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Anybody up for a 1900 game?

Posted: Mon Jan 31, 2022 12:29 am
by Quarantino
Hello.

I want to try the 1900 variant, so I created a game in vDiplomacy. 3-day turns, random country assignment, anonymous players, PPSC.

If you are interested or curious about it as I am, please take a look at the other game settings at https://www.vdiplomacy.com/board.php?gameID=51691 and join the game if you like. Thanks.

See you around.

Re: Anybody up for a 1900 game?

Posted: Tue Feb 01, 2022 5:19 am
by JECE
Nice settings! I'm in.

Re: Anybody up for a 1900 game?

Posted: Fri Feb 04, 2022 1:14 pm
by JECE
JECE wrote:
Fri May 07, 2021 2:18 am
Seriously, though, 1900 is an amazing variant that I've wanted to try for maybe a decade or so. It was designed to subtly improve Diplomacy in such away that increased historical accuracy, eliminated stalemate lines, expanded the map, forced players to interact from the start of the game and maintained play balance. A lot of thought went into creating 1900, as evidenced by the massive PDF guide that the creator put together and the years of playtesting that led to the Fifth Edition (2006) of the variant.
Here are the house rules for gameID=51691:
  • PPSC, 15 :points: bet
  • Rulebook press (no press during the "Retreat and Disbanding" or the "Gaining and Losing Units" phases)
  • Hidden draw votes
  • The game will be anonymous so that you can suffer the ignominy of losing in private
Join us! The game expires in about 30 hours, so hurry!

Re: Anybody up for a 1900 game?

Posted: Fri Feb 04, 2022 2:29 pm
by Quarantino
We are up tomorrow!

Willy, Eddie, Nick, Frankie & Vic are the cool kids in Europe. Kings and emperors, baby. There's no way our strong monarchies last less than a millennium... or is there?

Re: Anybody up for a 1900 game?

Posted: Fri Feb 04, 2022 11:49 pm
by JECE
Well, with me in the game . . .

Re: Anybody up for a 1900 game?

Posted: Sun Feb 13, 2022 10:48 pm
by JECE
JECE wrote:
Fri Feb 04, 2022 1:14 pm
JECE wrote:
Fri May 07, 2021 2:18 am
Seriously, though, 1900 is an amazing variant that I've wanted to try for maybe a decade or so. It was designed to subtly improve Diplomacy in such away that increased historical accuracy, eliminated stalemate lines, expanded the map, forced players to interact from the start of the game and maintained play balance. A lot of thought went into creating 1900, as evidenced by the massive PDF guide that the creator put together and the years of playtesting that led to the Fifth Edition (2006) of the variant.
Here are the house rules for gameID=51691:
  • PPSC, 15 :points: bet
  • Rulebook press (no press during the "Retreat and Disbanding" or the "Gaining and Losing Units" phases)
  • Hidden draw votes
  • The game will be anonymous so that you can suffer the ignominy of losing in private
Join us!
Only one spot left! Join now: gameID=51691