MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

If you have a game you want to play on the forum, you can do so here.
Forum rules
This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
Message
Author
bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#81 Post by bozotheclown » Sat Nov 23, 2019 3:31 am

xorxes wrote:
Sat Nov 23, 2019 1:25 am
bozotheclown wrote:
Sat Nov 23, 2019 12:56 am
BobMcBob wrote:
Sat Nov 23, 2019 12:52 am


##Vote bozo

They're pretty okay for town, as they save more people than they kill (hopefully), and there's going to be a lot of kills going around, so they have a pretty good chance of saving someone. (Okay, maybe they're not so great, but still, they're not bad I don't think. We should be trying to hit scum, not Jekyll, he's still better for us than scum).
Assuming Dr. Jekyll lives past D1, I suspect that Dr. Jekyll will end up killing more town players than he saves.
They have a 7/20 chance of hitting scum N1 if we mislynch D1, and 6/20 if we lynch scum. I don't see why we woud want to remove that threat to scum and sacrifice one town with powers in the process. Also, Jack the Ripper wants Jekyll outed.
Why does Jack the Ripper want Dr. Jekyll outed? I think Jack the Ripper wants Mr. Hyde to kill as many players as possible.

Aren't there 22 players left after D1? If we mislynch D1, Mr. Hyde has a 14/21 chance of hitting town and 6/21 chance of hitting mafia, assuming a random selection. However, the problem is Mr. Hyde will be trying to kill a town, since he can win with the mafia or the SK, and he only needs to identify one town correctly to make sure he does not accidentally kill a mafia (or waste an attempt on the SK).

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#82 Post by e.m.c^42 » Sat Nov 23, 2019 3:32 am

I'm awake!

please don't tell me I've missed the shitposting already lol
it's been too long

doesn't look like there's many pages, won't be long to read

bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#83 Post by bozotheclown » Sat Nov 23, 2019 3:32 am

rdrivera2005 wrote:
Sat Nov 23, 2019 2:05 am
xorxes wrote:
Sat Nov 23, 2019 1:25 am
bozotheclown wrote:
Sat Nov 23, 2019 12:56 am


Assuming Dr. Jekyll lives past D1, I suspect that Dr. Jekyll will end up killing more town players than he saves.
They have a 7/20 chance of hitting scum N1 if we mislynch D1, and 6/20 if we lynch scum. I don't see why we woud want to remove that threat to scum and sacrifice one town with powers in the process. Also, Jack the Ripper wants Jekyll outed.
First decent post, with 9 Female characters Jack can win on N5 (not likely, but still possible), so having Jekill/Hide alive for some days is probably best for town.

Vecna style is really annoying as I don't understand half the things he writes.
I think you mean N6, since Jack the Ripper kills on even nights.

bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#84 Post by bozotheclown » Sat Nov 23, 2019 3:34 am

rdrivera2005 wrote:
Sat Nov 23, 2019 2:05 am
xorxes wrote:
Sat Nov 23, 2019 1:25 am
bozotheclown wrote:
Sat Nov 23, 2019 12:56 am


Assuming Dr. Jekyll lives past D1, I suspect that Dr. Jekyll will end up killing more town players than he saves.
They have a 7/20 chance of hitting scum N1 if we mislynch D1, and 6/20 if we lynch scum. I don't see why we woud want to remove that threat to scum and sacrifice one town with powers in the process. Also, Jack the Ripper wants Jekyll outed.
First decent post, with 9 Female characters Jack can win on N5 (not likely, but still possible), so having Jekill/Hide alive for some days is probably best for town.

Vecna style is really annoying as I don't understand half the things he writes.
xorxes, do you think rdrivera is trying to pocket you before you scum read him again, or do you agree that your post was the first good post?

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#85 Post by e.m.c^42 » Sat Nov 23, 2019 3:34 am

Vaporwave wrote:
Sat Nov 23, 2019 12:26 am
VEEEEEEECNAAAAAAAAAAAAAAAAAAAA
VECNAA <3

you have very good taste, vapor

bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#86 Post by bozotheclown » Sat Nov 23, 2019 3:40 am

bozotheclown wrote:
Sat Nov 23, 2019 3:31 am
xorxes wrote:
Sat Nov 23, 2019 1:25 am
bozotheclown wrote:
Sat Nov 23, 2019 12:56 am


Assuming Dr. Jekyll lives past D1, I suspect that Dr. Jekyll will end up killing more town players than he saves.
They have a 7/20 chance of hitting scum N1 if we mislynch D1, and 6/20 if we lynch scum. I don't see why we woud want to remove that threat to scum and sacrifice one town with powers in the process. Also, Jack the Ripper wants Jekyll outed.
Why does Jack the Ripper want Dr. Jekyll outed? I think Jack the Ripper wants Mr. Hyde to kill as many players as possible.

Aren't there 22 players left after D1? If we mislynch D1, Mr. Hyde has a 14/21 chance of hitting town and 6/21 chance of hitting mafia, assuming a random selection. However, the problem is Mr. Hyde will be trying to kill a town, since he can win with the mafia or the SK, and he only needs to identify one town correctly to make sure he does not accidentally kill a mafia (or waste an attempt on the SK).
Actually it is 14/22 and 6/22, since it sounds like Mr. Hyde does not know the identity of Dr. Jekyll, so there is a 2/22 chance of an unsuccessful kill. Again, this assumes that Mr. Hyde is not able to correctly identify a single town so that his kill ends up being random.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#87 Post by e.m.c^42 » Sat Nov 23, 2019 3:41 am

I spy some new people (hi purplec :D) welcome, welcome
don't think rest have posted yet

and hi to new people from last game, happy to be playing with y'all (hi Bob :D)

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#88 Post by e.m.c^42 » Sat Nov 23, 2019 3:42 am

I spy ND being trollish
have no idea what to tell with him, we shall see

I spy some maths n mechs from bozo, some xorx?

discussion about Hyde isn't necessarily bad, but I feel like it's too early for it be of much use yet, prolly a "sooner-or-later" conversation that is better off put later.

But then again, we've got not much else to talk about, so why not

bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#89 Post by bozotheclown » Sat Nov 23, 2019 3:45 am

rdrivera2005 wrote:
Sat Nov 23, 2019 2:05 am
xorxes wrote:
Sat Nov 23, 2019 1:25 am
bozotheclown wrote:
Sat Nov 23, 2019 12:56 am


Assuming Dr. Jekyll lives past D1, I suspect that Dr. Jekyll will end up killing more town players than he saves.
They have a 7/20 chance of hitting scum N1 if we mislynch D1, and 6/20 if we lynch scum. I don't see why we woud want to remove that threat to scum and sacrifice one town with powers in the process. Also, Jack the Ripper wants Jekyll outed.
First decent post, with 9 Female characters Jack can win on N5 (not likely, but still possible), so having Jekill/Hide alive for some days is probably best for town.

Vecna style is really annoying as I don't understand half the things he writes.
I don't understand your point, Mr. Hyde killing anyone advances the second win condition of Jack the Ripper, and only slightly reduces the chances of Jack the Ripper reaching his first win condition if Mr. Hyde kills a female.

bozotheclown
Posts: 8635
Joined: Sun Dec 31, 2017 8:13 am
Karma: 1413

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#90 Post by bozotheclown » Sat Nov 23, 2019 3:52 am

Am I missing some day kill action? Dr. Jekyll's role description says he protects his target from being "targeted with a killing action during that day or the coming night", but I do not see any killing action that could occur during the day.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#91 Post by e.m.c^42 » Sat Nov 23, 2019 4:00 am

Talking in flavour is very tempting but properly using Victorian slang seems difficult to get accurate without some study, considering the majority of my experience of such comes from works of dubious standing in the general society

hmmm

'tis a difficult choice

but then again, am already portraying self as daft, can't make much worse of an impression by misusing language moreso.

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#92 Post by e.m.c^42 » Sat Nov 23, 2019 4:01 am

bozotheclown wrote:
Sat Nov 23, 2019 3:52 am
Am I missing some day kill action? Dr. Jekyll's role description says he protects his target from being "targeted with a killing action during that day or the coming night", but I do not see any killing action that could occur during the day.
I believe it's a pre-programmed night save - as in, unlike a normal doc, he can't choose at night - but must make his choice before EOD

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#93 Post by e.m.c^42 » Sat Nov 23, 2019 4:02 am

e.m.c^42 wrote:
Sat Nov 23, 2019 4:01 am
bozotheclown wrote:
Sat Nov 23, 2019 3:52 am
Am I missing some day kill action? Dr. Jekyll's role description says he protects his target from being "targeted with a killing action during that day or the coming night", but I do not see any killing action that could occur during the day.
I believe it's a pre-programmed night save - as in, unlike a normal doc, he can't choose at night - but must make his choice before EOD
Oh, I misread lmao

I think I will go back to sleep, there is no activity anyways

and no, I don't think so?

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#94 Post by e.m.c^42 » Sat Nov 23, 2019 4:04 am

e.m.c^42 wrote:
Sat Nov 23, 2019 4:02 am
e.m.c^42 wrote:
Sat Nov 23, 2019 4:01 am
bozotheclown wrote:
Sat Nov 23, 2019 3:52 am
Am I missing some day kill action? Dr. Jekyll's role description says he protects his target from being "targeted with a killing action during that day or the coming night", but I do not see any killing action that could occur during the day.
I believe it's a pre-programmed night save - as in, unlike a normal doc, he can't choose at night - but must make his choice before EOD
Oh, I misread lmao

I think I will go back to sleep, there is no activity anyways

and no, I don't think so?
Actually wait

It may be referring to the lynch, actually, unless I'm missing something here as well

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#95 Post by e.m.c^42 » Sat Nov 23, 2019 4:06 am

e.m.c^42 wrote:
Sat Nov 23, 2019 4:04 am
e.m.c^42 wrote:
Sat Nov 23, 2019 4:02 am
e.m.c^42 wrote:
Sat Nov 23, 2019 4:01 am


I believe it's a pre-programmed night save - as in, unlike a normal doc, he can't choose at night - but must make his choice before EOD
Oh, I misread lmao

I think I will go back to sleep, there is no activity anyways

and no, I don't think so?
Actually wait

It may be referring to the lynch, actually, unless I'm missing something here as well
Ooo I really do hope so that this interpretation is true, if it is then at last my day doc is here.

##CALL GM

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#96 Post by e.m.c^42 » Sat Nov 23, 2019 4:07 am

I've been waiting the most longest of times for a doctor that works in the day

please let it be real

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#97 Post by e.m.c^42 » Sat Nov 23, 2019 4:11 am

Vecna wrote:
Sat Nov 23, 2019 12:25 am
Oi, ye shitgoblers, cuno in this bitch. Who wants to go raid som'ere dustbins for leftovers?
i'm a dusty leftover, feel free to raid me anytime ;)

e.m.c^42
Posts: 6320
Joined: Thu Jan 11, 2018 7:00 pm
Location: Rated 0/5 Stars; ☆☆☆☆☆
Karma: 1724

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#98 Post by e.m.c^42 » Sat Nov 23, 2019 4:13 am

Chaqa wrote:
Sat Nov 23, 2019 2:54 am
Hey guys, I’ll check in when I’m home
Chaqa, as much as I love you, we've all gotta admit you're always on a long-distance road trip going home lol

BobMcBob
Posts: 2427
Joined: Mon Feb 11, 2019 6:28 am
Location: Also Not Austalia
Karma: 1089

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#99 Post by BobMcBob » Sat Nov 23, 2019 4:22 am

This is... a... slow... staaaaaaaaarrrrrrrrrrrrrrttttttttttttttt. So folks, how do you suggest we solve this game. I suggest we all get someone to claim a role, then have everyone CC it and vote for whoever sounded scummiest while claiming. Sound good? :)

P.S. I guess my jokepost phase isn't over after all.

BobMcBob
Posts: 2427
Joined: Mon Feb 11, 2019 6:28 am
Location: Also Not Austalia
Karma: 1089

Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#100 Post by BobMcBob » Sat Nov 23, 2019 4:24 am

e.m.c^42 wrote:
Sat Nov 23, 2019 4:13 am
Chaqa wrote:
Sat Nov 23, 2019 2:54 am
Hey guys, I’ll check in when I’m home
Chaqa, as much as I love you, we've all gotta admit you're always on a long-distance road trip going home lol
I wanna +1 this so bad...

Post Reply

Who is online

Users browsing this forum: BesharamSabi, BunnyGo, Jamiet99uk, Vecna and 1 guest