Tiny Hunt I Game Thread

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bozotheclown
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Re: Tiny Hunt I Game Thread

#281 Post by bozotheclown » Thu Aug 16, 2018 4:57 pm

Vecna wrote:
Thu Aug 16, 2018 3:21 pm
Letting the judge decide is kinda meh I think. Judge is a shit role since his adjudications dont count for any of the other roles as "lynches".

If we mislynch, we want to do it in such way that it at least triggers the vig id say.
I agree it is preferable to get a lynch to count for the Vig. The scum team will prefer to keep the Vig inactive.

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Re: Tiny Hunt I Game Thread

#282 Post by Jamiet99uk » Thu Aug 16, 2018 4:59 pm

bozotheclown wrote:
Thu Aug 16, 2018 4:54 pm
Squigs44 wrote:
Thu Aug 16, 2018 4:31 pm
Jamiet99uk wrote:
Thu Aug 16, 2018 4:27 pm


Wait a moment.

There is some sense to this proposal. If there is a draw, and the judge gets to decide, then the chances of lynching a scum, even if the judge decides on the basis of very little information, are increased.

What do other persons think of Yavuzovic's idea?
I think this means it's not bad if we have a tie. However, if we purposefully go for a tie it could limit our information we gather from peoples votes and how people react. Also, what if Y2k is the judge and kills our obvtown again?
We do not need a tie, if no one reaches 7 votes, the Judge can pick whoever he wants.
You are wrong.
That is not how the judge works.
Read the rules again.

The Judge only decides if there is a no-lynch, or a tie.

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Re: Tiny Hunt I Game Thread

#283 Post by Jamiet99uk » Thu Aug 16, 2018 4:59 pm

If we reach the deadline and one candidate has a plurality, they are lynched, like normal.

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Re: Tiny Hunt I Game Thread

#284 Post by bozotheclown » Thu Aug 16, 2018 5:00 pm

Jamiet99uk wrote:
Thu Aug 16, 2018 4:59 pm
bozotheclown wrote:
Thu Aug 16, 2018 4:54 pm
Squigs44 wrote:
Thu Aug 16, 2018 4:31 pm


I think this means it's not bad if we have a tie. However, if we purposefully go for a tie it could limit our information we gather from peoples votes and how people react. Also, what if Y2k is the judge and kills our obvtown again?
We do not need a tie, if no one reaches 7 votes, the Judge can pick whoever he wants.
You are wrong.
That is not how the judge works.
Read the rules again.

The Judge only decides if there is a no-lynch, or a tie.
I do not think this is correct.

From the rules:
"-Lynch if majority, allow Judge to pick if no majority or no lynch (if alive)"

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Re: Tiny Hunt I Game Thread

#285 Post by bozotheclown » Thu Aug 16, 2018 5:01 pm

Jamiet99uk wrote:
Thu Aug 16, 2018 4:59 pm
If we reach the deadline and one candidate has a plurality, they are lynched, like normal.
In this game we need a majority to lynch, 7 votes today.

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Re: Tiny Hunt I Game Thread

#286 Post by Jamiet99uk » Thu Aug 16, 2018 5:01 pm

##CALL GM

Who is correct?
Me, or this other bozo?

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Re: Tiny Hunt I Game Thread

#287 Post by Jamiet99uk » Thu Aug 16, 2018 5:02 pm

@Bozo:
Read the bit in the rules about a SOFT LYNCH.

Then apologise for questioning me.

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Re: Tiny Hunt I Game Thread

#288 Post by Jamiet99uk » Thu Aug 16, 2018 5:04 pm

The Judge rules say:

Judge: At the end of day, if the Lynch vote is tied or no lynch, you may kill a player of your choosing. This does not count as a lynch for Vigilante purposes.

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Re: Tiny Hunt I Game Thread

#289 Post by Jamiet99uk » Thu Aug 16, 2018 5:04 pm

TIED or NO LYNCH

Those are the only two scenarios it mentions where the judge gets to pick.

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Re: Tiny Hunt I Game Thread

#290 Post by WarLegend » Thu Aug 16, 2018 5:05 pm

Jamiet99uk wrote:
Thu Aug 16, 2018 5:01 pm
##CALL GM

Who is correct?
Me, or this other bozo?
(lol)

You are wrong though. Bozo is right. to Lynch someone you NEED a majority (7). If there is no majority, it is a nolynch and goes to the judge
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Re: Tiny Hunt I Game Thread

#291 Post by bozotheclown » Thu Aug 16, 2018 5:06 pm

Jamiet99uk wrote:
Thu Aug 16, 2018 5:01 pm
##CALL GM

Who is correct?
Me, or this other bozo?
I think the description of the Judge is misleading, I think "no lynch" mean a majority vote has not been reached:

"Judge: At the end of day, if the Lynch vote is tied or no lynch, you may kill a player of your choosing. This does not count as a lynch for Vigilante purposes."

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Re: Tiny Hunt I Game Thread

#292 Post by Jamiet99uk » Thu Aug 16, 2018 5:06 pm

WarLegend wrote:
Thu Aug 16, 2018 5:05 pm
Jamiet99uk wrote:
Thu Aug 16, 2018 5:01 pm
##CALL GM

Who is correct?
Me, or this other bozo?
(lol)

You are wrong though. Bozo is right. to Lynch someone you NEED a majority (7). If there is no majority, it is a nolynch and goes to the judge
Then why does your entry on the Judge (which I quoted) not say that?

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Re: Tiny Hunt I Game Thread

#293 Post by Jamiet99uk » Thu Aug 16, 2018 5:07 pm

In Mafia terminology on this site, "no lynch" is something that players actively vote for.

(Except we usually don't because it would be stupid despite what Ezio thinks)

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Re: Tiny Hunt I Game Thread

#294 Post by WarLegend » Thu Aug 16, 2018 5:10 pm

Lynches: The day ends when the day end timer arrives. The day can be ended prematurely with a HARD LYNCH, which will be roughly 3/4 of the alive players. SOFT LYNCH will be majority, and will determine the lynch at Day End. If a SOFT LYNCH is not reached by Day End, it will go to the Judge, or result in a no Lynch


The rules are very clear..
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Re: Tiny Hunt I Game Thread

#295 Post by bozotheclown » Thu Aug 16, 2018 5:10 pm

This is also important: "This does not count as a lynch for Vigilante purposes."

If we want the Vig in play, we need to lynch with 7 votes.

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Re: Tiny Hunt I Game Thread

#296 Post by Jamiet99uk » Thu Aug 16, 2018 5:10 pm

The rules are contradictory.

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Re: Tiny Hunt I Game Thread

#297 Post by WarLegend » Thu Aug 16, 2018 5:11 pm

Though maybe I should have made it more clear, to be fair every time I've ever played mafia you've needed a majority yo Lynch, I didn't realize you guys did it by plurality here
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Re: Tiny Hunt I Game Thread

#298 Post by Jamiet99uk » Thu Aug 16, 2018 5:12 pm

I concede that Bozo correctly interpreted these odd and confusing rules. I apologise, Bozo.

This is the most public yet of my many humiliations. It's outrageous, egregious, preposterous.

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Re: Tiny Hunt I Game Thread

#299 Post by WarLegend » Thu Aug 16, 2018 5:12 pm

The rules are not contradictory and mean exactly what they say :eyeroll:
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Re: Tiny Hunt I Game Thread

#300 Post by DoubtingThomas » Thu Aug 16, 2018 5:13 pm

ah, when you beat a lawyer to comprehending words

the feels good

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