A new RPG idea

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kingofthepirates
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Re: A new RPG idea

#161 Post by kingofthepirates » Tue Mar 26, 2024 2:21 pm

Numen attempts to placate the crowd by offering a very nice concert. If they accept, Numen begins performing a carbon copy of Queen’s performance at Wembley (this video here is the full concert: https://m.youtube.com/watch?v=p9a9ZVTACCY). if not, Numen jumps into battle, using their guitar to throw out sonic blasts as a form of crowd control.
“In the darkness, a blind man is the best guide. In an age of madness, look to the madman to show the way.”- Roboute Guilliman

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Re: A new RPG idea

#162 Post by mOctave » Wed Mar 27, 2024 5:16 pm

Qlik grabs a torch in each hand, runs out of the building? ruins?, and dives for cover in the nearest ditch.

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Diplomacy&Warfare
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Re: A new RPG idea

#163 Post by Diplomacy&Warfare » Wed Mar 27, 2024 6:14 pm

Chairpusher wrote:
Tue Mar 26, 2024 9:22 am
Efax find himself alive:

1. Jumps out of the arms of Qlik;

2. Runs like hell away from the crowd;

3. Finds a safe hiding place and reads the document he recovered.
You are chased by the crowd of witchhunters through the streets. You appear to have spent the entire night doing shenanigans, so the sun is rising as you flee. You turn a corner and dive into an empty wagon; the mob turns in all directions, confused. The document is a map titled, "The Road to Immortality".
kingofthepirates wrote:
Tue Mar 26, 2024 2:21 pm
Numen attempts to placate the crowd by offering a very nice concert. If they accept, Numen begins performing a carbon copy of Queen’s performance at Wembley (this video here is the full concert: https://m.youtube.com/watch?v=p9a9ZVTACCY). if not, Numen jumps into battle, using their guitar to throw out sonic blasts as a form of crowd control.
"WITCH MUSIC!"
"BURN THE WITCH!"
"BURN THE WITCH GUITAR!"
"BURN IT!"
An epic battle begins between you and half the crowd (the group that did not follow Efax). It's one were-barrel versus many humans, one guitar versus many pitchforks. Suddenly, you are yanked east, hitting several witchhunters as you go.
mOctave wrote:
Wed Mar 27, 2024 5:16 pm
Qlik grabs a torch in each hand, runs out of the building? ruins?, and dives for cover in the nearest ditch.
You steal two torches from the nearest witchhunters, and you jump into the ditch... and are dragged along the ground by an extraterrestrial force, going east.
Round 14
-------------------------------------------------------------------------------------------------
Everyone is magically pulled to the intersection where Efax vanished.

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Re: A new RPG idea

#164 Post by Chairpusher » Wed Mar 27, 2024 6:54 pm

Efax under the wagon, decides:

1. to see if there is anything in " the road to immortality" that can help against the mob;

2. push the wagon onto the mob, using every bit of his dark elf strength;

3. pull a small but razor sharp blade coated with a dark poison from under his shirt and kill any helpless members of the mob, especially those trapped under the wagon.
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Re: A new RPG idea

#165 Post by Chairpusher » Sun Mar 31, 2024 8:45 am

Efax looked around and all seemed quiet.
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Re: A new RPG idea

#166 Post by Pengwinja » Sun Mar 31, 2024 1:48 pm

Darrel decides to put on a show and become a full band, which is probably a mistake, but oh well. If he is under attack he becomes a barrel (Yay!) and starts eating any offenders.
(I’m doing it because Efax said there was quiet)
And if no one is there… Womp womp
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Re: A new RPG idea

#167 Post by Chairpusher » Wed Apr 03, 2024 5:14 pm

Hello !

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Re: A new RPG idea

#168 Post by Chairpusher » Fri Apr 05, 2024 7:21 pm

Roll out the barrel, we'll have a barrel of fun.

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Re: A new RPG idea

#169 Post by Pengwinja » Sun Apr 07, 2024 2:12 pm

Chairpusher wrote:
Fri Apr 05, 2024 7:21 pm
Roll out the barrel, we'll have a barrel of fun.
How dare you use barrel puns in the presence of Darrel.

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Re: A new RPG idea

#170 Post by Chairpusher » Mon Apr 08, 2024 8:22 am

Have to ask, is this thread dead ?

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Re: A new RPG idea

#171 Post by Pengwinja » Mon Apr 08, 2024 12:59 pm

Chairpusher wrote:
Mon Apr 08, 2024 8:22 am
Have to ask, is this thread dead ?
It’s not quite dead yet. In fact, I think it wants to go on a walk.

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Re: A new RPG idea

#172 Post by Diplomacy&Warfare » Tue Apr 09, 2024 11:49 am

This thread is dead.
Two players and a GM doesn't exactly make an RPG, and the game idea didn't seem to work out well anyways, because there was no clear objective. I'm probably going to start another forum game eventually, though.

Chairpusher, welcome to the forum (ish). Sorry this game didn't work out, but I hope to see you around!
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Re: A new RPG idea

#173 Post by Pengwinja » Tue Apr 09, 2024 12:00 pm

Der Faden es tot.

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Re: A new RPG idea

#174 Post by Chairpusher » Tue Apr 09, 2024 3:11 pm

Thanks, I look forward to joining another game when you bring it out. Such a shame this one failed. Thanks anyway.
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Re: A new RPG idea

#175 Post by DarthPorg36 » Tue Apr 09, 2024 5:17 pm

Diplomacy&Warfare wrote:
Tue Apr 09, 2024 11:49 am
This thread is dead.
Two players and a GM doesn't exactly make an RPG, and the game idea didn't seem to work out well anyways, because there was no clear objective. I'm probably going to start another forum game eventually, though.

Chairpusher, welcome to the forum (ish). Sorry this game didn't work out, but I hope to see you around!
Sorry I was gone on spring break and suddenly disappeared. Would be interested in trying again though!

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Re: A new RPG idea

#176 Post by mOctave » Wed Apr 10, 2024 4:20 am

Qlik suddenly remembers that he's been carrying around a vial of the weird temporal-displacement stuff. He tries to
1. find Efax.
2. force-feed the concoction to Efax.
3. hope really hard that this sends him back to his proper time.

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