M68 SIGNUPS --//-- Guns N' Roses Mafia

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Vecna
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M68 SIGNUPS --//-- Guns N' Roses Mafia

#1 Post by Vecna » Thu Jun 03, 2021 11:57 am

Mafia 68: Guns ‘n Roses

INTRO:
Mafia is an educated guessing game of epic proportions. The objective of the game (for the town majority) is to kill all of the non-town players before the town is outnumbered or meets their special defeat condition. The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread and to communicate actively to play the game. Anyone that is willing to meet the activity requirements is encouraged to sign up to play!

SETUP
• The setup can accommodate any number of players. The final setup will be determined by the number of signups, but will likely be one of the following:
11-12 Town players vs 3 Mafia players
14-15 Town players vs 4 Mafia players
17-18 Town players vs 5 mafia players

• There is only one vanilla role PM for each faction. However,
• Before the game starts, all players have 24 hours to secretly pick either a gun or a rose. The Mafia faction will have their QT opened during this time for coordination.

• All players must also secretly pick a night for their chosen item to be active on. Players can only choose between night 1, night 2 or night 3.

• A player who picked a gun is a 1-shot vigilante during their chosen night only. Guns cannot be shot during dayphases.

• A player who picked a rose is immune to all gunshots and mafia night-kills during their chosen night.

• If at any time there are no Town-aligned players who picked a rose left alive, Mafia immediately wins the game, regardless of whether there are any living Mafia members left alive. If no town player picks a rose, the game is lost before it even begins.

• Starting Day 4, no more items are useable. However, town can still lose due to losing all of their members that picked a rose.

• One player is day-killed during the day as per usual using standard voting.

• One player is night-killed by the mafia during the night. Mafia does not have a factional role block

Additional information:
• Day phases last 48 hours and night phases last 24 hours.
• Mafia QT is only available during pregame and during night phases.
• An approximation of the number of Town-aligned players that picked a rose will be announced at the beginning of Day 1.
• Upon death, it will be revealed whether the dead player picked a rose or a gun, and which night they chose.
• Kill flavor will not distinguish between mafia night-kills and gunshots made by any alignment. Flavor WILL indicate whether a person was shot once, or more than once.
• A surviving town player that picked a rose before game start, will continue to prevent town from losing, regardless of whether their rose is used up.
• Mafia will instantly win if town has no path left to eliminate scum (usually reached with parity, but in this setup GM discretion will determine if town can still win in any given situation).
• Mafia only need 1 person to decide their night-kill. No voting or unanimity is required; the last order issued by any mafia member in their QT will count. Mafia are effectively multitasking and can night-kill and fire any and all guns that are active during that night.
• This setup is largely ripped off from mafiascum member fakegod, credit to him for creating this idea.
• The GM for this game is Vecna. The Co-GM is Dargorygel. Orders for night-actions (GUNSHOTS) should be sent to both.


Town role PM:
You are a member of the town.
Before the game starts you get to choose a gun or a rose in secret. You also choose night 1, night 2 or night 3. This item will be a one-shot item that only works on the night that you picked pregame.
But BEWARE! If at any time during the game no town aligned players with a rose are alive, the town faction instantly loses the game. So choose wisely.
Win by eliminating all the mafia, either with the might of your gun, or the power of your vote.

Mafia role PM:
You are a member of the mafia.
Before the game starts you get to choose a gun or a rose. You also choose night 1, night 2 or night 3. This item will be a one-shot item that only works on the night that you picked pregame.
During the pre-game selection phase, and during any night-phase, you can communicate with your fellow mafia members here: <QT link>
You win the game either by eliminating all town roses or reaching a gamestate where the town can no longer eliminate your faction.
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Vecna
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#2 Post by Vecna » Thu Jun 03, 2021 12:01 pm

Signups close on saturday june 12

Role pm's go out on Sunday june 13, after which players will have 24 hours to send in their item pick choices to the GM's.

The game will then commence on Monday, june 14. Starttime is Midnight Amsterdam time, or 19:00 ET

Signup List:
GM: Vecna
Co-GM: Dargorygel

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damo666
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#3 Post by damo666 » Thu Jun 03, 2021 1:13 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
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ghug
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#4 Post by ghug » Thu Jun 03, 2021 2:05 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
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Jamiet99uk
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#5 Post by Jamiet99uk » Thu Jun 03, 2021 2:31 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
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worcej
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#6 Post by worcej » Thu Jun 03, 2021 2:38 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
4. worcej
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brainbomb
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#7 Post by brainbomb » Thu Jun 03, 2021 3:04 pm

Before the game starts, all players have 24 hours to secretly pick either a gun or a rose.

is this before we get our role pm too
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brainbomb
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#8 Post by brainbomb » Thu Jun 03, 2021 3:11 pm

signups close on saturday june 12

Role pm's go out on Sunday june 13, after which players will have 24 hours to send in their item pick choices to the GM's.


okay, very interesting

if all maf take guns and all town take roses
we should decide in signups who will take what depending on alignment then we wont need to massclaim
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#9 Post by brainbomb » Thu Jun 03, 2021 3:11 pm

ill be taking a gun either alignment.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#10 Post by brainbomb » Thu Jun 03, 2021 3:12 pm

worcej wrote:
Thu Jun 03, 2021 2:38 pm
Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
4. worcej
5. brainbomb gun as maf or town
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#11 Post by brainbomb » Thu Jun 03, 2021 3:15 pm

by claiming what youll do in pregame we can verify liars by shooting them
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#12 Post by Vecna » Thu Jun 03, 2021 4:07 pm

brainbomb wrote:
Thu Jun 03, 2021 3:04 pm
Before the game starts, all players have 24 hours to secretly pick either a gun or a rose.

is this before we get our role pm too
no, players will receive their faction pm, after which they should sent their pick of item + night to the gm's.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#13 Post by Jamiet99uk » Thu Jun 03, 2021 5:50 pm

brainbomb wrote:
Thu Jun 03, 2021 3:11 pm
we should decide in signups who will take what depending on alignment then we wont need to massclaim
If everyone did that, that would cause you to auto-lose if you roll scum.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#14 Post by foodcoats » Thu Jun 03, 2021 6:10 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
4. worcej
5. brainbomb gun as maf or town
6. foodcoats
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#15 Post by foodcoats » Thu Jun 03, 2021 6:11 pm

This looks fantastic by the way, Vecna.

I can't help but feel the roses mechanic is a subtle metaphor for the virginal and innocent purity of (capital T) Town, but maybe I'm being too Freudian.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#16 Post by President Eden » Thu Jun 03, 2021 6:33 pm

I'm taking a rose on night 1 so don't even bother shooting me, peons

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
4. worcej
5. brainbomb gun as maf or town
6. foodcoats
7. Eden
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celaph
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#17 Post by celaph » Thu Jun 03, 2021 7:17 pm

I'm camping the 14th-17th without reliable wifi access. :cry:

So I guess put me down as a sub or I'll play if the game starts a little late.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#18 Post by ghug » Thu Jun 03, 2021 9:05 pm

Jamiet99uk wrote:
Thu Jun 03, 2021 5:50 pm
brainbomb wrote:
Thu Jun 03, 2021 3:11 pm
we should decide in signups who will take what depending on alignment then we wont need to massclaim
If everyone did that, that would cause you to auto-lose if you roll scum.
Or, everyone does what brainbomb just did, and then town auto-loses before the game starts.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#19 Post by Jamiet99uk » Thu Jun 03, 2021 11:01 pm

ghug wrote:
Thu Jun 03, 2021 9:05 pm
Jamiet99uk wrote:
Thu Jun 03, 2021 5:50 pm
brainbomb wrote:
Thu Jun 03, 2021 3:11 pm
we should decide in signups who will take what depending on alignment then we wont need to massclaim
If everyone did that, that would cause you to auto-lose if you roll scum.
Or, everyone does what brainbomb just did, and then town auto-loses before the game starts.
Yes. That would also be very foolish.
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Re: M68 SIGNUPS --//-- Guns N' Roses Mafia

#20 Post by TheMadMonarch » Thu Jun 03, 2021 11:56 pm

Signup List:
GM: Vecna
Co-GM: Dargorygel

1. Damo666
2. ghuggles
3. Jamiet99uk
4. worcej
5. brainbomb gun as maf or town
6. foodcoats
7. Eden
8. Macca573 (They/Them)
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