Webdiplomacy Sci-Fi Simulator IV (Red Planet)
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Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
TV Rating: (1☆ out of 5)
Stirnellans are disappointed in the lack of sex and violence.
MORE DRAMA!!!
Stirnellans are disappointed in the lack of sex and violence.
MORE DRAMA!!!
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Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
##Prop 6.2.2 We will build the following buildings:
Steel Mill X3 (673-150) (29-9)
Machine Studio (523-100) (20-12) -500S, 400C
silo for food (423-10) (8-2) -100S
silo for water (413-10) (6-2) -100S
Dust Farm X2 (403-50) (4-4)
Per Gulam
Steel Mill X3 (673-150) (29-9)
Machine Studio (523-100) (20-12) -500S, 400C
silo for food (423-10) (8-2) -100S
silo for water (413-10) (6-2) -100S
Dust Farm X2 (403-50) (4-4)
Per Gulam
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
Per Gulam? I didn't even do anything this phase.RagingIke297 wrote: ↑Mon Feb 25, 2019 10:34 pm##Prop 6.2.2 We will build the following buildings:
Steel Mill X3 (673-150) (29-9)
Machine Studio (523-100) (20-12) -500S, 400C
silo for food (423-10) (8-2) -100S
silo for water (413-10) (6-2) -100S
Dust Farm X2 (403-50) (4-4)
Per Gulam
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Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
Changed the oxygen silo to foodSquigs44 wrote: ↑Tue Feb 26, 2019 6:09 amPer Gulam? I didn't even do anything this phase.RagingIke297 wrote: ↑Mon Feb 25, 2019 10:34 pm##Prop 6.2.2 We will build the following buildings:
Steel Mill X3 (673-150) (29-9)
Machine Studio (523-100) (20-12) -500S, 400C
silo for food (423-10) (8-2) -100S
silo for water (413-10) (6-2) -100S
Dust Farm X2 (403-50) (4-4)
Per Gulam
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
♧◇♤ Phase 7 ♡◇♧
Wormhole
It was a new year on Gliese4.
By mid morning long range sensors began acting funny. Something familiar registered.
The wormhole has re-opened near Gliese3. It was unmistakable what was on the other side. Earth.
Domrach sent not one, but three Centipede vessels rapidly to the Wormhole for what was presumably the defining moment in Human history:
*its extermination*
Council Decision
Send Nydar through wormhole to try to help Earth
Send Nydar to Eta
Send Nydar to Gliese3 to start a rebellion while the Domrach are occupied
Other
Water: 200%
Food: 100%
Oxygen: 130%
Morale: 50% (-20% Death of Maddy/David)
Credits: 23000
Steel: 16747
Production: 12!
Luxury: 2
Energy: 8 (+4 A wind storm boosts our Energy)
Population 852 (-1 David)
(A storm has cut our Production by 50%)!
Wormhole
It was a new year on Gliese4.
By mid morning long range sensors began acting funny. Something familiar registered.
The wormhole has re-opened near Gliese3. It was unmistakable what was on the other side. Earth.
Domrach sent not one, but three Centipede vessels rapidly to the Wormhole for what was presumably the defining moment in Human history:
*its extermination*
Council Decision
Send Nydar through wormhole to try to help Earth
Send Nydar to Eta
Send Nydar to Gliese3 to start a rebellion while the Domrach are occupied
Other
Water: 200%
Food: 100%
Oxygen: 130%
Morale: 50% (-20% Death of Maddy/David)
Credits: 23000
Steel: 16747
Production: 12!
Luxury: 2
Energy: 8 (+4 A wind storm boosts our Energy)
Population 852 (-1 David)
(A storm has cut our Production by 50%)!
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
Another General Update:
We have the following techs:
L1: Robotics, Biowell, Soil Manipulation, Array, Manufacturing, Mesh, Recombinants,Divine Authority
L2: Transmutation, Hydrogenation, Oxygenation, Mechanized Assembly, Light Rail, Harvester
L3: Advanced Harvester
We have the following buildings:
Moxie
dust farm X8 (+1 more this phase)
Mine in 9,3
Mine in 9,4
mine in 10,4
Mine in 11,5
Mine in 10,5
silo for oxygen
silo for food
silo for water x2
lab in tile 10,5
oxygenator
wind turbine X2
steel mill x3
machine studio
(building biodome this phase)
(building stadium)
(building 5 parks)
(building cinema)
We have the following vehicles:
Missile rover
Mav Rover
Several Solar Bikes
(building zealot this phase)
(getting ghost this phase)
(getting hawk fighter this phase)
##Prop 7.1.1 Worker Placement:
80 workers gather 80 water
200 workers builds a second biodome for those incoming people (5 production, 5000 steel)
25 workers builds a dust farm (2 production)
10 workers builds a Zealot (1 production, 25 steel)
50 workers build 5 parks
100 workers build stadium (5000 steel)
50 workers build cinema (500 steel)
50 workers build hawk fighter (1000 steel)
100 population begin producing a movie for the cinema
187 population begin organizing a soccer league
##Prop 7.2.1 Resource Production:
Dust Farms produce 90 food
Oxygenation produce 30 oxygen
Moxie Produces 10 food
Wind turbines produce 2 energy
Steel mills produce 9000 steel
Machine Shop creates a ghost
Forecasted Diagnostics:
Water: 300% (300 - 80 + 80)
Food: 160% (120 - 60 + 100)
Oxygen: 180% (160 - 10 + 30)
Morale: ? (50 + whatever)
Credits: 22600
Steel: 13522 (16047 + 9000 - 5000 - 25 - 5000 - 500 - 1000)
Production: 26 (Restored to 26 after storm)
Luxury: 2
Energy: 10 (8 + 2)
Population ? (852 + falco + maybe others?)
We have the following techs:
L1: Robotics, Biowell, Soil Manipulation, Array, Manufacturing, Mesh, Recombinants,Divine Authority
L2: Transmutation, Hydrogenation, Oxygenation, Mechanized Assembly, Light Rail, Harvester
L3: Advanced Harvester
We have the following buildings:
Moxie
dust farm X8 (+1 more this phase)
Mine in 9,3
Mine in 9,4
mine in 10,4
Mine in 11,5
Mine in 10,5
silo for oxygen
silo for food
silo for water x2
lab in tile 10,5
oxygenator
wind turbine X2
steel mill x3
machine studio
(building biodome this phase)
(building stadium)
(building 5 parks)
(building cinema)
We have the following vehicles:
Missile rover
Mav Rover
Several Solar Bikes
(building zealot this phase)
(getting ghost this phase)
(getting hawk fighter this phase)
##Prop 7.1.1 Worker Placement:
80 workers gather 80 water
200 workers builds a second biodome for those incoming people (5 production, 5000 steel)
25 workers builds a dust farm (2 production)
10 workers builds a Zealot (1 production, 25 steel)
50 workers build 5 parks
100 workers build stadium (5000 steel)
50 workers build cinema (500 steel)
50 workers build hawk fighter (1000 steel)
100 population begin producing a movie for the cinema
187 population begin organizing a soccer league
##Prop 7.2.1 Resource Production:
Dust Farms produce 90 food
Oxygenation produce 30 oxygen
Moxie Produces 10 food
Wind turbines produce 2 energy
Steel mills produce 9000 steel
Machine Shop creates a ghost
Forecasted Diagnostics:
Water: 300% (300 - 80 + 80)
Food: 160% (120 - 60 + 100)
Oxygen: 180% (160 - 10 + 30)
Morale: ? (50 + whatever)
Credits: 22600
Steel: 13522 (16047 + 9000 - 5000 - 25 - 5000 - 500 - 1000)
Production: 26 (Restored to 26 after storm)
Luxury: 2
Energy: 10 (8 + 2)
Population ? (852 + falco + maybe others?)
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
I always forget to vote...
##Vote Yea on 7.1.1 and 7.2.1
##Vote Yea on 7.1.1 and 7.2.1
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
And I just realized I miscounted production... I thought we had 8 for some reason...
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
Prop 7.1.2:
Ammend 7.1.1 by pulling 50 workers from the soccer league to build 2 more dust farms
##Vote yea on 7.1.2
Ammend 7.1.1 by pulling 50 workers from the soccer league to build 2 more dust farms
##Vote yea on 7.1.2
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
¤○¤○¤○¤ Phase 8 ¤▪¤▪¤▪¤▪¤
Crisis
11/100
All Characters have an Extra action this phase
Diagnostics:
L1: Robotics, Biowell, Soil Manipulation, Array, Manufacturing, Mesh, Recombinants,Divine Authority
L2: Transmutation, Hydrogenation, Oxygenation, Mechanized Assembly, Light Rail, Harvester
L3: Advanced Harvester
We have the following buildings:
Moxie
dust farm X8 (+1 more this phase)
Mine in 9,3
Mine in 9,4
mine in 10,4
Mine in 11,5
Mine in 10,5
silo for oxygen
silo for food
silo for water x2
lab in tile 10,5
oxygenator
wind turbine X2
steel mill x3
machine studio
(building biodome this phase)
(building stadium)
(building 5 parks)
(building cinema)
We have the following vehicles:
Missile rover
Mav Rover
Several Solar Bikes
(building zealot this phase)
(getting ghost this phase)
(getting hawk fighter this phase)
##Prop 7.1.1 Worker Placement:
80 workers gather 80 water
200 workers builds a second biodome for those incoming people (5 production, 5000 steel)
25 workers builds a dust farm (2 production)
10 workers builds a Zealot (1 production, 25 steel)
50 workers build 5 parks
100 workers build stadium (5000 steel)
50 workers build cinema (500 steel)
50 workers build hawk fighter (1000 steel)
100 population begin producing a movie for the cinema
187 population begin organizing a soccer league
##Prop 7.2.1 Resource Production:
Dust Farms produce 90 food
Oxygenation produce 30 oxygen
Moxie Produces 10 food
Wind turbines produce 2 energy
Steel mills produce 9000 steel
Machine Shop creates a ghost
Forecasted Diagnostics:
Water: 300% (300 - 80 + 80)
Food: 160% (120 - 60 + 100)
Oxygen: 180% (160 - 10 + 30)
Morale: ? (50 + whatever)
Credits: 22600
Steel: 13522 (16047 + 9000 - 5000 - 25 - 5000 - 500 - 1000)
Production: 26 (Restored to 26 after storm)
Luxury: 2
Energy: 10 (8 + 2)
Population ? (852 + falco + maybe others?)
Crisis
11/100
All Characters have an Extra action this phase
Diagnostics:
L1: Robotics, Biowell, Soil Manipulation, Array, Manufacturing, Mesh, Recombinants,Divine Authority
L2: Transmutation, Hydrogenation, Oxygenation, Mechanized Assembly, Light Rail, Harvester
L3: Advanced Harvester
We have the following buildings:
Moxie
dust farm X8 (+1 more this phase)
Mine in 9,3
Mine in 9,4
mine in 10,4
Mine in 11,5
Mine in 10,5
silo for oxygen
silo for food
silo for water x2
lab in tile 10,5
oxygenator
wind turbine X2
steel mill x3
machine studio
(building biodome this phase)
(building stadium)
(building 5 parks)
(building cinema)
We have the following vehicles:
Missile rover
Mav Rover
Several Solar Bikes
(building zealot this phase)
(getting ghost this phase)
(getting hawk fighter this phase)
##Prop 7.1.1 Worker Placement:
80 workers gather 80 water
200 workers builds a second biodome for those incoming people (5 production, 5000 steel)
25 workers builds a dust farm (2 production)
10 workers builds a Zealot (1 production, 25 steel)
50 workers build 5 parks
100 workers build stadium (5000 steel)
50 workers build cinema (500 steel)
50 workers build hawk fighter (1000 steel)
100 population begin producing a movie for the cinema
187 population begin organizing a soccer league
##Prop 7.2.1 Resource Production:
Dust Farms produce 90 food
Oxygenation produce 30 oxygen
Moxie Produces 10 food
Wind turbines produce 2 energy
Steel mills produce 9000 steel
Machine Shop creates a ghost
Forecasted Diagnostics:
Water: 300% (300 - 80 + 80)
Food: 160% (120 - 60 + 100)
Oxygen: 180% (160 - 10 + 30)
Morale: ? (50 + whatever)
Credits: 22600
Steel: 13522 (16047 + 9000 - 5000 - 25 - 5000 - 500 - 1000)
Production: 26 (Restored to 26 after storm)
Luxury: 2
Energy: 10 (8 + 2)
Population ? (852 + falco + maybe others?)
Re: Webdiplomacy Sci-Fi Simulator IV (Red Planet)
Phase 9
Crisis Card 82/100
Olympus has fallen
The colony has been destroyed, the game has ended...
stay tuned for more adventures of the intrepid crew if Saturn3367
Crisis Card 82/100
Olympus has fallen
The colony has been destroyed, the game has ended...
stay tuned for more adventures of the intrepid crew if Saturn3367
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