Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

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Vecna
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1161 Post by Vecna » Wed Jan 09, 2019 10:11 am

CJG only made 4 posts. One asking for +1's. And two talking about scumreads on LordQuas and Jamiet.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1162 Post by damo666 » Wed Jan 09, 2019 10:12 am

Vecna wrote:
Wed Jan 09, 2019 10:02 am
brainbomb wrote:
Wed Jan 09, 2019 9:59 am
DEADLINE NIGHT 2 MOVED 24 H EARLIER
So when does this night end? in ~36h?
Great minds....

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1163 Post by Vecna » Wed Jan 09, 2019 10:13 am

↑brainbomb: "ANCIENT ERA KARMA TALLY
Vecna 4
Jamiet99uk 3
Nepthys 3
RagingIke 1
LordQuas 1
Squiggs 1
crimsonfox 1"

Oh Squigs you sneaky fox.

I guess it is a distant possibility that Crimson or Quas managed to get the commuter from the +1's from Squigs. Or its just redirection.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1164 Post by damo666 » Wed Jan 09, 2019 10:14 am

Misdirection?

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1165 Post by damo666 » Wed Jan 09, 2019 10:15 am

Vecna wrote:
Wed Jan 09, 2019 10:11 am
CJG only made 4 posts. One asking for +1's. And two talking about scumreads on LordQuas and Jamiet.
So?


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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1167 Post by CrimsonFox » Wed Jan 09, 2019 10:17 am

Vecna wrote:
Wed Jan 09, 2019 10:13 am
↑brainbomb: "ANCIENT ERA KARMA TALLY
Vecna 4
Jamiet99uk 3
Nepthys 3
RagingIke 1
LordQuas 1
Squiggs 1
crimsonfox 1"

Oh Squigs you sneaky fox.

I guess it is a distant possibility that Crimson or Quas managed to get the commuter from the +1's from Squigs. Or its just redirection.
well for myself since i know i am town.
to me it looked worse for quas.
like he's choosing both a good and a bad kinda thing.
at least that kinda thing is typical in the wifom game

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1168 Post by CrimsonFox » Wed Jan 09, 2019 10:26 am

CrimsonFox wrote:
Wed Jan 09, 2019 10:17 am
Vecna wrote:
Wed Jan 09, 2019 10:13 am
↑brainbomb: "ANCIENT ERA KARMA TALLY
Vecna 4
Jamiet99uk 3
Nepthys 3
RagingIke 1
LordQuas 1
Squiggs 1
crimsonfox 1"

Oh Squigs you sneaky fox.

I guess it is a distant possibility that Crimson or Quas managed to get the commuter from the +1's from Squigs. Or its just redirection.
well for myself since i know i am town.
to me it looked worse for quas.
like he's choosing both a good and a bad kinda thing.
at least that kinda thing is typical in the wifom game
redoing this to be clearer

well for myself since i know i am town.
to me it looked worse for quas.
like squig's choosing both a good and a bad kinda thing to +1.
at least that kinda thing is typical in the wifom game

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1169 Post by Vecna » Wed Jan 09, 2019 10:40 am

##call gm - brainbomb, the korea text in the doc still seems kinda messed up

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1170 Post by Jamiet99uk » Wed Jan 09, 2019 11:11 am

Whoa what happened, you hammered while I was asleep?

Well done getting Squigs.

Why did so many Town die at night? Three? Wtf?

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1171 Post by Jamiet99uk » Wed Jan 09, 2019 11:17 am

Ok I'm caught up.

Great work, Rdrivera and Demon

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1172 Post by damo666 » Wed Jan 09, 2019 11:46 am

Jamiet99uk wrote:
Wed Jan 09, 2019 11:11 am
Whoa what happened, you hammered while I was asleep?

Well done getting Squigs.

Why did so many Town die at night? Three? Wtf?
Scum killed one.
Rdr Hide died.
You killed one. lol

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1173 Post by Jamiet99uk » Wed Jan 09, 2019 1:18 pm

I do not have any killing powers, at night or otherwise.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1174 Post by dargorygel » Wed Jan 09, 2019 1:25 pm

I don't like this ending early. We knew we had him. More discussion might have been useful.
Not sure if there are any roles that are only useful Day 2... but are gone.
And I was intrigued by Squiggs' offer to hunt the SK. There was a game awhile ago when teacon did that. Two kills per night is going to be deadly. No pun intended.
I am interested in asking the endvoters why it was so urgent?

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1175 Post by bozotheclown » Wed Jan 09, 2019 1:52 pm

dargorygel wrote:
Wed Jan 09, 2019 1:25 pm
I don't like this ending early. We knew we had him. More discussion might have been useful.
Not sure if there are any roles that are only useful Day 2... but are gone.
And I was intrigued by Squiggs' offer to hunt the SK. There was a game awhile ago when teacon did that. Two kills per night is going to be deadly. No pun intended.
I am interested in asking the endvoters why it was so urgent?
There was nothing to decide for D2, so the discussion should turn to D3, and we have a lot of time for that.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1176 Post by worcej » Wed Jan 09, 2019 2:14 pm

dargorygel wrote:
Wed Jan 09, 2019 1:25 pm
I don't like this ending early. We knew we had him. More discussion might have been useful.
Not sure if there are any roles that are only useful Day 2... but are gone.
And I was intrigued by Squiggs' offer to hunt the SK. There was a game awhile ago when teacon did that. Two kills per night is going to be deadly. No pun intended.
I am interested in asking the endvoters why it was so urgent?
I waited until I knew the only D2 power could activate, which was only the gladiator as far as I could see. Once Demon made it obvious it was him and activated, I didn't wait anymore.

Also: Mayan's power was worthless in that context, so I didn't think we needed to sit in D2 for that long when we knew we had a scum.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1177 Post by Foxcastle » Wed Jan 09, 2019 2:18 pm

Jamiet99uk wrote:
Wed Jan 09, 2019 11:11 am
Well done getting Squigs.
Is it, though?

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1178 Post by damo666 » Wed Jan 09, 2019 2:27 pm

Foxcastle wrote:
Wed Jan 09, 2019 2:18 pm
Jamiet99uk wrote:
Wed Jan 09, 2019 11:11 am
Well done getting Squigs.
Is it, though?
Why wouldn't it be? I don't understand.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1179 Post by damo666 » Wed Jan 09, 2019 2:29 pm

bozotheclown wrote:
Wed Jan 09, 2019 1:52 pm
dargorygel wrote:
Wed Jan 09, 2019 1:25 pm
I don't like this ending early. We knew we had him. More discussion might have been useful.
Not sure if there are any roles that are only useful Day 2... but are gone.
And I was intrigued by Squiggs' offer to hunt the SK. There was a game awhile ago when teacon did that. Two kills per night is going to be deadly. No pun intended.
I am interested in asking the endvoters why it was so urgent?
There was nothing to decide for D2, so the discussion should turn to D3, and we have a lot of time for that.
Exactly. (with the extended N2).

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1180 Post by Foxcastle » Wed Jan 09, 2019 2:31 pm

damo666 wrote:
Wed Jan 09, 2019 2:27 pm
Foxcastle wrote:
Wed Jan 09, 2019 2:18 pm
Jamiet99uk wrote:
Wed Jan 09, 2019 11:11 am
Well done getting Squigs.
Is it, though?
Why wouldn't it be? I don't understand.
DemonRHK had one use for the Gladiator power, and he used after Squigs was already pretty much confirmed scum, thanks to great play by Rdrivera. Why waste it like that? I feel like DemonRHK is a better player, so it makes me wonder, which is why I'm still waiting for him to give me some perspective on what he was thinking.

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