Tragedy of the Commons: a social experiment (game thread)

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Pengwinja
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Re: Tragedy of the Commons: a social experiment (game thread)

#101 Post by Pengwinja » Thu Apr 18, 2024 7:37 pm

Jamiet99uk wrote:
Thu Apr 18, 2024 7:34 pm
Pengwinja wrote:
Thu Apr 18, 2024 6:56 pm
Jamiet99uk wrote:
Thu Apr 18, 2024 4:46 pm


Huh?
I have an ability to move the legal amount of fish you can fish a day up or down once. I don’t know exactly what happens if you fish over, but i think if you do, you get a tag which makes it so you can be punished in court, which is why i asked if anyone had the court ability.
Move it back down, please.

Why are you encouraging over-fishing??
I believe that at post 58 i said that the legal limit starts at five. I plan to move it down to three.

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Re: Tragedy of the Commons: a social experiment (game thread)

#102 Post by Pengwinja » Thu Apr 18, 2024 7:56 pm

Pengwinja wrote:
Thu Apr 18, 2024 3:23 pm
damo666 wrote:
Thu Apr 18, 2024 3:14 pm
Seriously I'm a bit confused.

What's the diff between phases?

When do we find out how many fish there are?

What's the difference between a Tag and an Ability?
Tags are more like status effects, so more passive abilities.
Abilities are activated, so… like activated abilities.

Phase two is when actions can be put in.
Phase one is discuss.

I don’t know when we find out.
I lied, abilities are just like they are said, abilities.
Tags are titles that can come with certain abilities.
I made a mistake, my bad

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Re: Tragedy of the Commons: a social experiment (game thread)

#103 Post by Jamiet99uk » Thu Apr 18, 2024 8:17 pm

Pengwinja wrote:
Thu Apr 18, 2024 7:37 pm
Jamiet99uk wrote:
Thu Apr 18, 2024 7:34 pm
Pengwinja wrote:
Thu Apr 18, 2024 6:56 pm

I have an ability to move the legal amount of fish you can fish a day up or down once. I don’t know exactly what happens if you fish over, but i think if you do, you get a tag which makes it so you can be punished in court, which is why i asked if anyone had the court ability.
Move it back down, please.

Why are you encouraging over-fishing??
I believe that at post 58 i said that the legal limit starts at five. I plan to move it down to three.
Oh ok then, good.
Buzz buzz buzz buzz buzz.

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Re: Tragedy of the Commons: a social experiment (game thread)

#104 Post by Jamiet99uk » Thu Apr 18, 2024 8:17 pm

Where is the GM?
Buzz buzz buzz buzz buzz.

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Re: Tragedy of the Commons: a social experiment (game thread)

#105 Post by kingofthepirates » Thu Apr 18, 2024 8:31 pm

Jamiet99uk wrote:
Thu Apr 18, 2024 8:17 pm
Where is the GM?
Somewhere over the rainbow
“In the darkness, a blind man is the best guide. In an age of madness, look to the madman to show the way.”- Roboute Guilliman

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Re: Tragedy of the Commons: a social experiment (game thread)

#106 Post by Pengwinja » Thu Apr 18, 2024 8:49 pm

kingofthepirates wrote:
Thu Apr 18, 2024 8:31 pm
Jamiet99uk wrote:
Thu Apr 18, 2024 8:17 pm
Where is the GM?
Somewhere over the rainbow
How do you know? Did you take him there? Did you get rid of the game master, in hopes of fishing the rest of the fish from the pond?
2

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Re: Tragedy of the Commons: a social experiment (game thread)

#107 Post by Diplomacy&Warfare » Thu Apr 18, 2024 11:55 pm

Pengwinja wrote:
Thu Apr 18, 2024 8:49 pm
kingofthepirates wrote:
Thu Apr 18, 2024 8:31 pm
Jamiet99uk wrote:
Thu Apr 18, 2024 8:17 pm
Where is the GM?
Somewhere over the rainbow
How do you know? Did you take him there? Did you get rid of the game master, in hopes of fishing the rest of the fish from the pond?
I was busy having a life.
damo666 wrote:
Thu Apr 18, 2024 3:14 pm
Seriously I'm a bit confused.

What's the diff between phases?

When do we find out how many fish there are?

What's the difference between a Tag and an Ability?
So, this is something I have been PMed about and I'm going to go ahead and explain it in some detail.

Everyone submitted actions they wish to take during PHASE 1. These actions were submitted to me during PHASE 2. They are (with a few exceptions) executed throughout the phase rather than instantly. You don't instantly fish 5 fish. Granted, this would be a reasonable detail to ignore. However, I wanted to add a level of planning. Because you submit the amount of fish to fish, then have 24 hours to decide on Phase 2 (which, by the way, I am desperately trying not to call "Night" despite mafia influences) actions, you must make choices with less than ideal levels of info.

One idea I'm considering is merging the phases and simply having stuff happen each day, keeping the planning aspect but ditching the separate phases. This would probably speed up the game. Either way, though, the lack of, for example, knowing how much fish were fished before choosing whether to use an ability is important to the game design.

For the difference between a tag and an ability, read my posts on the sign-up thread.

Phase 1 is when fishing and other mostly public actions take effect. Phase 2 is when more clandestine abilities take effect.

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Re: Tragedy of the Commons: a social experiment (game thread)

#108 Post by Jamiet99uk » Thu Apr 18, 2024 11:58 pm

Why does Phase 2 happen before Phase 1?

That's quite weird.
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Re: Tragedy of the Commons: a social experiment (game thread)

#109 Post by Diplomacy&Warfare » Fri Apr 19, 2024 12:05 am

Jamiet99uk wrote:
Thu Apr 18, 2024 11:58 pm
Why does Phase 2 happen before Phase 1?

That's quite weird.
Phase 1 was intended to happen before Phase 2, but Phase 1 is when fishing happens and for that we need amounts of fish to fish and for that we need Phase 2... The Phase 2 of Round 0 wasn't really a "round" so much as a pre-game. Like a prologue.

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Re: Tragedy of the Commons: a social experiment (game thread)

#110 Post by Pengwinja » Fri Apr 19, 2024 11:23 am

How many fish are left?

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Re: Tragedy of the Commons: a social experiment (game thread)

#111 Post by Diplomacy&Warfare » Fri Apr 19, 2024 11:36 am

It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.

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Re: Tragedy of the Commons: a social experiment (game thread)

#112 Post by Pengwinja » Fri Apr 19, 2024 12:02 pm

Someone was overfishing, or someone’s…

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Re: Tragedy of the Commons: a social experiment (game thread)

#113 Post by kingofthepirates » Fri Apr 19, 2024 12:52 pm

True. Very unfortunate… how do y’all suggest we proceed? Anyone’s abilities reveal something?
“In the darkness, a blind man is the best guide. In an age of madness, look to the madman to show the way.”- Roboute Guilliman

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Re: Tragedy of the Commons: a social experiment (game thread)

#114 Post by Pengwinja » Fri Apr 19, 2024 12:54 pm

kingofthepirates wrote:
Fri Apr 19, 2024 12:52 pm
True. Very unfortunate… how do y’all suggest we proceed? Anyone’s abilities reveal something?
Jamiet can clear someone, or expose someone, right?

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Re: Tragedy of the Commons: a social experiment (game thread)

#115 Post by kingofthepirates » Fri Apr 19, 2024 12:55 pm

Pengwinja wrote:
Fri Apr 19, 2024 12:54 pm
kingofthepirates wrote:
Fri Apr 19, 2024 12:52 pm
True. Very unfortunate… how do y’all suggest we proceed? Anyone’s abilities reveal something?
Jamiet can clear someone, or expose someone, right?
That’s the vibe I got, yeah. Did you find anything Jamie?
“In the darkness, a blind man is the best guide. In an age of madness, look to the madman to show the way.”- Roboute Guilliman

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Re: Tragedy of the Commons: a social experiment (game thread)

#116 Post by Jamiet99uk » Fri Apr 19, 2024 12:55 pm

Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Why was one phase much shorter than the previous one?
Buzz buzz buzz buzz buzz.

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Re: Tragedy of the Commons: a social experiment (game thread)

#117 Post by Jamiet99uk » Fri Apr 19, 2024 12:56 pm

Diplomacy&Warfare wrote:
Fri Apr 19, 2024 11:36 am
It's time for the Phase Change.
It is now round 1 Phase 2.
54 fish remain.
PMs going out now.
Send the amount of fish you wish to fish, as well as any other abilities you wish to use during phase 1 of next round, in a PM to me.
Why was one phase much shorter than the previous one?
Buzz buzz buzz buzz buzz.

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Re: Tragedy of the Commons: a social experiment (game thread)

#118 Post by DrFidelis » Fri Apr 19, 2024 1:10 pm

At the very least, we didn't have too much overfishing, since we still had 4 fish be added to the pond. Let's have another round of 2 fish fishing, until we find this one guy who's overfishing.
1
"I cannot think, I cannot fight. With patience, I will find my way."

(hmu if you ever need to find a willing person to be the next 20 questions QM)

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Re: Tragedy of the Commons: a social experiment (game thread)

#119 Post by Pengwinja » Fri Apr 19, 2024 1:15 pm

DrFidelis wrote:
Fri Apr 19, 2024 1:10 pm
At the very least, we didn't have too much overfishing, since we still had 4 fish be added to the pond. Let's have another round of 2 fish fishing, until we find this one guy who's overfishing.
I can move the legal limit down to three next phase. It will take another phase to move it down to two.

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Re: Tragedy of the Commons: a social experiment (game thread)

#120 Post by damo666 » Fri Apr 19, 2024 2:04 pm

So 14 fish were caught, suspect 5*2 and 4 or maybe 4*2 and 2*3. Former more likely imo.

This phase we could all fish for 3 and leave pond static or all fish for two which would allow growth and following phase we could catch 3 and still have further growth.

So let's stick with 2.

How do we catch greedy overfisher?

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