Hi everyone,
I'm sure this question has come up in the past, but I really can't get my head around what makes a unit support another. This has led to some awkward moves in the current game I'm in. For example, I don't understand why the following outcome took place in Greece (I'm Turkey):
https://i.imgur.com/kOkAmbC.png
Austria had a fleet in the Ionian sea, which I was able to successfully attack with my fleets in the Aegean and the Eastern Mediterranean. I would have assumed that this attack would have then negated the Austrian fleet's attack on Greece, which would have then been able to support my Bulgarian army's move into Serbia. Unfortunately, this was not the case.
Is there a general rule of thumb for how support moves are cut? Getting my head around these 'chain reactions' is proving to be quite difficult, and makes it hard to determine what moves I should make based on what I predict will happen in the next turn! Thanks in advance.
What stops a unit from supporting another?
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This is an area for new members or members looking for help with the site or Diplomacy. Off topic threads and replies will be moved to the appropriate category.
Re: What stops a unit from supporting another?
It doesn't matter if the attacking unit is ultimately dislodged, it still cuts support.
It also looks like maybe you ordered A Rumania to move because your support from Black Sea failed. You can only support a unit that is not ordered to move.
Are you allowed to post questions about the game you're in presently? Is it anonymous?
It also looks like maybe you ordered A Rumania to move because your support from Black Sea failed. You can only support a unit that is not ordered to move.
Are you allowed to post questions about the game you're in presently? Is it anonymous?
Re: What stops a unit from supporting another?
Run through the exercises http://uk.diplom.org/pouch/Zine/W1995A/Tactics/ and you'll be a better tactician. If you master these tactics, you'll be better than about 2/3 of this site.
Re: What stops a unit from supporting another?
It's an anonymous game, yeah. Am I not allowed to post questions about it if that is the case? If so, I'll delete this post or remove my screenshot link, sorry!
Re: What stops a unit from supporting another?
It doesn't matter whether it's anonymous. If it's a Gunboat though, you're not allowed to discuss it publically.
Re: What stops a unit from supporting another?
Thanks for the heads up! I'm not even sure what a Gunboat is, so I hopefully I haven't unwittingly stumbled into one without knowing! It is anonymous but we are allowed to talk to each other during most phases.
Re: What stops a unit from supporting another?
Anything that says "No in-game messaging" is a Gunboat. Technical term..
So you're fine, carry on
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