
The long long story 2
Hi, i think we all know the rules. Everyone posts three words in the story. No one can post multiple times in a row. And to comment, you put your words in parenthesis. (like so.)

the first story is available here:
http://www.freewebs.com/hiimme333html/phpLonglongstory.html
71 replies
Open
Putin (102 D)
21 Dec 07 UTC
not updating
why isnt it updating? I have been refreshing games for a couple hours now after finalizations are complete.
1 reply
Open
enders (100 D)
21 Dec 07 UTC
Killing your own units?
This seems strange

I ordered an army to move into a province that had my fleet in it. I ordered the fleet to move into the sea
But when I come back, it says the fleet was attacked by the army I had moved, and now it has to disband

This also happened when I tried to get them to switch places, by getting them to swap territories (using move orders) but it registered as them attacking each other so they bounced

What is up with that?
6 replies
Open
Thucydides (864 D(B))
20 Dec 07 UTC
Support a supporter?
Ok. Let's pretend I'm France. An army in Marseilles supports hold at Burgundy. Burgundy supports move from Picardy to Belgium. Now, Ruhr attacks Burgundy. Does Marseilles' support fend off the attack, therefore causing the support from Burgundy to stand, effectively supporting a support? This is no specific game, just an issue that has come up several times.
14 replies
Open
Locke (1846 D)
18 Dec 07 UTC
Whats in a name?!
I was just wondering what inspires peoples' names on this site? Some people obviously have historically significant names but others seem to have fairly random ones......so i guess i'm hoping some people will explain what ( if anything) their name is inspired by!
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canstoptheaxzn (51 D)
18 Dec 07 UTC
Mine's pretty obvious. I meant to say cantstoptheazn, but then that was TOO obvious, thus, taking out of the t and inserting the x.
canstoptheaxzn
makes no sense at all.

Ender's game was great for younger ages to get addicted to the series, I testify to that. But Xenocide was good, I've read it like 4 times. It really depends on what age you read them. I liked the shadow series when I was younger, but I prefer the Xenocide and the children now.
flashman (2274 D(G))
18 Dec 07 UTC
If you've read the Flashman books, you'll realise that he (Sir Harry) was active at the time of this game and more than conversant with most of the rulers and bigwigs of Europe...

He was also a master of the lie... (pun intended).

And it helps to explain my voting down of Bismark: he and Sir Harry had a few run-ins.
thewonderllama (100 D)
18 Dec 07 UTC
My thing about the shadow series is that it seemed like too many of the rough edges to characters were missing and I didn't like the idea of Bean as super-genius, I felt like it undercut Ender, a character you really grow to love, flaws and all.
bc2000 (990 D)
18 Dec 07 UTC
Do you remember "Space Invaders" and the other videogames available in public places (home computing didn't exist at all yet). We had only 3 letters to sign records and I used to sign me as "bc". Revisited for the new millennium.
mightyrobot (202 D)
18 Dec 07 UTC
I was going to make a web page called "Rise, Mighty Robot!", but never found the time or energy to do update it, so I let it expire. During that time, I would sometimes use the nickname rise-mighty-robot, but found it to be long, so it got shortened to just mightyrobot. It's not from my real name and not a literary or cultural reference.
A BABAY (100 D)
19 Dec 07 UTC
anybody ever heard the song "A Bay Bay" by Hurricane Chris? ya it's a running joke between my sister and myself...
GodofWar (100 D)
19 Dec 07 UTC
Wow a rap song, kindof out of place on here
Mine is kind of obvious, Ares-the god of war hopefully has his hand in all of my games as i wage "diplomacy" against all hahah. and i love all of the names on here, everyone has something different which is cool
saulberardo (2111 D)
19 Dec 07 UTC
/:
it's just my name...I can't imagine somethig else more interesting....
A BABAY (100 D)
19 Dec 07 UTC
to: RuntofWar: hey what'r you trying to say bud
A BABAY (100 D)
19 Dec 07 UTC
don't call me bud pal
sean (3490 D(B))
19 Dec 07 UTC
opps, did godowar just step on a racial landmine?
Chrispminis (916 D)
19 Dec 07 UTC
Uh, did A BABAY respond to himself...?
sean (3490 D(B))
19 Dec 07 UTC
off the topic but people are talking about books, if i may recommend a book about game playing - Iain Banks "a player of games"
a real author:)
bihary (2782 D(S))
19 Dec 07 UTC
I am called Bihary. Oftentimes I am thought to be Indian, as Bihar is a state in India, and many are called Bihari over there. It so happens I am Hungarian, and Bihar is also a county in Hungary.
Signalseven (116 D)
19 Dec 07 UTC
In Police code, Signal Code 7 is a dead person/body.

In the Lethal Weapon movies the name of Murtaugh's boat is Code 7, Due to the fact that they are homicide detectives.

My name is a carryover from my first World of Warcraft toon. I have an undead mage that I named signalseven for ironic purposes.
jakethesnake (1112 D)
19 Dec 07 UTC
bottom line: best ATHLETE ever! (not to mentioni a tactical genioius)
Mythago (157 D)
19 Dec 07 UTC
A Mythago is like an embodiment of a myth. It's from Mythago Wood by Robert Holdstock...
aoe3rules (949 D)
19 Dec 07 UTC
Locke: ever since i found out you had taken the name from Ender's Game, i've wanted to create a multi named "Demosthenes" just to annoy you. but everyone would say i couldn't do that even if it never entered any games, so i'll just have to settle for beating you in Diplomacy. now if only i could do that.
Locke (1846 D)
20 Dec 07 UTC
He was likable!!! Especially if you read the shadow series, his charactor really developed in those books.

I must say that there is alot more to peoples names than i ever thought, it seems that because we have people playing from all around the world there are loads of names with local significance as well as numerous cultural figures from western society. Interesting stuff!

Vampiero (3525 D)
20 Dec 07 UTC
its a little hard to believe that people will continue to read all the way down this thread to see where my name came from--because its gotten pretty long.
but when i was a little kid i thought vampires were cool, kinda prowling in the night with super powers. and then i added a twist to vamp-. and now i just keep it because its easy for me to remember after a long time.
Noodlebug (1812 D)
20 Dec 07 UTC
A combination of something deadly and something delicious, I guess...
figlesquidge (2131 D)
20 Dec 07 UTC
killer noodles :o
warrenthegreat (147 D)
20 Dec 07 UTC
warrentheok sounded a little weak and warrenthemagnificant sounded gay.
Tcccch, hark at her!
Noodlebug (1812 D)
21 Dec 07 UTC
http://www.phpdiplomacy.net/board.php?gid=2434

France convoys Brest > Clyde via MAO and NAO.
England (for it is I) has a fleet in Liverpool which attacks NAO, and a fleet in EC which attacks MAO (specifically for the purpose of disrupting such a convoy). The gamemaster confirms both moves were entered correctly:
09:53 PM Autumn 1903, Diplomacy: Your fleet at Liverpool attempted to attack the fleet at North Atlantic Ocean, but failed.
09:53 PM Autumn 1903, Diplomacy: Your fleet at English Channel attempted to attack the fleet at Mid-Atlantic Ocean, but failed.


What have I missed, where have I gone wrong? I'm not exactly new at this game now, but I could have sworn that if you attacked a convoying fleet (never mind both linked convoying fleets!) the convoy is disrupted and should not be possible?

I'd hate to be put at a severe disadvantage in this game because of a code bug, I'd hate it even more if I'd made a mistake or missed something obvious but at least I could live with the consequences without feeling so aggrieved!
Noodlebug (1812 D)
21 Dec 07 UTC
oops sorry that was meant to be a new post
Noodlebug (1812 D)
21 Dec 07 UTC
http://www.phpdiplomacy.net/board.php?gid=2434

France convoys Brest > Clyde via MAO and NAO.
England (for it is I) has a fleet in Liverpool which attacks NAO, and a fleet in EC which attacks MAO (specifically for the purpose of disrupting such a convoy). The gamemaster confirms both moves were entered correctly:
09:53 PM Autumn 1903, Diplomacy: Your fleet at Liverpool attempted to attack the fleet at North Atlantic Ocean, but failed.
09:53 PM Autumn 1903, Diplomacy: Your fleet at English Channel attempted to attack the fleet at Mid-Atlantic Ocean, but failed.


What have I missed, where have I gone wrong? I'm not exactly new at this game now, but I could have sworn that if you attacked a convoying fleet (never mind both linked convoying fleets!) the convoy is disrupted and should not be possible?

I'd hate to be put at a severe disadvantage in this game because of a code bug, I'd hate it even more if I'd made a mistake or missed something obvious but at least I could live with the consequences without feeling so aggrieved!
Noodlebug (1812 D)
21 Dec 07 UTC
erm.... houston we have a problem
Noodlebug (1812 D)
21 Dec 07 UTC
http://www.phpdiplomacy.net/board.php?gid=2434

France convoys Brest > Clyde via MAO and NAO.
England (for it is I) has a fleet in Liverpool which attacks NAO, and a fleet in EC which attacks MAO (specifically for the purpose of disrupting such a convoy). The gamemaster confirms both moves were entered correctly:
09:53 PM Autumn 1903, Diplomacy: Your fleet at Liverpool attempted to attack the fleet at North Atlantic Ocean, but failed.
09:53 PM Autumn 1903, Diplomacy: Your fleet at English Channel attempted to attack the fleet at Mid-Atlantic Ocean, but failed.


What have I missed, where have I gone wrong? I'm not exactly new at this game now, but I could have sworn that if you attacked a convoying fleet (never mind both linked convoying fleets!) the convoy is disrupted and should not be possible?

I'd hate to be put at a severe disadvantage in this game because of a code bug, I'd hate it even more if I'd made a mistake or missed something obvious but at least I could live with the consequences without feeling so aggrieved!

(ps there also seems to be something wrong with the forum posting system!)
Noodlebug (1812 D)
21 Dec 07 UTC
test

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68 replies
Chrispminis (916 D)
19 Dec 07 UTC
Away for the Holidays
This is just to let the members of "No-Press Game II", and "GFTD6", that I will be going away for 10 days starting this friday. Which means that I won't be able to enter any orders. I'm not sure how you want to handle this, whether you would rather wait the ten days, not entering any orders, or just have me fall into CD.

It's entirely up to you.
10 replies
Open
thewonderllama (100 D)
20 Dec 07 UTC
Draw request for game Circumlocutions
Kestas, the three of us in the game Circumlocutions (http://phpdiplomacy.net/board.php?gid=2091) have agreed to a draw. Recent messages between all remaining parties should back this up. Could you please do your magic draw voodoo at your convenience? Thanks.
1 reply
Open
thewonderllama (100 D)
20 Dec 07 UTC
Question about forum and messaging history
i understand that it would be both impossible and undesirable to see the entire list of threads from now back to the dawn of phpdip, but i'm curious if old threads still exist in the database somewhere or if they're cleaned out when they fall off the list. also, is the messaging history that gets rotated out of the message boxes in game deleted, or is it still out there, just unviewable?

we've pretty much finished the much-press game and i was interested in saving/looking back at the messaging later, as it was both hilarious and instructive. thinking it might be interesting to look back on it, i did my best to save it as i went along, but even so i know i have some gaps in my logs. not anything critical, but it got me wondering about what happens to that text after it scrolls off... kestas? anyone else know?
6 replies
Open
Zxylon (0 DX)
30 Nov 07 UTC
PHP Diplomacy Tournament
I have not heard any updates on the tournament's status. Are we still running strong? Did all 7 games get off the ground? I was hoping for an update. Thanks
52 replies
Open
SlkySmoothOtter (969 D)
19 Dec 07 UTC
Draw for game PoliticalPuppets2
the game is at:

http://www.phpdiplomacy.net/board.php?gid=2092

I am posting this to vote for a draw to end the game, at any time, players in that game can check here and post if they want to end it or not. The most recent post of any given player shall be valid, and all players must agree to a draw for the draw to occur.
2 replies
Open
MarekP (12864 D)
20 Dec 07 UTC
Possible bug: taking over a country is too expensive
Game Godly2
http://www.phpdiplomacy.net/board.php?gid=2170
Pot: 269
Take over ChairmanMao for 376
------
If I'm not wrong, taking this country would cost more points than could be earned for 18-point victory. Is this correct or is this a bug?
3 replies
Open
Nick Douglas (408 D)
18 Dec 07 UTC
Where can I play a more real-time game of online Diplomacy?
I love the game but sometimes I need a hefty fix for a few hours instead of this luxurious 24-hour cycle. Where can I quench this thirst?
19 replies
Open
Merano (2046 D)
12 Dec 07 UTC
Proposal: Forum Subject Etiquette
could we please agree on using following terms a little bit more carefully in forum subjects:

Bug ... obvious problem of the game, that is not stated in FAQ / Help
Serious / Severe Bug ... problem of the game that prevents you from continuing playing
Known Problem ... problem of the game, that is already known
Feature ... something the developer has decided to implement it that way
Request ... asking the developer to change how a certain feature is implemented
Question ... asking the community about something you are uncertain about; as long you can't prove a bug, you just have a question
Help ... you need help of an administrator, e.g. because a game is stuck in due now

For some reason, every 2nd topic here contains the word "Bug" although it is actually a simple question or a request.

In the body of your post, you can of course use whatever language you want to. ;-)
13 replies
Open
Thucydides (864 D(B))
20 Dec 07 UTC
Trading Places?
Let's pretend I have an army in Bulgaria and a fleet in the Aegean as Austria. There is a Turkish fleet in the Black Sea, and an army in Constantinople. If Bulgaria moves to Con with support from Aegean, and a Russian fleet from Rumania moves to Black Sea, why would Black Sea be able to both stop the attack on Con by moving to Bulgaria AND defend itself from the Russian fleet? Shouldn't I have gotten into Con, and lost Bulg, and Russian taken Black Sea? I don't get it.
6 replies
Open
figlesquidge (2131 D)
19 Dec 07 UTC
Deliberate delaying through needless retreats
Until this is sorted out by someone in the code, please will players be considerate and not delay games just because they can. If you have no SC's in Autumn, disband your unit if you get a retreat order, and just because you're effectively out of a game doesn't mean you shouldn't finalize.
What was the overall consensus on naming and shaming those who do this?
4 replies
Open
canstoptheaxzn (51 D)
19 Dec 07 UTC
New Game: Passing the time
Starting a new game and the ante is 10 per player. Join soon.
2 replies
Open
Asriel Belacqua (285 D)
20 Dec 07 UTC
Spain to North Africa?
I checked and didn't see this elsewhere... sorry if I missed it. I know the official rules but also know the php has some deviations.

Can forces move from Spain to North Africa and vice-versa?

Should the esteemed player of France in my current game be reading, I merely ask as a matter of curiosity... :)
1 reply
Open
figlesquidge (2131 D)
17 Dec 07 UTC
0 SC's should die at the end of autumn
I know i wrote a little patch for this in the past, but since then the points system has been added, and so the progress lost. Please would you update the site so that players are deemed 'out' at the end of the autumn when they have no SC's - in one of my games a doomed player has been holding us up for the last few days, and now has no SC's and one unit, but we still must wait
16 replies
Open
amathur2k (100 D)
14 Dec 07 UTC
feature request for kestas.
In a real war things do depend a bit on luck and the feature I would like to see in phpdiplomacy is that of espionage.

For every 5/6 sc's each player should get to deploy 1 spy on some country and then based on a low random probability all messages sent to and from this country should be reported to the first country for 6 months. Each player can probably have at max 1 spy per year i guess.

Often i see players with congested sc's maybe a spy could be constructed as an option to a unit.
32 replies
Open
edforth (100 D)
20 Dec 07 UTC
Weird Forum Activity & Requests
i was posting a new message with requests, while I had other threads open in tabs (Firefox) when I posted the message, it posted it as a response to the last thread I had opened "feature request for kestas"

(since I want the requests heard and don't want to spam the forum with thread, I'm reposting it here)

------------------------------------

I'm playing France in the game "Syracuse"
http://phpdiplomacy.net/board.php?gid=2426

My fleet in Marseilles was self dislodged.

I see now that it is listed as a known problem in the FAQ.

Any chance I could get this fixed? (If not, hey, my fault for not reading the FAQ more clearly.)

I'd also like to request the ability to see all the orders submitted by each player. Face-to-Face diplomacy obviously include this, and i think it's an important part of the game, it's the way to see where the alliances are, and especially since the adjudicator isn't at 1.0 yet, it lets the players double check to make sure the system is working correctly.
0 replies
Open
arthurmklo (879 D)
19 Dec 07 UTC
new game: betting your life
new game: betting your life is opened. Pot is 207, since that is all I have and I will bet all of it in one go...
0 replies
Open
DNA117 (1535 D)
19 Dec 07 UTC
Supporting Supporters
I have a question.

Can a supporting unit be supported, such as in this example:
Eng. Fleet North Sea support fleet English Chanel
Eng. Fleet English Chanel support Army Belgium to Picardy
French Fleet Brest support Fleet Mid Atlantic to English chanel
What would happen in this situation?
4 replies
Open
bajeezus (574 D)
19 Dec 07 UTC
Sephiroth the Name
Higher stakes game: 101 the ante

Hoping for a good game, I look forward to seeing you!
0 replies
Open
hammocksleeper (95 D)
18 Dec 07 UTC
newbie
hey y'all what's the best way to communicate with the players in my game? i just joined this website
6 replies
Open
Nick Douglas (408 D)
18 Dec 07 UTC
Who would be the worst famous Diplomacy players?
Neville Chamberlain, Louis XVI, Inspector Clouseau -- what famous suckers would you want against you in a 700-point game, if you dared join such a bunch of pawns?
23 replies
Open
arthurmklo (879 D)
18 Dec 07 UTC
Draw Request
Kestas, please draw the game SMSS (http://phpdiplomacy.net/board.php?gid=2066), I am France and Austria has already agreed as it is a 17-17 split.
1 reply
Open
Sirither (100 D)
17 Dec 07 UTC
Diplomacy Tournament
Have any of the GFDT games ended yet?
9 replies
Open
Vampiero (3525 D)
14 Dec 07 UTC
game flaw
dear kestas, my english fleet is forced to retreat from St. petes but the program isnt allowing it to move into the baltic, please inspect. http://phpdiplomacy.net/board.php?gid=2299&orders=on#orders
Thanks
4 replies
Open
Machtyn (120 D)
14 Dec 07 UTC
Supporting a convoy attack
I had attempted a move earlier in a game I am playing that failed, and I'm not sure why. Here's the move:
A Bre -> F English Channel via convoy
F EC -> convoy from Bre to North Sea
F North Sea -> convoy from EC to Denmark
F Heligoland Blight -> Support move to Denmark from North Sea
There was an enemy army in Denmark, Norway, and in that same turn I was able to dislodge the enemy in Kiel (so Kiel would not have been able to support Denmark). There were no other units close to Denmark, unless you count Berlin, but they don't connect and Berlin wouldn't be able to support Denmark

At the turn, I was told the support move was not accepted and the army was unable to move into Denmark. It doesn't matter now in that game, since I just used my fleet in Heligoland Blight to take it the next turn. But now I'm stuck with an army in the wings that I could have easily used in Germany supporting or advancing.

But it does matter again, since I am faced with a similar situation. The army that was in Brest is now in Belgium, waiting to be convoyed to Norway through the North Sea with support from Norwegian Sea, Denmark and Sweden. But if the move is not possible, I want to do something else. The game is 2189 if it matters.
13 replies
Open
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